During the specific storyline stage, the glacier waves cast by Heorot cause huge nosedives in FPS apparently due to the sheer amount of particle effects involved. This is a recurring issue since 0.9.0 initial release. An optimization pass would be VERY welcome.
Debug files enclosed below.
le_graphicsmanager.ini (487 Bytes)
Player.log (354.3 KB)
DxDiag.txt (121.7 KB)