Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8067 MB Driver: 31.0.15.5152 The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False DisableAutoLoginWithSteam = False GraphicsOptionsFile = UseLidgren = False OfflineMode = False GameServerIP = GameServerPort = PlayFabTitleId = LidgrenPort = EnableQueues = False UseNativeProfiler = False NativeProfilerConfig = Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() EHG.Multiplayer.GameplayEnvironment:.cctor() VFXManager:BuildLookupTables() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Instantiation] Loaded Serializers: UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer ChanceToDamageEnemyWhenHit - LE.Caching.CustomSerializers.ChanceToDamageEnemyWhenHitSerializer DamageAllyOnHit - LE.Caching.CustomSerializers.DamageAllyOnHitSerializer DamageCreatorMinionOnHit - LE.Caching.CustomSerializers.DamageCreatorMinionOnHitSerializer DamageEnemiesWithBeam - LE.Caching.CustomSerializers.DamageEnemiesWithBeamSerializer DamageEnemyOnHit - LE.Caching.CustomSerializers.DamageEnemyOnHitSerializer OnDeathStatusDamage - LE.Caching.CustomSerializers.OnDeathStatusDamageSerializer RepeatedlyDamageEnemiesWithinArc - LE.Caching.CustomSerializers.RepeatedlyDamageEnemiesWithinArcSerializer RepeatedlyDamageEnemiesWithinRadius - LE.Caching.CustomSerializers.RepeatedlyDamageEnemiesWithinRadiusSerializer RepeatedlyDamageParent - LE.Caching.CustomSerializers.RepeatedlyDamageParentSerializer StatusDamage - LE.Caching.CustomSerializers.StatusDamageSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer HitSoundReceiver - Generated.HitSoundReceiverSerializerGenerated PlaySoundOnHit - Generated.PlaySoundOnHitSerializerGenerated HitSoundEmitter - Generated.HitSoundEmitterSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated ExtraProjectiles - Generated.ExtraProjectilesSerializerGenerated RaycastAbilityMover - Generated.RaycastAbilityMoverSerializerGenerated AbilityObjectIndicator - Generated.AbilityObjectIndicatorSerializerGenerated AlignmentManager - Generated.AlignmentManagerSerializerGenerated HitDetector - Generated.HitDetectorSerializerGenerated DestroyOnInanimateCollison - Generated.DestroyOnInanimateCollisonSerializerGenerated DestroyOnFailingToPierceEnemy - Generated.DestroyOnFailingToPierceEnemySerializerGenerated CreationReferences - Generated.CreationReferencesSerializerGenerated LocationDetector - Generated.LocationDetectorSerializerGenerated AbilityObjectConstructor - Generated.AbilityObjectConstructorSerializerGenerated AttachAttachableOnEnemyHit - Generated.AttachAttachableOnEnemyHitSerializerGenerated ChanceToApplyAilmentsOnHit - Generated.ChanceToApplyAilmentsOnHitSerializerGenerated AbilityMover - Generated.AbilityMoverSerializerGenerated Stats - Generated.StatsSerializerGenerated CastAfterDuration - Generated.CastAfterDurationSerializerGenerated DestroyIfCasterDisabled - Generated.DestroyIfCasterDisabledSerializerGenerated DestroyIfCasterExistsUsingAbilityState - Generated.DestroyIfCasterExistsUsingAbilityStateSerializerGenerated CreateVfxOnDeath - Generated.CreateVfxOnDeathSerializerGenerated ShakeScreenOnDeath - Generated.ShakeScreenOnDeathSerializerGenerated ShakeScreenOnHit - Generated.ShakeScreenOnHitSerializerGenerated HomingMovement - Generated.HomingMovementSerializerGenerated CreateAbilityObjectOnDeath - Generated.CreateAbilityObjectOnDeathSerializerGenerated ChangeDamageModifierOverTime - Generated.ChangeDamageModifierOverTimeSerializerGenerated ShakeScreenOnEnable - Generated.ShakeScreenOnEnableSerializerGenerated CreateAbilityObjectOnNewAllyHit - Generated.CreateAbilityObjectOnNewAllyHitSerializerGenerated CreateAbilityObjectOnNewEnemtHit - Generated.CreateAbilityObjectOnNewEnemtHitSerializerGenerated AbyssalEchoesMutator - Generated.AbyssalEchoesMutatorSerializerGenerated Pierce - Generated.PierceSerializerGenerated RestoreLuminanceWhenReachedTarget - Generated.RestoreLuminanceWhenReachedTargetSerializerGenerated MoveTowardsCreator - Generated.MoveTowardsCreatorSerializerGenerated IlluminateEnemiesOnHit - Generated.IlluminateEnemiesOnHitSerializerGenerated RepeatedlyToggleColliders - Generated.RepeatedlyToggleCollidersSerializerGenerated AttachToCreatorOnCreation - Generated.AttachToCreatorOnCreationSerializerGenerated DestroySelfOnParentDeath - Generated.DestroySelfOnParentDeathSerializerGenerated SendEnemiesForwardInTimeOnHit - Generated.SendEnemiesForwardInTimeOnHitSerializerGenerated BuffParent - Generated.BuffParentSerializerGenerated Stance - Generated.StanceSerializerGenerated BuffCreatorAfterDuration - Generated.BuffCreatorAfterDurationSerializerGenerated ConditionHandler - Generated.ConditionHandlerSerializerGenerated ApplyAilmentToCreator - Generated.ApplyAilmentToCreatorSerializerGenerated CleanseAilmentsOnDeath - Generated.CleanseAilmentsOnDeathSerializerGenerated MoveToNearestEnemyOnCreation - Generated.MoveToNearestEnemyOnCreationSerializerGenerated CreateAtTargetLocationOnCreation - Generated.CreateAtTargetLocationOnCreationSerializerGenerated AbilityParabolicMovement - Generated.AbilityParabolicMovementSerializerGenerated RepeatedlyAbsorbMinion - Generated.RepeatedlyAbsorbMinionSerializerGenerated SummonEntityOnDeath - Generated.SummonEntityOnDeathSerializerGenerated BuffCreator - Generated.BuffCreatorSerializerGenerated ExistsWhileChannelling - Generated.ExistsWhileChannellingSerializerGenerated AssembleAbominationAdapter - Generated.AssembleAbominationAdapterSerializerGenerated BuffOnAllyHit - Generated.BuffOnAllyHitSerializerGenerated AttachRefreshableVFXOnHit - Generated.AttachRefreshableVFXOnHitSerializerGenerated TrailTracker - Generated.TrailTrackerSerializerGenerated RepeatedlyApplyAilmentsInRadius - Generated.RepeatedlyApplyAilmentsInRadiusSerializerGenerated CastAtRandomPointAfterDuration - Generated.CastAtRandomPointAfterDurationSerializerGenerated DefineStartDirection - Generated.DefineStartDirectionSerializerGenerated DestroyAfterDurationAfterReachingTargetLocation - Generated.DestroyAfterDurationAfterReachingTargetLocationSerializerGenerated StopAtTargetLocation - Generated.StopAtTargetLocationSerializerGenerated RandomiseScaleOnStart - Generated.RandomiseScaleOnStartSerializerGenerated CreateOnHit - Generated.CreateOnHitSerializerGenerated ResizeBasedOnParentCollider - Generated.ResizeBasedOnParentColliderSerializerGenerated DestroyOnParentReachingAbilityMovementDestination - Generated.DestroyOnParentReachingAbilityMovementDestinationSerializerGenerated RepeatedlyPullEnemiesWithinRadius - Generated.RepeatedlyPullEnemiesWithinRadiusSerializerGenerated AttachToNearestEnemyOnCreation - Generated.AttachToNearestEnemyOnCreationSerializerGenerated AttachTransformToCreatorOnCreation - Generated.AttachTransformToCreatorOnCreationSerializerGenerated DestroyOnCasterDeath - Generated.DestroyOnCasterDeathSerializerGenerated DestroyAfterMovingOutOfRange - Generated.DestroyAfterMovingOutOfRangeSerializerGenerated MoveToParentColliderCentre - Generated.MoveToParentColliderCentreSerializerGenerated GenericBoneGolemSkillMutator - Generated.GenericBoneGolemSkillMutatorSerializerGenerated ChangeSizeOverTime - Generated.ChangeSizeOverTimeSerializerGenerated RepeatedlyHitsTargets - Generated.RepeatedlyHitsTargetsSerializerGenerated BuffCreatorOnDeathPerHit - Generated.BuffCreatorOnDeathPerHitSerializerGenerated BuffCreatorOnDeath - Generated.BuffCreatorOnDeathSerializerGenerated KnockBackOnHit - Generated.KnockBackOnHitSerializerGenerated AttachToAllyOnCreation - Generated.AttachToAllyOnCreationSerializerGenerated RandomiseTargetLocation - Generated.RandomiseTargetLocationSerializerGenerated AbilityCurveMovement - Generated.AbilityCurveMovementSerializerGenerated ColliderChanger - Generated.ColliderChangerSerializerGenerated HealParent - Generated.HealParentSerializerGenerated MarkPreferredTargetForMinions - Generated.MarkPreferredTargetForMinionsSerializerGenerated CanOnlyBeOnOneTarget - Generated.CanOnlyBeOnOneTargetSerializerGenerated AttachToAllAlliesInRadiusOnCreation - Generated.AttachToAllAlliesInRadiusOnCreationSerializerGenerated ReturnToCasterAfterDuration - Generated.ReturnToCasterAfterDurationSerializerGenerated ReturnOnInanimateCollision - Generated.ReturnOnInanimateCollisionSerializerGenerated BloodSplatterMutator - Generated.BloodSplatterMutatorSerializerGenerated TauntOnHit - Generated.TauntOnHitSerializerGenerated GiveCreatorResourcesOnHit - Generated.GiveCreatorResourcesOnHitSerializerGenerated GenericAreaSkillMutator - Generated.GenericAreaSkillMutatorSerializerGenerated HitsTargets - Generated.HitsTargetsSerializerGenerated ColorChangeRaptor - Generated.ColorChangeRaptorSerializerGenerated GenericSabertoothSkillMutator - Generated.GenericSabertoothSkillMutatorSerializerGenerated RepeatedlyHealAlliesWithinRadius - Generated.RepeatedlyHealAlliesWithinRadiusSerializerGenerated RogueShadow - Generated.RogueShadowSerializerGenerated FadeParticlesWhenDurationIsLow - Generated.FadeParticlesWhenDurationIsLowSerializerGenerated TargetFinder - Generated.TargetFinderSerializerGenerated CreateAtRandom - Generated.CreateAtRandomSerializerGenerated LimitedPickupable - Generated.LimitedPickupableSerializerGenerated SkillTrailSpawner - Generated.SkillTrailSpawnerSerializerGenerated DeathSealWaveMutator - Generated.DeathSealWaveMutatorSerializerGenerated CreateResourceReturnAbilityObjectsForCorpsesInArea - Generated.CreateResourceReturnAbilityObjectsForCorpsesInAreaSerializerGenerated MineTrigger - Generated.MineTriggerSerializerGenerated MoveCreatorToTargetOnDeath - Generated.MoveCreatorToTargetOnDeathSerializerGenerated StartsNearTarget - Generated.StartsNearTargetSerializerGenerated MoveCreatorToPositionOnDeath - Generated.MoveCreatorToPositionOnDeathSerializerGenerated ChangeSizeOverTimeScaledWithStat - Generated.ChangeSizeOverTimeScaledWithStatSerializerGenerated DetonateGroundExplosionMutator - Generated.DetonateGroundExplosionMutatorSerializerGenerated VoidRiftMutator - Generated.VoidRiftMutatorSerializerGenerated NovaMutator - Generated.NovaMutatorSerializerGenerated RepeatedlyBuffInRadius - Generated.RepeatedlyBuffInRadiusSerializerGenerated HealAlliesOnHit - Generated.HealAlliesOnHitSerializerGenerated RandomiseSpeed - Generated.RandomiseSpeedSerializerGenerated BeamColliderScaler - Generated.BeamColliderScalerSerializerGenerated ModifyDamageOnRotation - Generated.ModifyDamageOnRotationSerializerGenerated BasicMeleeMutator - Generated.BasicMeleeMutatorSerializerGenerated AcceleratingHealthDrain - Generated.AcceleratingHealthDrainSerializerGenerated WanderingSpiritMutator - Generated.WanderingSpiritMutatorSerializerGenerated RepeatedlyShakeScreen - Generated.RepeatedlyShakeScreenSerializerGenerated EarthquakeAftershockMutator - Generated.EarthquakeAftershockMutatorSerializerGenerated EarthquakeMutator - Generated.EarthquakeMutatorSerializerGenerated EarthquakeSlamMutator - Generated.EarthquakeSlamMutatorSerializerGenerated EarthSpikesAoEMutator - Generated.EarthSpikesAoEMutatorSerializerGenerated PhysicsExplosion - Generated.PhysicsExplosionSerializerGenerated BuffCreatorOnCreation - Generated.BuffCreatorOnCreationSerializerGenerated AbilityEventListener - Generated.AbilityEventListenerSerializerGenerated DestroyAfterDurationScaledWithStat - Generated.DestroyAfterDurationScaledWithStatSerializerGenerated DestroyGameobjectInteraction - Generated.DestroyGameobjectInteractionSerializerGenerated ComplexGenericMutator - Generated.ComplexGenericMutatorSerializerGenerated RandomiseDirection - Generated.RandomiseDirectionSerializerGenerated SceneValueReachedListener - Generated.SceneValueReachedListenerSerializerGenerated MoveCreatorRelativeToSceneLocations - Generated.MoveCreatorRelativeToSceneLocationsSerializerGenerated FixedGlobalRotation - Generated.FixedGlobalRotationSerializerGenerated MoveToGroundOnStart - Generated.MoveToGroundOnStartSerializerGenerated CreateLimitedOnDeath - Generated.CreateLimitedOnDeathSerializerGenerated ChangeParameterOnEvent - Generated.ChangeParameterOnEventSerializerGenerated RandomNavmeshMovement - Generated.RandomNavmeshMovementSerializerGenerated CreatePortalOnDeath - Generated.CreatePortalOnDeathSerializerGenerated ToggleCollidersAfterDuration - Generated.ToggleCollidersAfterDurationSerializerGenerated ActivateCollidersOnStart - Generated.ActivateCollidersOnStartSerializerGenerated FreezeEnemyOnHit - Generated.FreezeEnemyOnHitSerializerGenerated ClearHitListAfterDuration - Generated.ClearHitListAfterDurationSerializerGenerated StoneTitanHeartBossBeamReverseMutator - Generated.StoneTitanHeartBossBeamReverseMutatorSerializerGenerated StartsAtRandomSceneLocation - Generated.StartsAtRandomSceneLocationSerializerGenerated DestroyOnReachingTargetLocation - Generated.DestroyOnReachingTargetLocationSerializerGenerated DamageCreatorOnCreation - Generated.DamageCreatorOnCreationSerializerGenerated DestroyOnNewSceneLoaded - Generated.DestroyOnNewSceneLoadedSerializerGenerated HomingOnNavmesh - Generated.HomingOnNavmeshSerializerGenerated SetSceneValueAfterDelay - Generated.SetSceneValueAfterDelaySerializerGenerated ResetCooldownForSpecificAbilitiesOnStart - Generated.ResetCooldownForSpecificAbilitiesOnStartSerializerGenerated StunEnemyOnHit - Generated.StunEnemyOnHitSerializerGenerated BallistaExplosionMutator - Generated.BallistaExplosionMutatorSerializerGenerated HarpoonEnemyOnHit - Generated.HarpoonEnemyOnHitSerializerGenerated RepeatedlyHitsTargetsInBox - Generated.RepeatedlyHitsTargetsInBoxSerializerGenerated ModifyDamageOnStart - Generated.ModifyDamageOnStartSerializerGenerated TriggerSelfDestroyerInteraction - Generated.TriggerSelfDestroyerInteractionSerializerGenerated ResurrectParentOnDeath - Generated.ResurrectParentOnDeathSerializerGenerated SplitProjectiles - Generated.SplitProjectilesSerializerGenerated DisableUIPanel - Generated.DisableUIPanelSerializerGenerated DestroyOnFailingToPierceAlly - Generated.DestroyOnFailingToPierceAllySerializerGenerated GiveParentNonAilmentUIBuff - Generated.GiveParentNonAilmentUIBuffSerializerGenerated CleanseCreatorOnStart - Generated.CleanseCreatorOnStartSerializerGenerated VoidNagasaBossDoTAreaMutator - Generated.VoidNagasaBossDoTAreaMutatorSerializerGenerated AttachToPlayer - Generated.AttachToPlayerSerializerGenerated ChangePositionOverTime - Generated.ChangePositionOverTimeSerializerGenerated ForceCasterToWaitOnDeath - Generated.ForceCasterToWaitOnDeathSerializerGenerated DisableCollidersAfterDuration - Generated.DisableCollidersAfterDurationSerializerGenerated TimerListener - Generated.TimerListenerSerializerGenerated ModifyDamageStatsHolderInteraction - Generated.ModifyDamageStatsHolderInteractionSerializerGenerated GiveCreatorResourcesOnCollisionWithCreator - Generated.GiveCreatorResourcesOnCollisionWithCreatorSerializerGenerated AvalancheMutator - Generated.AvalancheMutatorSerializerGenerated ApplyAilmentToParent - Generated.ApplyAilmentToParentSerializerGenerated DestroyIfNotAbilityOfCaster - Generated.DestroyIfNotAbilityOfCasterSerializerGenerated ReplaceCasterMaterialUntilDestroyed - Generated.ReplaceCasterMaterialUntilDestroyedSerializerGenerated CreatorTakesDamageOnSkillUse - Generated.CreatorTakesDamageOnSkillUseSerializerGenerated ParentLosesHealthPercentageOnDeath - Generated.ParentLosesHealthPercentageOnDeathSerializerGenerated SpiralMovement - Generated.SpiralMovementSerializerGenerated TrailScaler - Generated.TrailScalerSerializerGenerated RetaliateWhenParentHit - Generated.RetaliateWhenParentHitSerializerGenerated RepeatedlyGiveCreatorResources - Generated.RepeatedlyGiveCreatorResourcesSerializerGenerated MinionUsesAbilityOnStart - Generated.MinionUsesAbilityOnStartSerializerGenerated RepeatedlyGiveParentResources - Generated.RepeatedlyGiveParentResourcesSerializerGenerated ChanceToCreateAbilityObjectOnNewEnemyHit - Generated.ChanceToCreateAbilityObjectOnNewEnemyHitSerializerGenerated RepeatedlyCastAbility - Generated.RepeatedlyCastAbilitySerializerGenerated DestroyIfNotAboveGround - Generated.DestroyIfNotAboveGroundSerializerGenerated ExitStance - Generated.ExitStanceSerializerGenerated PreparedVFXPool - Generated.PreparedVFXPoolSerializerGenerated FrostboltMutator - Generated.FrostboltMutatorSerializerGenerated AvalancheSnowballMutator - Generated.AvalancheSnowballMutatorSerializerGenerated IceThornsMutator - Generated.IceThornsMutatorSerializerGenerated LightningSpearMutator - Generated.LightningSpearMutatorSerializerGenerated JudgementAoEMutator - Generated.JudgementAoEMutatorSerializerGenerated ConsecratedGroundMutator - Generated.ConsecratedGroundMutatorSerializerGenerated RotateAroundUp - Generated.RotateAroundUpSerializerGenerated LethalMirageDelayMutator - Generated.LethalMirageDelayMutatorSerializerGenerated StormLightningMutator - Generated.StormLightningMutatorSerializerGenerated LungeEndMutator - Generated.LungeEndMutatorSerializerGenerated EnableCollidersAfterDuration - Generated.EnableCollidersAfterDurationSerializerGenerated AddStatsAfterDuration - Generated.AddStatsAfterDurationSerializerGenerated SetDurationBasedOnDistanceToTarget - Generated.SetDurationBasedOnDistanceToTargetSerializerGenerated DestroySelfOnParentAbilityUse - Generated.DestroySelfOnParentAbilityUseSerializerGenerated BuffOnEnemyHit - Generated.BuffOnEnemyHitSerializerGenerated CreateResourceReturnAbilityObjectOnEnemyHit - Generated.CreateResourceReturnAbilityObjectOnEnemyHitSerializerGenerated MultistrikeDamageMutator - Generated.MultistrikeDamageMutatorSerializerGenerated NecroticMortarAoEMutator - Generated.NecroticMortarAoEMutatorSerializerGenerated CastAtCorpseOnKill - Generated.CastAtCorpseOnKillSerializerGenerated FireballMutator - Generated.FireballMutatorSerializerGenerated LightningBlastMutator - Generated.LightningBlastMutatorSerializerGenerated WanderAI - Generated.WanderAISerializerGenerated DestroySelfOnParentMovement - Generated.DestroySelfOnParentMovementSerializerGenerated RotateAroundSummoner - Generated.RotateAroundSummonerSerializerGenerated PushEnemiesOnHit - Generated.PushEnemiesOnHitSerializerGenerated ResurrectNearbyAlliesOnDeath - Generated.ResurrectNearbyAlliesOnDeathSerializerGenerated CollisionAndNavMeshToggler - Generated.CollisionAndNavMeshTogglerSerializerGenerated CreateAbilityObjectOnStart - Generated.CreateAbilityObjectOnStartSerializerGenerated Essence - Generated.EssenceSerializerGenerated DestroyAfterDurationWithoutAHit - Generated.DestroyAfterDurationWithoutAHitSerializerGenerated ShrapnelMutator - Generated.ShrapnelMutatorSerializerGenerated EraseParentCorpse - Generated.EraseParentCorpseSerializerGenerated InfernalAuraNovaMutator - Generated.InfernalAuraNovaMutatorSerializerGenerated FormChanger - Generated.FormChangerSerializerGenerated TransformBackToHumanOnDeath - Generated.TransformBackToHumanOnDeathSerializerGenerated ForceCasterToStopUsingAbilityOnDeath - Generated.ForceCasterToStopUsingAbilityOnDeathSerializerGenerated RebukeEndMutator - Generated.RebukeEndMutatorSerializerGenerated CoagulatedBloodMutator - Generated.CoagulatedBloodMutatorSerializerGenerated GenericAssembledAbominationSkillMutator - Generated.GenericAssembledAbominationSkillMutatorSerializerGenerated AcidFlaskExplosionMutator - Generated.AcidFlaskExplosionMutatorSerializerGenerated FlurryIndividualAttackMutator - Generated.FlurryIndividualAttackMutatorSerializerGenerated IncreaseDamageOnHit - Generated.IncreaseDamageOnHitSerializerGenerated ModifyAnimationAfterDuration - Generated.ModifyAnimationAfterDurationSerializerGenerated CinderStrikeExplosionMutator - Generated.CinderStrikeExplosionMutatorSerializerGenerated DancingStrikesSubMutator - Generated.DancingStrikesSubMutatorSerializerGenerated DancingStrikes4EndMutator - Generated.DancingStrikes4EndMutatorSerializerGenerated DancingStrikes4End1Mutator - Generated.DancingStrikes4End1MutatorSerializerGenerated DancingStrikes4End2Mutator - Generated.DancingStrikes4End2MutatorSerializerGenerated DarkQuiverArrowMutator - Generated.DarkQuiverArrowMutatorSerializerGenerated DetonatingChargeMutator - Generated.DetonatingChargeMutatorSerializerGenerated DetonationChainLightningMutator - Generated.DetonationChainLightningMutatorSerializerGenerated DetonatingArrowExplosionMutator - Generated.DetonatingArrowExplosionMutatorSerializerGenerated ExplosiveFlaskMutator - Generated.ExplosiveFlaskMutatorSerializerGenerated DestroyWhenCasterUsesAbility - Generated.DestroyWhenCasterUsesAbilitySerializerGenerated SwarmbladeShiftSlashMutator - Generated.SwarmbladeShiftSlashMutatorSerializerGenerated LocustSwarmMutator - Generated.LocustSwarmMutatorSerializerGenerated SynchronizedStrikesShadowDelayerMutator - Generated.SynchronizedStrikesShadowDelayerMutatorSerializerGenerated SynchronizedStrikesEndMutator - Generated.SynchronizedStrikesEndMutatorSerializerGenerated RicochetMovement - Generated.RicochetMovementSerializerGenerated CreateAbilityObjectOnRicochet - Generated.CreateAbilityObjectOnRicochetSerializerGenerated DisableActorsOfTypeInteraction - Generated.DisableActorsOfTypeInteractionSerializerGenerated RandomiseRotationOnStart - Generated.RandomiseRotationOnStartSerializerGenerated MoveToNearestMinion - Generated.MoveToNearestMinionSerializerGenerated DelayedLightningExplosionMutator - Generated.DelayedLightningExplosionMutatorSerializerGenerated UltimateDecalAbilityComponent - Generated.UltimateDecalAbilityComponentSerializerGenerated ExchangeParentAndCreatorLocationOnDeath - Generated.ExchangeParentAndCreatorLocationOnDeathSerializerGenerated ShatterStrikeHitMutator - Generated.ShatterStrikeHitMutatorSerializerGenerated IcicleMutator - Generated.IcicleMutatorSerializerGenerated ChangeColliderSizeOverTime - Generated.ChangeColliderSizeOverTimeSerializerGenerated CullFrozenTargetsOnHit - Generated.CullFrozenTargetsOnHitSerializerGenerated ResetComboOnDeath - Generated.ResetComboOnDeathSerializerGenerated SigilTracker - Generated.SigilTrackerSerializerGenerated DivineFlareMutator - Generated.DivineFlareMutatorSerializerGenerated SmeltersWrathEndMutator - Generated.SmeltersWrathEndMutatorSerializerGenerated HitsParent - Generated.HitsParentSerializerGenerated DestroyOnSceneChanged - Generated.DestroyOnSceneChangedSerializerGenerated SpreadAilmentsOnHit - Generated.SpreadAilmentsOnHitSerializerGenerated ConsumeAllValeSpiritsOnDeath - Generated.ConsumeAllValeSpiritsOnDeathSerializerGenerated PullEnemiesAfterCollision - Generated.PullEnemiesAfterCollisionSerializerGenerated StaticOrbExplosionMutator - Generated.StaticOrbExplosionMutatorSerializerGenerated rotate - Generated.rotateSerializerGenerated CreateRandomAbilityObjectOnDeath - Generated.CreateRandomAbilityObjectOnDeathSerializerGenerated AbilityList - Generated.AbilityListSerializerGenerated VolatileZombieAdapter - Generated.VolatileZombieAdapterSerializerGenerated EarthSpikesMutator - Generated.EarthSpikesMutatorSerializerGenerated LightningBoltMutator - Generated.LightningBoltMutatorSerializerGenerated NorthernWindsMutator - Generated.NorthernWindsMutatorSerializerGenerated FearNearbyEnemies - Generated.FearNearbyEnemiesSerializerGenerated ThornShieldNovaMutator - Generated.ThornShieldNovaMutatorSerializerGenerated TownPortalKeyProvider - Generated.TownPortalKeyProviderSerializerGenerated PortalUsage - Generated.PortalUsageSerializerGenerated DetonateBodyMutator - Generated.DetonateBodyMutatorSerializerGenerated ChanceToCastOnHit - Generated.ChanceToCastOnHitSerializerGenerated StartsAtSceneLocation - Generated.StartsAtSceneLocationSerializerGenerated ReturnCasterToOlderPosition - Generated.ReturnCasterToOlderPositionSerializerGenerated WarpathHitMutator - Generated.WarpathHitMutatorSerializerGenerated WerebearMaulEndMutator - Generated.WerebearMaulEndMutatorSerializerGenerated TransformSkillBuffParent - Generated.TransformSkillBuffParentSerializerGenerated ApplyStatusOnEnemyHit - Generated.ApplyStatusOnEnemyHitSerializerGenerated BuffCreatorOnHit - Generated.BuffCreatorOnHitSerializerGenerated AbilityMutatorManager - Generated.AbilityMutatorManagerSerializerGenerated UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Caching.Serialization:GetSerializers() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. UnloadTime: 47.191800 ms Locale changed to English (en) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NaturalAbilityEndAction:Invoke() Localization:OnTableChanged(StringTable) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) UnityEngine.Localization.LocalizedTable`2:InvokeChangeHandler(TTable) UnityEngine.Localization.LocalizedTable`2:AutomaticLoadingCompleted(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Locale changed to English (en) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NaturalAbilityEndAction:Invoke() Localization:OnTableChanged(StringTable) d__61:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 11) game version: 1.0.1.2 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DeathScreen opened: -infoProvider: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.SetActiveVirtualMouse (System.Boolean active) [0x00000] in <00000000000000000000000000000000>:0 at ControllerMenu.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnDisable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at DropdownGroundItemTooltipSetting.SelectDropdownOption () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Dropdown.SetValue (System.Int32 value, System.Boolean sendCallback) [0x00000] in <00000000000000000000000000000000>:0 at DropdownGroundItemTooltipSetting.CheckSetting () [0x00000] in <00000000000000000000000000000000>:0 at SettingsUIManager.EnableGameplayTab () [0x00000] in <00000000000000000000000000000000>:0 at TabUIController.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 SettingsUIManager:EnableGameplayTab() TabUIController:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at DropdownScreenshakeIntensitySetting.SelectDropdownOption () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Dropdown.SetValue (System.Int32 value, System.Boolean sendCallback) [0x00000] in <00000000000000000000000000000000>:0 at DropdownScreenshakeIntensitySetting.CheckSetting () [0x00000] in <00000000000000000000000000000000>:0 at SettingsUIManager.EnableGameplayTab () [0x00000] in <00000000000000000000000000000000>:0 at TabUIController.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 SettingsUIManager:EnableGameplayTab() TabUIController:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 8.589800 ms UpdateSystem should not be added to scenes. Please delete UpdateManager. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) LE.CustomUpdate.UpdateSystem:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 22118 unused Assets to reduce memory usage. Loaded Objects now: 789915. Total: 1282.284800 ms (FindLiveObjects: 43.028000 ms CreateObjectMapping: 106.956100 ms MarkObjects: 1123.902600 ms DeleteObjects: 8.397500 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 7.904300 ms UpdateSystem should not be added to scenes. Please delete UpdateManager. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) LE.CustomUpdate.UpdateSystem:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 789920. Total: 1288.372800 ms (FindLiveObjects: 38.174600 ms CreateObjectMapping: 114.247700 ms MarkObjects: 1135.128700 ms DeleteObjects: 0.820800 ms) No working integration, destroying EpochRGB UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) System announcement data is incorrectly formatted UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__7:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.AsyncLazy`1:SetCompletionSource(Object) System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__8:MoveNext() NaturalAbilityEndAction:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2024-03-06T08:29:00.9951718+00:00 ClientSessionID=983497da3b354df88a371088809e8311 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Telemetry.ClientMetrics:.ctor(String, String, Func`1, Func`3, Boolean) LE.Telemetry.MetricsPlugin:Initialize(Func`1, Func`3, Boolean, String) LE.Services.TelemetryInitializer:Initialize() System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() EHG.Multiplayer.d__19:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:01.5154139+00:00 Matched player 'F9631153A5B4E4F6' to region 'deu-central' LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.d__35:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.SceneState.Nodes.BaseStateNode:.ctor() LE.Services.d__42:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass1_0:b__1(GetObjectsResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2024-03-06T08:29:02.7805047+00:00 Mapped region 'deu-central' to endpoint 'https://lastepoch-data-nld-prod.documents.azure.com/' LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.<>c__DisplayClass14_0:b__0(String) System.Diagnostics.Tracing.Getter:Invoke(ContainerType) System.Collections.Concurrent.ConcurrentDictionary`2:GetOrAdd(TKey, Func`2) LE.Services.d__133:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.d__135:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__0:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:17.5505702+00:00 Enter Game: Matchmaking... LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() LE.Services.Transitions.ClientTransitionService:EnterGame(UserIdentity) LE.Services.d__13:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass10_0:b__1(UpdateUserDataResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:17.5630356+00:00 Requesting game server in region eu-west LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() EHG.Multiplayer.d__6:MoveNext() EHG.Multiplayer.Matchmaker:Matchmake(UserIdentity, String) LE.Services.Transitions.d__7:MoveNext() LE.Services.Transitions.ClientTransitionService:EnterGame(UserIdentity) LE.Services.d__13:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass10_0:b__1(UpdateUserDataResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:19.5511692+00:00 Matchmaking finished: {"Ip":"188.42.38.116","Port":22639,"AllocationId":null}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__8:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:19.7992703+00:00 Enter Game: Connecting to 188.42.38.116:22639 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__6:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.AsyncLazy`1:SetCompletionSource(Object) System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__7:MoveNext() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__9:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() NaturalAbilityEndAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:19.9009310+00:00 Bind Successful (IP=188.42.38.116;Port=22639) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__3(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:19.9721324+00:00 Player 0 Connected (IP=188.42.38.116;Port=22639) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.1711978+00:00 Server Accepted (IP=188.42.38.116;Port=22639) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__5(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.1881501+00:00 CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.2321982+00:00 CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 0522ABF62B12F484 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5330543+00:00 LoadingScreen.OnBeforeSceneUnloaded(EoT, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass11_0:b__1() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5489855+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass11_0:b__1() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5489855+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass11_0:b__1() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5489855+00:00 LoadingScreen.OnEnable(EoT) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass11_0:b__1() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5680313+00:00 HandleMessageAssignOwnership: could not find object 718, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:22.5920588+00:00 HandleMessageAssignOwnership: could not find object 719, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 18) Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 916749. Total: 1396.314600 ms (FindLiveObjects: 47.772900 ms CreateObjectMapping: 115.980700 ms MarkObjects: 1231.296900 ms DeleteObjects: 1.263800 ms) Unloading 29 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 30.957100 ms 2024-03-06T08:29:34.6228798+00:00 LoadingScreen.OnSceneLoaded(EoT, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:34.6468158+00:00 Time to Single load 'EoT' 12.25 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 96884 unused Assets to reduce memory usage. Loaded Objects now: 851582. Total: 1374.822100 ms (FindLiveObjects: 57.357900 ms CreateObjectMapping: 119.221700 ms MarkObjects: 1164.244700 ms DeleteObjects: 33.997400 ms) 2024-03-06T08:29:36.3549670+00:00 PlayerActorSync.ReceiveSyncOwner(AC7B37E8709D8DC8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.3968674+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(AC7B37E8709D8DC8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.3968674+00:00 PlayerActorSync.ReceiveCreateVisuals(AC7B37E8709D8DC8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.3988515+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(AC7B37E8709D8DC8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4028400+00:00 PlayerActorSync.ReceiveSyncOwner(7A3AA32FFC12A42A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4028400+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(7A3AA32FFC12A42A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4028400+00:00 PlayerActorSync.ReceiveCreateVisuals(7A3AA32FFC12A42A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4048356+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(7A3AA32FFC12A42A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4078273+00:00 PlayerActorSync.ReceiveSyncOwner(8A9D54B79030DF03) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4078273+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(8A9D54B79030DF03) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4088252+00:00 PlayerActorSync.ReceiveCreateVisuals(8A9D54B79030DF03) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4098234+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(8A9D54B79030DF03) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4148308+00:00 PlayerActorSync.ReceiveSyncOwner(836795B8F45F69DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4148308+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(836795B8F45F69DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4148308+00:00 PlayerActorSync.ReceiveCreateVisuals(836795B8F45F69DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4168027+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(836795B8F45F69DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4197950+00:00 PlayerActorSync.ReceiveSyncOwner(338D5CA97AA87B16) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4208151+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(338D5CA97AA87B16) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4208151+00:00 PlayerActorSync.ReceiveCreateVisuals(338D5CA97AA87B16) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4228104+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(338D5CA97AA87B16) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4258022+00:00 PlayerActorSync.ReceiveSyncOwner(4B3F22CA0992C105) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4258022+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(4B3F22CA0992C105) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4258022+00:00 PlayerActorSync.ReceiveCreateVisuals(4B3F22CA0992C105) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4277968+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(4B3F22CA0992C105) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4307890+00:00 PlayerActorSync.ReceiveSyncOwner(820AFB809391C27D) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4307890+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(820AFB809391C27D) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4307890+00:00 PlayerActorSync.ReceiveCreateVisuals(820AFB809391C27D) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4327618+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(820AFB809391C27D) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4357520+00:00 PlayerActorSync.ReceiveSyncOwner(892F21CAD4C0BAE7) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4367493+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(892F21CAD4C0BAE7) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4367493+00:00 PlayerActorSync.ReceiveCreateVisuals(892F21CAD4C0BAE7) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4377724+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(892F21CAD4C0BAE7) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4407387+00:00 PlayerActorSync.ReceiveSyncOwner(C702392D71390112) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4407387+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(C702392D71390112) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4417371+00:00 PlayerActorSync.ReceiveCreateVisuals(C702392D71390112) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4427338+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(C702392D71390112) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4457253+00:00 PlayerActorSync.ReceiveSyncOwner(3A842DFD4F0DB0DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4467458+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3A842DFD4F0DB0DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4467458+00:00 PlayerActorSync.ReceiveCreateVisuals(3A842DFD4F0DB0DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4477429+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3A842DFD4F0DB0DC) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4507131+00:00 PlayerActorSync.ReceiveSyncOwner(FE6C73DC8C8D5478) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4507131+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(FE6C73DC8C8D5478) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4507131+00:00 PlayerActorSync.ReceiveCreateVisuals(FE6C73DC8C8D5478) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4527076+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(FE6C73DC8C8D5478) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.4666738+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T08:29:36.8856614+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.9285741+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.9305683+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.9335630+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.9345305+00:00 LoadingScreen.OnLocalPlayerInitialized(EoT) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:36.9345305+00:00 LoadingScreen.DisableAsync(EoT, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.0711933+00:00 PlayerActorSync.ReceiveSyncOwner(D0E1CE85171010E8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.0721633+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D0E1CE85171010E8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.0721633+00:00 PlayerActorSync.ReceiveCreateVisuals(D0E1CE85171010E8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.0741570+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D0E1CE85171010E8) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1190645+00:00 GetPrefab called, prefab: cd02831913ae1ca4091aafeb96c8a0fc LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1609261+00:00 GetPrefab(cd02831913ae1ca4091aafeb96c8a0fc) status: None LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1629213+00:00 GetPrefab called, prefab: 154b66dc6ae02f142baf511ecdace7f3 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1629213+00:00 GetPrefab(154b66dc6ae02f142baf511ecdace7f3) status: None LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1659133+00:00 GetPrefab called, prefab: fbf7863956205424fa7809a34b71e783 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1669109+00:00 GetPrefab(fbf7863956205424fa7809a34b71e783) status: None LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.1689046+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.7714279+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:29:37.8667469+00:00 LoadingScreen.OnDisable(EoT) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:07.4643702+00:00 PlayerActorSync.ReceiveSyncOwner(F189BA9814BD218) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:08.8473911+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F189BA9814BD218) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:09.3262968+00:00 PlayerActorSync.ReceiveCreateVisuals(F189BA9814BD218) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:09.3278003+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F189BA9814BD218) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:11.4915676+00:00 OneTimeEventCondition doesn't work on client, this should be called from server or use a SSG at OneTimeEventCondition#CheckConditionReady:21 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) LogOnce:LogError(String, Object, String, String, Int32) OneTimeEventCondition:CheckConditionReady(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) TimerListener:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:12.0069231+00:00 (2692.9, 731.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:12.0109119+00:00 (2692.9, 731.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:12.2337716+00:00 (2710.9, 746.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:12.2347449+00:00 (2710.9, 746.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6695401+00:00 Received load cache { ip = 35.246.131.48, port = 16505 } LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6695401+00:00 Disconnecting UDPClient False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.UDPClient:DisconnectInternal(Boolean, String) BeardedManStudios.Forge.Networking.Unity.NetworkManager:Disconnect() PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6816072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageSyncWard (LE.Multiplayer.Messages.PlayerActorSync.MessageSyncWard message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6816072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6816072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6825810+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6925540+00:00 Bind Successful (IP=35.246.131.48;Port=16505) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__3(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.6935523+00:00 Player 0 Connected (IP=35.246.131.48;Port=16505) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.7264652+00:00 Disconnected (IP=188.42.38.116;Port=22639) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:20.7594723+00:00 LoadingScreen.OnExpectedDisconnect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnExpectedDisconnect() NaturalAbilityEndAction:Invoke() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:23.7402499+00:00 Server Accepted (IP=35.246.131.48;Port=16505) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__5(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:23.7422560+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnecting Closing existing connection to 188.42.38.116:19569 while creating new connection to 35.246.131.48:26931 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:23.7422560+00:00 CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:23.7422560+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnected Closing existing connection to 188.42.38.116:19569 while creating new connection to 35.246.131.48:26931 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:23.7754873+00:00 CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 84ACB09948E543C6 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:24.6798088+00:00 LoadingScreen.OnBeforeSceneUnloaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:24.6807579+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:24.6807579+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:24.6807579+00:00 LoadingScreen.OnEnable(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 913520. Total: 1642.974500 ms (FindLiveObjects: 69.871200 ms CreateObjectMapping: 110.309900 ms MarkObjects: 1461.396200 ms DeleteObjects: 1.396800 ms) 2024-03-06T08:30:26.3933464+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:26.3933464+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:27.6658189+00:00 HandleMessageAssignOwnership: could not find object 2, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:28.2337159+00:00 HandleMessageAssignOwnership: could not find object 3, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 55 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 38.907400 ms 2024-03-06T08:30:31.5872913+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:31.9499141+00:00 LoadingScreen.OnSceneLoaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:31.9588901+00:00 Time to Single load 'MonolithHub' 7.28 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 848 unused Assets to reduce memory usage. Loaded Objects now: 906550. Total: 1682.221500 ms (FindLiveObjects: 75.403800 ms CreateObjectMapping: 128.758500 ms MarkObjects: 1473.347800 ms DeleteObjects: 4.710700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 906550. Total: 1497.042100 ms (FindLiveObjects: 58.904900 ms CreateObjectMapping: 118.363800 ms MarkObjects: 1318.814700 ms DeleteObjects: 0.958300 ms) 2024-03-06T08:30:35.1983630+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T08:30:35.2323007+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.3725037+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.3744990+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.3774911+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.3774911+00:00 LoadingScreen.OnLocalPlayerInitialized(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.3774911+00:00 LoadingScreen.DisableAsync(MonolithHub, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.4956165+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5375028+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5385010+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5385010+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5394981+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.5444853+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:35.9613451+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:36.0221832+00:00 LoadingScreen.OnDisable(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:36.3926065+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:36.4405041+00:00 LoadingScreen.OnSceneLoaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:36.4434971+00:00 Time to Additive load 'M_Rest' 10.05 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:38.8047719+00:00 Check Minimum Corruption: 0 Maximum Corruption: 50 Corruption increases monster Health and damage
Corruption increases item rarity and experience gained Corruption also increases area level LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MonolithPanelManager:openDifficultySelection(TimelineID) MonolithOpenDifficultySelectionReceivedAction:Invoke(TimelineID) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:39.9734980+00:00 [FMOD] Event not found: sfx_ui_monolithlaunch LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.ButtonSounds:OnClick() NaturalAbilityEndAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:55.8906851+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:30:55.8916813+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 28 Unused Serialized files (Serialized files now loaded: 25) Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 925536. Total: 1634.385800 ms (FindLiveObjects: 80.967300 ms CreateObjectMapping: 125.604000 ms MarkObjects: 1426.341700 ms DeleteObjects: 1.472300 ms) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2024-03-06T08:31:02.8481025+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:31:03.0787650+00:00 LoadingScreen.OnSceneLoaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:31:03.0867458+00:00 Time to Additive load 'M_M20' 7.20 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:31:04.5847822+00:00 Adding variant index 0 and scene index 190 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:31:05.7954866+00:00 Applying variant to scene Defiled Valley, scene index 190 and variant index 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:23.5202611+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:31.6203983+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:31.6378072+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:31.6433345+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:31.6521790+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:31.6531761+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:37.2224115+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_D60, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:37.2234095+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 47 Unused Serialized files (Serialized files now loaded: 26) Unloading 8113 unused Assets to reduce memory usage. Loaded Objects now: 936906. Total: 1588.172700 ms (FindLiveObjects: 50.145700 ms CreateObjectMapping: 111.163200 ms MarkObjects: 1415.128200 ms DeleteObjects: 11.735000 ms) 2024-03-06T08:32:44.6663846+00:00 LoadingScreen.OnSceneLoaded(M_D60, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:44.6863308+00:00 Time to Additive load 'M_D60' 7.46 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:44.7820756+00:00 Adding variant index -1 and scene index 144 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:44.8718665+00:00 Applying variant to scene Canyon Stronghold, scene index 144 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:32:53.7257397+00:00 [Addressables] Object with name: v_DesiccatedCorpse wasn't preloaded In Zone M_D60. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:20.8567221+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:20.8722876+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:20.8722876+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:20.8796930+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:20.8796930+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:36.6656698+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M100, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:36.6656698+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 40 Unused Serialized files (Serialized files now loaded: 27) Unloading 6826 unused Assets to reduce memory usage. Loaded Objects now: 936287. Total: 1645.639900 ms (FindLiveObjects: 60.670300 ms CreateObjectMapping: 122.892800 ms MarkObjects: 1454.810300 ms DeleteObjects: 7.266100 ms) 2024-03-06T08:34:41.3216257+00:00 LoadingScreen.OnSceneLoaded(M_M100, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:41.3665306+00:00 Time to Additive load 'M_M100' 4.70 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:45.3323867+00:00 Adding variant index 2 and scene index 207 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:34:45.8000064+00:00 Applying variant to scene Twisted Mire, scene index 207 and variant index 2 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:26.2989879+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:26.3069890+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:26.3069890+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:26.3237924+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:26.3237924+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:39.2342332+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_E80, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:39.2342332+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 27) Unloading 14113 unused Assets to reduce memory usage. Loaded Objects now: 950056. Total: 1644.580400 ms (FindLiveObjects: 61.888900 ms CreateObjectMapping: 127.753400 ms MarkObjects: 1432.700000 ms DeleteObjects: 22.237600 ms) 2024-03-06T08:37:43.0937985+00:00 LoadingScreen.OnSceneLoaded(M_E80, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:43.1077655+00:00 Time to Additive load 'M_E80' 3.87 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:44.7953867+00:00 Adding variant index -1 and scene index 148 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:37:45.0467139+00:00 Applying variant to scene Festering Sewers, scene index 148 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3087663+00:00 System.ArgumentException: An item with the same key has already been added. Key: -211355814 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.MaterialReferenceManager.AddFontAsset (TMPro.TMP_FontAsset fontAsset) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Text.ValidateHtmlTag (TMPro.TMP_Text+UnicodeChar[] chars, System.Int32 startIndex, System.Int32& endIndex) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.SetArraySizes (TMPro.TMP_Text+UnicodeChar[] chars) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Text.GetPreferredWidth () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.CalculateLayoutInputHorizontal () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.Rebuild (UnityEngine.UI.CanvasUpdate executing) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <00000000000000000000000000000000>:0 at AnimationManager+ReturnedToIdleAnimationAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate() ReturnedToIdleAnimationAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3347012+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TMP_Text.ValidateHtmlTag (TMPro.TMP_Text+UnicodeChar[] chars, System.Int32 startIndex, System.Int32& endIndex) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.GenerateTextMesh () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.OnPreRenderCanvas () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <00000000000000000000000000000000>:0 at AnimationManager+ReturnedToIdleAnimationAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate() ReturnedToIdleAnimationAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3606056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3775596+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3785815+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3825485+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.3995010+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4017668+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4024931+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4055147+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4133970+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4143949+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4153910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4173860+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4253647+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4263616+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4273583+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4303518+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4373329+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4383527+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4393264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4433164+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4622659+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4632630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4652588+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4672524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4802492+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4812156+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4822135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4852043+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4927247+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4937216+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4957163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.4977110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5056894+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5067097+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5076839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5111951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5199149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5209360+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5219081+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5249005+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5332356+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5365010+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5382214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5412192+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5497093+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5547692+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5566908+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5586851+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5666631+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5696556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5716751+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5746416+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5816424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5866274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5886231+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5913599+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.5993381+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6023301+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6033276+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6063202+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6152958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6192850+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6200233+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6235317+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6325182+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6365060+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6375032+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6404954+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6485253+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6518773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6528725+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6561957+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6637045+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6686928+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6696892+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6728120+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6795646+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6865227+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6885189+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6912636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.6982440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7018219+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7028199+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7053291+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7133284+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7152953+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7168078+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7194169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7263889+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7313766+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7333938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7363629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7443407+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7453388+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7463636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7493297+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7563095+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7638778+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7648913+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7678604+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7749532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7779715+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7789427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7819357+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7889150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7929278+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7949235+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.7968948+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8038752+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8070778+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8078898+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8115230+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8179950+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8269714+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8279687+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8309617+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8385048+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8404986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8424943+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8454852+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8527657+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8567277+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8577255+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8607179+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8676986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8706909+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8726859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8751896+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8827296+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8882738+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8892465+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.8922401+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9002197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9032111+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9052044+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9081967+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9162020+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9171726+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9181701+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9211630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9291677+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9331305+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9341273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9371197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9439685+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9479309+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9489294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9517276+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9582190+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9642168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9652125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9672060+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9760358+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9770298+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9790016+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:47.9819957+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0591928+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0601899+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0621850+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0641790+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0731557+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0731557+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0741536+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0771456+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0841492+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0841492+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0851235+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0881152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0950970+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0960944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.0971180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1000850+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1060670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1120523+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1130499+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1160422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1230454+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1260387+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1270344+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1305256+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1385237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1428969+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1439251+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1468886+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1547734+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1567683+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1577916+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1607581+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1667417+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1727520+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1737219+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1767143+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1847220+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1857169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1876859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1906773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.1976580+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2016481+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2026450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2056381+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2126183+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2156104+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2166083+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2196011+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2260922+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2327009+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2336984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2366908+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2431899+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2461816+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2471801+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2506919+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2576725+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2616613+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2636565+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2656516+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2726617+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2757978+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2766219+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2796146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2861078+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2926963+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2946919+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.2966861+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3042347+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3071972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3082215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3109570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3189353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3229482+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3239223+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3269146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3338951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3358898+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3368873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3398798+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3468845+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3518935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3528446+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3558370+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3623302+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3663189+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3673163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3703232+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3773039+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3836368+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3857492+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3887624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3950810+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3980984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.3990692+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.4020615+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.4085550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.4145394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.4155602+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.4185291+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.5938703+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.5948682+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.5958918+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.5988570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6178062+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6188048+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6198280+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6227944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6317695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6367799+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6377531+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6407457+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6477273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6487237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6497214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6527130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6616887+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6626871+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6646806+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6676737+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6756517+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6766724+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6776467+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6796413+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6881313+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6906723+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6916703+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.6946612+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7018675+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7068775+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7078513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7108433+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7183336+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7243178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7263135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7293037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7372830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7392779+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7402751+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7432683+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7512463+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7554256+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7572288+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7592244+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7672029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7721905+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7731872+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7761792+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7841576+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7871506+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7891747+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.7931351+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8006713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8016677+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8036897+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8056586+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8136363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8176252+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8196207+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8226129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8295940+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8345827+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8356014+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8395674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8465484+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8495396+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8504975+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8544860+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8624651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8654555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8664530+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8694456+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8764261+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8804166+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8814129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8844056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8923842+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8963980+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.8973710+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9013604+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9083405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9113339+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9133280+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9153233+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9233001+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9272902+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9292843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9312791+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9392584+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9442695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9452432+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9472370+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9552161+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9582077+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9592043+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9631947+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9695999+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9745501+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9755476+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9785405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9865176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9895412+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9905343+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:48.9944972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0024758+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0054671+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0064649+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0094571+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0179440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0219338+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0234418+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0254354+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0330534+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0380402+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0390359+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0420296+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0490092+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0549932+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0559905+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0579846+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0649662+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0689551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0706816+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0736736+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0806543+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0856409+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0866383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0896306+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.0966119+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1015999+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1025969+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1055879+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1125689+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1165774+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1175815+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1205480+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1270412+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1296955+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1316885+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1336829+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1406649+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1456507+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1466722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1496402+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1566421+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1603777+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1613744+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1643664+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1713212+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1758482+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1768470+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1803903+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1863735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1903628+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1923590+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.1953492+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2023378+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2053217+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2073165+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2093118+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2162919+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2194162+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2212804+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2242717+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2302546+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2372365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2382340+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2412274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2487156+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2524286+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2534266+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2564174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2629351+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2659021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2669263+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2699159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2768975+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2818614+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2828581+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2858504+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2918344+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2959842+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2970086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.2999731+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3064656+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3104555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3124767+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3144449+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3215699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3265736+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3275713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3305833+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3380737+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3400685+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3420640+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3440597+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3510397+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3553594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3570246+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3590177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3655252+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3703071+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3712993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3742899+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3799354+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3859114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3869090+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3899026+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3968833+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.3998741+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4008718+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4043752+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4108672+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4163601+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4173575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4203505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4267250+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4313527+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4323510+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4353420+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4408365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4468202+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4478176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4512144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4577070+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4613033+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4623003+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4652935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4723802+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4763688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4773680+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4803586+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4863422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4903316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4923273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.4953184+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5010229+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5080035+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5095133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5125021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5189923+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5227182+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5237155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5257118+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5332101+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5362021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5372009+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5401927+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5471743+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5521608+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5531581+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5561505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5641284+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5681165+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5691141+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5726603+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5796681+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5860121+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5870086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.5900018+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.7246607+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TMP_Text.ValidateHtmlTag (TMPro.TMP_Text+UnicodeChar[] chars, System.Int32 startIndex, System.Int32& endIndex) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Text.CalculatePreferredValues (System.Single defaultFontSize, UnityEngine.Vector2 marginSize, System.Boolean ignoreTextAutoSizing) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_Text.GetPreferredWidth () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.CalculateLayoutInputHorizontal () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.PerformLayoutCalculation (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1[T0] action) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.LayoutRebuilder.Rebuild (UnityEngine.UI.CanvasUpdate executing) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <00000000000000000000000000000000>:0 at AnimationManager+ReturnedToIdleAnimationAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate() ReturnedToIdleAnimationAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8238274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8238274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8258215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8278157+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8806742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8816722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8836664+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8866588+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8986532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.8996236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9006210+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9036125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9105947+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9115918+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9126127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9155828+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9215655+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9225623+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9235596+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9265531+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9345310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9345310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9355274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9385215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9452140+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9497503+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9517426+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9547347+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9612281+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9672125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9682330+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9712015+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9780800+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9844950+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9854920+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9889951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9957133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:49.9995947+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0001154+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0036171+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0111035+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0150930+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0160904+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0190826+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0270875+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0290552+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0310627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0340473+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0406020+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0465802+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0476013+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0502998+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0582980+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0672464+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0682666+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0712353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0782163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0812083+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0832030+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0851991+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0931773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0973021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.0981633+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1011557+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1097010+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1146844+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1156820+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1186744+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1263026+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1292699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1304891+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1344720+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1411985+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1451873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1461848+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1491777+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1561591+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1601491+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1611449+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1644832+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1710027+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1775481+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1785457+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1815376+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1890051+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1927359+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1937068+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.1967216+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2045172+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2085064+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2095052+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2124966+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2194775+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2264600+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2274574+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2294507+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2379379+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2414351+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2434290+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2464224+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2537246+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2577125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2587096+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2612126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2692550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2722394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2732367+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2762294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2832097+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2881965+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2891935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.2931881+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3006790+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3051742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3071938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3091653+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3166553+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3194644+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3214540+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3244461+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3313588+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3356098+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3373436+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3393371+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3467989+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3514967+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3524943+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3560200+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3639984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3674054+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3684005+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3713927+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3781633+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3842263+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3852236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3882163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3958645+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.3989618+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4008525+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4038447+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4108257+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4138243+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4148141+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4178294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4237915+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4279325+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4289310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4322772+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4397921+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4447552+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4457754+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4477469+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4547710+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4583494+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4593421+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4620270+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4690073+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4750150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4760000+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4779845+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4849638+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4879798+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4899750+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4929450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.4999255+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5039145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5049377+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5079040+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5143974+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5184095+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5193834+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5223762+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5296553+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5336388+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5356346+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5376306+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5452214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5472933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5482136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5519916+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5702060+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5711956+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5721933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5755186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5825739+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5835704+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5845683+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5875605+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5943440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5953410+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5963382+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.5983343+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6057217+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6066945+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6076922+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6096878+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6166681+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6246463+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6256440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6286361+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6356387+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6392003+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6401951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6431867+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6496674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6556528+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6566730+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6596415+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6671291+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6701477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6711190+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6746237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6821318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6861197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6871477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6901102+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.6980874+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7010792+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7020780+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7055615+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7129569+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7169455+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7179757+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7209357+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7289135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7319063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7339006+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7368936+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7428761+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7488603+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7498840+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7538489+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7618274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7648816+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7658146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7688075+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7762951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7809021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7818700+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7848630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7908465+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7958332+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7968560+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.7998476+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8063147+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8093069+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8113279+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8132968+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8207890+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8247762+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8257738+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8287660+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8357702+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8378387+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8397356+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8417321+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8487357+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8582992+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8592604+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8627608+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8693499+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8713367+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8723360+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8758378+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8815624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8865470+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8875450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8905376+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.8975195+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9005108+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9015316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9050203+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9113799+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9199169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9209102+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9239039+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9302438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9352503+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9362241+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9382194+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9452004+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9481926+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9492152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9521829+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9581650+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9634342+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9651713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9671429+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9737063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9776951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9786925+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9812622+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9886627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9936262+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9946496+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:50.9976392+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0035989+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0067912+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0077608+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0107271+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0177081+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0226945+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0236922+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0266839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0336654+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0356594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0366586+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0396494+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0456338+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0516175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0526156+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0556069+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0615918+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0655798+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0665773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0695710+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0765505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0795437+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0805408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0835327+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0915109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0965118+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.0974951+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1004642+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1074433+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1124285+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1134255+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1154206+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1224027+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1283866+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1293835+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1323754+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1393559+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1453409+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1463385+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1483322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1553136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1593034+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1603001+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1642891+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1702740+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1762575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1772551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1792496+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1876016+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1922796+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1932782+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.1962690+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2038272+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2098110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2108084+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2138012+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2207813+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2277646+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2297570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2327504+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2397541+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2427231+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2437198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2472428+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2545472+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2601857+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2611831+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2641748+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2701588+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2776909+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2786823+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2816737+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2890639+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2930724+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2940505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.2960465+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3040245+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3100077+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3108438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3138250+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3211005+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3271078+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3281065+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3310746+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3375677+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3415569+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3430719+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3450609+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3531742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3572079+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3591556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3611502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3681318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3724285+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3741174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3761112+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3830939+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3896411+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3906385+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.3941391+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4012591+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4082629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4092365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4123538+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4188462+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4228368+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4238336+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4268262+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4328107+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4389043+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4399052+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4428980+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4494111+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4578981+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4596832+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4616693+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4692779+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4752562+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4762530+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4786933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4856735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4906604+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4916806+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.4946499+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5016309+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5066181+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5076150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5106072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5176132+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5215787+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5225755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5260060+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5329858+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5379712+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5399662+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5429592+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5494531+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5554377+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5564347+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5594270+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5664079+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5703974+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5713948+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5743873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5813689+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5863553+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5873771+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5903874+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.5968772+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6018654+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6033792+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6063852+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6123462+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6163355+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6173337+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6202600+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6262435+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6310424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6320394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6350318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6414260+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6474096+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6484339+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6514005+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6583805+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6613721+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6633677+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6653619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6722112+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6791427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6810396+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6830369+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6900163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6960257+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6970204+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.6989928+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7059726+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7109607+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7129545+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7159472+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7229280+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7274711+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7294644+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7324563+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7394370+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7444275+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7464187+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7484133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7564186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7593843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7603814+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7633740+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7703538+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7763380+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7773353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7793302+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7861665+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7911532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7921514+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.7951428+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8015073+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8079414+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8089386+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8116931+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8193654+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8223509+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8233483+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8263394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8333221+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8383071+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8399891+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8429761+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8504655+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8564483+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8574459+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8594405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8667964+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8713459+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8723434+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8753349+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8819749+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8874695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8884944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8914600+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.8984405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9054221+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9064194+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9094115+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9163920+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9203819+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9213795+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9243728+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9313539+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9383448+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9393302+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9423240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9493040+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9552881+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9563089+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9592787+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9652618+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9702725+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9712471+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9742385+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9812201+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9862047+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9872037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9898613+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:51.9972285+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0022138+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0042115+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0067144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0136144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0185918+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0195887+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0230859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0294307+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0350104+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0360085+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0394619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0464433+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0514305+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0524276+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0554191+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0626386+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0676502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0686475+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0710592+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0785494+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0815408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0835358+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0855318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0925124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0984958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.0994932+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1024861+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1094678+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1124593+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1144538+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1164497+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1244264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1294133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1301608+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1331487+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1396414+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1461322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1476631+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1502154+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1567055+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1606963+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1616930+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1646855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1716654+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1766578+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1776730+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1806420+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1881324+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1926642+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1936628+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.1966540+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2032739+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2082594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2097866+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2127754+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2197564+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2247417+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2257400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2277340+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2347146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2387042+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2397020+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2436934+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2506738+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2546616+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2556591+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2586518+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2649536+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2690089+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2709694+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2739843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2809431+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2859287+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2869507+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2894526+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2954364+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.2994733+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3004674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3034594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3104409+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3156593+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3174214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3194162+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3268022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3313354+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3323321+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3353236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3418130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3467904+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3477878+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3502908+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3577817+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3612154+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3622129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3657168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3726969+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3766856+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3776846+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3809011+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3888753+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3908697+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3928651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.3958572+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4029929+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4100030+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4119954+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4149600+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4214504+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4254394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4264366+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4294298+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4364109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4394028+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4413976+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4443897+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4503723+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4553608+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4563822+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4593493+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4662352+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4720833+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4730550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4750498+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4824972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4855146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4875091+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4902013+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4957064+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.4996859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5017051+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5046734+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5106568+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5156428+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5166403+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5186351+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5256167+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5296058+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5306034+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5335960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5405772+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5455629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5465601+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5495531+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5565341+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5595259+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5605236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5635161+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5695590+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5745445+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5755411+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5785339+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5855451+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5885077+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5895042+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5924967+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.5989911+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6026837+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6046802+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6066735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6137016+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6156962+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6167183+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6196862+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6256699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6316534+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6330075+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6359876+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6416478+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6456367+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6466583+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6491066+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6560859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6590788+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6600751+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6635997+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6696060+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6745698+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6755676+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6778849+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6840112+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6880016+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6889988+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6909930+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.6980033+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7019634+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7039796+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7059539+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7129581+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7159629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7169241+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7199163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7269234+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7288912+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7298888+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7338780+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7418570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7448757+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7458457+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7488386+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7558191+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7588114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7598087+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7628018+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7697815+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7727742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7737716+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7767875+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7827472+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7877338+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7887314+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7917239+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.7977074+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8016969+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8036922+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8056883+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8136656+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8166567+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8176541+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8206470+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8286256+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8316176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8326149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8356073+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8425901+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8475753+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8496666+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8521688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8593287+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8618282+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8632237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8662045+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8736937+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8794013+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8804160+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8834086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8888155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8928059+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8938035+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.8957974+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9027794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9077651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9097844+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9127532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9197344+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9217282+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9227258+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9257174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9317013+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9376864+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9387099+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9411872+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9486195+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9516122+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9536069+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9565993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9636728+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9666940+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9686599+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9710832+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9790879+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9810568+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9820551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9850468+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9910308+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9970137+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:52.9980385+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0006602+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0086377+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0119843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0129836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0149764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0224636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0274506+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0284478+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0304596+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0379782+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0409422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0419400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0449310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0509155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0559022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0568985+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0598910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0674104+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0704027+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0713999+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0749014+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0810424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0855720+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0865622+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0895553+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0970451+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.0990408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1006888+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1036830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1106627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1126566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1136544+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1166461+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1236497+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1286140+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1296110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1326037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1395849+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1425769+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1435755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1465667+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1541088+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1590940+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1600917+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1640825+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1700651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1743818+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1763764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1783713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1852554+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1882880+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1902704+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1922381+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.1992176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2032067+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2042291+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2071972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2141786+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2191839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2201869+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:38:53.2221564+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at TMPro.TextMeshProUGUI.UpdateSDFScale (System.Single scaleDelta) [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TextMeshProUGUI.InternalUpdate () [0x00000] in <00000000000000000000000000000000>:0 at TMPro.TMP_UpdateManager.DoRebuilds () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.SendBirdClient+UserEventHandler+OnFriendsDiscoveredDelegate.Invoke (System.Collections.Generic.List`1[T] users) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:04.9577363+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:04.9694428+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:04.9704358+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:04.9794134+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:04.9794134+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:05.0592220+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Systems.Hideables.Faders.Uber.Update (System.Single fadeAmount) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance.UpdateFaders (System.Single elapsed) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance+d__19.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:05.0602405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Systems.Hideables.Faders.Uber.Update (System.Single fadeAmount) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance.UpdateFaders (System.Single elapsed) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance+d__19.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:24.8477910+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M210, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:24.8483090+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 37 Unused Serialized files (Serialized files now loaded: 26) Unloading 19380 unused Assets to reduce memory usage. Loaded Objects now: 943791. Total: 1664.009700 ms (FindLiveObjects: 56.400600 ms CreateObjectMapping: 123.327000 ms MarkObjects: 1453.147600 ms DeleteObjects: 31.134200 ms) 2024-03-06T08:39:31.0615681+00:00 LoadingScreen.OnSceneLoaded(M_M210, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:31.0735360+00:00 Time to Additive load 'M_M210' 6.23 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:31.9448079+00:00 [Addressables] Object with name: v_SleetWeaver wasn't preloaded In Zone M_Rest. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:31.9747305+00:00 [Addressables] Object with name: v_DuskSpider wasn't preloaded In Zone M_Rest. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:32.1632416+00:00 Adding variant index 1 and scene index 256 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:39:32.2669762+00:00 Applying variant to scene Barren Slums, scene index 256 and variant index 1 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:40:47.9936087+00:00 [Addressables] Object with name: v_Fallen Osprix wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:40:48.0375463+00:00 [Addressables] Object with name: v_Fallen Haruspex wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:40:55.1479931+00:00 [Addressables] Object with name: v_FlameRemnant V3 wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:40:55.2763696+00:00 ObjectPool reached max size (128), calling destroy action instead LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ObjectPool`1:Release(T) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:02.6575598+00:00 [Addressables] Object with name: v_Smoldering Lithrac wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:04.6332474+00:00 [Addressables] Object with name: v_Magma Grole wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:14.9507462+00:00 [Addressables] Object with name: v_GiantScorpion wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:15.2019733+00:00 [Addressables] Object with name: v_SandScorpion wasn't preloaded In Zone M_M210. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:33.8494330+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:33.8578407+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:33.8578407+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:33.8688095+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:41:33.8688095+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:42:12.3029458+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M170, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:42:12.3029458+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 50 Unused Serialized files (Serialized files now loaded: 25) Unloading 1265 unused Assets to reduce memory usage. Loaded Objects now: 959702. Total: 1864.141000 ms (FindLiveObjects: 63.208200 ms CreateObjectMapping: 119.899600 ms MarkObjects: 1676.752400 ms DeleteObjects: 4.280400 ms) 2024-03-06T08:42:15.9404978+00:00 LoadingScreen.OnSceneLoaded(M_M170, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:42:15.9514610+00:00 Time to Additive load 'M_M170' 3.65 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:42:16.4292131+00:00 Adding variant index -1 and scene index 252 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:42:16.6825496+00:00 Applying variant to scene Bloodworks, scene index 252 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:43:13.0939427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:01.4150850+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:40.8465359+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:40.8674801+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:40.8674801+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:40.8764553+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:45:40.8774538+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:50:12.2173233+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M300, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:50:12.2173233+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 17 Unused Serialized files (Serialized files now loaded: 27) Unloading 16164 unused Assets to reduce memory usage. Loaded Objects now: 955786. Total: 1815.874000 ms (FindLiveObjects: 82.475800 ms CreateObjectMapping: 119.943400 ms MarkObjects: 1600.257400 ms DeleteObjects: 13.195200 ms) 2024-03-06T08:50:16.8410186+00:00 LoadingScreen.OnSceneLoaded(M_M300, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:50:16.8519583+00:00 Time to Additive load 'M_M300' 4.63 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:50:17.2958667+00:00 Adding variant index 5 and scene index 279 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:50:17.5481741+00:00 Applying variant to scene Imperial Metropolis, scene index 279 and variant index 5 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:12.4858857+00:00 [Addressables] Object with name: v_Swamp Fiend Undead wasn't preloaded In Zone M_M300. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:12.5198443+00:00 [Addressables] Object with name: v_Zombie wasn't preloaded In Zone M_M300. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:46.6356688+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:46.6536169+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:46.6546109+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:46.6709008+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:52:46.6717172+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:33.9491424+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M10, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:33.9491424+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 33 Unused Serialized files (Serialized files now loaded: 26) Unloading 1279 unused Assets to reduce memory usage. Loaded Objects now: 956021. Total: 1880.308900 ms (FindLiveObjects: 69.748800 ms CreateObjectMapping: 122.062800 ms MarkObjects: 1680.124000 ms DeleteObjects: 8.373000 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2024-03-06T08:53:38.6135299+00:00 LoadingScreen.OnSceneLoaded(M_M10, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:38.6264657+00:00 Time to Additive load 'M_M10' 4.68 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:39.3044079+00:00 [Addressables] Object with name: v_ImmortalChimera wasn't preloaded In Zone M_Rest. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh LE.Gameplay.AdditiveSceneManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() [ line 648] (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh LE.Gameplay.AdditiveSceneManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() [ line 648] (Filename: Line: 648) 2024-03-06T08:53:39.6405104+00:00 Adding variant index 2 and scene index 189 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2024-03-06T08:53:39.6704591+00:00 Applying variant to scene Desert Canyons, scene index 189 and variant index 2 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:39.9247798+00:00 Failed to place WanderAI on navmesh! Name: Critter_Scorpion (2) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) WanderAI:Initialize() WanderAI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:53:39.9247798+00:00 Failed to place WanderAI on navmesh! Name: Critter_Scorpion (3) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) WanderAI:Initialize() WanderAI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:54:12.1425432+00:00 [Addressables] Object with name: v_ChimeraSnake wasn't preloaded In Zone M_M10. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:55:23.8944197+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:55:23.9033723+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:55:23.9033723+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:55:23.9203255+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:55:23.9213237+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:41.2891088+00:00 LoadingScreen.OnBeforeSceneUnloaded(R1Q30, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:41.2901061+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 50 Unused Serialized files (Serialized files now loaded: 25) Unloading 4067 unused Assets to reduce memory usage. Loaded Objects now: 957420. Total: 1739.883200 ms (FindLiveObjects: 61.744900 ms CreateObjectMapping: 126.092900 ms MarkObjects: 1543.963400 ms DeleteObjects: 8.081500 ms) 2024-03-06T08:56:45.8965856+00:00 LoadingScreen.OnSceneLoaded(R1Q30, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:45.9055593+00:00 Time to Additive load 'R1Q30' 4.62 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:45.9801734+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:45.9831656+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:45.9831656+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:45.9861566+00:00 Adding variant index -1 and scene index 133 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:46.0283921+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:46.0782110+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:46.0782110+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:46.0782110+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:46.0841660+00:00 Applying variant to scene The Altar of Flesh, scene index 133 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.7750741+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.7760724+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.8199547+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.8199547+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.8199547+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:56:52.8199547+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:57:27.3147822+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:57:35.6089534+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:57:52.1052639+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:07.0504524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:12.9746658+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:12.9756627+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:13.0173366+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:13.0173366+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:13.0173366+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:13.0173366+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:48.9939317+00:00 DOTWEEN â–º Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) DG.Tweening.Core.Debugger:LogWarning(Object, Tween) DG.Tweening.Core.TweenManager:GetTweener() DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3) DG.Tweening.DOTween:ToArray(DOGetter`1, DOSetter`1, Vector3[], Single[]) DG.Tweening.DOTween:Punch(DOGetter`1, DOSetter`1, Vector3, Single, Int32, Single) DG.Tweening.ShortcutExtensions:DOPunchScale(Transform, Vector3, Single, Int32, Single) DG.Tweening.DOTweenAnimation:CreateTween() DG.Tweening.DOTweenAnimation:Awake() SkillTree:open() SkillsPanelManager:openSkillTree(Ability) SpecialisedAbilityIcon:clicked() NaturalAbilityEndAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:59.9759634+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:failQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:failStatefulObjective(StatefulObjective, Boolean) StatefulQuestList:failObjective(Objective, Boolean) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:58:59.9759634+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:failQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:failStatefulObjective(StatefulObjective, Boolean) StatefulQuestList:failObjective(Objective, Boolean) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4901129+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4901129+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4936156+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4941276+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4941276+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.4941276+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.5574858+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.5574858+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.5574858+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.5574858+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:00.5604778+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at MonolithZoneManager.OnQuestCompleted (Quest quest) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestList.completeStatefulObjective (StatefulObjective so, System.Boolean loading, System.Boolean noNotification) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestList.completeObjective (Objective objective, System.Boolean loading, System.Boolean noNotification) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestListHolder+<>c__DisplayClass11_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:03.2197589+00:00 (1432.9, 908.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:03.2208419+00:00 (1432.9, 908.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:04.1701453+00:00 (1488.9, 851.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:04.1716484+00:00 (1488.9, 851.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:04.4798663+00:00 (1605.9, 689.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:04.4814628+00:00 (1605.9, 689.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:05.3944843+00:00 (1399.9, 909.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:05.3964788+00:00 (1399.9, 909.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:07.9899167+00:00 (1584.9, 731.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:07.9915321+00:00 (1584.9, 731.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:09.5909820+00:00 (1847.9, 832.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:09.5919785+00:00 (1847.9, 832.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.4645768+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.4911061+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.4911061+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.4980778+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.4980778+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5116792+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5126770+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5126770+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5126770+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5126770+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5136752+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5136752+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5136752+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5136752+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5136752+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:15.5406021+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Systems.Hideables.Faders.Default.Update (System.Single fadeAmount) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance.UpdateFaders (System.Single elapsed) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance+d__19.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:17.6725748+00:00 Check Minimum Corruption: 0 Maximum Corruption: 50 Corruption increases monster Health and damage
Corruption increases item rarity and experience gained Corruption also increases area level LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MonolithPanelManager:openDifficultySelection(TimelineID) MonolithOpenDifficultySelectionReceivedAction:Invoke(TimelineID) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:19.1416149+00:00 [FMOD] Event not found: sfx_ui_monolithlaunch LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.ButtonSounds:OnClick() NaturalAbilityEndAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:24.0239619+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M100, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:24.0249597+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 37 Unused Serialized files (Serialized files now loaded: 27) Unloading 2518 unused Assets to reduce memory usage. Loaded Objects now: 978502. Total: 1810.723200 ms (FindLiveObjects: 67.545000 ms CreateObjectMapping: 170.802900 ms MarkObjects: 1568.621600 ms DeleteObjects: 3.753300 ms) 2024-03-06T08:59:26.4240375+00:00 LoadingScreen.OnSceneLoaded(M_M100, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:26.4309905+00:00 Time to Additive load 'M_M100' 2.41 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:27.9557620+00:00 Adding variant index 0 and scene index 207 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T08:59:27.9727162+00:00 Applying variant to scene Twisted Mire, scene index 207 and variant index 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:01:56.3377776+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:01:56.3467839+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:01:56.3477515+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:01:56.3706906+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:01:56.3716878+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:02:05.3394972+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M220, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:02:05.3394972+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 26) Unloading 20173 unused Assets to reduce memory usage. Loaded Objects now: 974194. Total: 1736.697600 ms (FindLiveObjects: 59.561300 ms CreateObjectMapping: 120.700400 ms MarkObjects: 1529.581000 ms DeleteObjects: 26.854600 ms) 2024-03-06T09:02:09.4787953+00:00 LoadingScreen.OnSceneLoaded(M_M220, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:02:09.4917314+00:00 Time to Additive load 'M_M220' 4.15 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:02:10.9129059+00:00 Adding variant index -1 and scene index 257 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:02:10.9587847+00:00 Applying variant to scene Sandswept Temple, scene index 257 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:04:32.8339989+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:04:32.8509528+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:04:32.8509528+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:04:32.8718982+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:04:32.8718982+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:05:23.0439629+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_D60, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:05:23.0439629+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 40 Unused Serialized files (Serialized files now loaded: 27) Unloading 13460 unused Assets to reduce memory usage. Loaded Objects now: 976731. Total: 1880.130600 ms (FindLiveObjects: 65.611700 ms CreateObjectMapping: 123.098900 ms MarkObjects: 1670.064600 ms DeleteObjects: 21.355100 ms) 2024-03-06T09:05:25.9251389+00:00 LoadingScreen.OnSceneLoaded(M_D60, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:05:25.9480792+00:00 Time to Additive load 'M_D60' 2.90 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:05:26.0318514+00:00 Adding variant index -1 and scene index 144 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:05:26.1306937+00:00 Applying variant to scene Canyon Stronghold, scene index 144 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:49.9499370+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:49.9688846+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:49.9688846+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:49.9828481+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:49.9828481+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:59.7430728+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M10, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:06:59.7430728+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 40 Unused Serialized files (Serialized files now loaded: 25) Unloading 4299 unused Assets to reduce memory usage. Loaded Objects now: 982676. Total: 1738.363000 ms (FindLiveObjects: 58.538700 ms CreateObjectMapping: 120.393000 ms MarkObjects: 1554.745000 ms DeleteObjects: 4.685700 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2024-03-06T09:07:02.2243722+00:00 LoadingScreen.OnSceneLoaded(M_M10, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:07:02.2403303+00:00 Time to Additive load 'M_M10' 2.50 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:07:03.4607864+00:00 Adding variant index 2 and scene index 189 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh LE.Gameplay.AdditiveSceneManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() [ line 648] (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh LE.Gameplay.AdditiveSceneManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() [ line 648] (Filename: Line: 648) 2024-03-06T09:07:03.5216248+00:00 Applying variant to scene Desert Canyons, scene index 189 and variant index 2 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2024-03-06T09:07:03.6922787+00:00 [Addressables] Object with name: v_Zombie wasn't preloaded In Zone M_M10. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:07:04.1544838+00:00 Failed to place WanderAI on navmesh! Name: Critter_Scorpion (2) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) WanderAI:Initialize() WanderAI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:07:04.1564784+00:00 Failed to place WanderAI on navmesh! Name: Critter_Scorpion (3) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) WanderAI:Initialize() WanderAI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:08:42.4349801+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:08:42.4439827+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:08:42.4449811+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:08:42.4619081+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:08:42.4619081+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:09:05.2467184+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M90, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:09:05.2467184+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 50 Unused Serialized files (Serialized files now loaded: 27) Unloading 9254 unused Assets to reduce memory usage. Loaded Objects now: 988979. Total: 1902.208900 ms (FindLiveObjects: 64.255800 ms CreateObjectMapping: 129.792800 ms MarkObjects: 1697.515000 ms DeleteObjects: 10.644900 ms) 2024-03-06T09:09:08.9268989+00:00 LoadingScreen.OnSceneLoaded(M_M90, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:09:08.9388927+00:00 Time to Additive load 'M_M90' 3.69 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:09:09.7082799+00:00 Adding variant index 2 and scene index 202 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:09:10.2931863+00:00 Applying variant to scene Harvested Titan, scene index 202 and variant index 2 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:07.1861218+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:07.1931037+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:07.1931037+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:07.2107832+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:07.2107832+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:27.7137508+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_Shade, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:27.7147212+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 34 Unused Serialized files (Serialized files now loaded: 29) Unloading 26488 unused Assets to reduce memory usage. Loaded Objects now: 1002546. Total: 1772.916200 ms (FindLiveObjects: 60.174500 ms CreateObjectMapping: 120.253700 ms MarkObjects: 1560.826100 ms DeleteObjects: 31.661200 ms) 2024-03-06T09:11:29.8745028+00:00 LoadingScreen.OnSceneLoaded(M_Shade, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:29.8864720+00:00 Time to Additive load 'M_Shade' 2.17 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:29.9752081+00:00 Adding variant index -1 and scene index 210 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:11:29.9801934+00:00 Applying variant to scene Echo of a World, scene index 210 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:12:52.8448894+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:12:52.8488794+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:12:52.8488794+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:12:52.8518710+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:12:52.8528949+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:30.3506971+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_E50, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:30.3506971+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 30 Unused Serialized files (Serialized files now loaded: 27) Unloading 26644 unused Assets to reduce memory usage. Loaded Objects now: 988696. Total: 1806.006200 ms (FindLiveObjects: 71.380200 ms CreateObjectMapping: 121.532200 ms MarkObjects: 1602.562800 ms DeleteObjects: 10.530600 ms) 2024-03-06T09:33:33.4377777+00:00 LoadingScreen.OnSceneLoaded(M_E50, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:33.4537347+00:00 Time to Additive load 'M_E50' 3.10 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:35.3336025+00:00 Adding variant index -1 and scene index 146 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:35.6791932+00:00 Applying variant to scene Necropolis Caverns, scene index 146 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:33:54.0861635+00:00 No working integration, destroying EpochRGB LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LE.Core.MonoBehaviourSingleton`1:get_Instance() Settings.SoundMixSetting:OnEnable() SettingsPanelTabUIController:Select(TabUIElement) TabUIElement:OnPointerClick(PointerEventData) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() [ line 606] (Filename: Line: 606) 2024-03-06T09:34:50.7642244+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:34:51.1830736+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:05.4632424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:08.4146186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:10.7448699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:34.9606258+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:34.9745885+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:34.9745885+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:34.9855599+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:34.9855599+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:55.2522617+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M200, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:55.2522617+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 35 Unused Serialized files (Serialized files now loaded: 28) Unloading 19282 unused Assets to reduce memory usage. Loaded Objects now: 986392. Total: 1888.340300 ms (FindLiveObjects: 64.890900 ms CreateObjectMapping: 118.091300 ms MarkObjects: 1677.607500 ms DeleteObjects: 27.750200 ms) 2024-03-06T09:35:59.3324032+00:00 LoadingScreen.OnSceneLoaded(M_M200, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:59.3453676+00:00 Time to Additive load 'M_M200' 4.09 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:35:59.8450535+00:00 Adding variant index 4 and scene index 255 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:36:00.1971127+00:00 Applying variant to scene Sinking City, scene index 255 and variant index 4 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:39:53.3862968+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:39:53.3992624+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:39:53.3992624+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:39:53.4181864+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:39:53.4181864+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:40:56.7791162+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_Arena_1_Desert, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:40:56.7791162+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 45 Unused Serialized files (Serialized files now loaded: 29) Unloading 16822 unused Assets to reduce memory usage. Loaded Objects now: 994692. Total: 1817.704000 ms (FindLiveObjects: 60.480400 ms CreateObjectMapping: 122.710300 ms MarkObjects: 1607.333700 ms DeleteObjects: 27.179400 ms) 2024-03-06T09:41:00.4674307+00:00 LoadingScreen.OnSceneLoaded(M_Arena_1_Desert, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:41:00.4764038+00:00 Time to Additive load 'M_Arena_1_Desert' 3.70 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:41:00.5661694+00:00 Adding variant index -1 and scene index 216 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:41:00.6130117+00:00 Applying variant to scene Desert Arena, scene index 216 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:39.9046694+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:39.9086854+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:39.9086854+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:39.9156410+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:39.9166371+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:57.2164150+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M340, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:44:57.2164150+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 30 Unused Serialized files (Serialized files now loaded: 27) Unloading 10944 unused Assets to reduce memory usage. Loaded Objects now: 993826. Total: 2007.545900 ms (FindLiveObjects: 65.467000 ms CreateObjectMapping: 122.527700 ms MarkObjects: 1812.740900 ms DeleteObjects: 6.809700 ms) 2024-03-06T09:45:01.7627875+00:00 LoadingScreen.OnSceneLoaded(M_M340, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:45:01.7717628+00:00 Time to Additive load 'M_M340' 4.56 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:45:02.7093722+00:00 Adding variant index 4 and scene index 299 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:45:02.8677917+00:00 [Addressables] Object with name: v_BloodScorpion wasn't preloaded In Zone M_M340. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:45:03.6746728+00:00 [Addressables] Object with name: v_CaveScorpion wasn't preloaded In Zone M_M340. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:45:04.0985401+00:00 Applying variant to scene Frozen Sea, scene index 299 and variant index 4 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6631554+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6762268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6762268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6762268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6762268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6892210+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6892210+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6892210+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6892210+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.6892210+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7151222+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7161214+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7161214+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7161214+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7161214+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7290865+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7290865+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7290865+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7290865+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7301063+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7580086+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7580086+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7580086+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7590056+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7590056+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7729692+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7736014+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7736014+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7736014+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.7736014+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8025028+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8025028+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8025028+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8034995+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8034995+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8214513+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8214513+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8224761+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8224761+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:46:16.8224761+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:49:26.7285149+00:00 ObjectPool reached max size (256), calling destroy action instead LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ObjectPool`1:Release(T) PrefabInstancePool:Release(GameObject, Boolean) HitVfxManager:PoolExistingVFX(HitVfx, DamageTheme) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1407426+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1417396+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1417396+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1417396+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1417396+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1706632+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1716612+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1716612+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1716612+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1716612+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1947617+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1947617+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1947617+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1957576+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.1957576+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.2226857+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.2236833+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.2236833+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.2236833+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:50:21.2236833+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:52:18.9629886+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:52:18.9699715+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:52:18.9699715+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:52:19.0008876+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:52:19.0018870+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:56:23.0139347+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:56:23.0149315+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 31 Unused Serialized files (Serialized files now loaded: 28) Unloading 22659 unused Assets to reduce memory usage. Loaded Objects now: 1028171. Total: 2080.890500 ms (FindLiveObjects: 68.843600 ms CreateObjectMapping: 121.089100 ms MarkObjects: 1860.063900 ms DeleteObjects: 30.893300 ms) 2024-03-06T09:56:26.4628052+00:00 LoadingScreen.OnSceneLoaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:56:26.4726559+00:00 Time to Additive load 'M_M20' 3.46 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:56:27.1741123+00:00 Adding variant index 5 and scene index 190 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:56:27.5476147+00:00 Applying variant to scene Defiled Valley, scene index 190 and variant index 5 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:11.3535216+00:00 Player died: -IsLocalPlayer: True -LocalPlayer: Local Player(Clone) (LocalPlayer) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:11.3584791+00:00 DeathScreen opened: -infoProvider: LocalPlayerInfo LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UIBase:openDeath() PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:21.3654202+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:21.3724287+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:21.3734247+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:21.3883581+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:21.3883581+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:26.2354842+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 47 Unused Serialized files (Serialized files now loaded: 28) Unloading 19064 unused Assets to reduce memory usage. Loaded Objects now: 1022112. Total: 1976.163000 ms (FindLiveObjects: 67.162100 ms CreateObjectMapping: 121.703400 ms MarkObjects: 1758.700100 ms DeleteObjects: 28.596900 ms) 2024-03-06T09:59:28.8833277+00:00 LoadingScreen.OnSceneLoaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:28.8932982+00:00 Time to Additive load 'M_M20' 2.66 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:30.6791158+00:00 Adding variant index 1 and scene index 190 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:30.7379577+00:00 Applying variant to scene Defiled Valley, scene index 190 and variant index 1 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T09:59:47.8195695+00:00 [Addressables] Object with name: v_DesiccatedCorpse wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:01:16.3466227+00:00 [Addressables] Object with name: v_Beacon VoidSpectre wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:01:22.3766799+00:00 [Addressables] Object with name: v_Beacon Void Horror wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:01:28.4570337+00:00 [Addressables] Object with name: v_Beacon VoidWorm wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:01:53.7173954+00:00 Player died: -IsLocalPlayer: True -LocalPlayer: Local Player(Clone) (LocalPlayer) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:01:53.7233788+00:00 DeathScreen opened: -infoProvider: LocalPlayerInfo LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UIBase:openDeath() PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:05.7073918+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:05.7143999+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:05.7153706+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:05.7353437+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:05.7353437+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:28.1914260+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 47 Unused Serialized files (Serialized files now loaded: 27) Unloading 18852 unused Assets to reduce memory usage. Loaded Objects now: 1023602. Total: 2041.680200 ms (FindLiveObjects: 61.612300 ms CreateObjectMapping: 119.997600 ms MarkObjects: 1833.485800 ms DeleteObjects: 26.584100 ms) 2024-03-06T10:02:30.8518237+00:00 LoadingScreen.OnSceneLoaded(M_M20, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:30.8627932+00:00 Time to Additive load 'M_M20' 2.67 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:31.6106229+00:00 Adding variant index 6 and scene index 190 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:31.6156112+00:00 Applying variant to scene Defiled Valley, scene index 190 and variant index 6 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:02:31.9391038+00:00 [Addressables] Object with name: v_DesiccatedCorpse wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:05:21.9600455+00:00 [Addressables] Object with name: v_Beacon VoidSpectre wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:05:27.3220817+00:00 [Addressables] Object with name: v_Beacon Void Horror wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:05:33.4010841+00:00 [Addressables] Object with name: v_Beacon VoidWorm wasn't preloaded In Zone M_M20. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:16.3173645+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:16.3243468+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:16.3243468+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:16.3373116+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:16.3383090+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:31.8642126+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_F80, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:31.8642126+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 47 Unused Serialized files (Serialized files now loaded: 27) Unloading 5248 unused Assets to reduce memory usage. Loaded Objects now: 1027990. Total: 1966.496900 ms (FindLiveObjects: 71.181900 ms CreateObjectMapping: 116.640600 ms MarkObjects: 1773.559500 ms DeleteObjects: 5.114500 ms) 2024-03-06T10:06:38.4772606+00:00 LoadingScreen.OnSceneLoaded(M_F80, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:38.4892269+00:00 Time to Additive load 'M_F80' 6.63 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:39.4601617+00:00 Adding variant index -1 and scene index 153 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:39.6577237+00:00 [Addressables] Object with name: v_MummifiedNagasa wasn't preloaded In Zone M_F80. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawnVisuals() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:40.0014175+00:00 Applying variant to scene Imperial Warcamp, scene index 153 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:52.1521095+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_windup_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) SFXManager:RecieveOneShotSound(String, Vector3, Boolean) Ability:playBeginUseSoundOnClientOrInSingleplayer(Vector3, Boolean, Boolean, Int32, Boolean) ActorSync:HandleMessagePlayAbilityBeginUseSound(MessagePlayAbilityBeginUseSound) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:52.4044345+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_launch_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) PlayOneShotSound:PlayNonVoiceSound() AbilitySync:ReceiveCreateVisuals(Boolean, Boolean, Boolean, Boolean, ActorSync, Vector3, Ability, Byte, PositionSyncType, Vector3, Boolean, Nullable`1, Nullable`1, Nullable`1) AbilitySync:ReceiveCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:52.4064298+00:00 FMODUnity.EventNotFoundException: [FMOD] Event not found 'event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_baseloop_forimperial' at FMODUnity.RuntimeManager.GetEventDescription (System.String path) [0x00000] in <00000000000000000000000000000000>:0 at LE.Audio.Fmod.Components.EventInstanceHandler.Play () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) AbilitySync:ReceiveCreateVisuals(Boolean, Boolean, Boolean, Boolean, ActorSync, Vector3, Ability, Byte, PositionSyncType, Vector3, Boolean, Nullable`1, Nullable`1, Nullable`1) AbilitySync:ReceiveCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:55.4486090+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_exp_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) SFXManager:PlayOneShotSound(String, Vector3, Boolean) PlayOneShotSound:PlayNonVoiceSound() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) GlobalVFXManager:RecieveSpawnMutableVfx(GameObject, Vector3, Quaternion, Boolean, Boolean, Single, Single, Single, Single, Single, Single, Single) <>c__DisplayClass13_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:57.3225480+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_windup_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) SFXManager:RecieveOneShotSound(String, Vector3, Boolean) Ability:playBeginUseSoundOnClientOrInSingleplayer(Vector3, Boolean, Boolean, Int32, Boolean) ActorSync:HandleMessagePlayAbilityBeginUseSound(MessagePlayAbilityBeginUseSound) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:57.5838499+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_launch_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) PlayOneShotSound:PlayNonVoiceSound() AbilitySync:ReceiveCreateVisuals(Boolean, Boolean, Boolean, Boolean, ActorSync, Vector3, Ability, Byte, PositionSyncType, Vector3, Boolean, Nullable`1, Nullable`1, Nullable`1) AbilitySync:ReceiveCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:06:57.5848480+00:00 FMODUnity.EventNotFoundException: [FMOD] Event not found 'event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_baseloop_forimperial' at FMODUnity.RuntimeManager.GetEventDescription (System.String path) [0x00000] in <00000000000000000000000000000000>:0 at LE.Audio.Fmod.Components.EventInstanceHandler.Play () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) AbilitySync:ReceiveCreateVisuals(Boolean, Boolean, Boolean, Boolean, ActorSync, Vector3, Ability, Byte, PositionSyncType, Vector3, Boolean, Nullable`1, Nullable`1, Nullable`1) AbilitySync:ReceiveCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:00.6442594+00:00 [FMOD] Event not found: event:/Abilities/Mage/John's/Glyph_Of_Dominion/sfx_combat_mage_glyphdominion_exp_forimperial LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) SFXManager:PlayOneShotSound(String, Vector3, Boolean) PlayOneShotSound:PlayNonVoiceSound() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) GlobalVFXManager:RecieveSpawnMutableVfx(GameObject, Vector3, Quaternion, Boolean, Boolean, Single, Single, Single, Single, Single, Single, Single) <>c__DisplayClass13_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:46.8575879+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:46.8665654+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:46.8675618+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:46.8835190+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:07:46.8845165+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:03.0148537+00:00 LoadingScreen.OnBeforeSceneUnloaded(R1Q30, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:03.0148537+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 68 Unused Serialized files (Serialized files now loaded: 27) Unloading 18380 unused Assets to reduce memory usage. Loaded Objects now: 1023983. Total: 1972.365200 ms (FindLiveObjects: 65.936900 ms CreateObjectMapping: 116.416900 ms MarkObjects: 1762.216700 ms DeleteObjects: 27.794400 ms) 2024-03-06T10:08:05.5841318+00:00 LoadingScreen.OnSceneLoaded(R1Q30, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:05.5941045+00:00 Time to Additive load 'R1Q30' 2.58 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:06.5391554+00:00 Adding variant index -1 and scene index 133 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:06.5860297+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:06.5870506+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:startQuest(Quest, Boolean, QuestStep) <>c__DisplayClass9_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:06.5930111+00:00 Applying variant to scene The Altar of Flesh, scene index 133 but variant index is negative - scene has no variants LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3179942+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3189918+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3708533+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3708533+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3718504+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:14.3718504+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:08:56.8737203+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:04.5693508+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:15.0404406+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:32.4059709+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9466320+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9466320+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9915121+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9915121+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9915121+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:09:40.9925088+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:06.8774610+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:failQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:failStatefulObjective(StatefulObjective, Boolean) StatefulQuestList:failObjective(Objective, Boolean) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:06.8774610+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:failQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:failStatefulObjective(StatefulObjective, Boolean) StatefulQuestList:failObjective(Objective, Boolean) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3825172+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3825172+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3864825+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3864825+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3864825+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3864825+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3894746+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3904991+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) StatefulQuestList:refreshDisplay() StatefulQuestList:completeQuestStep(StatefulQuest, Boolean) StatefulQuestList:evaluateQuestStepState(StatefulQuest, Boolean) StatefulQuestList:completeStatefulObjective(StatefulObjective, Boolean, Boolean) StatefulQuestList:completeObjective(Objective, Boolean, Boolean) <>c__DisplayClass11_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:07.3934860+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at MonolithZoneManager.OnQuestCompleted (Quest quest) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestList.completeStatefulObjective (StatefulObjective so, System.Boolean loading, System.Boolean noNotification) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestList.completeObjective (Objective objective, System.Boolean loading, System.Boolean noNotification) [0x00000] in <00000000000000000000000000000000>:0 at StatefulQuestListHolder+<>c__DisplayClass11_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:09.5523978+00:00 (1445.9, 918.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:09.5543915+00:00 (1445.9, 918.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:09.8428271+00:00 (1483.9, 880.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:09.8448217+00:00 (1483.9, 880.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:11.2013597+00:00 (1444.9, 915.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:11.2033540+00:00 (1444.9, 915.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:11.8442084+00:00 (1563.9, 925.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:11.8462044+00:00 (1563.9, 925.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:13.9208001+00:00 (1763.9, 913.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:13.9217965+00:00 (1763.9, 913.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:14.1274126+00:00 (1776.9, 925.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:14.1294073+00:00 (1776.9, 925.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.3858288+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4097917+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4107898+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4187419+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4187419+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4346986+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4346986+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4346986+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4346986+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4346986+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4356965+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4356965+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4356965+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4356965+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:21.4356965+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:23.1775199+00:00 Check Minimum Corruption: 0 Maximum Corruption: 50 Corruption increases monster Health and damage
Corruption increases item rarity and experience gained Corruption also increases area level LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MonolithPanelManager:openDifficultySelection(TimelineID) MonolithOpenDifficultySelectionReceivedAction:Invoke(TimelineID) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:23.9982418+00:00 [FMOD] Event not found: sfx_ui_monolithlaunch LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.ButtonSounds:OnClick() NaturalAbilityEndAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:29.3205220+00:00 (1411.9, 617.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:29.3215199+00:00 (1411.9, 617.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:29.3514379+00:00 (1411.9, 569.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:29.3534327+00:00 (1411.9, 569.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:30.7917268+00:00 (1179.9, 791.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:10:30.7937220+00:00 (1179.9, 791.0) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UITooltipItem:OpenBlessingTooltip(ItemTooltipInfo, Vector2, GameObject, ItemDataUnpacked, Int32) TooltipItemManager:OpenTooltip(ItemDataUnpacked, SlotType, Vector2, Vector3, GameObject) ConainerUITooltipItem:ItemContainerUI_OnItemHovered(Object, ItemContainerHoverHandler) System.EventHandler`1:Invoke(Object, TEventArgs) ItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:09.3319446+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q10, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:09.3319446+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:09.3319446+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:09.3319446+00:00 LoadingScreen.OnEnable(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 37 Unused Serialized files (Serialized files now loaded: 29) Unloading 2743 unused Assets to reduce memory usage. Loaded Objects now: 1031807. Total: 1975.854900 ms (FindLiveObjects: 64.836800 ms CreateObjectMapping: 117.924800 ms MarkObjects: 1789.643900 ms DeleteObjects: 3.449000 ms) Unloading 51 Unused Serialized files (Serialized files now loaded: 29) UnloadTime: 32.873900 ms 2024-03-06T10:11:15.9035288+00:00 LoadingScreen.OnSceneLoaded(Dun3Q10, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:15.9135016+00:00 Time to Single load 'Dun3Q10' 6.58 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 6585 unused Assets to reduce memory usage. Loaded Objects now: 1061914. Total: 2016.673100 ms (FindLiveObjects: 63.689400 ms CreateObjectMapping: 118.145900 ms MarkObjects: 1830.352500 ms DeleteObjects: 4.484800 ms) 2024-03-06T10:11:18.6627938+00:00 HandleMessageAssignOwnership: could not find object 45531, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.7371026+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.7821497+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:11:18.7951163+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.8040916+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.9322583+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.9342535+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.9372455+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.9382622+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:18.9382622+00:00 LoadingScreen.DisableAsync(Dun3Q10, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:19.2448254+00:00 LoadingScreen.OnDisable(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:22.7012350+00:00 DOTWEEN â–º Tween startup failed (NULL target/property - Single b__0()): the tween will now be killed â–º Object reference not set to an instance of an object. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) DG.Tweening.Core.Debugger:LogWarning(Object, Tween) DG.Tweening.Tweener:DoStartup(TweenerCore`3) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:33.3072537+00:00 Attempt to send ObjectiveData from client, this should not happen LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Dungeons.DungeonFloor:SendObjectiveData(DynamicObjectiveData, NetworkingPlayer) ChangeDungeonDescriptionsInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:11:38.5620572+00:00 Attempt to send ObjectiveData from client, this should not happen LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Dungeons.DungeonFloor:SendObjectiveData(DynamicObjectiveData, NetworkingPlayer) ChangeDungeonDescriptionsInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:18.5652905+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q20, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:18.5652905+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:18.5652905+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:18.5662909+00:00 LoadingScreen.OnEnable(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 31) Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 1158317. Total: 2062.282500 ms (FindLiveObjects: 75.837100 ms CreateObjectMapping: 117.538100 ms MarkObjects: 1867.610200 ms DeleteObjects: 1.296700 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 31) UnloadTime: 71.037000 ms 2024-03-06T10:12:23.1081299+00:00 LoadingScreen.OnSceneLoaded(Dun3Q20, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:23.1171049+00:00 Time to Single load 'Dun3Q20' 4.55 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 1099859. Total: 2043.517500 ms (FindLiveObjects: 81.301100 ms CreateObjectMapping: 119.561500 ms MarkObjects: 1840.391000 ms DeleteObjects: 2.263300 ms) 2024-03-06T10:12:27.4998498+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() [ line 648] (Filename: Line: 648) 2024-03-06T10:12:27.7761123+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:28.6172761+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at SkillsPanelManager.RefreshAbilities () [0x00000] in <00000000000000000000000000000000>:0 at PlayerSync.RefreshAbilityElements (System.Byte[] msgData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageResponseAbilityElements (MessageResponseAbilityElements message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:28.7057149+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.3040679+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.6092535+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.6112472+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.6152634+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.6152634+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.6162458+00:00 LoadingScreen.DisableAsync(Dun3Q20, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:12:30.8192883+00:00 LoadingScreen.OnDisable(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:07.3620098+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q30, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:07.3620098+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:07.3620098+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:07.3620098+00:00 LoadingScreen.OnEnable(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 29) Unloading 440 unused Assets to reduce memory usage. Loaded Objects now: 1252133. Total: 2096.282800 ms (FindLiveObjects: 80.071100 ms CreateObjectMapping: 120.842500 ms MarkObjects: 1893.884400 ms DeleteObjects: 1.484200 ms) Unloading 70 Unused Serialized files (Serialized files now loaded: 29) UnloadTime: 69.771100 ms 2024-03-06T10:22:12.5515172+00:00 LoadingScreen.OnSceneLoaded(Dun3Q30, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:12.5565025+00:00 Time to Single load 'Dun3Q30' 5.20 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1329 unused Assets to reduce memory usage. Loaded Objects now: 1013912. Total: 1936.006200 ms (FindLiveObjects: 73.177500 ms CreateObjectMapping: 114.426000 ms MarkObjects: 1745.979900 ms DeleteObjects: 2.422400 ms) 2024-03-06T10:22:14.6457829+00:00 HandleMessageAssignOwnership: could not find object 46967, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:14.6467785+00:00 HandleMessageAssignOwnership: could not find object 46968, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:14.7580872+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at AttachTransformToCreatorVisuals.onCreation () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:14.7580872+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:22:14.7700557+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:14.7730734+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2113318+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2282864+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2312785+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2332739+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2342702+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.2342702+00:00 LoadingScreen.DisableAsync(Dun3Q30, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:22:15.3758931+00:00 LoadingScreen.OnDisable(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:23:59.0425571+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q10, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:23:59.0425571+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:23:59.0425571+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:23:59.0425571+00:00 LoadingScreen.OnEnable(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 29) Unloading 1008 unused Assets to reduce memory usage. Loaded Objects now: 1013021. Total: 1963.280200 ms (FindLiveObjects: 59.782300 ms CreateObjectMapping: 116.405400 ms MarkObjects: 1785.053300 ms DeleteObjects: 2.038800 ms) Unloading 51 Unused Serialized files (Serialized files now loaded: 29) UnloadTime: 147.188000 ms 2024-03-06T10:24:03.2465037+00:00 LoadingScreen.OnSceneLoaded(Dun3Q10, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:03.2534422+00:00 Time to Single load 'Dun3Q10' 4.21 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2473 unused Assets to reduce memory usage. Loaded Objects now: 1059537. Total: 1954.199900 ms (FindLiveObjects: 68.909200 ms CreateObjectMapping: 116.217900 ms MarkObjects: 1765.596200 ms DeleteObjects: 3.475800 ms) 2024-03-06T10:24:10.2715623+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:24:10.2845273+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:10.6568860+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at SkillsPanelManager.RefreshAbilities () [0x00000] in <00000000000000000000000000000000>:0 at PlayerSync.RefreshAbilityElements (System.Byte[] msgData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageResponseAbilityElements (MessageResponseAbilityElements message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:10.9570861+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.0519469+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.2912841+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.2932793+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.2952732+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.2952732+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.2962709+00:00 LoadingScreen.DisableAsync(Dun3Q10, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:11.5545806+00:00 LoadingScreen.OnDisable(Dun3Q10) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:25.7620830+00:00 Attempt to send ObjectiveData from client, this should not happen LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Dungeons.DungeonFloor:SendObjectiveData(DynamicObjectiveData, NetworkingPlayer) ChangeDungeonDescriptionsInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:24:31.6793969+00:00 Attempt to send ObjectiveData from client, this should not happen LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Dungeons.DungeonFloor:SendObjectiveData(DynamicObjectiveData, NetworkingPlayer) ChangeDungeonDescriptionsInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.7090465+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.7250060+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.7459480+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.7718798+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.7878366+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.8107759+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.8287274+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.8486738+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.8656292+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.8855766+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.9015322+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.9244723+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:14.9404290+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:18.9786752+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:18.9931645+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.0211187+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.0390706+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.0629804+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.0799351+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.1068633+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.1328200+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.1766761+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.2036043+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.2195886+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.2434978+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.2591538+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.2820915+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.3000703+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.3000703+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.3259747+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.3259747+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7514238+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7524206+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7524206+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7773556+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7773556+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7773556+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7933190+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7933190+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.7933190+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8192429+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8192429+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8192429+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8361981+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8361981+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8361981+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8601328+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8601328+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8601328+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8771102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8771102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.8771102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9000251+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9010236+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9149869+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9149869+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9369276+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9379252+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9518872+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9518872+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9698392+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9708370+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9838029+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:19.9847993+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0036736+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0036736+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0190381+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0190381+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0200358+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0410067+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0471971+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0471971+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0641520+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0641520+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0641520+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0840990+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0840990+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:20.0840990+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:32.4624100+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.0544470+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.0783602+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.0943168+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.1182537+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.1342102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:35.1581739+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5097156+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5296645+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5476151+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5625744+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5795302+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.5954875+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.6149428+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.6289058+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.8213593+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:25:47.8433003+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.2205149+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.2454477+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.2643966+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.2913491+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.3132659+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.3382012+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.3591509+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.5414218+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.5643877+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.5810121+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.6077831+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.6261781+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.6561458+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:26:12.6751254+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:28:51.8220127+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q20, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:28:51.8220127+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:28:51.8220127+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:28:51.8220127+00:00 LoadingScreen.OnEnable(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 31) Unloading 1108 unused Assets to reduce memory usage. Loaded Objects now: 1127174. Total: 2092.322900 ms (FindLiveObjects: 93.973200 ms CreateObjectMapping: 119.581400 ms MarkObjects: 1876.255600 ms DeleteObjects: 2.512400 ms) Unloading 49 Unused Serialized files (Serialized files now loaded: 31) UnloadTime: 103.502900 ms 2024-03-06T10:28:55.5204317+00:00 LoadingScreen.OnSceneLoaded(Dun3Q20, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:28:55.5284104+00:00 Time to Single load 'Dun3Q20' 3.71 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 1097534. Total: 2037.098200 ms (FindLiveObjects: 112.364000 ms CreateObjectMapping: 125.274000 ms MarkObjects: 1797.771700 ms DeleteObjects: 1.688200 ms) 2024-03-06T10:29:02.6647259+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:29:02.6766925+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:03.4398607+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at SkillsPanelManager.RefreshAbilities () [0x00000] in <00000000000000000000000000000000>:0 at PlayerSync.RefreshAbilityElements (System.Byte[] msgData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageResponseAbilityElements (MessageResponseAbilityElements message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:03.7984368+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:04.8096846+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.2111249+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.2131199+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.2161108+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.2161108+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.2161108+00:00 LoadingScreen.DisableAsync(Dun3Q20, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:05.4167786+00:00 LoadingScreen.OnDisable(Dun3Q20) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6045035+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6244506+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6394088+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6603534+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6753131+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.6982547+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.7132124+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.7371482+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.7531054+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.9226518+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.9386094+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.9605511+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.9755108+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:54.9984498+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:55.0154041+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:55.0393707+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:29:55.0543007+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.0685277+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.0844833+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.1074492+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.1223824+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.1453430+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.1612785+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.1852155+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:01.2021696+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.1726620+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.1916122+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.2225280+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.2414778+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.2713976+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.2963310+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.5923179+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.6122647+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.6322111+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.6531555+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.6721049+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.7020264+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:11.7219715+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:12.6809240+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:12.7008704+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:12.7188228+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.1681446+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.1900860+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.2808448+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.2968010+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.3137559+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.3347004+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.3526519+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.3725985+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.3895538+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.4104985+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.4284505+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.4833027+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5022528+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5192077+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5351646+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5581033+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5750570+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.5960020+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.6149516+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.6914333+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.7143718+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.7333216+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.7542664+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.7718156+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:15.7947549+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.6947268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.6947268+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7116812+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7116812+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7356168+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7366153+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7525720+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7525720+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7785017+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.7944597+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.8193949+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.8353508+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.8582910+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.8732493+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.8951920+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.9111477+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.9321209+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.9480513+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.9690214+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:16.9841520+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.0080896+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.0230490+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.0469850+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.0639389+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.0859647+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1029420+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1029420+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1258590+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1268561+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1428138+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1428138+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1657509+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1667485+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1819102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.1819102+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.2078406+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.2088387+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.2228010+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:30:17.2228010+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.8398801+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.8608246+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.8797751+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.9027131+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.9206642+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.9406379+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.9575679+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:48.9775305+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.1620194+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.1785002+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.1964515+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.2134327+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.2293638+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.2453213+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.2642702+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.2827873+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.3007398+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.4543293+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.4753001+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.4922280+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5122019+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5301502+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5470816+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5630392+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5821040+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:31:49.5990588+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.3252372+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.3421924+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.3561542+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.3750800+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.3900403+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:09.4059974+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.1805568+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.1995058+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.2214704+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.2403968+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.2623368+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:14.2812870+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.1761782+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.1921071+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.2090626+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.2270148+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.2449670+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.2629185+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.2848604+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.3018164+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:16.3267472+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.5264768+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.5490898+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.5670176+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.5849696+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.6059140+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.6238649+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.6438125+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.6657531+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.8043823+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.8243555+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:17.8472676+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7141595+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7321397+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7440790+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7610343+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7739995+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.7909778+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.8039430+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.8198774+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.8328424+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:28.8497970+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:29.2811554+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:29.2960899+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:29.3131779+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:29.3291118+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:29.3460668+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.7565448+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.7794841+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.7984324+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.8193770+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.8373427+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.8602681+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.9171163+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.9390574+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.9570086+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.9789516+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:31.9959058+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:32.0168494+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:32.0328063+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:32:32.0557460+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.7797009+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.7976520+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.8151431+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.8320976+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.8490518+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.8660062+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.8839588+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.9019098+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:11.9188655+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.2634267+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.2863661+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.3083071+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.3272558+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.3462289+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.3661779+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.3851024+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:13.4030550+00:00 submeshIndex out of range. Clampped to 0. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32, Int32) UnityEngine.Rendering.CommandBuffer:DrawRenderer(Renderer, Material, Int32) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:51.7358444+00:00 LoadingScreen.OnBeforeSceneUnloaded(Dun3Q30, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:51.7358444+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:51.7358444+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:51.7358444+00:00 LoadingScreen.OnEnable(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 29) Unloading 1524 unused Assets to reduce memory usage. Loaded Objects now: 1198639. Total: 2172.820700 ms (FindLiveObjects: 85.650000 ms CreateObjectMapping: 127.737900 ms MarkObjects: 1956.638800 ms DeleteObjects: 2.793600 ms) Unloading 70 Unused Serialized files (Serialized files now loaded: 29) UnloadTime: 89.133800 ms 2024-03-06T10:36:59.3190102+00:00 LoadingScreen.OnSceneLoaded(Dun3Q30, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:59.3259913+00:00 Time to Single load 'Dun3Q30' 7.59 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:36:59.4576396+00:00 HandleMessageAssignOwnership: could not find object 54271, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1206 unused Assets to reduce memory usage. Loaded Objects now: 1017248. Total: 2008.558200 ms (FindLiveObjects: 69.335100 ms CreateObjectMapping: 117.793000 ms MarkObjects: 1819.253900 ms DeleteObjects: 2.175600 ms) 2024-03-06T10:37:01.5250321+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:37:01.5370270+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.6716677+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.6726375+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.7125314+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.7145456+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.7175364+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.7175364+00:00 LoadingScreen.OnLocalPlayerInitialized(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:01.7175364+00:00 LoadingScreen.DisableAsync(Dun3Q30, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:37:02.0407282+00:00 LoadingScreen.OnDisable(Dun3Q30) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:00.6152538+00:00 LoadingScreen.OnBeforeSceneUnloaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:00.6152538+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:00.6162506+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:00.6162506+00:00 LoadingScreen.OnEnable(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 27) Unloading 644 unused Assets to reduce memory usage. Loaded Objects now: 1010827. Total: 2090.828400 ms (FindLiveObjects: 65.184400 ms CreateObjectMapping: 115.197400 ms MarkObjects: 1908.400200 ms DeleteObjects: 2.046100 ms) Unloading 55 Unused Serialized files (Serialized files now loaded: 27) UnloadTime: 131.134500 ms 2024-03-06T10:41:04.5843352+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:04.8027178+00:00 LoadingScreen.OnSceneLoaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:04.8096991+00:00 Time to Single load 'MonolithHub' 4.19 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:04.8116930+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:04.8116930+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1930 unused Assets to reduce memory usage. Loaded Objects now: 1016585. Total: 2007.653900 ms (FindLiveObjects: 65.163900 ms CreateObjectMapping: 116.164000 ms MarkObjects: 1823.586400 ms DeleteObjects: 2.739100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 27) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1016586. Total: 2043.211800 ms (FindLiveObjects: 61.005900 ms CreateObjectMapping: 115.654600 ms MarkObjects: 1865.573300 ms DeleteObjects: 0.977500 ms) 2024-03-06T10:41:09.0641204+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.1219693+00:00 LoadingScreen.OnSceneLoaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.1259585+00:00 Time to Additive load 'M_Rest' 4.31 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.1289222+00:00 HandleMessageAssignOwnership: could not find object 54606, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.1359313+00:00 HandleMessageAssignOwnership: could not find object 54607, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.4190850+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:41:09.4390309+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.4952794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at SkillsPanelManager.RefreshAbilities () [0x00000] in <00000000000000000000000000000000>:0 at PlayerSync.RefreshAbilityElements (System.Byte[] msgData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageResponseAbilityElements (MessageResponseAbilityElements message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.8589686+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9631750+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9819538+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9829500+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9839468+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:09.9839468+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.1756132+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.1786050+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.1815968+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.1815968+00:00 LoadingScreen.OnLocalPlayerInitialized(M_Rest) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.1815968+00:00 LoadingScreen.DisableAsync(M_Rest, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:10.4342372+00:00 LoadingScreen.OnDisable(M_Rest) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.0865785+00:00 Received load cache { ip = 46.165.214.75, port = 22067 } LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.0865785+00:00 Disconnecting UDPClient False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.UDPClient:DisconnectInternal(Boolean, String) BeardedManStudios.Forge.Networking.Unity.NetworkManager:Disconnect() PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.0875759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageSyncWard (LE.Multiplayer.Messages.PlayerActorSync.MessageSyncWard message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.1194921+00:00 Bind Successful (IP=46.165.214.75;Port=22067) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__3(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.1204873+00:00 Player 0 Connected (IP=46.165.214.75;Port=22067) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.1214854+00:00 Disconnected (IP=35.246.131.48;Port=16505) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.1524027+00:00 LoadingScreen.OnExpectedDisconnect Observatory LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnExpectedDisconnect() NaturalAbilityEndAction:Invoke() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:18.1533994+00:00 LoadingScreen.OnEnable(Observatory) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() NaturalAbilityEndAction:Invoke() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.3310445+00:00 Server Accepted (IP=46.165.214.75;Port=22067) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__5(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.3320411+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnecting Closing existing connection to 35.246.131.48:26931 while creating new connection to 46.165.214.75:25106 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.3330396+00:00 CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.3659555+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnected Closing existing connection to 35.246.131.48:26931 while creating new connection to 46.165.214.75:25106 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.3992534+00:00 CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 7F64C331F8C11647 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:20.4980077+00:00 LoadingScreen.OnBeforeSceneUnloaded(Observatory, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass11_0:b__1() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 28 Unused Serialized files (Serialized files now loaded: 27) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1023486. Total: 2090.407100 ms (FindLiveObjects: 68.484900 ms CreateObjectMapping: 121.132900 ms MarkObjects: 1899.823800 ms DeleteObjects: 0.965100 ms) 2024-03-06T10:41:22.6596354+00:00 HandleMessageAssignOwnership: could not find object 838, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:22.6616563+00:00 HandleMessageAssignOwnership: could not find object 839, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 31 Unused Serialized files (Serialized files now loaded: 27) UnloadTime: 33.117600 ms 2024-03-06T10:41:26.8535182+00:00 LoadingScreen.OnSceneLoaded(Observatory, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8584767+00:00 Time to Single load 'Observatory' 6.36 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8664811+00:00 PlayerActorSync.ReceiveSyncOwner(3BE5D0A6B8C9917A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8664811+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3BE5D0A6B8C9917A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8664811+00:00 PlayerActorSync.ReceiveCreateVisuals(3BE5D0A6B8C9917A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8684504+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3BE5D0A6B8C9917A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8704443+00:00 PlayerActorSync.ReceiveSyncOwner(DB57744AA89D27A4) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8704443+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(DB57744AA89D27A4) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8714424+00:00 PlayerActorSync.ReceiveCreateVisuals(DB57744AA89D27A4) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8724390+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(DB57744AA89D27A4) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8754571+00:00 PlayerActorSync.ReceiveSyncOwner(58B9321D6E85DD6F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8754571+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(58B9321D6E85DD6F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8754571+00:00 PlayerActorSync.ReceiveCreateVisuals(58B9321D6E85DD6F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8774522+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(58B9321D6E85DD6F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8804178+00:00 PlayerActorSync.ReceiveSyncOwner(AD30614806507C70) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8804178+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(AD30614806507C70) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8804178+00:00 PlayerActorSync.ReceiveCreateVisuals(AD30614806507C70) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8824362+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(AD30614806507C70) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8854271+00:00 PlayerActorSync.ReceiveSyncOwner(3D643FFBAE0A0C8A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8854271+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3D643FFBAE0A0C8A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8854271+00:00 PlayerActorSync.ReceiveCreateVisuals(3D643FFBAE0A0C8A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8864013+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(3D643FFBAE0A0C8A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8894164+00:00 PlayerActorSync.ReceiveSyncOwner(8752F0166D86C3AA) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8894164+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(8752F0166D86C3AA) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8894164+00:00 PlayerActorSync.ReceiveCreateVisuals(8752F0166D86C3AA) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8913884+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(8752F0166D86C3AA) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8943795+00:00 PlayerActorSync.ReceiveSyncOwner(52CA073F8344C108) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8943795+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(52CA073F8344C108) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8943795+00:00 PlayerActorSync.ReceiveCreateVisuals(52CA073F8344C108) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8963750+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(52CA073F8344C108) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8983703+00:00 PlayerActorSync.ReceiveSyncOwner(CCB00D74973CA1B) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8983703+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(CCB00D74973CA1B) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.8983703+00:00 PlayerActorSync.ReceiveCreateVisuals(CCB00D74973CA1B) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.9003641+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(CCB00D74973CA1B) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:26.9023581+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:41:26.9143275+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.0968387+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.0988337+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.1018256+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.1018256+00:00 LoadingScreen.OnLocalPlayerInitialized(Observatory) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.1018256+00:00 LoadingScreen.DisableAsync(Observatory, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.2145239+00:00 PlayerActorSync.ReceiveSyncOwner(D1609AF9A0855840) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.2155217+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D1609AF9A0855840) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.2155217+00:00 PlayerActorSync.ReceiveSyncOwner(420E5D76FB5E1877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3112657+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3172513+00:00 PlayerActorSync.ReceiveCreateVisuals(D1609AF9A0855840) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3192454+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D1609AF9A0855840) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3222628+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(420E5D76FB5E1877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3222628+00:00 PlayerActorSync.ReceiveCreateVisuals(420E5D76FB5E1877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:27.3242314+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(420E5D76FB5E1877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2052 unused Assets to reduce memory usage. Loaded Objects now: 997979. Total: 2048.849300 ms (FindLiveObjects: 63.364600 ms CreateObjectMapping: 119.567700 ms MarkObjects: 1862.385500 ms DeleteObjects: 3.531000 ms) 2024-03-06T10:41:29.5101727+00:00 GetPrefab called, prefab: 785ff87cddf492e4eb516f7ab8a45cb5 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.5111709+00:00 GetPrefab(785ff87cddf492e4eb516f7ab8a45cb5) status: None LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.6228452+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.7824479+00:00 LoadingScreen.OnDisable(Observatory) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.7964093+00:00 PlayerActorSync.ReceiveSyncOwner(1F640CFA26E3D46F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.7974061+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(1F640CFA26E3D46F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.7974061+00:00 PlayerActorSync.ReceiveCreateVisuals(1F640CFA26E3D46F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:29.7994005+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(1F640CFA26E3D46F) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:31.1053130+00:00 GetPrefab called, prefab: 93e3bfac40b4a174eb90d6c671f1fd59 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:31.1053130+00:00 GetPrefab(93e3bfac40b4a174eb90d6c671f1fd59) status: None LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:40.1640484+00:00 Client: Open Observatory, Init(North), True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) LE.Factions.FactionsPanelManager:OnObservatoryOpened(ProphecyRegion) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldObjectClickListener:ObjectClick(GameObject, Boolean) WalkToInteractable:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:53.9800046+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__90:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.0498456+00:00 Client: Sync Received, Init(South) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.0628102+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.1445649+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.2283425+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.3181011+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:54.3978884+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:56.4712917+00:00 PlayerActorSync.ReceiveSyncOwner(D9E528D5E9F94582) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:57.5330695+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D9E528D5E9F94582) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:57.9933231+00:00 PlayerActorSync.ReceiveCreateVisuals(D9E528D5E9F94582) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:57.9973634+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(D9E528D5E9F94582) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:59.9369274+00:00 GetPrefab called, prefab: 154b66dc6ae02f142baf511ecdace7f3 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:41:59.9379236+00:00 GetPrefab(154b66dc6ae02f142baf511ecdace7f3) status: Succeeded LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Visuals.BackSlot.d__5:MoveNext() LE.Services.Visuals.BackSlot.BackSlotVisual:GetPrefabAsync() d__38:MoveNext() d__25:MoveNext() <b__0>d:MoveNext() <>c__DisplayClass24_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.UniTask:Create(Func`1) <b__0>d:MoveNext() <>c__DisplayClass39_0:b__0() DG.Tweening.Core.DOGetter`1:Invoke() Cysharp.Threading.Tasks.AsyncLazy:EnsureInitializedCore() Cysharp.Threading.Tasks.AsyncLazy:get_Task() d__39:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:05.4742131+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:05.5350502+00:00 Client: Sync Received, Init(South) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:05.5519779+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:05.6320772+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:05.7110823+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.6521926+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__90:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.7299841+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.7339729+00:00 Client: Sync Received, Init(South) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.8087977+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.8875867+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:19.9663758+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:22.8075748+00:00 PlayerActorSync.ReceiveSyncOwner(F9516702C0787666) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:23.5158766+00:00 PlayerActorSync.ReceiveSyncOwner(F92B788083C4F60A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:24.2814964+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9516702C0787666) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:27.4785838+00:00 PlayerActorSync.ReceiveCreateVisuals(F9516702C0787666) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:27.4815769+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9516702C0787666) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:28.0144657+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F92B788083C4F60A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:28.7516128+00:00 PlayerActorSync.ReceiveCreateVisuals(F92B788083C4F60A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:28.7536074+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F92B788083C4F60A) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:53.8350983+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:53.8992770+00:00 Client: Sync Received, Init(North) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:53.9173872+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:53.9991687+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:54.0809501+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:54.1634358+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:59.7706264+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:59.8544031+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:59.8574224+00:00 Client: Sync Received, Init(North) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:42:59.9442910+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:00.0310597+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.2238085+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__90:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.2886382+00:00 Client: Sync Received, Init(North) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.3065869+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.3884998+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.4732757+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.5610387+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.6498021+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:16.7378913+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.0500226+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.0930729+00:00 Client: Sync Received, Init(North) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.1319690+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.2122916+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.2940729+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.3748585+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:30.4546450+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:40.8084766+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:40.8705994+00:00 Client: Sync Received, Init(North) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:40.8877046+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:40.9674906+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:41.0484208+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:41.1280799+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:44.9353090+00:00 PlayerActorSync.ReceiveSyncOwner(BACE25ECB8B24291) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:46.1278546+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(BACE25ECB8B24291) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:47.2720508+00:00 PlayerActorSync.ReceiveCreateVisuals(BACE25ECB8B24291) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:47.2740467+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(BACE25ECB8B24291) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:52.7434678+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() LE.Factions.Constellation:HideSlowlyBeforeDestroying() LE.Factions.d__88:MoveNext() LE.Factions.ObservatoryPanel:DestroyConstellation(Constellation, Boolean) LE.Factions.d__89:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Threading.ContextCallback:Invoke(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Factions.d__20:MoveNext() System.Threading.ContextCallback:Invoke(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:52.8053038+00:00 Client: Sync Received, Init(South) False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Factions.d__85:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Factions.ObservatoryPanel:Init(ProphecyRegion, Boolean) NaturalAbilityEndAction:Invoke() LE.Factions.CircleOfFortune:ReceiveFactionSpecificData(BMSByte) LE.Factions.Faction:ReceiveFactionData(BMSByte) PlayerActorSync:HandleSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncFaction(MessageSyncFaction) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:52.8242521+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:52.9060597+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:52.9937984+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:53.0855541+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:43:53.1744715+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) LE.Factions.d__23:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8438311+00:00 Received load cache { ip = 23.109.112.236, port = 24152 } LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8448280+00:00 Disconnecting UDPClient False LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.UDPClient:DisconnectInternal(Boolean, String) BeardedManStudios.Forge.Networking.Unity.NetworkManager:Disconnect() PlayerSync:ReceiveSendLoadCache(String, UInt16) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTEMPSendLoadCache(MessageTEMPSendLoadCache) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8458257+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Networking.Generated.GeneratedMessageHandler.HandleMessageSyncWard (LE.Multiplayer.Messages.PlayerActorSync.MessageSyncWard message) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.HandleMessageData (Lidgren.Network.NetIncomingMessage incomingMessage, System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.ClientNetworkService.ReceiveCallback (System.Object peer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabRequestEvent`1[TRequest].Invoke (TRequest request) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext+Callback.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskSynchronizationContext.Run () [0x00000] in <00000000000000000000000000000000>:0 at RicochetMovement+OnRicochetHitAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8647750+00:00 Bind Successful (IP=23.109.112.236;Port=24152) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__3(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8647750+00:00 Player 0 Connected (IP=23.109.112.236;Port=24152) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.8864017+00:00 Disconnected (IP=46.165.214.75;Port=22067) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:23.9075004+00:00 LoadingScreen.OnExpectedDisconnect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnExpectedDisconnect() NaturalAbilityEndAction:Invoke() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:26.7244219+00:00 Server Accepted (IP=23.109.112.236;Port=24152) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass2_0:b__5(NetWorker) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:26.7264174+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnecting Closing existing connection to 46.165.214.75:25106 while creating new connection to 23.109.112.236:20771 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:26.7264174+00:00 CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:26.7274146+00:00 CLIENT: Found a message of type StatusChanged with contents: Disconnected Closing existing connection to 46.165.214.75:25106 while creating new connection to 23.109.112.236:20771 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:26.7902695+00:00 CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 5B6FC6AF6179A3E0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:27.5570222+00:00 LoadingScreen.OnBeforeSceneUnloaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:27.5570222+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:27.5570222+00:00 LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:27.5580197+00:00 LoadingScreen.OnEnable(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 27) Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 1007523. Total: 1997.022400 ms (FindLiveObjects: 73.474800 ms CreateObjectMapping: 115.729700 ms MarkObjects: 1806.556900 ms DeleteObjects: 1.260700 ms) 2024-03-06T10:44:29.6037562+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:29.6037562+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:29.6057771+00:00 HandleMessageAssignOwnership: could not find object 2, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:29.6067483+00:00 HandleMessageAssignOwnership: could not find object 3, isowner = True LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Networking.Generated.UserMessageHandler:LE.Networking.Core.Messaging.IMessageHandler.HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 55 Unused Serialized files (Serialized files now loaded: 27) UnloadTime: 30.797700 ms 2024-03-06T10:44:30.5901786+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:30.8017457+00:00 LoadingScreen.OnSceneLoaded(MonolithHub, Single) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:30.8107224+00:00 Time to Single load 'MonolithHub' 3.25 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 543 unused Assets to reduce memory usage. Loaded Objects now: 1023949. Total: 1968.125800 ms (FindLiveObjects: 65.323900 ms CreateObjectMapping: 115.116100 ms MarkObjects: 1785.617800 ms DeleteObjects: 2.067700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 26) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1023949. Total: 1969.047900 ms (FindLiveObjects: 59.386600 ms CreateObjectMapping: 114.564900 ms MarkObjects: 1794.133400 ms DeleteObjects: 0.962100 ms) 2024-03-06T10:44:34.7814426+00:00 PlayerActorSync.ReceiveSyncOwner(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncOwner(UInt32, UserIdentity) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncOwner(MessageSyncOwner) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2024-03-06T10:44:34.7946613+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) PlayerActorSync:ReceiveSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageSyncCharacterInfoProvider(MessageSyncCharacterInfoProvider) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.1467995+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.1487948+00:00 PlayerActorSync.ReceiveSyncCharacterInfoProvider(F9631153A5B4E4F6) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveSyncCharacterInfoProvider(Int32, Int32, Int32, Boolean) <>c__DisplayClass408_0:b__0() NaturalAbilityEndAction:Invoke() ActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.1517859+00:00 PlayerActorSync.ReceiveCreateVisuals(F9631153A5B4E4F6) initializing local player LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.1517859+00:00 LoadingScreen.OnLocalPlayerInitialized(MonolithHub) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.1527835+00:00 LoadingScreen.DisableAsync(MonolithHub, False) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__21:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() ActorSync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2669881+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2679857+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2689825+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2689825+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.2729720+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.3762036+00:00 Triggering party update LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.4101138+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.4754502+00:00 LoadingScreen.OnSceneLoaded(M_Rest, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.4814331+00:00 Time to Additive load 'M_Rest' 5.88 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:35.4834274+00:00 LoadingScreen.OnDisable(M_Rest) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__21:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:37.7395615+00:00 Check Minimum Corruption: 0 Maximum Corruption: 50 Corruption increases monster Health and damage
Corruption increases item rarity and experience gained Corruption also increases area level LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MonolithPanelManager:openDifficultySelection(TimelineID) MonolithOpenDifficultySelectionReceivedAction:Invoke(TimelineID) LE.Networking.Monolith.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:38.4712132+00:00 [FMOD] Event not found: sfx_ui_monolithlaunch LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.ButtonSounds:OnClick() NaturalAbilityEndAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:48.9326252+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M310, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:48.9326252+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 28 Unused Serialized files (Serialized files now loaded: 27) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1049763. Total: 2006.498600 ms (FindLiveObjects: 65.066500 ms CreateObjectMapping: 117.839100 ms MarkObjects: 1822.491100 ms DeleteObjects: 1.101700 ms) 2024-03-06T10:44:51.6619346+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:51.7791291+00:00 LoadingScreen.OnSceneLoaded(M_M310, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:51.7891025+00:00 Time to Additive load 'M_M310' 2.86 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:51.8509369+00:00 Adding variant index 1 and scene index 280 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:44:51.9756035+00:00 Applying variant to scene Snowbound City, scene index 280 and variant index 1 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:45:33.1260699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PrefabInstancePool.OnGet (UnityEngine.GameObject prefabInstance) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at ObjectPool`1[T].Get () [0x00000] in <00000000000000000000000000000000>:0 at PrefabInstancePool.Get (System.Boolean enabled) [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Transform parent, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (System.Boolean isAdditionalProjectile, System.Boolean keepPositionSynced, System.Boolean keepRotationSynced, System.Boolean keepScaleSynced, ActorSync actorSync, UnityEngine.Vector3 locationCreatedFrom, Ability ability, System.Byte visualsID, AbilitySync+PositionSyncType positionSyncType, UnityEngine.Vector3 velocity, System.Boolean hasLocationData, System.Nullable`1[T] startLocation, System.Nullable`1[T] targetLocationOffset, System.Nullable`1[T] targetLocation) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.ReceiveCreateVisuals (LE.Multiplayer.Messages.AbilitySync.MessageCreateVisuals msg) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Generated.GeneratedMessageHandler.HandleMessage (LE.Networking.Core.Messaging.IMessage& message, LE.Networking.Core.Messaging.MessageKey key, LE.Networking.Core.NetPlayer player) [0x00000] in <00000000000000000000000000000000>:0 at LE.Networking.Core.Networking.NetworkServiceBase.TriggerBufferedMessages (System.UInt32 objectId) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker.CompleteInitialization (BeardedManStudios.Forge.Networking.NetworkObject networkObject) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetworkObject.ReleaseCreateBuffer () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.NetworkBehavior.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.NetworkStart () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior.b__3_0 () [0x00000] in <00000000000000000000000000000000>:0 at UsingAbilityPlayer+NaturalAbilityEndAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Networking.Core.Networking.NetworkServiceBase:TriggerBufferedMessages(UInt32) BeardedManStudios.Forge.Networking.NetWorker:CompleteInitialization(NetworkObject) BeardedManStudios.Forge.Networking.NetworkObject:ReleaseCreateBuffer() BeardedManStudios.Forge.Networking.Unity.NetworkBehavior:NetworkStart() AbilitySync:NetworkStart() BeardedManStudios.Forge.Networking.Generated.PreparedSpawnerBehavior:b__3_0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:45:41.0116834+00:00 Player died: -IsLocalPlayer: True -LocalPlayer: Local Player(Clone) (LocalPlayer) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:45:41.0156969+00:00 DeathScreen opened: -infoProvider: LocalPlayerInfo LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UIBase:openDeath() PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageHandler:HandleMessageTriggerDeath(MessageTriggerDeath) LE.Networking.Generated.GeneratedMessageHandler:HandleMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.NetworkServiceBase:HandleMessageData(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:13.9835389+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:14.0000738+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:14.0010666+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:14.0125725+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:14.0125725+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:46:14.1262621+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Systems.Hideables.Faders.Uber.Update (System.Single fadeAmount) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance.UpdateFaders (System.Single elapsed) [0x00000] in <00000000000000000000000000000000>:0 at LE.Systems.Hideables.FadeInstance+d__19.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:51:30.5694153+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M310, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 41 Unused Serialized files (Serialized files now loaded: 29) Unloading 19585 unused Assets to reduce memory usage. Loaded Objects now: 1039562. Total: 2182.418500 ms (FindLiveObjects: 78.692300 ms CreateObjectMapping: 150.163900 ms MarkObjects: 1943.984100 ms DeleteObjects: 9.577900 ms) 2024-03-06T10:51:33.4151552+00:00 LoadingScreen.OnSceneLoaded(M_M310, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:51:33.4251003+00:00 Time to Additive load 'M_M310' 2.86 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:51:33.5109184+00:00 Adding variant index 4 and scene index 280 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:51:33.6471430+00:00 Applying variant to scene Snowbound City, scene index 280 and variant index 4 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:53:44.7234881+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:53:44.7354337+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:53:44.7364308+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:53:44.7553803+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:53:44.7553803+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:54:09.7239985+00:00 LoadingScreen.OnBeforeSceneUnloaded(M_M180, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:54:09.7239985+00:00 LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) System.Action`2:Invoke(T1, T2) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 41 Unused Serialized files (Serialized files now loaded: 28) Unloading 9816 unused Assets to reduce memory usage. Loaded Objects now: 1039971. Total: 2017.561500 ms (FindLiveObjects: 67.125600 ms CreateObjectMapping: 119.011400 ms MarkObjects: 1823.378500 ms DeleteObjects: 8.045600 ms) 2024-03-06T10:54:14.4090916+00:00 LoadingScreen.OnSceneLoaded(M_M180, Additive) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:54:14.4220849+00:00 Time to Additive load 'M_M180' 4.70 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() NaturalAbilityEndAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() UnityEngine.ResourceManagement.ResourceProviders.InternalOp:WaitForCompletionHandler() System.Func`1:Invoke() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:WaitForCompletion() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion() LE.AssetManagement.SceneReferenceManager:Load(AssetReferenceGameObject, Boolean) LE.AssetManagement.SceneReferenceManager:LoadActor(ActorData, Boolean) AdditionalActorPreloader:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) RandomEncounterManager:SpawnRunePrisonVisuals(UInt32, Vector3) LE.Networking.<>c__DisplayClass6_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:54:17.3421929+00:00 Adding variant index 1 and scene index 253 to FxManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass8_0:b__0() NaturalAbilityEndAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:54:17.8736959+00:00 Applying variant to scene Alpine Halls, scene index 253 and variant index 1 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.SceneVariantSystem.SceneVariantHelper:ApplySceneVariantPresetByVariantAndSceneIndex(Int32, Int32) d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:57:09.7685048+00:00 Echo indexes and itnitialization value were reseted LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:57:10.8847049+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:57:10.8847049+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) LE.Networking.Monolith.MonolithNetworkManager:OnActiveSceneChanged(Scene, Scene) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) UnityEngine.SceneManagement.SceneManager:SetActiveScene(Scene) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:57:10.9016337+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T10:57:10.9026300+00:00 no current quest step LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) StatefulQuest:getState() QuestTrackerUI:refresh(Boolean) <g__Client_SceneActiveAsync|15_0>d:MoveNext() NaturalAbilityEndAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() OnRicochetHitAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:00:39.2490357+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) UIBase:closeAll(Boolean, Boolean, Boolean, Boolean) UIBase:ExitKeyDown() EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:00:50.5131821+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) UIBase:closeAll(Boolean, Boolean, Boolean, Boolean) UIBase:ExitKeyDown() EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:01:35.0972247+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:01:35.1421356+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) ItemFiltering.ItemFilterManager:DisableActiveFilter() LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:01:35.1540728+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:DisableActiveFilter() LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:05:35.3512644+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:LoadFilter(String) LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:05:41.7002241+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) UIBase:closeAll(Boolean, Boolean, Boolean, Boolean) UIBase:ExitKeyDown() EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:07:53.7746949+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) UIBase:closeAll(Boolean, Boolean, Boolean, Boolean) UIBase:ExitKeyDown() EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:09:08.2165018+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) UIBase:closeAll(Boolean, Boolean, Boolean, Boolean) UIBase:ExitKeyDown() EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:22.8122947+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:23.2584072+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:27.4714603+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:29.9350529+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:29.9709320+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.0267809+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.0826316+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.1570178+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.2078819+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.2573770+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.3537572+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.4186107+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.5073726+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.6210425+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.6968691+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.8045776+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:30.9511631+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:33.8112478+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:33.8581227+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:33.9129763+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:33.9927634+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:34.0496107+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:34.1164326+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:34.1772703+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:34.2401346+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.0098802+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.1954159+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.3855606+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.5696072+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.7597743+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:37.9606782+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:38.1508481+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:38.3387130+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:15:53.4253674+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:OnUpdateTick(Single) UnityEngine.Events.UnityAction`1:Invoke(T0) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:18:06.2664882+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:18:06.2804732+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:SaveFilter(String, Boolean) ItemFiltering.ItemFilterManager:DisableActiveFilter() LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-03-06T11:18:06.2934162+00:00 Follow this is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ItemTooltipOrganizer:ResetOffset() ItemTooltipOrganizer:resetAllLabelPositionsAndActivation() NaturalAbilityEndAction:Invoke() ItemFiltering.ItemFilterManager:DisableActiveFilter() LootFilterUI:OnFilterSelected(Int32) TypeChangeAction:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) LE.UI.Controls.ColoredIconDropdown:SetValue(Int32, Boolean) LE.UI.Controls.<>c__DisplayClass60_0:b__0(Boolean) UnityEngine.AudioConfigurationChangeHandler:Invoke(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) UnityEngine.UI.Toggle:Set(Boolean, Boolean) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)