Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path E:/steamGame/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x24c9) Vendor: VRAM: 8024 MB Driver: 32.0.15.6070 Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False DisableAutoLoginWithSteam = False GraphicsOptionsFile = UseLidgren = False OfflineMode = True GameServerIP = GameServerPort = PlayFabTitleId = LidgrenPort = EnableQueues = False UseNativeProfiler = False NativeProfilerConfig = NetworkMessageLogging = False Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() EHG.Multiplayer.GameplayEnvironment:.cctor() VFXManager:BuildLookupTables() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. UnloadTime: 8.451400 ms Local build hash: d34539430cfb8cf978e2b6c82f724ca07150a4aa UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Tools.Runtime.Utility.DevCommitHashProvider:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Locale changed to Chinese (Simplified) (zh) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SendBird.MyAction:Invoke() Localization:OnTableChanged(StringTable) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) UnityEngine.Localization.LocalizedTable`2:InvokeChangeHandler(TTable) UnityEngine.Localization.LocalizedTable`2:AutomaticLoadingCompleted(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() OnShadowConsumedAction:Invoke(RogueShadow) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Locale changed to Chinese (Simplified) (zh) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SendBird.MyAction:Invoke() Localization:OnTableChanged(StringTable) d__67:MoveNext() SendBird.MyAction:Invoke() OnShadowConsumedAction:Invoke(RogueShadow) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() OnShadowConsumedAction:Invoke(RogueShadow) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 12) game version: 1.1.3.1 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DeathScreen opened: -infoProvider: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnDisable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) GraphicsBackend.ShadowQualityChange:Invoke(GenericQualityLevel) LE.Utils.EventQueue`1:b__6_0() SendBird.MyAction:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) AdditiveLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EchoLoadingStatusUI.OnStateChange Uninitialized -> None UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EchoLoadingStatusUI:OnStateChange(VisualState) GraphicsBackend.ShadowQualityChange:Invoke(GenericQualityLevel) LE.Utils.EventQueue`1:b__6_0() SendBird.MyAction:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) GraphicsBackend.ShadowQualityChange:Invoke(GenericQualityLevel) LE.Utils.EventQueue`1:b__6_0() SendBird.MyAction:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 11.665900 ms Unloading 22123 unused Assets to reduce memory usage. Loaded Objects now: 849615. Total: 1495.640700 ms (FindLiveObjects: 44.794400 ms CreateObjectMapping: 107.444600 ms MarkObjects: 1335.240400 ms DeleteObjects: 8.159800 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 8.375500 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 849620. Total: 1437.319300 ms (FindLiveObjects: 37.648600 ms CreateObjectMapping: 104.396800 ms MarkObjects: 1293.984200 ms DeleteObjects: 1.288800 ms) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) d3d11: failed to create 2D texture id=11413 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 8007000e] (Filename: Line: 587) d3d11: failed to create 2D texture id=11415 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 8007000e] (Filename: Line: 587) d3d11: failed to create 2D texture id=11417 width=1024 height=1024 mips=11 dxgifmt=78 [D3D error was 8007000e] (Filename: Line: 587) d3d11: failed to create 2D texture shader resource view id=11413 [D3D error was 80070057] (Filename: Line: 537) d3d11: failed to create 2D texture shader resource view id=11415 [D3D error was 80070057] (Filename: Line: 537) d3d11: failed to create 2D texture shader resource view id=11417 [D3D error was 80070057] (Filename: Line: 537) Crash!!! SymInit: Symbol-SearchPath: '.;E:\steamGame\steamapps\common\Last Epoch;E:\steamGame\steamapps\common\Last Epoch;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'sun' OS-Version: 10.0.0 E:\steamGame\steamapps\common\Last Epoch\Last Epoch.exe:Last Epoch.exe (00007FF6512F0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.40.50731 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFAEA770000), size: 2064384 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4522 C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFAE99A0000), size: 790528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFAE83F0000), size: 3104768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4648 E:\steamGame\steamapps\common\Last Epoch\UnityPlayer.dll:UnityPlayer.dll (00007FFA976D0000), size: 27131904 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.40.50731 C:\Windows\System32\USER32.dll:USER32.dll (00007FFAE9580000), size: 1699840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4474 C:\Windows\System32\win32u.dll:win32u.dll (00007FFAE86F0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4648 C:\Windows\System32\GDI32.dll:GDI32.dll (00007FFAE8B10000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4474 C:\Windows\System32\gdi32full.dll:gdi32full.dll (00007FFAE81A0000), size: 1142784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4474 C:\Windows\System32\msvcp_win.dll:msvcp_win.dll (00007FFAE8350000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\System32\ucrtbase.dll:ucrtbase.dll (00007FFAE80A0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 Could not allocate memory: System out of memory! Trying to allocate: 3145728B with 16 alignment. MemoryLabel: Manager Allocation happened at: Line:778 in Memory overview [ ALLOC_TEMP_THREAD ] used: 94076B | peak: 0B | reserved: 3571712B [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 99614720B [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_4_FRAMES ] used: 1060197B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 152043520B [ ALLOC_DEFAULT ] used: 542774573B | peak: 0B | reserved: 605278208B [ ALLOC_GFX ] used: 305729831B | peak: 0B | reserved: 373313536B [ ALLOC_CACHEOBJECTS ] used: 2989275200B | peak: 0B | reserved: 3215826944B [ ALLOC_TYPETREE ] used: 7460232B | peak: 0B | reserved: 9437184B Could not allocate memory: System out of memory! Trying to allocate: 3145728B with 16 alignment. MemoryLabel: Manager Allocation happened at: Line:778 in Memory overview [ ALLOC_TEMP_THREAD ] used: 94076B | peak: 0B | reserved: 3571712B [ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 99614720B [ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_TEMP_JOB_4_FRAMES ] used: 1060197B | peak: 0B | reserved: 2097152B [ ALLOC_TEMP_JOB_ASYNC ] used: 0B | peak: 0B | reserved: 152043520B [ ALLOC_DEFAULT ] used: 542774573B | peak: 0B | reserved: 605278208B [ ALLOC_GFX ] used: 305729831B | peak: 0B | reserved: 373313536B [ ALLOC_CACHEOBJECTS ] used: 2989275200B | peak: 0B | reserved: 3215826944B [ ALLOC_TYPETREE ] used: 7460232B | peak: 0B | reserved: 9437184B (Filename: Line: 1507) A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * D:/GOGTemp/Eleventh Hour Games/Last Epoch/Crashes C:\Windows\System32\ole32.dll:ole32.dll (00007FFAE88E0000), size: 1224704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4355 C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (00007FFAE9A70000), size: 1191936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\System32\combase.dll:combase.dll (00007FFAEA3D0000), size: 3485696 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4355 C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FFAE0520000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\System32\msvcrt.dll:msvcrt.dll (00007FFAE9C80000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.3636 C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFAE87D0000), size: 348160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4355 C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFAE9EE0000), size: 4644864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4355 C:\Windows\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFAE8720000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3996 C:\Windows\System32\bcrypt.dll:bcrypt.dll (00007FFAE8770000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFAE8830000), size: 720896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\System32\sechost.dll:sechost.dll (00007FFAE9D20000), size: 655360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\System32\SHELL32.dll:SHELL32.dll (00007FFAE8B40000), size: 7782400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4648 C:\Windows\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFAE9BB0000), size: 839680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\System32\IMM32.dll:IMM32.dll (00007FFAE87A0000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4474 C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFAAE130000), size: 1212416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (00007FFADFEC0000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\System32\CRYPT32.dll:CRYPT32.dll (00007FFAE7ED0000), size: 1433600 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4597 C:\Windows\System32\WS2_32.dll:WS2_32.dll (00007FFAE9930000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFAE20D0000), size: 1089536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.4355 C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FFAD07E0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\SYSTEM32\HID.DLL:HID.DLL (00007FFAE6640000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 D:\Application\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFA97530000), size: 1646592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.4.36.28 C:\Windows\System32\PSAPI.DLL:PSAPI.DLL (00007FFAE92B0000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3636 C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFAE6650000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.3758