[0.9.0e] Rogue - Shurikens: apparent inconsistency with ricochets

There’s some strange inconsistency going on with Shuriken ricochets. It feels like either ricochets trigger in a very narrow area around the target, or secondary projectiles somehow happen to hit the ground right in front of secondary targets most of time, fizzling out. Might be just me though, but, having two default ricochets specced into and having Bo’s Anarchy equipped for a chance of extra three ricochets, I’ve yet to actually see more than one ricochet going off…

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It’s not just you. I’ve played with ricochet node checked on for two days and have only seen it ricochet a few times. Much more noticeable with Chakram enabled.

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