Mono path[0] = 'D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/Last Epoch/MonoBleedingEdge/etc' Initialize engine version: 2019.3.1f1 (89d6087839c2) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 26.21.14.3200 Begin MonoManager ReloadAssembly - Completed reload, in 0.199 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found UnloadTime: 1.921100 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.7b (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) UnloadTime: 2.666200 ms Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 310642. Total: 589.720700 ms (FindLiveObjects: 13.337200 ms CreateObjectMapping: 30.183100 ms MarkObjects: 545.449200 ms DeleteObjects: 0.750800 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 1301 unused Assets to reduce memory usage. Loaded Objects now: 323088. Total: 641.662100 ms (FindLiveObjects: 14.341300 ms CreateObjectMapping: 29.960000 ms MarkObjects: 587.619200 ms DeleteObjects: 9.741200 ms) Time to load EmptyForLoading 0.83 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.896000 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359965. Total: 648.335800 ms (FindLiveObjects: 16.444900 ms CreateObjectMapping: 32.718900 ms MarkObjects: 598.594300 ms DeleteObjects: 0.577300 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 323178. Total: 716.292800 ms (FindLiveObjects: 18.864800 ms CreateObjectMapping: 31.803100 ms MarkObjects: 613.618800 ms DeleteObjects: 52.005800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323178. Total: 646.536100 ms (FindLiveObjects: 25.191700 ms CreateObjectMapping: 32.230500 ms MarkObjects: 588.699300 ms DeleteObjects: 0.413800 ms) Time to load EmptyForLoading 1.48 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.882500 ms Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 371048. Total: 663.628200 ms (FindLiveObjects: 16.735800 ms CreateObjectMapping: 33.238100 ms MarkObjects: 612.952600 ms DeleteObjects: 0.701400 ms) Shrine spawn rate multiplier from zone size | 1.646625 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 15889 unused Assets to reduce memory usage. Loaded Objects now: 336001. Total: 712.455000 ms (FindLiveObjects: 23.392500 ms CreateObjectMapping: 36.042700 ms MarkObjects: 631.674000 ms DeleteObjects: 21.345400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336001. Total: 691.639200 ms (FindLiveObjects: 32.061700 ms CreateObjectMapping: 40.947700 ms MarkObjects: 614.639400 ms DeleteObjects: 3.989800 ms) Time to load EmptyForLoading 1.54 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.425400 ms Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 401646. Total: 687.918600 ms (FindLiveObjects: 19.802000 ms CreateObjectMapping: 32.157100 ms MarkObjects: 635.272000 ms DeleteObjects: 0.687000 ms) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16370 unused Assets to reduce memory usage. Loaded Objects now: 346387. Total: 771.277400 ms (FindLiveObjects: 29.595800 ms CreateObjectMapping: 39.606000 ms MarkObjects: 671.763500 ms DeleteObjects: 30.311700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346387. Total: 724.163000 ms (FindLiveObjects: 31.284500 ms CreateObjectMapping: 38.509000 ms MarkObjects: 646.080700 ms DeleteObjects: 8.288100 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.752500 ms Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 397251. Total: 715.763700 ms (FindLiveObjects: 21.263700 ms CreateObjectMapping: 35.322100 ms MarkObjects: 658.367100 ms DeleteObjects: 0.810500 ms) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1692 unused Assets to reduce memory usage. Loaded Objects now: 346372. Total: 736.672100 ms (FindLiveObjects: 23.515200 ms CreateObjectMapping: 35.645200 ms MarkObjects: 666.838600 ms DeleteObjects: 10.672800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346372. Total: 714.671400 ms (FindLiveObjects: 22.969600 ms CreateObjectMapping: 36.074000 ms MarkObjects: 655.148900 ms DeleteObjects: 0.478400 ms) Time to load EmptyForLoading 1.54 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.588200 ms Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 383070. Total: 713.175200 ms (FindLiveObjects: 20.837500 ms CreateObjectMapping: 34.883100 ms MarkObjects: 656.357200 ms DeleteObjects: 1.081800 ms) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 74 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1634 unused Assets to reduce memory usage. Loaded Objects now: 346479. Total: 757.778400 ms (FindLiveObjects: 24.227000 ms CreateObjectMapping: 36.020900 ms MarkObjects: 691.905500 ms DeleteObjects: 5.624300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346479. Total: 725.961600 ms (FindLiveObjects: 26.310100 ms CreateObjectMapping: 38.200300 ms MarkObjects: 660.884700 ms DeleteObjects: 0.565900 ms) Time to load EmptyForLoading 1.59 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.445500 ms Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 397554. Total: 733.341700 ms (FindLiveObjects: 21.983100 ms CreateObjectMapping: 33.299800 ms MarkObjects: 677.452200 ms DeleteObjects: 0.605900 ms) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2373 unused Assets to reduce memory usage. Loaded Objects now: 347618. Total: 733.619500 ms (FindLiveObjects: 19.532000 ms CreateObjectMapping: 35.128600 ms MarkObjects: 667.870300 ms DeleteObjects: 11.088400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347618. Total: 738.816900 ms (FindLiveObjects: 25.451300 ms CreateObjectMapping: 43.600200 ms MarkObjects: 669.258700 ms DeleteObjects: 0.506200 ms) Time to load EmptyForLoading 1.57 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 37 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.382500 ms Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 399726. Total: 745.821400 ms (FindLiveObjects: 24.651200 ms CreateObjectMapping: 36.314200 ms MarkObjects: 683.941800 ms DeleteObjects: 0.913700 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.7718019 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5892 unused Assets to reduce memory usage. Loaded Objects now: 350292. Total: 775.145400 ms (FindLiveObjects: 22.193100 ms CreateObjectMapping: 35.221500 ms MarkObjects: 704.205900 ms DeleteObjects: 13.524300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350292. Total: 730.148900 ms (FindLiveObjects: 24.008600 ms CreateObjectMapping: 38.143400 ms MarkObjects: 667.490100 ms DeleteObjects: 0.506200 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.674200 ms Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 418675. Total: 754.936000 ms (FindLiveObjects: 22.843200 ms CreateObjectMapping: 38.832900 ms MarkObjects: 692.458500 ms DeleteObjects: 0.801000 ms) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 8833 unused Assets to reduce memory usage. Loaded Objects now: 350364. Total: 787.011200 ms (FindLiveObjects: 21.822800 ms CreateObjectMapping: 37.202700 ms MarkObjects: 705.253800 ms DeleteObjects: 22.731600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350364. Total: 739.719300 ms (FindLiveObjects: 27.430300 ms CreateObjectMapping: 35.042200 ms MarkObjects: 676.666900 ms DeleteObjects: 0.579400 ms) Time to load EmptyForLoading 1.68 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.960100 ms Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 401361. Total: 756.673900 ms (FindLiveObjects: 33.615700 ms CreateObjectMapping: 33.798400 ms MarkObjects: 688.469900 ms DeleteObjects: 0.789300 ms) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7006 unused Assets to reduce memory usage. Loaded Objects now: 350508. Total: 762.397300 ms (FindLiveObjects: 23.123200 ms CreateObjectMapping: 36.908500 ms MarkObjects: 687.215800 ms DeleteObjects: 15.149400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350508. Total: 744.278100 ms (FindLiveObjects: 30.529600 ms CreateObjectMapping: 41.046700 ms MarkObjects: 672.183300 ms DeleteObjects: 0.518000 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.923700 ms Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 419671. Total: 758.323300 ms (FindLiveObjects: 23.079000 ms CreateObjectMapping: 39.560600 ms MarkObjects: 694.754400 ms DeleteObjects: 0.929000 ms) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2507 unused Assets to reduce memory usage. Loaded Objects now: 350584. Total: 765.788500 ms (FindLiveObjects: 20.140800 ms CreateObjectMapping: 36.645600 ms MarkObjects: 692.289300 ms DeleteObjects: 16.712300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350584. Total: 731.759200 ms (FindLiveObjects: 21.515100 ms CreateObjectMapping: 38.207300 ms MarkObjects: 671.534500 ms DeleteObjects: 0.501700 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.795800 ms Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 379314. Total: 734.505900 ms (FindLiveObjects: 20.547200 ms CreateObjectMapping: 33.992900 ms MarkObjects: 679.130200 ms DeleteObjects: 0.835300 ms) loading scene: D50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1275 unused Assets to reduce memory usage. Loaded Objects now: 350640. Total: 781.901400 ms (FindLiveObjects: 23.661000 ms CreateObjectMapping: 38.454300 ms MarkObjects: 711.622200 ms DeleteObjects: 8.163600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350640. Total: 728.847600 ms (FindLiveObjects: 22.739300 ms CreateObjectMapping: 35.701500 ms MarkObjects: 669.833200 ms DeleteObjects: 0.572900 ms) Time to load EmptyForLoading 1.56 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? UnloadTime: 4.050600 ms Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 602373. Total: 794.078700 ms (FindLiveObjects: 33.096500 ms CreateObjectMapping: 40.022800 ms MarkObjects: 720.020000 ms DeleteObjects: 0.938900 ms) Shrine spawn rate multiplier from zone size | 1.854335 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10542 unused Assets to reduce memory usage. Loaded Objects now: 352939. Total: 804.069400 ms (FindLiveObjects: 28.921200 ms CreateObjectMapping: 37.138100 ms MarkObjects: 703.161600 ms DeleteObjects: 34.848100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352939. Total: 749.530500 ms (FindLiveObjects: 34.343000 ms CreateObjectMapping: 36.552500 ms MarkObjects: 678.075400 ms DeleteObjects: 0.558900 ms) Time to load EmptyForLoading 1.81 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.900800 ms Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 418124. Total: 755.120900 ms (FindLiveObjects: 22.538700 ms CreateObjectMapping: 41.538600 ms MarkObjects: 690.373600 ms DeleteObjects: 0.669500 ms) Shrine spawn rate multiplier from zone size | 1.764449 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 24 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 5 to 105 | Result was 35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 44 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 94 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 53 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7583 unused Assets to reduce memory usage. Loaded Objects now: 352982. Total: 797.113900 ms (FindLiveObjects: 22.856700 ms CreateObjectMapping: 36.505200 ms MarkObjects: 722.839200 ms DeleteObjects: 14.912400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352982. Total: 744.170000 ms (FindLiveObjects: 25.377100 ms CreateObjectMapping: 34.840300 ms MarkObjects: 683.478300 ms DeleteObjects: 0.473700 ms) Time to load EmptyForLoading 1.63 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.684500 ms Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 383526. Total: 735.981100 ms (FindLiveObjects: 20.916300 ms CreateObjectMapping: 34.877300 ms MarkObjects: 679.514500 ms DeleteObjects: 0.672500 ms) loading scene: E10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 352976. Total: 756.628600 ms (FindLiveObjects: 19.588100 ms CreateObjectMapping: 35.843700 ms MarkObjects: 698.731400 ms DeleteObjects: 2.465100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352976. Total: 733.445400 ms (FindLiveObjects: 19.930100 ms CreateObjectMapping: 35.010700 ms MarkObjects: 677.893100 ms DeleteObjects: 0.610800 ms) Time to load EmptyForLoading 1.53 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.857000 ms Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 380599. Total: 742.557700 ms (FindLiveObjects: 20.475000 ms CreateObjectMapping: 34.395000 ms MarkObjects: 686.993600 ms DeleteObjects: 0.693800 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x0011f] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Shrine spawn rate multiplier from zone size | 0.5229356 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D05 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 662 unused Assets to reduce memory usage. Loaded Objects now: 352962. Total: 761.414100 ms (FindLiveObjects: 19.807600 ms CreateObjectMapping: 34.958000 ms MarkObjects: 701.358800 ms DeleteObjects: 5.289400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352962. Total: 738.470400 ms (FindLiveObjects: 23.691400 ms CreateObjectMapping: 34.717700 ms MarkObjects: 679.329900 ms DeleteObjects: 0.730800 ms) Time to load EmptyForLoading 1.55 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.400000 ms Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 363946. Total: 749.332200 ms (FindLiveObjects: 20.117200 ms CreateObjectMapping: 34.925000 ms MarkObjects: 693.726400 ms DeleteObjects: 0.563100 ms) Shrine spawn rate multiplier from zone size | 0.8116957 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D05TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2090 unused Assets to reduce memory usage. Loaded Objects now: 353331. Total: 753.972900 ms (FindLiveObjects: 20.921600 ms CreateObjectMapping: 35.128900 ms MarkObjects: 691.443900 ms DeleteObjects: 6.478200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353331. Total: 736.352200 ms (FindLiveObjects: 22.660400 ms CreateObjectMapping: 35.012000 ms MarkObjects: 678.079200 ms DeleteObjects: 0.600000 ms) Time to load EmptyForLoading 1.55 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. UnloadTime: 5.684800 ms Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 379813. Total: 742.840500 ms (FindLiveObjects: 22.410200 ms CreateObjectMapping: 34.690600 ms MarkObjects: 684.988200 ms DeleteObjects: 0.751100 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Shrine spawn rate multiplier from zone size | 0.6436644 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16432 unused Assets to reduce memory usage. Loaded Objects now: 354339. Total: 798.379600 ms (FindLiveObjects: 24.472200 ms CreateObjectMapping: 38.796800 ms MarkObjects: 714.784000 ms DeleteObjects: 20.326300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354339. Total: 750.060800 ms (FindLiveObjects: 34.083300 ms CreateObjectMapping: 37.476900 ms MarkObjects: 672.494600 ms DeleteObjects: 6.005300 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.638300 ms Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 383142. Total: 740.448700 ms (FindLiveObjects: 20.756200 ms CreateObjectMapping: 34.237300 ms MarkObjects: 684.629600 ms DeleteObjects: 0.810500 ms) loading scene: E10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1236 unused Assets to reduce memory usage. Loaded Objects now: 354266. Total: 755.979800 ms (FindLiveObjects: 24.622100 ms CreateObjectMapping: 37.562000 ms MarkObjects: 686.027200 ms DeleteObjects: 7.768300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354266. Total: 731.513700 ms (FindLiveObjects: 22.650100 ms CreateObjectMapping: 35.351500 ms MarkObjects: 672.964100 ms DeleteObjects: 0.547300 ms) Time to load EmptyForLoading 1.53 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.605700 ms Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 381720. Total: 738.184000 ms (FindLiveObjects: 21.427100 ms CreateObjectMapping: 35.440200 ms MarkObjects: 680.615600 ms DeleteObjects: 0.700600 ms) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x0011f] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x0011f] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x0011f] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x000f0] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in <86f8153858c44916bfdd32f1f57e0097>:0 at Spawner.Start () [0x0011f] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Shrine spawn rate multiplier from zone size | 0.5229356 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2324 unused Assets to reduce memory usage. Loaded Objects now: 354159. Total: 765.103100 ms (FindLiveObjects: 20.809000 ms CreateObjectMapping: 36.446100 ms MarkObjects: 700.247200 ms DeleteObjects: 7.600500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354159. Total: 735.057000 ms (FindLiveObjects: 22.098200 ms CreateObjectMapping: 36.207800 ms MarkObjects: 676.201900 ms DeleteObjects: 0.548500 ms) Time to load EmptyForLoading 1.56 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 31 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.668200 ms Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 375656. Total: 735.513600 ms (FindLiveObjects: 19.973700 ms CreateObjectMapping: 34.599600 ms MarkObjects: 680.240700 ms DeleteObjects: 0.699200 ms) Shrine spawn rate multiplier from zone size | 0.9224352 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E20TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2868 unused Assets to reduce memory usage. Loaded Objects now: 354294. Total: 748.341900 ms (FindLiveObjects: 23.317000 ms CreateObjectMapping: 35.551600 ms MarkObjects: 682.843000 ms DeleteObjects: 6.630000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354294. Total: 737.955400 ms (FindLiveObjects: 24.080500 ms CreateObjectMapping: 37.334600 ms MarkObjects: 676.031000 ms DeleteObjects: 0.508900 ms) Time to load EmptyForLoading 1.56 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.188300 ms Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 390966. Total: 741.782700 ms (FindLiveObjects: 21.207200 ms CreateObjectMapping: 34.213700 ms MarkObjects: 685.545900 ms DeleteObjects: 0.815500 ms) Shrine spawn rate multiplier from zone size | 0.914243 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: B30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 8844 unused Assets to reduce memory usage. Loaded Objects now: 354809. Total: 789.829200 ms (FindLiveObjects: 23.154800 ms CreateObjectMapping: 37.510200 ms MarkObjects: 712.231300 ms DeleteObjects: 16.932500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354809. Total: 745.895800 ms (FindLiveObjects: 31.006800 ms CreateObjectMapping: 37.762100 ms MarkObjects: 676.629100 ms DeleteObjects: 0.497000 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.868300 ms FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 436564. Total: 773.210300 ms (FindLiveObjects: 33.633200 ms CreateObjectMapping: 41.381100 ms MarkObjects: 697.393600 ms DeleteObjects: 0.801800 ms) Shrine spawn rate multiplier from zone size | 0.96736 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: B4S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 2895 unused Assets to reduce memory usage. Loaded Objects now: 354746. Total: 773.320500 ms (FindLiveObjects: 21.354200 ms CreateObjectMapping: 35.730100 ms MarkObjects: 702.775000 ms DeleteObjects: 13.460800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354746. Total: 751.341900 ms (FindLiveObjects: 26.055600 ms CreateObjectMapping: 38.459600 ms MarkObjects: 686.322700 ms DeleteObjects: 0.503400 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.784100 ms Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 405738. Total: 743.453200 ms (FindLiveObjects: 21.360700 ms CreateObjectMapping: 36.466300 ms MarkObjects: 685.083400 ms DeleteObjects: 0.542400 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Wood Folder/BreakableTable (1)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) loading scene: C30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1619 unused Assets to reduce memory usage. Loaded Objects now: 354695. Total: 767.860700 ms (FindLiveObjects: 24.192200 ms CreateObjectMapping: 34.964400 ms MarkObjects: 705.770000 ms DeleteObjects: 2.933800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354695. Total: 735.385400 ms (FindLiveObjects: 20.095800 ms CreateObjectMapping: 35.207000 ms MarkObjects: 679.587000 ms DeleteObjects: 0.495100 ms) Time to load EmptyForLoading 1.56 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 25 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.085600 ms Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 400098. Total: 747.395700 ms (FindLiveObjects: 21.248800 ms CreateObjectMapping: 34.345600 ms MarkObjects: 691.170400 ms DeleteObjects: 0.630600 ms) Shrine spawn rate multiplier from zone size | 0.7500541 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: C1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3933 unused Assets to reduce memory usage. Loaded Objects now: 354810. Total: 764.463200 ms (FindLiveObjects: 21.024900 ms CreateObjectMapping: 35.564900 ms MarkObjects: 699.066200 ms DeleteObjects: 8.806800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354810. Total: 744.728200 ms (FindLiveObjects: 23.206700 ms CreateObjectMapping: 36.456800 ms MarkObjects: 684.518700 ms DeleteObjects: 0.545300 ms) Time to load EmptyForLoading 1.62 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.673500 ms FirstDoorTrigger Start has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoorTrigger Start has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoorTrigger Start has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoorTrigger has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoorTrigger has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoorTrigger has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 393617. Total: 747.077200 ms (FindLiveObjects: 20.815000 ms CreateObjectMapping: 36.318400 ms MarkObjects: 689.262900 ms DeleteObjects: 0.680300 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (3)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (3)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (3)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (3)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (2)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (2)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (2)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (2)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (1)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (1)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (1)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (1)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (7)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (6)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (4)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (5)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (17)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (17)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (17)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (17)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (8)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableTable (3)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableTable (1)/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (12)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (12)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (12)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (12)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (13)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (13)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (13)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (13)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableChair (11)/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableChair (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Deco Folder/BreakableBench/v_LastRefugeBarrel/Box Pile 1 Shattered/BreakableBench (1)/Plank_01_LOD0" (Filename: Line: 0) loading scene: C10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2957 unused Assets to reduce memory usage. Loaded Objects now: 355306. Total: 757.821100 ms (FindLiveObjects: 24.472200 ms CreateObjectMapping: 37.348900 ms MarkObjects: 691.724700 ms DeleteObjects: 4.274800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 355306. Total: 732.662700 ms (FindLiveObjects: 21.743400 ms CreateObjectMapping: 34.555900 ms MarkObjects: 675.862700 ms DeleteObjects: 0.500000 ms) Time to load EmptyForLoading 1.55 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.844400 ms Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 417570. Total: 754.188700 ms (FindLiveObjects: 22.769700 ms CreateObjectMapping: 34.601800 ms MarkObjects: 696.035300 ms DeleteObjects: 0.781400 ms) loading scene: E20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1837 unused Assets to reduce memory usage. Loaded Objects now: 356613. Total: 763.295900 ms (FindLiveObjects: 22.372600 ms CreateObjectMapping: 35.197000 ms MarkObjects: 696.318900 ms DeleteObjects: 9.406900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356613. Total: 753.834100 ms (FindLiveObjects: 27.955100 ms CreateObjectMapping: 38.444200 ms MarkObjects: 686.918200 ms DeleteObjects: 0.515900 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 31 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.426200 ms Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 378070. Total: 745.645900 ms (FindLiveObjects: 20.628600 ms CreateObjectMapping: 35.110400 ms MarkObjects: 689.193600 ms DeleteObjects: 0.712900 ms) Shrine spawn rate multiplier from zone size | 0.9223404 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E20TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2053 unused Assets to reduce memory usage. Loaded Objects now: 356603. Total: 763.464400 ms (FindLiveObjects: 21.866700 ms CreateObjectMapping: 39.467800 ms MarkObjects: 696.268200 ms DeleteObjects: 5.861300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356603. Total: 747.579600 ms (FindLiveObjects: 22.795500 ms CreateObjectMapping: 38.350800 ms MarkObjects: 685.913300 ms DeleteObjects: 0.519400 ms) Time to load EmptyForLoading 1.58 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.889100 ms Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 393265. Total: 753.428500 ms (FindLiveObjects: 21.966300 ms CreateObjectMapping: 35.829600 ms MarkObjects: 694.992900 ms DeleteObjects: 0.639300 ms) Shrine spawn rate multiplier from zone size | 0.914243 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4059 unused Assets to reduce memory usage. Loaded Objects now: 356673. Total: 762.230600 ms (FindLiveObjects: 20.569300 ms CreateObjectMapping: 36.596900 ms MarkObjects: 695.195300 ms DeleteObjects: 9.868500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356673. Total: 739.689800 ms (FindLiveObjects: 22.792400 ms CreateObjectMapping: 34.905100 ms MarkObjects: 681.407000 ms DeleteObjects: 0.584600 ms) Time to load EmptyForLoading 1.59 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 31 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.668900 ms Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 378070. Total: 745.606100 ms (FindLiveObjects: 20.390600 ms CreateObjectMapping: 34.755000 ms MarkObjects: 689.629900 ms DeleteObjects: 0.830100 ms) Shrine spawn rate multiplier from zone size | 0.9223404 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: E30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4128 unused Assets to reduce memory usage. Loaded Objects now: 357581. Total: 767.585400 ms (FindLiveObjects: 26.875000 ms CreateObjectMapping: 35.933800 ms MarkObjects: 696.104800 ms DeleteObjects: 8.671500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357581. Total: 808.649300 ms (FindLiveObjects: 25.829800 ms CreateObjectMapping: 41.650000 ms MarkObjects: 740.765100 ms DeleteObjects: 0.403900 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 29 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.820700 ms Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 475333. Total: 769.474900 ms (FindLiveObjects: 26.000500 ms CreateObjectMapping: 39.782100 ms MarkObjects: 702.903000 ms DeleteObjects: 0.788900 ms) Shrine spawn rate multiplier from zone size | 1.881135 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4888 unused Assets to reduce memory usage. Loaded Objects now: 357346. Total: 795.886700 ms (FindLiveObjects: 22.450100 ms CreateObjectMapping: 36.532300 ms MarkObjects: 724.654500 ms DeleteObjects: 12.249200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357346. Total: 754.793000 ms (FindLiveObjects: 20.605000 ms CreateObjectMapping: 35.039300 ms MarkObjects: 698.578600 ms DeleteObjects: 0.569600 ms) Time to load EmptyForLoading 1.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.770400 ms Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 426814. Total: 763.261500 ms (FindLiveObjects: 23.256100 ms CreateObjectMapping: 38.509500 ms MarkObjects: 700.599900 ms DeleteObjects: 0.895600 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at RamSpline.GenerateMesh (UnityEngine.Mesh& mesh) [0x009e2] in <86f8153858c44916bfdd32f1f57e0097>:0 at RamSpline.GenerateSpline (System.Collections.Generic.List`1[T] generatedSplines) [0x003da] in <86f8153858c44916bfdd32f1f57e0097>:0 at RamSpline.Start () [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Shrine spawn rate multiplier from zone size | 0.9485368 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: E50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3772 unused Assets to reduce memory usage. Loaded Objects now: 357440. Total: 788.135100 ms (FindLiveObjects: 23.780600 ms CreateObjectMapping: 36.760700 ms MarkObjects: 719.885500 ms DeleteObjects: 7.708000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357440. Total: 747.599600 ms (FindLiveObjects: 24.088100 ms CreateObjectMapping: 34.974600 ms MarkObjects: 688.039300 ms DeleteObjects: 0.496700 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.056700 ms Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 491179. Total: 780.478500 ms (FindLiveObjects: 25.407400 ms CreateObjectMapping: 42.343300 ms MarkObjects: 712.061500 ms DeleteObjects: 0.666000 ms) Shrine spawn rate multiplier from zone size | 1.961914 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 112 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4703 unused Assets to reduce memory usage. Loaded Objects now: 357431. Total: 779.904300 ms (FindLiveObjects: 22.781000 ms CreateObjectMapping: 35.905900 ms MarkObjects: 701.150900 ms DeleteObjects: 20.066100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357431. Total: 752.682300 ms (FindLiveObjects: 26.482800 ms CreateObjectMapping: 39.114400 ms MarkObjects: 686.519400 ms DeleteObjects: 0.565100 ms) Time to load EmptyForLoading 1.69 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.978600 ms Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 384894. Total: 746.594300 ms (FindLiveObjects: 21.146800 ms CreateObjectMapping: 34.677800 ms MarkObjects: 690.225800 ms DeleteObjects: 0.543400 ms) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 357469. Total: 798.224000 ms (FindLiveObjects: 24.876000 ms CreateObjectMapping: 35.229000 ms MarkObjects: 734.719900 ms DeleteObjects: 3.398800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357469. Total: 760.001400 ms (FindLiveObjects: 23.865500 ms CreateObjectMapping: 35.917400 ms MarkObjects: 699.677100 ms DeleteObjects: 0.540800 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.860400 ms Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 408098. Total: 786.852100 ms (FindLiveObjects: 23.285500 ms CreateObjectMapping: 41.493600 ms MarkObjects: 721.340500 ms DeleteObjects: 0.732200 ms) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3385 unused Assets to reduce memory usage. Loaded Objects now: 357798. Total: 778.894000 ms (FindLiveObjects: 26.145900 ms CreateObjectMapping: 35.215400 ms MarkObjects: 710.341600 ms DeleteObjects: 7.190700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357798. Total: 747.127400 ms (FindLiveObjects: 24.346300 ms CreateObjectMapping: 40.157700 ms MarkObjects: 682.065400 ms DeleteObjects: 0.557400 ms) Time to load EmptyForLoading 1.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.925800 ms Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 385138. Total: 746.524500 ms (FindLiveObjects: 20.886600 ms CreateObjectMapping: 35.275200 ms MarkObjects: 689.679500 ms DeleteObjects: 0.682600 ms) loading scene: E70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1288 unused Assets to reduce memory usage. Loaded Objects now: 357496. Total: 773.035900 ms (FindLiveObjects: 25.208100 ms CreateObjectMapping: 37.074100 ms MarkObjects: 706.968800 ms DeleteObjects: 3.784500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357496. Total: 746.769300 ms (FindLiveObjects: 23.514400 ms CreateObjectMapping: 34.537100 ms MarkObjects: 688.140500 ms DeleteObjects: 0.576700 ms) Time to load EmptyForLoading 1.57 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.863500 ms Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 450438. Total: 782.067600 ms (FindLiveObjects: 32.303500 ms CreateObjectMapping: 42.686400 ms MarkObjects: 706.569400 ms DeleteObjects: 0.508000 ms) Shrine spawn rate multiplier from zone size | 0.9754701 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3687 unused Assets to reduce memory usage. Loaded Objects now: 357512. Total: 794.378800 ms (FindLiveObjects: 22.420600 ms CreateObjectMapping: 35.744000 ms MarkObjects: 722.537000 ms DeleteObjects: 13.676800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357512. Total: 752.634800 ms (FindLiveObjects: 24.846000 ms CreateObjectMapping: 35.752200 ms MarkObjects: 691.462000 ms DeleteObjects: 0.574000 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.650100 ms Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 593827. Total: 803.131900 ms (FindLiveObjects: 31.600100 ms CreateObjectMapping: 39.794500 ms MarkObjects: 730.781900 ms DeleteObjects: 0.954900 ms) Shrine spawn rate multiplier from zone size | 0.9086764 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2859 unused Assets to reduce memory usage. Loaded Objects now: 358348. Total: 796.977500 ms (FindLiveObjects: 30.199800 ms CreateObjectMapping: 35.704000 ms MarkObjects: 719.678500 ms DeleteObjects: 11.394700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358348. Total: 751.129200 ms (FindLiveObjects: 26.541900 ms CreateObjectMapping: 36.405500 ms MarkObjects: 687.650500 ms DeleteObjects: 0.530500 ms) Time to load EmptyForLoading 1.72 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 47 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.059100 ms Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 451850. Total: 785.363300 ms (FindLiveObjects: 23.678100 ms CreateObjectMapping: 41.135500 ms MarkObjects: 719.824700 ms DeleteObjects: 0.724700 ms) Shrine spawn rate multiplier from zone size | 0.8454499 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16930 unused Assets to reduce memory usage. Loaded Objects now: 358344. Total: 809.670200 ms (FindLiveObjects: 26.730100 ms CreateObjectMapping: 37.359300 ms MarkObjects: 722.176000 ms DeleteObjects: 23.404400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358344. Total: 773.414400 ms (FindLiveObjects: 39.182700 ms CreateObjectMapping: 42.133800 ms MarkObjects: 690.792500 ms DeleteObjects: 1.304700 ms) Time to load EmptyForLoading 1.71 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.751500 ms Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 403896. Total: 760.201200 ms (FindLiveObjects: 21.705800 ms CreateObjectMapping: 36.371300 ms MarkObjects: 701.639700 ms DeleteObjects: 0.484100 ms) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Shrine spawn rate multiplier from zone size | 1.062675 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 11593 unused Assets to reduce memory usage. Loaded Objects now: 358600. Total: 802.106200 ms (FindLiveObjects: 27.332900 ms CreateObjectMapping: 39.895500 ms MarkObjects: 717.879000 ms DeleteObjects: 16.998400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358600. Total: 773.429100 ms (FindLiveObjects: 38.989900 ms CreateObjectMapping: 40.391000 ms MarkObjects: 693.595900 ms DeleteObjects: 0.451800 ms) Time to load EmptyForLoading 1.67 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.698500 ms Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 405939. Total: 766.361200 ms (FindLiveObjects: 22.237600 ms CreateObjectMapping: 36.428100 ms MarkObjects: 707.028100 ms DeleteObjects: 0.667000 ms) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Shrine spawn rate multiplier from zone size | 0.8763734 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Impossible to sort the container (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12160 unused Assets to reduce memory usage. Loaded Objects now: 359017. Total: 794.585900 ms (FindLiveObjects: 23.324600 ms CreateObjectMapping: 37.690700 ms MarkObjects: 715.107800 ms DeleteObjects: 18.462300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359017. Total: 778.257900 ms (FindLiveObjects: 48.148500 ms CreateObjectMapping: 36.495900 ms MarkObjects: 693.074000 ms DeleteObjects: 0.538900 ms) Time to load EmptyForLoading 1.67 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.754500 ms F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 395754. Total: 761.183800 ms (FindLiveObjects: 21.564300 ms CreateObjectMapping: 34.530500 ms MarkObjects: 704.235600 ms DeleteObjects: 0.853100 ms) applied ID: 63 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 63 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 32 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1400 unused Assets to reduce memory usage. Loaded Objects now: 358903. Total: 803.149300 ms (FindLiveObjects: 26.179900 ms CreateObjectMapping: 36.182100 ms MarkObjects: 724.704100 ms DeleteObjects: 16.082800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358903. Total: 760.296700 ms (FindLiveObjects: 28.901100 ms CreateObjectMapping: 37.031800 ms MarkObjects: 693.839300 ms DeleteObjects: 0.524000 ms) Time to load EmptyForLoading 1.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.356900 ms Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 407728. Total: 771.409900 ms (FindLiveObjects: 22.569500 ms CreateObjectMapping: 40.500000 ms MarkObjects: 707.596800 ms DeleteObjects: 0.743200 ms) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Shrine spawn rate multiplier from zone size | 0.8775958 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.incrementCombo (System.Int32 index) [0x0002a] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.incrementComboForAbility (Ability ability) [0x00018] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.OnStartedUsingAbility (Ability ability, UnityEngine.Vector3 target) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at UsingAbility.beginUsingAbility () [0x00171] in <86f8153858c44916bfdd32f1f57e0097>:0 at UsingMultipleAbilitiesAI.beginUsingAbility () [0x00014] in <86f8153858c44916bfdd32f1f57e0097>:0 at UsingAbility.InitialiseAbilityUse (Ability _ability, UnityEngine.Vector3 target, System.Boolean ignoreCanUseAbilityChecks, System.Boolean pressed) [0x000cb] in <86f8153858c44916bfdd32f1f57e0097>:0 at UsingAbilityAI.whileActive () [0x00276] in <86f8153858c44916bfdd32f1f57e0097>:0 at UsingMultipleAbilitiesAI.whileActive () [0x0002c] in <86f8153858c44916bfdd32f1f57e0097>:0 at StateController.update () [0x0000e] in <86f8153858c44916bfdd32f1f57e0097>:0 at StateController.Update () [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) NullReferenceException: Object reference not set to an instance of an object at ComboAbilityList.updateCompanionAbility (ComboAbilityList+ComboInfo combo, System.Int32 index) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at ComboAbilityList.Update () [0x00053] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) loading scene: F30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4224 unused Assets to reduce memory usage. Loaded Objects now: 359210. Total: 786.144000 ms (FindLiveObjects: 21.334300 ms CreateObjectMapping: 36.837900 ms MarkObjects: 718.249700 ms DeleteObjects: 9.721500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359210. Total: 757.083700 ms (FindLiveObjects: 24.240600 ms CreateObjectMapping: 37.579800 ms MarkObjects: 694.744000 ms DeleteObjects: 0.518800 ms) Time to load EmptyForLoading 1.67 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.896000 ms Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 389418. Total: 761.048900 ms (FindLiveObjects: 23.107200 ms CreateObjectMapping: 35.337700 ms MarkObjects: 701.785600 ms DeleteObjects: 0.818200 ms) MainPlayer(Clone) (UnityEngine.GameObject) triggered: god battle started (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) triggered: post god battle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.get_alpha(UnityEngine.CanvasGroup) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__0 () [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at DG.Tweening.Tweener.DoStartup[T1,T2,TPlugOptions] (DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions] t) [0x0006f] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].Startup () [0x00000] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x000fb] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Unloading 2385 unused Assets to reduce memory usage. Loaded Objects now: 359257. Total: 793.438500 ms (FindLiveObjects: 26.063600 ms CreateObjectMapping: 35.064500 ms MarkObjects: 727.543700 ms DeleteObjects: 4.766200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359257. Total: 756.369700 ms (FindLiveObjects: 27.746300 ms CreateObjectMapping: 37.828800 ms MarkObjects: 690.328800 ms DeleteObjects: 0.465400 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.105800 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 404531. Total: 765.930800 ms (FindLiveObjects: 22.471100 ms CreateObjectMapping: 34.767200 ms MarkObjects: 707.944800 ms DeleteObjects: 0.747200 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1268 unused Assets to reduce memory usage. Loaded Objects now: 359462. Total: 784.895300 ms (FindLiveObjects: 23.001000 ms CreateObjectMapping: 35.829600 ms MarkObjects: 717.721000 ms DeleteObjects: 8.343300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359462. Total: 759.625300 ms (FindLiveObjects: 25.072600 ms CreateObjectMapping: 35.669900 ms MarkObjects: 698.362400 ms DeleteObjects: 0.519900 ms) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.931900 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 387176. Total: 764.780300 ms (FindLiveObjects: 21.185200 ms CreateObjectMapping: 35.359400 ms MarkObjects: 707.654100 ms DeleteObjects: 0.581300 ms) Shrine spawn rate multiplier from zone size | 0.7100204 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4796 unused Assets to reduce memory usage. Loaded Objects now: 359935. Total: 770.551100 ms (FindLiveObjects: 23.389000 ms CreateObjectMapping: 36.319300 ms MarkObjects: 704.953800 ms DeleteObjects: 5.888500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359935. Total: 763.212500 ms (FindLiveObjects: 27.799800 ms CreateObjectMapping: 39.827900 ms MarkObjects: 695.014300 ms DeleteObjects: 0.569700 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.740000 ms Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 385918. Total: 762.207300 ms (FindLiveObjects: 20.635600 ms CreateObjectMapping: 36.059600 ms MarkObjects: 704.920500 ms DeleteObjects: 0.591200 ms) Shrine spawn rate multiplier from zone size | 0.5177565 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) DestructibleFence (2) is trying to instantiate a null object on death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5745 unused Assets to reduce memory usage. Loaded Objects now: 360114. Total: 778.316800 ms (FindLiveObjects: 21.998700 ms CreateObjectMapping: 36.531900 ms MarkObjects: 712.974600 ms DeleteObjects: 6.811200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360114. Total: 759.866400 ms (FindLiveObjects: 26.474500 ms CreateObjectMapping: 37.721800 ms MarkObjects: 695.157800 ms DeleteObjects: 0.511800 ms) Time to load EmptyForLoading 1.63 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.531400 ms Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 461581. Total: 802.862200 ms (FindLiveObjects: 34.659900 ms CreateObjectMapping: 42.087200 ms MarkObjects: 725.384200 ms DeleteObjects: 0.715700 ms) Shrine spawn rate multiplier from zone size | 0.9595178 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DestructibleFence is trying to instantiate a null object on death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DestructibleFence is trying to instantiate a null object on death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DestructibleFence is trying to instantiate a null object on death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 18896 unused Assets to reduce memory usage. Loaded Objects now: 360265. Total: 828.058200 ms (FindLiveObjects: 25.534400 ms CreateObjectMapping: 38.926800 ms MarkObjects: 728.955600 ms DeleteObjects: 34.640900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360265. Total: 797.220300 ms (FindLiveObjects: 54.154900 ms CreateObjectMapping: 40.048000 ms MarkObjects: 699.854300 ms DeleteObjects: 3.162200 ms) Time to load EmptyForLoading 1.78 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.785600 ms Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 405465. Total: 769.424600 ms (FindLiveObjects: 23.430800 ms CreateObjectMapping: 35.428100 ms MarkObjects: 709.937200 ms DeleteObjects: 0.628100 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1367 unused Assets to reduce memory usage. Loaded Objects now: 360068. Total: 786.211100 ms (FindLiveObjects: 23.290700 ms CreateObjectMapping: 38.498800 ms MarkObjects: 716.151300 ms DeleteObjects: 8.269800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360068. Total: 762.431200 ms (FindLiveObjects: 24.482100 ms CreateObjectMapping: 42.461600 ms MarkObjects: 694.984700 ms DeleteObjects: 0.502400 ms) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.727600 ms Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 388703. Total: 762.130300 ms (FindLiveObjects: 20.873300 ms CreateObjectMapping: 35.997400 ms MarkObjects: 704.622500 ms DeleteObjects: 0.636600 ms) Shrine spawn rate multiplier from zone size | 1.769827 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 8126 unused Assets to reduce memory usage. Loaded Objects now: 360549. Total: 809.765800 ms (FindLiveObjects: 24.851900 ms CreateObjectMapping: 36.960500 ms MarkObjects: 737.160900 ms DeleteObjects: 10.792200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360549. Total: 766.796300 ms (FindLiveObjects: 25.884500 ms CreateObjectMapping: 38.406900 ms MarkObjects: 701.985500 ms DeleteObjects: 0.518700 ms) Time to load EmptyForLoading 1.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.196700 ms Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 419449. Total: 784.698900 ms (FindLiveObjects: 22.515200 ms CreateObjectMapping: 45.031700 ms MarkObjects: 716.597400 ms DeleteObjects: 0.554200 ms) Shrine spawn rate multiplier from zone size | 0.9744352 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 32638 unused Assets to reduce memory usage. Loaded Objects now: 360581. Total: 791.679600 ms (FindLiveObjects: 21.603600 ms CreateObjectMapping: 44.185600 ms MarkObjects: 711.914200 ms DeleteObjects: 13.975700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360581. Total: 764.002100 ms (FindLiveObjects: 25.268000 ms CreateObjectMapping: 36.602200 ms MarkObjects: 701.609200 ms DeleteObjects: 0.522100 ms) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.769600 ms Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 390910. Total: 764.967000 ms (FindLiveObjects: 21.247300 ms CreateObjectMapping: 34.926100 ms MarkObjects: 708.102500 ms DeleteObjects: 0.690600 ms) Shrine spawn rate multiplier from zone size | 1.769862 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1859 unused Assets to reduce memory usage. Loaded Objects now: 360547. Total: 768.627800 ms (FindLiveObjects: 20.653300 ms CreateObjectMapping: 35.638400 ms MarkObjects: 707.162400 ms DeleteObjects: 5.173400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360547. Total: 770.348100 ms (FindLiveObjects: 23.367200 ms CreateObjectMapping: 39.100600 ms MarkObjects: 707.253000 ms DeleteObjects: 0.626500 ms) Time to load EmptyForLoading 1.65 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.232900 ms Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 419449. Total: 781.399300 ms (FindLiveObjects: 22.362500 ms CreateObjectMapping: 43.155700 ms MarkObjects: 715.186000 ms DeleteObjects: 0.694700 ms) Shrine spawn rate multiplier from zone size | 0.9744352 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) player MainPlayer(Clone) died (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 38488 unused Assets to reduce memory usage. Loaded Objects now: 363621. Total: 839.521600 ms (FindLiveObjects: 28.385600 ms CreateObjectMapping: 46.271300 ms MarkObjects: 744.562600 ms DeleteObjects: 20.301800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363621. Total: 780.984800 ms (FindLiveObjects: 29.828000 ms CreateObjectMapping: 37.895500 ms MarkObjects: 709.665000 ms DeleteObjects: 3.595700 ms) Time to load EmptyForLoading 1.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.111000 ms Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 393956. Total: 775.100200 ms (FindLiveObjects: 21.676200 ms CreateObjectMapping: 35.953500 ms MarkObjects: 716.855200 ms DeleteObjects: 0.615100 ms) Shrine spawn rate multiplier from zone size | 1.769862 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2886 unused Assets to reduce memory usage. Loaded Objects now: 363590. Total: 783.040000 ms (FindLiveObjects: 20.877200 ms CreateObjectMapping: 36.729600 ms MarkObjects: 719.991800 ms DeleteObjects: 5.440800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363590. Total: 761.308000 ms (FindLiveObjects: 20.471400 ms CreateObjectMapping: 35.081900 ms MarkObjects: 705.203600 ms DeleteObjects: 0.550700 ms) Time to load EmptyForLoading 1.67 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.063800 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 408902. Total: 776.382800 ms (FindLiveObjects: 23.465700 ms CreateObjectMapping: 36.129200 ms MarkObjects: 716.208900 ms DeleteObjects: 0.578600 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) applied ID: 34 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 21 to 121 | Result was 54 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 34 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 31 to 131 | Result was 117 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 502 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 5 to 105 | Result was 20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 46 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 30 to 130 | Result was 128 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1306 unused Assets to reduce memory usage. Loaded Objects now: 363618. Total: 795.954900 ms (FindLiveObjects: 22.348300 ms CreateObjectMapping: 35.677900 ms MarkObjects: 729.087300 ms DeleteObjects: 8.841100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363618. Total: 781.025300 ms (FindLiveObjects: 27.700500 ms CreateObjectMapping: 43.368300 ms MarkObjects: 709.520100 ms DeleteObjects: 0.435800 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.091700 ms Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 394089. Total: 785.391900 ms (FindLiveObjects: 21.216100 ms CreateObjectMapping: 34.835100 ms MarkObjects: 728.668800 ms DeleteObjects: 0.671300 ms) Shrine spawn rate multiplier from zone size | 1.769862 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1867 unused Assets to reduce memory usage. Loaded Objects now: 363520. Total: 776.411200 ms (FindLiveObjects: 20.027400 ms CreateObjectMapping: 35.211400 ms MarkObjects: 716.348900 ms DeleteObjects: 4.823300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363520. Total: 771.775200 ms (FindLiveObjects: 24.546600 ms CreateObjectMapping: 36.456600 ms MarkObjects: 710.259900 ms DeleteObjects: 0.511500 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.386700 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 408832. Total: 773.687800 ms (FindLiveObjects: 22.502200 ms CreateObjectMapping: 34.893500 ms MarkObjects: 715.689900 ms DeleteObjects: 0.601900 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1254 unused Assets to reduce memory usage. Loaded Objects now: 363608. Total: 796.580800 ms (FindLiveObjects: 22.787700 ms CreateObjectMapping: 36.087900 ms MarkObjects: 727.303700 ms DeleteObjects: 10.401000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363608. Total: 782.251600 ms (FindLiveObjects: 26.838600 ms CreateObjectMapping: 41.396700 ms MarkObjects: 713.581000 ms DeleteObjects: 0.434800 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.047300 ms Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 394080. Total: 776.405300 ms (FindLiveObjects: 22.795300 ms CreateObjectMapping: 34.655800 ms MarkObjects: 718.225300 ms DeleteObjects: 0.728400 ms) Shrine spawn rate multiplier from zone size | 1.769862 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3164 unused Assets to reduce memory usage. Loaded Objects now: 363530. Total: 791.660200 ms (FindLiveObjects: 21.583800 ms CreateObjectMapping: 36.366700 ms MarkObjects: 728.156100 ms DeleteObjects: 5.553400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363530. Total: 772.005200 ms (FindLiveObjects: 22.629900 ms CreateObjectMapping: 38.672500 ms MarkObjects: 710.194100 ms DeleteObjects: 0.507900 ms) Time to load EmptyForLoading 1.69 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostProccessingScene') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.082800 ms Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 400434. Total: 776.097200 ms (FindLiveObjects: 21.799700 ms CreateObjectMapping: 36.526400 ms MarkObjects: 717.223600 ms DeleteObjects: 0.547000 ms) Shrine spawn rate multiplier from zone size | 1.764387 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F100 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 8158 unused Assets to reduce memory usage. Loaded Objects now: 363626. Total: 822.801700 ms (FindLiveObjects: 23.889100 ms CreateObjectMapping: 38.301900 ms MarkObjects: 747.295300 ms DeleteObjects: 13.315100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363626. Total: 795.526300 ms (FindLiveObjects: 33.758600 ms CreateObjectMapping: 34.513800 ms MarkObjects: 726.812000 ms DeleteObjects: 0.441300 ms) Time to load EmptyForLoading 1.71 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.543400 ms Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 416288. Total: 791.382900 ms (FindLiveObjects: 23.630100 ms CreateObjectMapping: 41.362300 ms MarkObjects: 725.676000 ms DeleteObjects: 0.714200 ms) Shrine spawn rate multiplier from zone size | 1.899701 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F110 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3721 unused Assets to reduce memory usage. Loaded Objects now: 363655. Total: 819.740200 ms (FindLiveObjects: 22.319600 ms CreateObjectMapping: 36.246600 ms MarkObjects: 752.770600 ms DeleteObjects: 8.402900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363655. Total: 774.412300 ms (FindLiveObjects: 22.792400 ms CreateObjectMapping: 36.956400 ms MarkObjects: 714.136500 ms DeleteObjects: 0.526400 ms) Time to load EmptyForLoading 1.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.104300 ms Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 384557. Total: 773.839400 ms (FindLiveObjects: 22.324800 ms CreateObjectMapping: 36.510300 ms MarkObjects: 714.409800 ms DeleteObjects: 0.594200 ms) Shrine spawn rate multiplier from zone size | 0.7124619 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F120 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2856 unused Assets to reduce memory usage. Loaded Objects now: 363552. Total: 808.965600 ms (FindLiveObjects: 23.447300 ms CreateObjectMapping: 35.417000 ms MarkObjects: 743.023800 ms DeleteObjects: 7.077000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363552. Total: 769.753100 ms (FindLiveObjects: 23.618300 ms CreateObjectMapping: 35.825200 ms MarkObjects: 709.752300 ms DeleteObjects: 0.556700 ms) Time to load EmptyForLoading 1.69 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.122500 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 374788. Total: 771.229400 ms (FindLiveObjects: 20.180200 ms CreateObjectMapping: 35.630000 ms MarkObjects: 714.752100 ms DeleteObjects: 0.666800 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3365 unused Assets to reduce memory usage. Loaded Objects now: 363700. Total: 812.660500 ms (FindLiveObjects: 21.852500 ms CreateObjectMapping: 36.013800 ms MarkObjects: 751.687000 ms DeleteObjects: 3.107000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363700. Total: 773.979700 ms (FindLiveObjects: 25.009200 ms CreateObjectMapping: 36.028100 ms MarkObjects: 712.413600 ms DeleteObjects: 0.528300 ms) Time to load EmptyForLoading 1.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.191100 ms Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 409005. Total: 780.524700 ms (FindLiveObjects: 22.612500 ms CreateObjectMapping: 35.126900 ms MarkObjects: 722.143000 ms DeleteObjects: 0.642100 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1143 unused Assets to reduce memory usage. Loaded Objects now: 363646. Total: 789.915500 ms (FindLiveObjects: 22.337500 ms CreateObjectMapping: 35.487200 ms MarkObjects: 723.085200 ms DeleteObjects: 9.005000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363646. Total: 776.982300 ms (FindLiveObjects: 26.203300 ms CreateObjectMapping: 40.207200 ms MarkObjects: 710.039500 ms DeleteObjects: 0.531700 ms) Time to load EmptyForLoading 1.66 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.009900 ms Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 400367. Total: 774.578400 ms (FindLiveObjects: 21.376400 ms CreateObjectMapping: 34.973200 ms MarkObjects: 717.429700 ms DeleteObjects: 0.798800 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) applied ID: 89 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 2 to 102 | Result was 17 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 89 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 12 to 112 | Result was 69 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: M_B40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1136 unused Assets to reduce memory usage. Loaded Objects now: 363562. Total: 830.833700 ms (FindLiveObjects: 27.140200 ms CreateObjectMapping: 37.126900 ms MarkObjects: 749.811600 ms DeleteObjects: 16.754700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363562. Total: 770.298600 ms (FindLiveObjects: 23.035500 ms CreateObjectMapping: 35.458500 ms MarkObjects: 711.294700 ms DeleteObjects: 0.509300 ms) Time to load EmptyForLoading 1.75 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Couldn't create a Convex Mesh from source mesh "B40rock_LOD3:Group28703" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 95) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.118400 ms SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 408476. Total: 786.131600 ms (FindLiveObjects: 21.797100 ms CreateObjectMapping: 34.839100 ms MarkObjects: 728.749700 ms DeleteObjects: 0.745200 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Shrine spawn rate multiplier from zone size | 0.6843697 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 9839 unused Assets to reduce memory usage. Loaded Objects now: 422033. Total: 857.187300 ms (FindLiveObjects: 27.410400 ms CreateObjectMapping: 50.275800 ms MarkObjects: 763.854500 ms DeleteObjects: 15.646100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 422033. Total: 840.684800 ms (FindLiveObjects: 45.678600 ms CreateObjectMapping: 49.705500 ms MarkObjects: 744.598400 ms DeleteObjects: 0.701700 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Time to load EmptyForLoading 1.92 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.696000 ms Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.AddActiveTween (DG.Tweening.Tween t) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.GetTweener[T1,T2,TPlugOptions] () [0x0018f] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.DOTween.ApplyTo[T1,T2,TPlugOptions] (DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, T2 endValue, System.Single duration, DG.Tweening.Plugins.Core.ABSTweenPlugin`3[T1,T2,TPlugOptions] plugin) [0x00005] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.DOTween.To (DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single endValue, System.Single duration) [0x00000] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.DOTweenModuleUI.DOFade (UnityEngine.CanvasGroup target, System.Single endValue, System.Single duration) [0x0000d] in <86f8153858c44916bfdd32f1f57e0097>:0 at ChatVisualManager.Close (System.Single duration) [0x00017] in <86f8153858c44916bfdd32f1f57e0097>:0 at ChatVisualManager.Close (System.Boolean delayed) [0x00011] in <86f8153858c44916bfdd32f1f57e0097>:0 at UIBase.CloseChat () [0x0000d] in <86f8153858c44916bfdd32f1f57e0097>:0 at UIBase.closeAll (System.Boolean _closeBeginnerScreen, System.Boolean _closeDeathScreen, System.Boolean resetOverlayMapState, System.Boolean closeOverlayMap) [0x000b4] in <86f8153858c44916bfdd32f1f57e0097>:0 at UIBase.OnSceneLoaded (System.String sceneName) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at (wrapper delegate-invoke) .invoke_void_string(string) at SceneLoader.OnLevelLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x000c0] in <86f8153858c44916bfdd32f1f57e0097>:0 at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2[UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode].invoke_void_T0_T1(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) at UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x0000e] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 452485. Total: 848.945200 ms (FindLiveObjects: 44.509400 ms CreateObjectMapping: 53.828900 ms MarkObjects: 750.040300 ms DeleteObjects: 0.566000 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 85.311000 ms game version: Beta 0.7.7b (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Bearroll.UltimateDecals.UD_Batch.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00000] in <86f8153858c44916bfdd32f1f57e0097>:0 at Bearroll.UltimateDecals.UD_Pass.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00036] in <86f8153858c44916bfdd32f1f57e0097>:0 at Bearroll.UltimateDecals.UD_Manager.DoAddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x0003e] in <86f8153858c44916bfdd32f1f57e0097>:0 at Bearroll.UltimateDecals.UD_Manager.OnEnable () [0x000e4] in <86f8153858c44916bfdd32f1f57e0097>:0 (Filename: <86f8153858c44916bfdd32f1f57e0097> Line: 0) Unloading 785 unused Assets to reduce memory usage. Loaded Objects now: 379402. Total: 694.023600 ms (FindLiveObjects: 19.329200 ms CreateObjectMapping: 48.218500 ms MarkObjects: 622.473000 ms DeleteObjects: 4.002600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 379402. Total: 711.889600 ms (FindLiveObjects: 20.326300 ms CreateObjectMapping: 45.805700 ms MarkObjects: 645.160500 ms DeleteObjects: 0.596400 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.978400 ms Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 380378. Total: 684.212000 ms (FindLiveObjects: 19.216700 ms CreateObjectMapping: 45.925500 ms MarkObjects: 618.469100 ms DeleteObjects: 0.600300 ms) Game Log in Failure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Setting up 2 worker threads for Enlighten. Thread -> id: 2274 -> priority: 1 Thread -> id: 3870 -> priority: 1