Mono path[0] = 'D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/Last Epoch/MonoBleedingEdge/etc' Initialize engine version: 2019.3.1f1 (89d6087839c2) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182) Vendor: VRAM: 5991 MB Driver: 26.21.14.4250 Begin MonoManager ReloadAssembly - Completed reload, in 2.580 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader UnloadTime: 49.353200 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at OptionsManager.LoadOverlayMap () [0x00010] in <0928022424194947bbd57f1f937ef652>:0 at OptionsManager.Awake () [0x0000c] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) UnloadTime: 2.805800 ms Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 310641. Total: 637.216700 ms (FindLiveObjects: 13.513800 ms CreateObjectMapping: 31.284100 ms MarkObjects: 591.526600 ms DeleteObjects: 0.891400 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 321462. Total: 685.699600 ms (FindLiveObjects: 14.959800 ms CreateObjectMapping: 31.242000 ms MarkObjects: 597.273200 ms DeleteObjects: 42.223900 ms) Time to load EmptyForLoading 0.90 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.696700 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 358338. Total: 651.991500 ms (FindLiveObjects: 16.898100 ms CreateObjectMapping: 31.273800 ms MarkObjects: 603.329600 ms DeleteObjects: 0.489300 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Z30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3031 unused Assets to reduce memory usage. Loaded Objects now: 328380. Total: 709.485600 ms (FindLiveObjects: 20.521300 ms CreateObjectMapping: 31.034400 ms MarkObjects: 633.953200 ms DeleteObjects: 23.976300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328380. Total: 666.100100 ms (FindLiveObjects: 19.515100 ms CreateObjectMapping: 29.969500 ms MarkObjects: 615.942700 ms DeleteObjects: 0.672200 ms) Time to load EmptyForLoading 1.49 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.889700 ms Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 351230. Total: 675.574500 ms (FindLiveObjects: 16.247300 ms CreateObjectMapping: 30.731700 ms MarkObjects: 628.008800 ms DeleteObjects: 0.585900 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Shrine spawn rate multiplier from zone size | 0.6386292 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6824 unused Assets to reduce memory usage. Loaded Objects now: 398012. Total: 770.533700 ms (FindLiveObjects: 26.946200 ms CreateObjectMapping: 42.931300 ms MarkObjects: 684.820800 ms DeleteObjects: 15.834800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 398012. Total: 745.203000 ms (FindLiveObjects: 35.551100 ms CreateObjectMapping: 42.730200 ms MarkObjects: 666.144500 ms DeleteObjects: 0.776500 ms) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.457500 ms Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 428510. Total: 735.548600 ms (FindLiveObjects: 19.478800 ms CreateObjectMapping: 42.712300 ms MarkObjects: 672.689600 ms DeleteObjects: 0.667100 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Coroutine couldn't be started because the the game object 'Search' is inactive! (Filename: Line: 731) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 30.546200 ms game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Bearroll.UltimateDecals.UD_Batch.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Pass.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00036] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.DoAddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x0003e] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.OnEnable () [0x000e4] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Unloading 926 unused Assets to reduce memory usage. Loaded Objects now: 378896. Total: 696.931200 ms (FindLiveObjects: 19.296100 ms CreateObjectMapping: 42.800400 ms MarkObjects: 631.132200 ms DeleteObjects: 3.701800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 378896. Total: 685.360200 ms (FindLiveObjects: 18.062100 ms CreateObjectMapping: 41.705300 ms MarkObjects: 624.842900 ms DeleteObjects: 0.749000 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.373500 ms Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 379976. Total: 695.392800 ms (FindLiveObjects: 16.571300 ms CreateObjectMapping: 41.581800 ms MarkObjects: 636.379300 ms DeleteObjects: 0.859800 ms) Curl error 56: Receiving data failed with unitytls error code 1048578 (Filename: Line: 813) : Error: Failed to receive data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Curl error 56: Receiving data failed with unitytls error code 1048578 (Filename: Line: 813) : Error: Failed to receive data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1178 unused Assets to reduce memory usage. Loaded Objects now: 385214. Total: 800.095000 ms (FindLiveObjects: 19.883700 ms CreateObjectMapping: 43.541200 ms MarkObjects: 733.435200 ms DeleteObjects: 3.234400 ms) Time to load EmptyForLoading 0.97 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.619900 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 421996. Total: 779.599600 ms (FindLiveObjects: 21.648900 ms CreateObjectMapping: 47.923800 ms MarkObjects: 709.188700 ms DeleteObjects: 0.837500 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_A70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 879 unused Assets to reduce memory usage. Loaded Objects now: 397675. Total: 860.767800 ms (FindLiveObjects: 25.760600 ms CreateObjectMapping: 46.837200 ms MarkObjects: 782.866300 ms DeleteObjects: 5.303300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 397675. Total: 815.558900 ms (FindLiveObjects: 34.327200 ms CreateObjectMapping: 46.800700 ms MarkObjects: 733.666700 ms DeleteObjects: 0.763800 ms) Time to load EmptyForLoading 1.79 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.590400 ms Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 511364. Total: 835.686400 ms (FindLiveObjects: 28.528600 ms CreateObjectMapping: 47.837300 ms MarkObjects: 758.651600 ms DeleteObjects: 0.668200 ms) Shrine spawn rate multiplier from zone size | 0.87574 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableTable (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (9)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (9)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (9)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (9)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableTable (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (10)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (10)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (10)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (10)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableTable (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableTable (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Breakables Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) Curl error 56: Receiving data failed with unitytls error code 1048578 (Filename: Line: 813) ladder_seasons.php: Error: Failed to receive data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Curl error 56: Receiving data failed with unitytls error code 1048578 (Filename: Line: 813) ladder_stat.php: Error: Failed to receive data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at LadderManager.SetLadderData () [0x0002e] in <0928022424194947bbd57f1f937ef652>:0 at LadderManager+d__29.MoveNext () [0x0019d] in <0928022424194947bbd57f1f937ef652>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Coroutine couldn't be started because the the game object 'Search' is inactive! (Filename: Line: 731) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 255.590900 ms game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Bearroll.UltimateDecals.UD_Batch.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Pass.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00036] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.DoAddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x0003e] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.OnEnable () [0x000e4] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Unloading 2858 unused Assets to reduce memory usage. Loaded Objects now: 379552. Total: 790.684200 ms (FindLiveObjects: 30.604000 ms CreateObjectMapping: 47.560200 ms MarkObjects: 705.045800 ms DeleteObjects: 7.473600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 379552. Total: 780.426800 ms (FindLiveObjects: 36.651300 ms CreateObjectMapping: 46.790700 ms MarkObjects: 696.369600 ms DeleteObjects: 0.614500 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.523500 ms Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 380625. Total: 778.278000 ms (FindLiveObjects: 18.966500 ms CreateObjectMapping: 46.631400 ms MarkObjects: 711.684600 ms DeleteObjects: 0.995000 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Curl error 56: Receiving data failed with unitytls error code 1048578 (Filename: Line: 813) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: Z10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1114 unused Assets to reduce memory usage. Loaded Objects now: 383710. Total: 854.665000 ms (FindLiveObjects: 22.703100 ms CreateObjectMapping: 49.227200 ms MarkObjects: 779.619200 ms DeleteObjects: 3.114900 ms) Time to load EmptyForLoading 0.92 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.690100 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 403942. Total: 844.533700 ms (FindLiveObjects: 30.653700 ms CreateObjectMapping: 48.031700 ms MarkObjects: 765.065200 ms DeleteObjects: 0.782500 ms) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleWelcomeMessage (System.Byte[] data) [0x0002d] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: Z20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2015 unused Assets to reduce memory usage. Loaded Objects now: 384545. Total: 864.240900 ms (FindLiveObjects: 26.785900 ms CreateObjectMapping: 47.231200 ms MarkObjects: 780.400600 ms DeleteObjects: 9.822800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 384545. Total: 843.567600 ms (FindLiveObjects: 33.914600 ms CreateObjectMapping: 46.904600 ms MarkObjects: 761.947400 ms DeleteObjects: 0.800100 ms) Time to load EmptyForLoading 1.76 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 23 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.567700 ms Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 400466. Total: 834.004600 ms (FindLiveObjects: 20.290100 ms CreateObjectMapping: 46.287000 ms MarkObjects: 766.581700 ms DeleteObjects: 0.844900 ms) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: Z30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 886 unused Assets to reduce memory usage. Loaded Objects now: 384711. Total: 872.090300 ms (FindLiveObjects: 28.051700 ms CreateObjectMapping: 46.644400 ms MarkObjects: 790.658900 ms DeleteObjects: 6.734800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 384711. Total: 844.269100 ms (FindLiveObjects: 32.111000 ms CreateObjectMapping: 47.074200 ms MarkObjects: 764.244100 ms DeleteObjects: 0.838900 ms) Time to load EmptyForLoading 1.77 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.638500 ms Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 411434. Total: 840.288900 ms (FindLiveObjects: 21.173600 ms CreateObjectMapping: 46.548000 ms MarkObjects: 771.496500 ms DeleteObjects: 1.070300 ms) Shrine spawn rate multiplier from zone size | 0.9492655 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Coroutine couldn't be started because the the game object 'Search' is inactive! (Filename: Line: 731) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: Z40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2818 unused Assets to reduce memory usage. Loaded Objects now: 393618. Total: 970.986200 ms (FindLiveObjects: 42.657500 ms CreateObjectMapping: 47.961600 ms MarkObjects: 873.340800 ms DeleteObjects: 7.025600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 393618. Total: 875.053600 ms (FindLiveObjects: 35.589500 ms CreateObjectMapping: 46.842600 ms MarkObjects: 791.542600 ms DeleteObjects: 1.078300 ms) Time to load EmptyForLoading 1.95 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 24 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.249000 ms Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 412406. Total: 871.090000 ms (FindLiveObjects: 21.404400 ms CreateObjectMapping: 49.146300 ms MarkObjects: 799.950900 ms DeleteObjects: 0.587700 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: A04 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2853 unused Assets to reduce memory usage. Loaded Objects now: 394338. Total: 894.479900 ms (FindLiveObjects: 27.760500 ms CreateObjectMapping: 47.333800 ms MarkObjects: 814.086000 ms DeleteObjects: 5.299200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 394338. Total: 872.640400 ms (FindLiveObjects: 32.171400 ms CreateObjectMapping: 46.765200 ms MarkObjects: 792.934800 ms DeleteObjects: 0.768300 ms) Time to load EmptyForLoading 1.86 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.658100 ms Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 422494. Total: 871.527600 ms (FindLiveObjects: 22.018400 ms CreateObjectMapping: 47.774600 ms MarkObjects: 800.968800 ms DeleteObjects: 0.765100 ms) Shrine spawn rate multiplier from zone size | 0.9190781 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0)