Mono path[0] = '/Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Resources/Data/Managed' Mono config path = '/Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/MonoBleedingEdge/etc' Initialize engine version: 2019.4.8f1 (60781d942082) [Subsystems] Discovering subsystems at path /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Resources/Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Renderer: AMD Radeon Pro 5300M OpenGL Engine Vendor: ATI Technologies Inc. Version: 4.1 ATI-4.0.40 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level ; Context handle -1836409856 Begin MonoManager ReloadAssembly - Completed reload, in 0.200 seconds OnLevelWasLoaded was found on PlayerFootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) OnLevelWasLoaded was found on FootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture ERROR: Shader Hidden/PostProcessing/Debug/Waveform shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/Debug/LightMeter shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/MultiScaleVO shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/ScreenSpaceReflections shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) UnloadTime: 4.746463 ms game version: Beta 0.7.10 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) reactivating main camera (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture Unloading 7 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.707685 ms Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 423072. Total: 911.790835 ms (FindLiveObjects: 21.789763 ms CreateObjectMapping: 71.074606 ms MarkObjects: 817.830068 ms DeleteObjects: 1.093605 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Input Mode : Mouse & Keyboard (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.VoiceActingPlayer.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x0010e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at CharacterSelectionVideoManager.Start () [0x00000] in :0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMasterVolume (System.Single value) [0x0001c] in :0 at SettingsManager.LoadSoundLevels () [0x00013] in :0 at SettingsManager.Start () [0x00026] in :0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.QuestSoundPlayer.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.PlaySoundDuringLifetime.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.PlaySoundDuringLifetime.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.PlaySoundDuringLifetime.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio 'filter' is null! Did you add the 'DomainManager' to the current scene? (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnClick () [0x00009] in :0 at ButtonSounds.b__9_0 () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at TabOrdering.OnEnable () [0x0003a] in :0 UnityEngine.GameObject:SetActive(Boolean) UIPanel:Open() UIBase:OpenPanel(UIPanel, Boolean, Boolean, PanelsMask) UIBase:openSettings(Boolean) OpenSettingsButton:OnClick() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnClick () [0x00009] in :0 at ButtonSounds.b__9_0 () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at UnityEngine.UI.Button.Press () [0x0001c] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnClick () [0x00009] in :0 at ButtonSounds.b__9_0 () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at UnityEngine.UI.Button.Press () [0x0001c] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetSFXVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustSFXVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetSFXVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustSFXVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetSFXVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustSFXVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetSFXVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustSFXVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetSFXVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustSFXVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMusicVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustMusicVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMusicVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustMusicVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMusicVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustMusicVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMusicVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustMusicVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetMusicVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustMusicVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetVoiceVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustVoiceVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetVoiceVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustVoiceVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetVoiceVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustVoiceVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetVoiceVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustVoiceVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetVoiceVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustVoiceVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetEnvironmentalVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustEnviroVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetEnvironmentalVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustEnviroVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetEnvironmentalVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustEnviroVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetEnvironmentalVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustEnviroVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetUIVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustUIVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetUIVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustUIVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetUIVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustUIVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetUIVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustUIVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at SettingsManager.SetUIVolume (System.Single value) [0x0001c] in :0 at SettingsUIManager.AdjustUIVolume (System.Single value) [0x0000c] in :0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in :0 at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x0002d] in :0 at UnityEngine.UI.Slider.set_value (System.Single value) [0x00000] in :0 at UnityEngine.UI.Slider.set_normalizedValue (System.Single value) [0x00013] in :0 at UnityEngine.UI.Slider.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData, UnityEngine.Camera cam) [0x000be] in :0 at UnityEngine.UI.Slider.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessDrag(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnClick () [0x00009] in :0 at ButtonSounds.b__9_0 () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at UnityEngine.UI.Button.Press () [0x0001c] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Game Log in Success! (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) executeLoginEvent (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerEnterHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredPointerInputModule:ProcessMove(PlayerPointerEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PlayOneShot (System.String path, UnityEngine.Vector3 position) [0x0000f] in <2e305d02ffcb4f728532327178ce48b4>:0 at UISounds.playSound (UISounds+UISoundLabel label) [0x00056] in :0 at ButtonSounds.OnClick () [0x00009] in :0 at ButtonSounds.b__9_0 () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in :0 at UnityEngine.UI.Button.Press () [0x0001c] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetEventDescription (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Lookup () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Play () [0x0002c] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.HandleGameEvent (FMODUnity.EmitterGameEvent gameEvent) [0x00009] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.EventHandler.OnEnable () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 UnityEngine.GameObject:SetActive(Boolean) CharacterCreationSelection:Select() CharacterCreationSelection:OnPointerUp(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerUpHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Start () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Studio.Bus.FMOD_Studio_Bus_GetVolume(intptr,single&,single&) at FMOD.Studio.Bus.getVolume (System.Single& volume, System.Single& finalvolume) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at CharacterSelectionVideoManager+d__15.MoveNext () [0x00101] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in :0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) CharacterSelectionVideoManager:StartIntro(CharacterClass, Action) LocalCharacterSlots:AddNewCharacter(String) LocalCharacterSlots:CreateCharacter() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) reactivating main camera (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetEventDescription (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Lookup () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Play () [0x0002c] in <2e305d02ffcb4f728532327178ce48b4>:0 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in :0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00049] in :0 at UnityEngine.EventSystems.EventTrigger.Execute (UnityEngine.EventSystems.EventTriggerType id, UnityEngine.EventSystems.BaseEventData eventData) [0x0002e] in :0 at UnityEngine.EventSystems.EventTrigger.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64 Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api64 Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64 Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api64 Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Uploading Crash Report Setting up 6 worker threads for Enlighten. Thread -> id: 70000ef7f000 -> priority: 1 Thread -> id: 70000f817000 -> priority: 1 Thread -> id: 70000f9a0000 -> priority: 1 Thread -> id: 70000f89a000 -> priority: 1 Thread -> id: 70000f91d000 -> priority: 1 Thread -> id: 70000fa23000 -> priority: 1 Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Uploading Crash Report DllNotFoundException: fmodstudio at (wrapper managed-to-native) FMOD.Memory.FMOD5_Memory_GetStats(int&,int&,bool) at FMOD.Memory.GetStats (System.Int32& currentalloced, System.Int32& maxalloced, System.Boolean blocking) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeUtils.EnforceLibraryOrder () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.get_Instance () [0x000db] in <2e305d02ffcb4f728532327178ce48b4>:0 Rethrow as SystemNotInitializedException: [FMOD] Initialization failed at FMODUnity.RuntimeManager.get_Instance () [0x00007] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x0001e] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.RuntimeManager.GetEventDescription (System.String path) [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Lookup () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.Play () [0x0002c] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.StudioEventEmitter.HandleGameEvent (FMODUnity.EmitterGameEvent gameEvent) [0x00009] in <2e305d02ffcb4f728532327178ce48b4>:0 at FMODUnity.EventHandler.OnDisable () [0x00000] in <2e305d02ffcb4f728532327178ce48b4>:0 (Filename: <2e305d02ffcb4f728532327178ce48b4> Line: 0) Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/fmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.dylib Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.so Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio.bundle Fallback handler could not load library /Users/thomasricouard/Library/Application Support/PatchKit/Apps/e2291272/Data/Last Epoch.app/Contents/Frameworks/MonoEmbedRuntime/osx/libfmodstudio