[0.9.0g2] Visual glitches: Profane Flesh and FPS nosedive in Occupied Heoborea quest echo

  1. Multiple ground-targeted short-radius AoE effects across the game are often drawn high up in the air, potentially messing up their actual area of effect. Worst offenders are Profane Fleshes with their scatter throw, Idol of Loathing and Primeval Dragon with their area bombardment, and Emperor of Corpses with its “orbital nuke”.
  2. On Medium graphic settings, a lot of zones still cause MAJOR FPS nosedives (from 60 all the way down to 10-15). Namely Ruined Shore (next to Temporal Sanctum), Occupied Heoborea quest echo in “Blood, Frost, and Death”, and Divine Era Maj’Elka’s southwestern entry area; honorable mention goes to Heorot and his ice avalanches.

Debug files are attached below.

DxDiag.txt (121.7 KB)
le_graphicsmanager.ini (500 Bytes)
Player.log (5.8 MB)
Player-prev.log (33.5 KB)

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