Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25a0) Vendor: VRAM: 3976 MB Driver: 31.0.15.3141 The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__108.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.InitializeNetworkManagers () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) LE.Services.d__108:MoveNext() LE.Services.ServiceProvider:InitializeNetworkManagers() LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) [Instantiation] Loaded Serializers: PlayOneShotSound - Generated.PlayOneShotSoundSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated RFX1_LightCurves - Generated.RFX1_LightCurvesSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated MagicalFX.FX_Rotation - Generated.FX_RotationSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Caching.Serialization:GetSerializers() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) UnloadTime: 8.809800 ms game version: 0.9j UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False GameServerIP = GameServerPort = PlayFabTitleId = Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() LE.Services.ServiceProviderInitializer:UpdateClientSettingsFromCommandLineOptions() LE.Services.ServiceProviderInitializer:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 5.930000 ms Unloading 572 unused Assets to reduce memory usage. Loaded Objects now: 563639. Total: 749.065800 ms (FindLiveObjects: 24.860700 ms CreateObjectMapping: 46.237200 ms MarkObjects: 676.104300 ms DeleteObjects: 1.862800 ms) No working integration, destroying EpochRGB UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState None -> CheckForSteam UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel AttemptingSteamLogin UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState CheckForSteam -> LoginPlayer UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LoginPlayer UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState LoginPlayer -> LandingZone UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__26:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__27:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LandingZone UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__26:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__27:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2023-04-29T00:34:57.6237667+00:00 LoginController EnterState LandingZone -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:01.5488925+00:00 Error fetching inventory for current player. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__25:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__19:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__2:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.MicrotransactionSystem.d__10:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) LE.MicrotransactionSystem.d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.0023393+00:00 Matchmaking finished: {"Ip":"67.198.225.26","Port":7777}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__3:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__4:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.0777066+00:00 Bind Successful (IP=67.198.225.26;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.0787080+00:00 Player 0 Connected (IP=67.198.225.26;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) System.EventHandler`1:Invoke(Object, TEventArgs) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.5847469+00:00 Server Accepted (IP=67.198.225.26;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:b__5(NetWorker) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.8438638+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:04.8438638+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:05.8110306+00:00 Finished Load Scene References, Time Taken: 0.9665756 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 701820. Total: 932.219400 ms (FindLiveObjects: 42.528600 ms CreateObjectMapping: 103.863100 ms MarkObjects: 784.676700 ms DeleteObjects: 1.150300 ms) Unloading 26 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 10.820500 ms 2023-04-29T00:35:08.3521165+00:00 Time to Single load 'EoT' 3.53 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 107899 unused Assets to reduce memory usage. Loaded Objects now: 624097. Total: 1350.949900 ms (FindLiveObjects: 79.903300 ms CreateObjectMapping: 187.210900 ms MarkObjects: 989.501700 ms DeleteObjects: 94.333400 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-04-29T00:35:10.3686002+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:10.3706001+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:10.3797548+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:19.3094731+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:19.3104538+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:22.3305122+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:23.3415969+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:23.7294188+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:24.0165530+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:24.3534014+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:24.6375503+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:24.8564995+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:25.2094709+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:25.5619636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:26.4039712+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:26.6737049+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:26.9094061+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:27.1805945+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:27.4167428+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:27.6019877+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:27.8031928+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:28.0044513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:28.1897513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:28.3909294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:28.5918898+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:30.8014372+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:32.8885978+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:34.7405446+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:35.4791627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:35.7840616+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:35.9853872+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:36.1694925+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:36.3539626+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:36.5226733+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:36.7254242+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:36.8940002+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:37.0791319+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:37.2475952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:37.4326189+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:37.7026738+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:37.9216896+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:38.2415637+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:38.4583929+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:38.6601790+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:38.8636671+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:39.0308376+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:39.1816042+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:39.4364986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:46.5622298+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:47.4367962+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:47.5786041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:47.5786041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:47.5786041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Releasing render texture that is set to be RenderTexture.active! MinimapFogOfWar:OnDestroy() [ line 978] (Filename: Line: 978) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) Unloading 4 Unused Serialized files (Serialized files now loaded: 12) 2023-04-29T00:35:47.8242152+00:00 Attempted to get IsControllerActive but EpochInputManager is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) EpochInputManager:get_IsControllerActive() VerticalNavigable:EnableSelectableHighlight() VerticalNavigable:OnSelected() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 27.464800 ms 2023-04-29T00:35:47.9394088+00:00 game version: 0.9j LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) 2023-04-29T00:35:48.5918028+00:00 IMGUI OnEnable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1708 unused Assets to reduce memory usage. Loaded Objects now: 587949. Total: 833.626400 ms (FindLiveObjects: 27.979600 ms CreateObjectMapping: 81.166500 ms MarkObjects: 717.990000 ms DeleteObjects: 6.489600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 10) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 587949. Total: 810.373800 ms (FindLiveObjects: 29.187500 ms CreateObjectMapping: 86.472000 ms MarkObjects: 694.026400 ms DeleteObjects: 0.686900 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 4.624900 ms Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 589079. Total: 788.367300 ms (FindLiveObjects: 29.437400 ms CreateObjectMapping: 87.704700 ms MarkObjects: 670.222200 ms DeleteObjects: 1.002300 ms) 2023-04-29T00:35:52.4526084+00:00 No working integration, destroying EpochRGB LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:52.4601020+00:00 LoginController EnterState None -> AutoRedirect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:52.4611024+00:00 Disconnected (IP=67.198.225.26;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:53.0026706+00:00 Found stale entity D89EDAACBA64DBBE of type LE.Data.CharacterData in cache, replacing with newest entity. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Services.DataStoreCache:FindOrAddEntityEntry(UserCacheEntry, UserIdentity, TEntity) LE.Services.DataStoreCache:SetDirty(UserIdentity, TEntity, Boolean) LE.Services.JsonDataStore`1:DeserializeEntity(UserIdentity, String, String, TEntity) LE.Services.<b__0>d:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.d__6:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__10:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:53.0457614+00:00 LoginController EnterState AutoRedirect -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.d__19:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:53.1298557+00:00 System.InvalidOperationException: Only one data store may be registered for cosmos and LE.Data.CharacterData at LE.Services.DataStoreService.Register[TEntity] (LE.Services.IDataStore`1[TEntity] dataStore) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.JsonDataStore`1[TEntity]..ctor (System.String loggingCategory, System.String storageType, LE.Services.ShouldLogErrorDelegate shouldLogError) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosDataStore`1[TEntity]..ctor (AzureCosmosClient.CosmosClient client, System.String databaseId, System.String containerId, System.String errorCategory, LE.Services.ShouldLogErrorDelegate shouldLogError) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosClientCharacterService..ctor (AzureCosmosClient.CosmosClient cosmosClient) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosTokenProviderService+d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at CloudScriptAzureFunctionHelpers+d__1`1[T].MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__10.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__22.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.TelemetryInitializer+<>c+<b__0_1>d.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSource`1[T].TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus status) [0x00000] in <00000000000000000000000000000000>:0 at LE.Wrapper.PlayFab.PlayFabClientWrapper+<>c__DisplayClass14_0.b__1 (PlayFab.ClientModels.WriteEventResponse result) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabHttp+<>c__DisplayClass23_0`1[TResult].<_MakeApiCall>b__1 () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp.OnResponse (System.String response, PlayFab.Internal.CallRequestContainer reqContainer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp+d__12.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetException (System.Exception error) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosTokenProviderService+d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at CloudScriptAzureFunctionHelpers+d__1`1[T].MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__10.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__22.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.TelemetryInitializer+<>c+<b__0_1>d.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSource`1[T].TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus status) [0x00000] in <00000000000000000000000000000000>:0 at LE.Wrapper.PlayFab.PlayFabClientWrapper+<>c__DisplayClass14_0.b__1 (PlayFab.ClientModels.WriteEventResponse result) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabHttp+<>c__DisplayClass23_0`1[TResult].<_MakeApiCall>b__1 () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp.OnResponse (System.String response, PlayFab.Internal.CallRequestContainer reqContainer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp+d__12.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.<>c:b__48_0(Object) System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) LE.Services.d__101:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) LE.Services.d__102:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__0:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:56.8441217+00:00 Error fetching inventory for current player. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__25:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__19:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.MicrotransactionSystem.d__2:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.MicrotransactionSystem.d__10:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) LE.MicrotransactionSystem.d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:59.4636174+00:00 Matchmaking finished: {"Ip":"66.206.15.10","Port":7777}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__3:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__4:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:59.5138411+00:00 Bind Successful (IP=66.206.15.10;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:35:59.5148338+00:00 Player 0 Connected (IP=66.206.15.10;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) System.EventHandler`1:Invoke(Object, TEventArgs) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:00.0303054+00:00 Server Accepted (IP=66.206.15.10;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:b__5(NetWorker) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:00.2982906+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:00.2992710+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:01.2090478+00:00 Finished Load Scene References, Time Taken: 0.9097977 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 595284. Total: 820.243200 ms (FindLiveObjects: 31.570300 ms CreateObjectMapping: 86.376000 ms MarkObjects: 701.414600 ms DeleteObjects: 0.882000 ms) Unloading 26 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 7.424100 ms 2023-04-29T00:36:02.9293246+00:00 Time to Single load 'EoT' 2.65 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() SendBird.OnTimeoutDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 910 unused Assets to reduce memory usage. Loaded Objects now: 624382. Total: 842.665400 ms (FindLiveObjects: 41.618200 ms CreateObjectMapping: 86.950700 ms MarkObjects: 711.200400 ms DeleteObjects: 2.894600 ms) 2023-04-29T00:36:04.1486932+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:04.1486932+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:04.1537006+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:13.0162861+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:13.0162861+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:25.6017926+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:25.9219627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:26.1586436+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:26.4282360+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:26.6305133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:26.8345693+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:27.0364394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:30.0629639+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:31.0236629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:31.9978281+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:32.5890471+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:33.5619367+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:34.4029739+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:35.3146402+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:35.5998764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:35.8690549+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:36.1542433+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:36.5100569+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:37.0156168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:37.4347511+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:37.6017029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:37.8206566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:38.0716366+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:38.3235116+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:38.5246667+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:39.0303198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:39.4205178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:39.6556491+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:39.8910578+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:40.2104589+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:40.5486169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:40.8344390+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:41.0367250+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:41.2574012+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:41.6259527+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:42.0283115+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:42.3030440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:42.6713691+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:43.2954603+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:43.5656565+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:43.7833176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:43.9673502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:44.1526048+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:44.5413567+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:45.5515124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:46.0555459+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:50.3860377+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:50.7733756+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:51.2426743+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:51.4611376+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:51.6624528+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:51.8463938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:52.0311974+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:52.5526825+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:53.0887837+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:53.6774693+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:54.0125818+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:54.2816173+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:54.7545124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:55.0427264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:56.1858741+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:56.4374374+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:56.6547740+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:56.8416863+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:57.0267692+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:57.3455197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:57.5646614+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:36:59.4523152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:00.4626295+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:00.9169580+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:01.6885183+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:02.3108605+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:02.6804170+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:02.9343048+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:03.1855656+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:23.2147534+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:27.1322671+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:30.1127659+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:30.8700034+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:31.0365910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:31.0365910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:31.0365910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PixelCrushers.DialogueSystem.Examples.AlwaysFaceCamera.ComputeScale () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Releasing render texture that is set to be RenderTexture.active! MinimapFogOfWar:OnDestroy() [ line 978] (Filename: Line: 978) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) Unloading 4 Unused Serialized files (Serialized files now loaded: 11) 2023-04-29T00:37:31.1924328+00:00 Attempted to get IsControllerActive but EpochInputManager is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) EpochInputManager:get_IsControllerActive() VerticalNavigable:EnableSelectableHighlight() VerticalNavigable:OnSelected() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 18.438500 ms 2023-04-29T00:37:31.3159147+00:00 game version: 0.9j LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) 2023-04-29T00:37:31.9775464+00:00 IMGUI OnEnable LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1906 unused Assets to reduce memory usage. Loaded Objects now: 588078. Total: 841.660600 ms (FindLiveObjects: 28.233300 ms CreateObjectMapping: 90.145300 ms MarkObjects: 718.616200 ms DeleteObjects: 4.664800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 10) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 588078. Total: 852.325300 ms (FindLiveObjects: 30.800300 ms CreateObjectMapping: 80.552500 ms MarkObjects: 740.230900 ms DeleteObjects: 0.740700 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 4.857300 ms Unloading 241 unused Assets to reduce memory usage. Loaded Objects now: 589208. Total: 816.477100 ms (FindLiveObjects: 28.374300 ms CreateObjectMapping: 62.853000 ms MarkObjects: 724.357500 ms DeleteObjects: 0.891500 ms) 2023-04-29T00:37:35.7924299+00:00 No working integration, destroying EpochRGB LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:35.7999700+00:00 LoginController EnterState None -> AutoRedirect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:35.7999700+00:00 Disconnected (IP=66.206.15.10;Port=7777) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:36.3669048+00:00 Found stale entity D89EDAACBA64DBBE of type LE.Data.CharacterData in cache, replacing with newest entity. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Services.DataStoreCache:FindOrAddEntityEntry(UserCacheEntry, UserIdentity, TEntity) LE.Services.DataStoreCache:SetDirty(UserIdentity, TEntity, Boolean) LE.Services.JsonDataStore`1:DeserializeEntity(UserIdentity, String, String, TEntity) LE.Services.<b__0>d:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.d__6:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__10:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:36.4131319+00:00 LoginController EnterState AutoRedirect -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.d__19:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-29T00:37:36.4625644+00:00 System.InvalidOperationException: Only one data store may be registered for cosmos and LE.Data.CharacterData at LE.Services.DataStoreService.Register[TEntity] (LE.Services.IDataStore`1[TEntity] dataStore) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.JsonDataStore`1[TEntity]..ctor (System.String loggingCategory, System.String storageType, LE.Services.ShouldLogErrorDelegate shouldLogError) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosDataStore`1[TEntity]..ctor (AzureCosmosClient.CosmosClient client, System.String databaseId, System.String containerId, System.String errorCategory, LE.Services.ShouldLogErrorDelegate shouldLogError) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosClientCharacterService..ctor (AzureCosmosClient.CosmosClient cosmosClient) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosTokenProviderService+d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at CloudScriptAzureFunctionHelpers+d__1`1[T].MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__10.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__22.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.TelemetryInitializer+<>c+<b__0_1>d.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSource`1[T].TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus status) [0x00000] in <00000000000000000000000000000000>:0 at LE.Wrapper.PlayFab.PlayFabClientWrapper+<>c__DisplayClass14_0.b__1 (PlayFab.ClientModels.WriteEventResponse result) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabHttp+<>c__DisplayClass23_0`1[TResult].<_MakeApiCall>b__1 () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp.OnResponse (System.String response, PlayFab.Internal.CallRequestContainer reqContainer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp+d__12.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetException (System.Exception error) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.CosmosTokenProviderService+d__0.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at CloudScriptAzureFunctionHelpers+d__1`1[T].MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__10.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.AwaitTaskContinuation.RunCallback (System.Threading.ContextCallback callback, System.Object state, System.Threading.Tasks.Task& currentTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.Run (System.Threading.Tasks.Task task, System.Boolean canInlineContinuationTask) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task.FinishContinuations () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Tasks.Task`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[TResult].SetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Telemetry.ClientMetrics+d__22.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.NetWorker+BaseNetworkEvent.Invoke (BeardedManStudios.Forge.Networking.NetWorker sender) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1[T].SetResult (T result) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.TelemetryInitializer+<>c+<b__0_1>d.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskCompletionSource`1[T].TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus status) [0x00000] in <00000000000000000000000000000000>:0 at LE.Wrapper.PlayFab.PlayFabClientWrapper+<>c__DisplayClass14_0.b__1 (PlayFab.ClientModels.WriteEventResponse result) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabHttp+<>c__DisplayClass23_0`1[TResult].<_MakeApiCall>b__1 () [0x00000] in <00000000000000000000000000000000>:0 at SendBird.CountDownTimer+CountDownTimerEventHandler+OnTimeoutDelegate.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp.OnResponse (System.String response, PlayFab.Internal.CallRequestContainer reqContainer) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Internal.PlayFabUnityHttp+d__12.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.<>c:b__48_0(Object) System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) LE.Services.d__101:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) LE.Services.d__102:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__0:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnTimeoutDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnTimeoutDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Setting up 4 worker threads for Enlighten. Thread -> id: 4ce0 -> priority: 1 Thread -> id: 289c -> priority: 1 Thread -> id: 492c -> priority: 1 Thread -> id: 934 -> priority: 1