Yeah, but if you are playing rogue, no matter the build you’re playing with shift.
The delay may be a bit less than half a second, but in gameplay, specially if you played rogue offline is huge. Is quite unpleasant. To the point when you’re pushing yourself for T4 bosses or playing at high corruption, where you can be dead in less than a second, that small delay makes rogue near unplayable.
It gets worse if you chain shift from sync strikes, specially if you press down the shift button waiting to sync strikes to end and shift ASAP, not only doesn’t happen, the delay for no reason gets bigger, up to a bit more than a second, so, to avoid this and have only the fraction of a second you have to time shift press just after the sync strike animation ends, or worse: spam the shift button.
I understand there are higher priority global issues to work out with the next patches, but shift being delayed, or dancing strikes not working properly, this kind of things are important too.
BTW to end the rant, I reported on the bugs section 6 months ago some effects not working at all for Rogue, some didn’t work ever, other only work as item affixes but not on idols. I was even discounting these would be fixed on 0.9 for sure, but with the thousands of changes, this ones just didn’t come. I was quite disappointed being rogue my preferred class due to playstyle. The worse response I could get is “we are aware of the issue, but is only a rogue issue, so, fuck it”.
Pretty frustrating the shift issue, I told my friend to buy the game and play with me and now she just wont load it up because shift is iffy online and doesnt feel like playing any other class at the moment.
Im pretty happy to play on another class until shift is fixed but I just wonder how many people have rated it poorly simply because a couple movement ability’s did not function to standard on the multiplayer sessions.
I have played Path of Exile for a longer time than most and I remember exactly what it was like before they added lock step or predictive. So i assume things will get better.
That’s not the response they’re giving and if they prioritise it higher than a less egregious bug that affects more people then that’s entirely up to the devs (& I’m fine with that).
Yeah I feel you on that. Unfortunately both of my friends rolled rogue. They don’t want to swap and aren’t going to play until shift and the other general lag we get at times from abilities is fixed. Hopefully soon so we can all get back to it because it was fun for us all so far.
Yeah, I know is not the response, but the acts speak for themselves…
Anyways is a bit frustrating, as playing in MP gets rid of the “oh you cheated those items” BS, and I am kind of happy to start anew and restart all the account item progression from zero.
I guess I will push my MP rogue until the wonkiness in unbearable (probably when I start raising some corruption in empowered), and wait for the fixes.
My GTX 1660 Ti (4Gb) \ i5-9300H (4.0 GHz) \ 16 Gb RAM is not stable too Many times my FPS drops under 20… but the most disgusting thing that in any dungeon FPS drops can be under 10 any solution? Any fixes?
I can’t kill Boss of the dungeon with me Shatter Strike cause Ability is too lagging! My ping is 60-70, and Shatter Strike can not get in time cause it’s TOO FAST! And after casting many Shatter Strike boss is Buged and his ability doesn’t looks visible. Please fix it ASAP!