Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786) Vendor: VRAM: 12012 MB Driver: 32.0.15.6109 Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False DisableAutoLoginWithSteam = False GraphicsOptionsFile = UseLidgren = False OfflineMode = False GameServerIP = GameServerPort = PlayFabTitleId = LidgrenPort = EnableQueues = False UseNativeProfiler = False NativeProfilerConfig = NetworkMessageLogging = False Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() EHG.Multiplayer.GameplayEnvironment:.cctor() VFXManager:BuildLookupTables() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.626600 ms Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions+AsyncOperationHandleConfiguredSource`1[T].Create (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.IProgress`1[T] progress, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions.ToUniTask[T] (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle, System.IProgress`1[T] progress, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions.GetAwaiter[T] (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle) [0x00000] in <00000000000000000000000000000000>:0 at Localization+d__69.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at Localization.InitializeTableCaching () [0x00000] in <00000000000000000000000000000000>:0 at Localization..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.UI.MultiPicker.AffixContentGenerator.OnBeforeAssembliesLoaded () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at Localization..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.UI.MultiPicker.AffixContentGenerator.OnBeforeAssembliesLoaded () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) Localization:.cctor() LE.UI.MultiPicker.AffixContentGenerator:OnBeforeAssembliesLoaded() (Filename: currently not available on il2cpp Line: -1) Local build hash: bcb33102a058ad695653f00cd41ea9f00ed70c7a UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Tools.Runtime.Utility.DevCommitHashProvider:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Locale changed to English (en) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SendBird.OnStopDelegate:Invoke() Localization:OnTableChanged(StringTable) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) UnityEngine.Localization.LocalizedTable`2:InvokeChangeHandler(TTable) UnityEngine.Localization.LocalizedTable`2:AutomaticLoadingCompleted(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PlayOnlineButton') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PlayOfflineButtonNew') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 10) game version: 1.1.7.5 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DeathScreen opened: -infoProvider: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnDisable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at LE.UI.Bazaar.MinMaxSelector.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at LE.UI.Bazaar.BazaarGoldCostMinMaxSelector.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: currently not available on il2cpp Line: -1) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) _scalableGO must not contain null entries. 1 null entries found in UISubScaler on GameObject Tooltip. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UISubScaler:RemoveNullEntriesAndLogErrorIfFound(List`1, String) UISubScaler:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) System.Action`1:Invoke(T) LE.Utils.EventQueue`1:b__6_0() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) AdditiveLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EchoLoadingStatusUI.OnStateChange Uninitialized -> None UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EchoLoadingStatusUI:OnStateChange(VisualState) System.Action`1:Invoke(T) LE.Utils.EventQueue`1:b__6_0() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) System.Action`1:Invoke(T) LE.Utils.EventQueue`1:b__6_0() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.d__58:MoveNext() Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 3.628900 ms Unloading 22117 unused Assets to reduce memory usage. Loaded Objects now: 865517. Total: 917.604200 ms (FindLiveObjects: 26.888600 ms CreateObjectMapping: 33.394600 ms MarkObjects: 851.920500 ms DeleteObjects: 5.400100 ms) The referenced script on this Behaviour (Game Object 'PlayOnlineButton') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PlayOfflineButtonNew') is missing! (Filename: Line: 334) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 5.599800 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 865522. Total: 875.589800 ms (FindLiveObjects: 25.283400 ms CreateObjectMapping: 32.289300 ms MarkObjects: 817.536000 ms DeleteObjects: 0.480900 ms) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2024-10-04T00:02:29.2753474+00:00 Log ClientSessionID=e84abfd4fc814958926d6064ef51d6ef LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Telemetry.ClientMetrics:.ctor(String, String, Func`1, Func`3, Boolean) LE.Telemetry.MetricsPlugin:Initialize(Func`1, Func`3, Boolean, String) LE.Services.<>c:b__158_1() System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() EHG.Multiplayer.d__19:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.2880604+00:00 Log Matched player '382F1DC0EBAE1C3B' to region 'usa-west' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.d__37:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.AckMessageFunctionArguments:.ctor() LE.Services.d__44:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass1_0:b__1(GetObjectsResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.4150036+00:00 Warning Returning index -1 as region [us-west] is not an available option! LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.UI.Generic.UnityUI.RegionSelectionDropdown:GetIndexByRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisibleSelection(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisiblePreferredSelection(String) System.Action`1:Invoke(T) SettingsManager:set_PreferredRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:NewSelection(Int32) LE.Factions.ReputationChangedDelegate:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) TMPro.TMP_Dropdown:SetValue(Int32, Boolean) LE.UI.Generic.UnityUI.RegionSelectionDropdown:Initialize() LE.UI.Generic.UnityUI.RegionSelectionDropdown:RegionRefreshData() SendBird.OnStopDelegate:Invoke() EHG.Multiplayer.d__19:MoveNext() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__23:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.4150036+00:00 Warning Ignoring region change - us-west is not a new region LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisiblePreferredSelection(String) System.Action`1:Invoke(T) SettingsManager:set_PreferredRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:NewSelection(Int32) LE.Factions.ReputationChangedDelegate:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) TMPro.TMP_Dropdown:SetValue(Int32, Boolean) LE.UI.Generic.UnityUI.RegionSelectionDropdown:Initialize() LE.UI.Generic.UnityUI.RegionSelectionDropdown:RegionRefreshData() SendBird.OnStopDelegate:Invoke() EHG.Multiplayer.d__19:MoveNext() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__23:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.4150036+00:00 Warning Returning index -1 as region [us-west] is not an available option! LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.UI.Generic.UnityUI.RegionSelectionDropdown:GetIndexByRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisibleSelection(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisiblePreferredSelection(String) System.Action`1:Invoke(T) SettingsManager:set_PreferredRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:NewSelection(Int32) LE.Factions.ReputationChangedDelegate:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) TMPro.TMP_Dropdown:SetValue(Int32, Boolean) LE.UI.Generic.UnityUI.RegionSelectionDropdown:Initialize() LE.UI.Generic.UnityUI.RegionSelectionDropdown:RegionRefreshData() SendBird.OnStopDelegate:Invoke() EHG.Multiplayer.d__19:MoveNext() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__23:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.4165056+00:00 Warning Ignoring region change - us-west is not a new region LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.UI.Generic.UnityUI.RegionSelectionDropdown:UpdateVisiblePreferredSelection(String) System.Action`1:Invoke(T) SettingsManager:set_PreferredRegion(String) LE.UI.Generic.UnityUI.RegionSelectionDropdown:NewSelection(Int32) LE.Factions.ReputationChangedDelegate:Invoke(Int32) UnityEngine.Events.InvokableCall`1:Invoke(T1) UnityEngine.Events.UnityEvent`1:Invoke(T0) TMPro.TMP_Dropdown:SetValue(Int32, Boolean) LE.UI.Generic.UnityUI.RegionSelectionDropdown:Initialize() LE.UI.Generic.UnityUI.RegionSelectionDropdown:RegionRefreshData() SendBird.OnStopDelegate:Invoke() EHG.Multiplayer.d__19:MoveNext() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__23:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:29.7398883+00:00 Log Mapped region 'usa-west' to endpoint 'https://lastepoch-data-usa-west-prod.documents.azure.com/' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.<>c__DisplayClass15_0:b__0(String) System.Func`2:Invoke(T) System.Collections.Concurrent.ConcurrentDictionary`2:GetOrAdd(TKey, Func`2) LE.Services.d__155:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.d__157:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__0:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2024-10-04T00:02:40.8755422+00:00 Log Loading character: daddyworlock BE80E29D1F94E4BD isOnline: True, cycle: Tuna, class: Acolyte LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__86:MoveNext() CharacterSelect:LoadCharacterClick() SendBird.OnStopDelegate:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() NewActorVisualsCreatedAction:Invoke(ActorVisuals, Alignment) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:43.5122415+00:00 Log Enter Game: Matchmaking... LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() LE.Services.Transitions.ClientTransitionService:EnterGame(UserIdentity) LE.Services.d__14:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass10_0:b__1(UpdateUserDataResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:43.5122415+00:00 Log Requesting game server in region us-west LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() EHG.Multiplayer.d__6:MoveNext() EHG.Multiplayer.Matchmaker:Matchmake(UserIdentity, String) LE.Services.Transitions.d__7:MoveNext() LE.Services.Transitions.ClientTransitionService:EnterGame(UserIdentity) LE.Services.d__14:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass10_0:b__1(UpdateUserDataResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:44.8093578+00:00 Log Matchmaking finished: {"Ip":"23.19.44.219","Port":14291,"LidgrenPort":14298,"AllocationId":null}. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__8:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:44.8526341+00:00 Log Enter Game: Connecting to 23.19.44.219:14291 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__6:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.AsyncLazy`1:SetCompletionSource(Object) System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__7:MoveNext() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__9:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__24:MoveNext() PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate:Invoke(TextMeshProBarkUI) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() SendBird.OnStopDelegate:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:44.9118729+00:00 Log CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.5809782+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 847096FFFBD141D8 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.5809782+00:00 Log CLIENT: Setting RemoteConnectionId to 5939667419732989131 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.5809782+00:00 Log Server Accepted (IP=23.19.44.219;Port=14291) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) System.Action`1:Invoke(T) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.5809782+00:00 Warning Value for key serverRegion was null, it will not be included in event CharacterSessionStarted. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Unity.Services.Analytics.AnalyticsServiceInstance:SerializeObject(String, String, Object) Unity.Services.Analytics.AnalyticsServiceInstance:CustomData(String, IDictionary`2, Nullable`1, Boolean, Boolean, String) Unity.Services.Analytics.AnalyticsServiceInstance:CustomData(String, IDictionary`2) LE.Telemetry.ClientSessionAnalytics:RecordEvent(String, Dictionary`2, Boolean) LE.Telemetry.ClientSessionAnalytics:CharacterSessionStarted(CharacterData, String) LE.Services.d__21:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) LE.Services.d__14:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.Services.Transitions.d__7:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) System.Action`1:Invoke(T) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.6548546+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z32, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.6548546+00:00 Log LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.6558570+00:00 Log LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.6558570+00:00 Log LoadingScreen.OnEnable(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:45.6558570+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 16) Unloading 1785 unused Assets to reduce memory usage. Loaded Objects now: 993833. Total: 971.096500 ms (FindLiveObjects: 36.231000 ms CreateObjectMapping: 39.101300 ms MarkObjects: 894.574000 ms DeleteObjects: 1.189600 ms) 2024-10-04T00:02:46.9834948+00:00 Warning Failed to retrieve UserIdentity by MasterPlayerAccountId: E01A14C4E7B79D8 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Services.Visuals.Pets.d__9:MoveNext() LE.Services.Visuals.Pets.PetService:OnPlayerEquipsUpdated(String, IReadOnlyDictionary`2) System.Action`2:Invoke(T1, T2) LE.Networking.Cosmetics.ClientCosmeticsNetworkManager:ReceiveUpdateCosmetics(MessageUpdateCosmetics) LE.Networking.Cosmetics.ClientCosmeticsNetworkManager:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:46.9834948+00:00 Warning Failed to retrieve UserIdentity by MasterPlayerAccountId: C98221EBC294FBA2 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Services.Visuals.Pets.d__9:MoveNext() LE.Services.Visuals.Pets.PetService:OnPlayerEquipsUpdated(String, IReadOnlyDictionary`2) System.Action`2:Invoke(T1, T2) LE.Networking.Cosmetics.ClientCosmeticsNetworkManager:ReceiveUpdateCosmetics(MessageUpdateCosmetics) LE.Networking.Cosmetics.ClientCosmeticsNetworkManager:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:46.9849967+00:00 Log Received remote sha: bcb33102a058ad695653f00cd41ea9f00ed70c7a LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:46.9849967+00:00 Log Received remote host: prod-prod-a-towns-us-west-q279h-dcbt4 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 8 Unused Serialized files (Serialized files now loaded: 16) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? UnloadTime: 7.120800 ms 2024-10-04T00:02:48.0829900+00:00 Log PlayerSync.Initialize 382F1DC0EBAE1C3B LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.0829900+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.0829900+00:00 Log RtmClientPartyManager PartySettingsChanged LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3608402+00:00 Log PlayerActorSync.Initialize(382F1DC0EBAE1C3B, NetObjectKey - Full uint packedKey: 4194548 | SceneIndex 1 | ObjectId 244) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3648583+00:00 Warning ObjectPool reached max size (64), calling destroy action instead LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ObjectPool`1:Release(T) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSyncItemContainerContents(MessageSyncItemContainerContents) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3709292+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3709292+00:00 Log LoadingScreen.DisableAsync(Z32, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3993433+00:00 Log PlayerSync.Initialize D919023534222981 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.3993433+00:00 Log PlayerActorSync.Initialize(D919023534222981, NetObjectKey - Full uint packedKey: 4194501 | SceneIndex 1 | ObjectId 197) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4018520+00:00 Log PlayerSync.Initialize E01A14C4E7B79D8 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4018520+00:00 Log PlayerActorSync.Initialize(E01A14C4E7B79D8, NetObjectKey - Full uint packedKey: 4194505 | SceneIndex 1 | ObjectId 201) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4043627+00:00 Log PlayerSync.Initialize 2195D99577299BC6 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4043627+00:00 Log PlayerActorSync.Initialize(2195D99577299BC6, NetObjectKey - Full uint packedKey: 4194535 | SceneIndex 1 | ObjectId 231) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4063661+00:00 Log PlayerSync.Initialize C98221EBC294FBA2 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4073697+00:00 Log PlayerActorSync.Initialize(C98221EBC294FBA2, NetObjectKey - Full uint packedKey: 4194542 | SceneIndex 1 | ObjectId 238) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4088717+00:00 Log LoadingScreen.OnSceneLoaded(Z32, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4395415+00:00 Log Time to Single load 'Z32' 2.80 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:48.4487699+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) System.Action`1:Invoke(T) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 98612 unused Assets to reduce memory usage. Loaded Objects now: 977955. Total: 1001.499700 ms (FindLiveObjects: 39.010900 ms CreateObjectMapping: 39.012600 ms MarkObjects: 900.967100 ms DeleteObjects: 22.508800 ms) 2024-10-04T00:02:49.5898932+00:00 Log LoadingScreen.OnDisable(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:49.5908975+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:51.5676381+00:00 Error OneTimeEventCondition doesn't work on client, this should be called from server or use a SSG at OneTimeEventCondition#CheckConditionReady:21 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) LogOnce:LogError(String, Object, String, String, Int32) OneTimeEventCondition:CheckConditionReady(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) TimerListener:OnUpdateTick(Single) System.Action`1:Invoke(T) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:54.2845958+00:00 Log PlayerSync.Initialize C317FB9D56F32FE9 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataPlayerSync(MessageFieldDataPlayerSync) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:02:54.2845958+00:00 Log PlayerActorSync.Initialize(C317FB9D56F32FE9, NetObjectKey - Full uint packedKey: 4194550 | SceneIndex 1 | ObjectId 246) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataActorSyncAttributes(MessageFieldDataActorSyncAttributes) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4652118+00:00 Log Received new game server info{ Ip = 23.19.44.197, Port = 13093 } LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:ReceiveGameServerInfo(MessageGameServerInfo) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageGameServerInfo(MessageGameServerInfo) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4667140+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Disconnecting Client shutting down LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4667140+00:00 Log CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4702420+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Disconnected Closing existing server connection and creating new connection LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4712446+00:00 Log LoadingScreen.OnExpectedDisconnect Z42 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnExpectedDisconnect() SendBird.OnStopDelegate:Invoke() System.Action`2:Invoke(T1, T2) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4712446+00:00 Log LoadingScreen.OnEnable(Z42) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() SendBird.OnStopDelegate:Invoke() System.Action`2:Invoke(T1, T2) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4712446+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() SendBird.OnStopDelegate:Invoke() System.Action`2:Invoke(T1, T2) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:16.4853692+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:17.3539888+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Connected Connected to C5D60E72C1E76B3C LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:17.3539888+00:00 Log CLIENT: Setting RemoteConnectionId to 5939667419732989131 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:17.3539888+00:00 Log Server Accepted (IP=23.19.44.197;Port=13093) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) System.Action`1:Invoke(T) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:17.5957759+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z42, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 20) Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 984155. Total: 1009.130300 ms (FindLiveObjects: 38.250700 ms CreateObjectMapping: 52.427900 ms MarkObjects: 917.126400 ms DeleteObjects: 1.324500 ms) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! (Filename: Line: 334) Unloading 9 Unused Serialized files (Serialized files now loaded: 20) UnloadTime: 18.130800 ms The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 334] (Filename: Line: 334) 2024-10-04T00:03:19.6870158+00:00 Log PlayerSync.Initialize 382F1DC0EBAE1C3B LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.6880194+00:00 Log PlayerActorSync.Initialize(382F1DC0EBAE1C3B, NetObjectKey - Full uint packedKey: 4194306 | SceneIndex 1 | ObjectId 2) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.8338825+00:00 Log LoadingScreen.OnSceneLoaded(Z42, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.8665134+00:00 Log Time to Single load 'Z42' 2.27 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.8885753+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) System.Action`1:Invoke(T) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.9308212+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.9373442+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z42) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.9383477+00:00 Log LoadingScreen.DisableAsync(Z42, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.9664420+00:00 Log Received remote sha: bcb33102a058ad695653f00cd41ea9f00ed70c7a LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:19.9664420+00:00 Log Received remote host: prod-prod-a-us-west-2bwqd-n9xlz LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7794 unused Assets to reduce memory usage. Loaded Objects now: 1010478. Total: 987.805800 ms (FindLiveObjects: 38.088600 ms CreateObjectMapping: 35.462300 ms MarkObjects: 909.810600 ms DeleteObjects: 4.444000 ms) 2024-10-04T00:03:21.0295454+00:00 Log LoadingScreen.OnDisable(Z42) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:21.0295454+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5714625+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5760219+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5815653+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5870786+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5916121+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.5971838+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6027330+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6072441+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6128160+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6173314+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6231724+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6277160+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6327539+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6379299+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6435000+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6480214+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6535541+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6580743+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6646457+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6696690+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6757283+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6807787+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6857968+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6908538+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.6968782+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7016664+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7067238+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7118294+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7169352+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7225211+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7270372+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7326803+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7384096+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7424516+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7485753+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7539080+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7584356+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7637590+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7683343+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7738650+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7784221+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7840707+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7896061+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7946986+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.7998814+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8050116+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8095408+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8146352+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8207779+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8247962+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8308392+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8348576+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8408796+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8464542+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8515543+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8565764+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8618331+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8668733+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8714239+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8780171+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8835363+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8880708+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8927052+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.8982301+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9029762+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9095262+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9145629+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9196193+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9247044+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9294097+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9344357+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9404936+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9465197+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9507604+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9558209+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9615700+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9660936+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9726766+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9776952+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9827923+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9873564+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9928852+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:33.9974022+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0029933+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0085183+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0145775+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0195202+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0235588+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0295945+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0352105+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0397493+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0452764+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0508032+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0554830+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0605230+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0655858+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0701194+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0743828+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0814576+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0859851+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0905588+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.0960793+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1006446+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1046677+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1106956+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1163146+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1208485+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1248789+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1304579+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1356039+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1406499+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1467204+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1508858+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1562203+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1623181+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1663488+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1708650+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1774468+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1824721+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1876088+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1926539+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.1986971+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2037159+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2088807+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2142213+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2192656+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2242920+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2298156+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.2344920+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.7377640+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.7443027+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.7488583+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:34.7529011+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5287808+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5333447+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5389284+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5430057+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5495889+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5540328+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5595564+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5647151+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5687685+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5740251+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5802553+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5852861+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5903158+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.5953951+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:36.6004215+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:45.9809750+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:45.9819784+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:45.9819784+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:50.9931079+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:50.9971381+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0022102+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0124939+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0175742+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0221022+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0266205+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0313591+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0354205+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0399622+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:03:51.0449950+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:04:02.4529908+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:04:02.4529908+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:04:02.4529908+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0465053+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0496637+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0552509+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0597770+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0645844+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0701442+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0746950+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0805937+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0857206+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0902752+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.0953695+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1004995+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1045813+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1098078+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1153687+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1203833+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1250884+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1301480+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1346718+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1393900+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1440771+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1496690+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1553936+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.1599326+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7212392+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7263356+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7313638+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7385323+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7427954+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7480123+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7524317+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7569542+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7626359+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7677032+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:11.7724450+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.7768880+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.7821351+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.7873087+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.7924978+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.7983695+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8031433+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8078358+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8132819+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8188617+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8238858+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8289173+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8349841+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8390422+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8451516+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8506856+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8564743+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8620415+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8670669+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:45.8712251+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9488141+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9533436+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9589144+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9640849+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9691219+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9755575+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9800771+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9860386+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9906231+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:52.9961604+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0006963+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0068012+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0122305+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0174827+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0232233+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0282780+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0333051+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0383730+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0433962+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0496707+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0542417+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0592847+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0643760+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0694300+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0751887+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0802228+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:53.0863318+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.6442137+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.7184037+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z52, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.7184037+00:00 Log LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.7184037+00:00 Log LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.7184037+00:00 Log LoadingScreen.OnEnable(Z52) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:54.7194096+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 21) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1084077. Total: 1097.922900 ms (FindLiveObjects: 44.834300 ms CreateObjectMapping: 40.564100 ms MarkObjects: 1011.711300 ms DeleteObjects: 0.812600 ms) 2024-10-04T00:05:56.0562770+00:00 Log Received remote sha: bcb33102a058ad695653f00cd41ea9f00ed70c7a LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.0573248+00:00 Log Received remote host: prod-prod-a-us-west-2bwqd-n9xlz LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.0668950+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 9 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 26.287800 ms 2024-10-04T00:05:56.9685892+00:00 Log PlayerSync.Initialize 382F1DC0EBAE1C3B LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.9685892+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.9705967+00:00 Log PlayerActorSync.Initialize(382F1DC0EBAE1C3B, NetObjectKey - Full uint packedKey: 4194873 | SceneIndex 1 | ObjectId 569) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.9796302+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z52) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:56.9796302+00:00 Log LoadingScreen.DisableAsync(Z52, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:57.1473251+00:00 Log LoadingScreen.OnSceneLoaded(Z52, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:57.1833922+00:00 Log Time to Single load 'Z52' 2.47 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:57.2506582+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) System.Action`1:Invoke(T) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 8372 unused Assets to reduce memory usage. Loaded Objects now: 1068975. Total: 1109.950900 ms (FindLiveObjects: 45.560000 ms CreateObjectMapping: 43.786200 ms MarkObjects: 1017.685300 ms DeleteObjects: 2.919000 ms) 2024-10-04T00:05:58.4464048+00:00 Log LoadingScreen.OnDisable(Z52) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.4474083+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.5521159+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.5633254+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.5750451+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.5881912+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6007443+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6138662+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6252101+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6339778+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6405408+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6465829+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6527058+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6577998+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6631954+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6695745+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6756540+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:58.6809844+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.1897698+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.1942933+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2010160+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2065436+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2100669+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2161821+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2212140+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2263165+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2324942+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2324942+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2371586+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2371586+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2421931+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2421931+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2482977+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2533600+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2587822+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2643044+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2688289+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2743555+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2809233+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2844383+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:05:59.2903051+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.8987348+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.8998177+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.8998177+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9170164+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9225741+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9271015+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9322763+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9366314+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9416804+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9477991+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9537105+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9592483+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9654029+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9704842+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9765736+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9825590+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9876121+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9931739+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:07.9987285+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0042756+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0100195+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0160486+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0210968+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0271434+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0332410+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0393613+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0466856+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0523068+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0569115+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0621961+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0672830+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0723781+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:08.0780350+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7381413+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7450632+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7511081+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7556297+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7625488+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.7681176+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8677058+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8737473+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8798064+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8852117+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8911931+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.8967250+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9027839+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9078250+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9154471+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9204733+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9266934+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9323399+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9373758+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:13.9434071+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.2824997+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.2875274+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.2936132+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.2986404+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.3048617+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:16.3110888+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9668118+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9728321+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9791150+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9849344+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9917180+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:36.9972450+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0027734+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0093962+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0152999+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0213206+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0273911+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0331564+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0403798+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.0464044+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.1906260+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.1966427+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2017121+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2089948+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2153521+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2214168+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2263397+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2330689+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2391705+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2456999+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2517439+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2568803+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2639180+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2694801+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2750796+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2821224+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2877100+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2939434+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.2999733+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.3061901+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.3113193+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.3183594+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.3242860+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:37.3298141+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:58.4408892+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:58.4408892+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:06:58.4408892+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3320202+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3380377+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3445505+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3501948+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3563272+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3615604+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3670897+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3736218+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:04.3808094+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:05.7465610+00:00 Log Player died: -IsLocalPlayer: True -LocalPlayer: Local Player(Clone) (LocalPlayer) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:05.7465610+00:00 Log DeathScreen opened: -infoProvider: LocalPlayerInfo LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UIPanel:Open(Boolean) UIBase:openDeath() PlayerActorSync:ReceiveTriggerDeath(DamageTheme) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:05.7475725+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:05.7475725+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:05.7475725+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.8827055+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.8879421+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.8930095+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.8984317+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9024622+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9096682+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9147499+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9198658+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9249445+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9302976+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9357378+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9413153+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9458338+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9523695+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9558846+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9624146+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9676086+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9737262+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9788348+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9839438+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9889723+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:21.9940402+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:22.0001733+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:22.0047103+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:22.0097437+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:22.0158159+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:22.0209855+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:23.7624115+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:23.7639235+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:07:23.7639235+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0534889+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0597493+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0655726+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0711286+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0762179+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0836554+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0892103+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.0949152+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1012361+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1062963+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1118402+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1182614+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1240827+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1296067+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1351552+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1403283+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1469420+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1525035+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1581404+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1636555+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1703846+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1761879+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1814249+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1870579+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1930739+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.1986925+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2048127+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2106476+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2159079+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2223242+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2270301+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2323658+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2388212+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2448565+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2499106+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2560822+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2615634+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2673246+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2730072+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2794605+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2851505+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2907007+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.2963674+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3021917+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3075222+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3134796+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3189274+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3245039+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3300758+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3351555+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3412831+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3488857+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3535258+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3591203+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3650208+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3705096+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3760610+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3836421+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3897282+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.3951294+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4002394+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4050479+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4127130+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4177431+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4228644+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4289520+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4341106+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4413437+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4474283+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4523019+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4577122+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4639793+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4693959+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4750323+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4814050+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4859504+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4922299+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.4973079+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5042591+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5098387+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5159105+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5213802+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5260027+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5315624+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5373503+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5429097+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5492283+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5548067+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5605136+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5662329+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5718115+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5771625+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5840424+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5892059+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.5933401+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6003713+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6062168+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6116617+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6170691+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6221370+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6283990+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6344350+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6400445+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6459785+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6515102+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6569269+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6631340+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6685661+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6735672+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6803262+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6863330+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6915873+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.6983585+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7039948+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7096079+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7149814+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7204026+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7260107+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7320986+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7380069+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7433137+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7493559+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7549193+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7597798+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7659033+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7709566+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7762512+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7838550+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7885933+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7951954+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.7998333+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8052262+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8122642+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8178602+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8239610+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8291498+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8351705+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8406317+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8475409+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8529130+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8579380+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8634256+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8692339+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8752157+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8818535+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8871157+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8929409+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.8990980+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9059528+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9116330+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9173264+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9230045+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9282684+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9334052+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9415167+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9470961+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9526943+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9574321+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9629761+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9696063+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9752552+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9800444+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9870929+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9918969+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:30.9983911+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0041859+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0093008+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0159465+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0210376+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0260754+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0328232+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0381551+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0442796+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0504091+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0552896+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0604737+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0671729+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0725320+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0785500+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0829294+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0894363+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.0958661+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1006696+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1065821+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1127990+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1184430+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1241531+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1298051+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1349873+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1404761+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1475643+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1526547+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1588214+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1643013+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1702908+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1758481+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1812886+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1879005+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1932153+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.1991336+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2038545+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2098331+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2149060+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2209462+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2261813+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2327102+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2380914+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2433146+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2496515+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2551815+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2607124+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2663102+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2720504+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2772409+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2835836+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2894804+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.2951457+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3007541+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3059855+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3131744+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3183531+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3242396+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3292289+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3351858+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3417016+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3472436+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3528064+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3582334+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3640851+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3693478+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3763554+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3820440+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3877390+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3931934+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.3987953+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4035562+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4097746+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4160307+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4207116+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4263016+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4334285+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4382542+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4435037+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4506596+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4563219+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4611553+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4680279+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4730490+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.4784199+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5653070+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5705594+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5769065+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5831544+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5887689+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5934047+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.5999602+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.6059648+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.6116258+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.6173604+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:31.6231484+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.6864760+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.6924501+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.6980081+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7034276+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7082776+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7139869+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7211556+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7262976+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7313518+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7369798+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7425281+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7485736+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7541197+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7594708+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7641216+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7695468+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7751511+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7803541+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7860504+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7911470+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.7975228+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.8016172+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.8081961+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.8136651+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:34.8195410+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0559140+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0610122+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0661477+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0723442+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0774792+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0827684+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0880531+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:35.0941623+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6672830+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6734161+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6783218+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6839510+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6895811+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6942983+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.6997562+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:08:38.7051394+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4192010+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4243134+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4298638+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4349957+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4411778+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4468837+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4524856+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4575289+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4626433+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4692696+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4738697+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4795945+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4856618+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4911425+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.4967013+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5024250+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5075518+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5128847+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5188337+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5238474+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5305357+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5358188+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5409685+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5474466+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5519695+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5575428+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5638551+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5695255+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5745635+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5807766+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5858251+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5914589+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.5975360+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6032591+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6089097+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6141151+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6198935+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6254712+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6310421+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6362249+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6423521+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6473896+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6536264+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6587380+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6642147+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6700464+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6759227+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6810613+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6871281+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6925966+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:07.6981999+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2413320+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2474093+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2534225+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2584522+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2639896+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2690826+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2751229+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2816563+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2876052+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2928503+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.2985865+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3041612+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3095221+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3160411+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3212055+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3262554+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3329988+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3377732+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3448514+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3504307+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3562074+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3610664+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3671166+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3721786+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3790707+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3852013+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3897724+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.3963458+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4009171+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4073099+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4132015+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4187374+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4243288+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4298941+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4361371+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4817030+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4872420+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4928126+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.4996448+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5044242+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5103183+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5160505+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5215774+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5273303+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:30.5328964+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0204141+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0244899+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0297124+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0349546+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0407501+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0472126+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0528413+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0583631+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0637238+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0697737+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0750583+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:31.0799237+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:32.0115102+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:32.0115102+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:32.0115102+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3418932+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3429112+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3429112+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3429112+00:00 Error NullReferenceException caught in SetAnimationVariableInteraction.Interaction for sourceObject.name = Local Player(Clone) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3429112+00:00 Error animator is null at SetAnimationVariableInteraction#Interaction:26 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogErrorFormat(Object, String, Object[]) Asserter:IsNotNull(Object, String, Object, String, String, Int32) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.3429112+00:00 Error gameObject name is Force Controller LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) SetAnimationVariableInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) ActorVisualsDeathListener:trigger(ActorVisuals) LE.Data.PropertyChangedDelegate:Invoke(StashTab) ActorSync:ReceiveTriggerDeath(DamageTheme) ActorSync:ReceiveUnsummon() LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.4106088+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z1S10, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.4116196+00:00 Log LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.4116196+00:00 Log LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.4116196+00:00 Log LoadingScreen.OnEnable(Z1S10) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:36.4116196+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) System.Action`2:Invoke(T1, T2) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 22) Unloading 1289 unused Assets to reduce memory usage. Loaded Objects now: 1068821. Total: 1110.985000 ms (FindLiveObjects: 43.412300 ms CreateObjectMapping: 39.405400 ms MarkObjects: 1027.116200 ms DeleteObjects: 1.050800 ms) 2024-10-04T00:09:37.7777239+00:00 Log Received remote sha: bcb33102a058ad695653f00cd41ea9f00ed70c7a LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:37.7777239+00:00 Log Received remote host: prod-prod-a-us-west-2bwqd-n9xlz LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:37.7883024+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 11 Unused Serialized files (Serialized files now loaded: 22) UnloadTime: 18.067200 ms 2024-10-04T00:09:38.3198678+00:00 Log PlayerSync.Initialize 382F1DC0EBAE1C3B LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.3208749+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) [ line 648] (Filename: Line: 648) 2024-10-04T00:09:38.3223772+00:00 Log PlayerActorSync.Initialize(382F1DC0EBAE1C3B, NetObjectKey - Full uint packedKey: 4195346 | SceneIndex 1 | ObjectId 1042) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.3314905+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z1S10) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.3324939+00:00 Log LoadingScreen.DisableAsync(Z1S10, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) System.Action`1:Invoke(T) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.4080458+00:00 Log LoadingScreen.OnSceneLoaded(Z1S10, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) UnityEngine.Windows.Speech.DictationErrorHandler:Invoke(String, Int32) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.Events.UnityAction`2:Invoke(T0, T1) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.4414765+00:00 Log Time to Single load 'Z1S10' 2.03 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() SendBird.OnStopDelegate:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:38.4709913+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) System.Action`1:Invoke(T) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5024 unused Assets to reduce memory usage. Loaded Objects now: 1047170. Total: 1085.301600 ms (FindLiveObjects: 44.803300 ms CreateObjectMapping: 40.314700 ms MarkObjects: 997.639500 ms DeleteObjects: 2.543700 ms) 2024-10-04T00:09:39.6213634+00:00 Log LoadingScreen.OnDisable(Z1S10) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6223670+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() SendBird.OnStopDelegate:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() FearedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6265020+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6327097+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6383937+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6485122+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6569900+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:09:39.6671910+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4359214+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4411672+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4452201+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4502804+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4557167+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4594309+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4648369+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4695612+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4741140+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:12.4788093+00:00 Warning One material applied to all (2) submeshes - not yet supported. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) LE.Effects.OutlinePostEffectRenderer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessEffectRendererExtensions:RenderOrLog(PostProcessEffectRenderer, PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderList(List`1, PostProcessRenderContext, String) UnityEngine.Rendering.PostProcessing.PostProcessLayer:RenderInjectionPoint(PostProcessEvent, PostProcessRenderContext, String, Int32) UnityEngine.Rendering.PostProcessing.PostProcessLayer:Render(PostProcessRenderContext) UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.8684980+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9353663+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9399162+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9461973+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9557637+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9662796+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9771479+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9870177+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:19.9981358+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0092880+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0191927+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0300039+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0402041+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0511956+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0612628+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0721667+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0833968+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.0920295+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1026547+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1143260+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1244520+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1347539+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1446431+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1524292+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1576424+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1627055+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1682488+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1713202+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1772272+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1818183+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1871887+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1923739+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.1970287+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2008586+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2073183+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2116535+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2162026+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2204706+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2245951+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2311422+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2352648+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2393052+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2447030+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2496466+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2546958+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2587418+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2642192+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2687711+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2728184+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2771594+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2833602+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2878952+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2922955+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.2968561+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3012326+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3058937+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3109853+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3160922+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3203306+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3255073+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3300473+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3343710+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3400516+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3454739+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3503757+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3546029+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3604677+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3648142+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3693503+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3750472+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3796014+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3846281+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3892452+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3934858+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.3991081+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4026570+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4082785+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4118345+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4168765+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4219731+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4270499+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4309411+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4355012+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4401889+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4447122+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4503649+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4551318+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4594962+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4641171+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4691509+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4734061+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4779819+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4835754+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4891811+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4926918+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report 2024-10-04T00:10:20.4977092+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5027189+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5072456+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5116171+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5171268+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5211854+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5258182+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5308495+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5356078+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5401378+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5452421+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5504296+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5545767+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5591665+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5641986+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5683318+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5726527+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5783364+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5832585+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5873087+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5918595+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.5969277+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6014705+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6070620+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6114161+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6161764+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6207002+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6247476+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6297893+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6340079+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6394088+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6434482+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6480286+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6535831+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6582380+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6626516+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6672092+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6723116+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6755374+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6807729+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6876404+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6921183+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.6971969+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7017649+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7064676+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7100337+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7151929+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7202602+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7245257+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7297539+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7338534+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7388464+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7439227+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7491538+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7533950+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7579676+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7625164+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7670621+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7718465+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7769304+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7819658+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7859893+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7913458+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.7956166+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8006457+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8058047+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8103376+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8148756+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8193494+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8240641+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8287043+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8338169+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8380897+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8426378+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8471601+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8517414+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8557837+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8603241+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8659080+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8701924+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8745851+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8791255+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8848874+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8899238+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8941722+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.8993555+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9033698+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9080871+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9122279+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9182912+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9223116+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9273342+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9318679+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9361306+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9412133+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9469607+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9513832+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9559153+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9603484+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9648737+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9691340+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9737161+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9797480+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9842585+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9883769+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9934129+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:20.9982488+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0027922+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0080397+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0122958+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0169138+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0215369+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0260159+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0300751+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0346422+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0402539+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0456897+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0502536+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0543825+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0594237+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0638690+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0694923+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0735248+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0776451+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0830260+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0876686+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0917535+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.0971984+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1018826+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1070543+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1110937+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1161988+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1206053+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1254789+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1300724+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1346107+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1392680+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1438110+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1492566+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1533039+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1579234+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1630195+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1670367+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1721221+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1757154+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1813005+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1860180+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1902036+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1952818+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.1993304+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2038628+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2101738+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2146431+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2190280+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2231194+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2280031+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2334790+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2380589+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2420986+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2473044+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2525086+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2572584+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2613605+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2653939+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2710609+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2751046+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2794163+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2844915+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2898953+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2939488+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.2990026+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3031108+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3082453+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3126540+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3176344+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3218406+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3268664+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3319090+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3362226+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3398512+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3453372+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3519465+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3561524+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3606335+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3651246+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3696493+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3748249+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3797198+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3847621+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3898141+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3939468+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.3989891+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4032015+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4078491+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4140808+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4181926+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4225136+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4270652+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4318894+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4363491+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4395792+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4461674+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4506098+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4548437+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4595767+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4646326+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4686604+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4738764+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4788232+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4839971+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4878680+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4932421+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.4977776+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5013499+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5070583+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5115824+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5155964+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5206144+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5256641+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5298732+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5343999+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5401061+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5445009+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5495292+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5539313+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5584639+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5629856+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5683626+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5734089+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5779470+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5822250+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5878911+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5919104+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.5961196+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6013038+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6066543+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6117087+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6165882+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6213666+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6258730+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6301733+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6347440+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6403874+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6450477+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6503754+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6552587+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6597229+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6646665+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6697002+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6738387+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6789028+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6837212+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6882413+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6920407+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.6986694+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.7032309+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.7077549+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:21.7128258+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4746835+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4793166+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4839536+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4880113+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4918024+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.4960310+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5006801+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5072920+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5118437+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5168880+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5214527+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5255270+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5315759+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5371437+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5412009+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5471506+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5527780+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5572931+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5627471+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5685585+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5720946+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5772509+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5828616+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5882819+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5928143+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.5973668+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6017749+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6074912+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6117102+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6172470+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6217943+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6256303+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6311780+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6356499+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6408668+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6459781+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6501094+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6551614+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6602344+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6647677+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6691572+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6743476+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6792226+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6832620+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6887706+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6932422+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.6979271+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7028258+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7093577+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7134073+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7179631+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7231646+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7282660+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7333372+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7369761+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7422747+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7468242+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7514164+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7570637+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7616946+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7657703+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7707295+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7749082+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7794463+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7857371+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7899704+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7942514+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.7995611+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8041108+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8083220+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8134167+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8184429+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8234994+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8272663+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8318130+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8371344+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8428387+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8483963+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8499055+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UiNavigationMap+d__3.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at ControllerMapsManager.SetMap (IControllerMap newMap) [0x00000] in <00000000000000000000000000000000>:0 at ControllerMapsManager+d__28.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB82578C0 (UnityPlayer) UnityMain 0x00007FFAB825B434 (UnityPlayer) UnityMain 0x00007FFAB825AAD3 (UnityPlayer) UnityMain 0x00007FFAB82EDA92 (UnityPlayer) UnityMain 0x00007FFAB1C9D62C (GameAssembly) WriteZStream 0x00007FFAB1CABC02 (GameAssembly) WriteZStream 0x00007FFAB46692EE (GameAssembly) WriteZStream 0x00007FFAB1228626 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB82578C0 (UnityPlayer) UnityMain 0x00007FFAB7FD2A8D (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8569375+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8605689+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8646150+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8683389+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8738903+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8776870+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8822644+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8869739+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8905593+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.8958628+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9008867+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9049123+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9119419+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9160209+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9211272+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9251803+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9305913+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9359145+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9410184+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9454282+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9499579+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9548038+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9589660+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9635091+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9692664+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9739598+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9780321+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9842811+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9883353+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9923619+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:22.9973881+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0028718+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0069131+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0119613+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0174866+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0216793+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0264565+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0310340+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0357822+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0404066+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0449320+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0504930+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0535201+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0591316+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0642683+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0693913+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0734808+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0782175+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0837549+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0873017+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0924410+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.0981174+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1017191+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1072602+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1122619+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1171015+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1215624+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1266783+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1303857+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1359680+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1410495+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1455909+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1501882+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1548718+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1594506+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1652274+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1702005+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1744501+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1790654+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1841203+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1892267+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1932602+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.1983618+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2025176+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2072915+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2120322+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2171223+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2222830+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2270794+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2316412+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2356648+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2406824+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2456689+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2509822+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2557767+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2597943+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2652721+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2701169+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2742940+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2789996+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2845367+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2892972+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2939749+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.2983786+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3029639+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3080910+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3131330+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3182893+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3223669+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3269020+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3320622+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3366145+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3422309+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3473728+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3513923+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3558617+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3605858+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3656339+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3712327+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3757621+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3813112+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3849088+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3900187+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3947579+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.3993005+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4044158+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4091745+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4141620+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4192937+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4240345+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4282969+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4333808+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4372884+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4429530+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4484078+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4523377+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4558793+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4617540+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4663092+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4708875+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4754187+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4812705+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4854976+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4904103+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.4955197+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5004374+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5040556+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5092100+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5144609+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5190529+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5235362+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5291870+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5336489+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5378461+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5436171+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5493356+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5535643+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5589298+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5639733+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5686232+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5736922+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5784590+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5837879+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5883315+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5933910+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.5977356+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6032580+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6078080+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6120146+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6180537+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6221257+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6270350+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6313117+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6360052+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6410401+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6454817+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6522695+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6557848+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6603286+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6644357+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6696535+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6736875+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6786832+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6837710+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6890011+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6924128+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.6980028+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7021438+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7072028+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7124364+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7180474+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7222780+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7269861+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7322802+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7359919+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7410476+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7471641+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7513039+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7559445+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7600885+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7656338+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7705074+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7760854+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7814733+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7865162+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7909577+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7953883+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.7994220+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8043060+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8094210+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8144729+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8195050+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8241169+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8289125+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8331699+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8384159+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8424414+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8479809+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8532791+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8573695+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8614863+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8670188+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8715912+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8771444+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8816853+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8862721+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8910703+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.8953785+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9009746+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9049942+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9097337+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9148355+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9198604+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9239529+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9293323+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9336671+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9382123+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9427987+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9483803+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9520789+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9571294+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9620812+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9669147+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9717614+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9761865+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9817213+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9857268+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9903300+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:23.9958694+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0005477+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0049712+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0102540+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0143097+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0196306+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0238227+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0293914+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0341297+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0392521+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0433526+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0488806+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0524369+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0579919+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0625054+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0673520+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0717153+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0757731+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0815593+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0869663+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0910321+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.0953020+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1015594+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1046872+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1095990+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1141878+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1200427+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1243873+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1289607+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1334085+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1381743+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1426544+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1472886+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1527127+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1572596+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1613364+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1659844+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1704293+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1749402+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1811268+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1853346+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1904991+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1948384+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.1996104+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2039743+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2086426+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2137530+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2182841+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2233285+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2271320+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2326921+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2372114+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2421418+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2469941+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2511346+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2559272+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2609654+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2657444+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2703799+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2748313+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2804281+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2849438+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2891964+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2939697+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.2980614+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3028657+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3075020+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3120360+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3171265+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3211657+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3259468+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3314872+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3354877+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3410776+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3451320+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3506941+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3538612+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3592501+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3643160+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3693712+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3738140+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3783423+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3837381+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3882862+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3924821+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.3970494+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4027107+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4072115+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4118282+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4159121+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4204657+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4255074+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4298133+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4349928+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4392292+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4473624+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4519101+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4549396+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4605859+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4656272+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4697449+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4749698+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4798797+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4843363+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2024-10-04T00:10:24.4895777+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007FFAB7EA6DDC (UnityPlayer) 0x00007FFAB7EAA0E3 (UnityPlayer) 0x00007FFAB7E976CD (UnityPlayer) 0x00007FFAB875C8DE (UnityPlayer) UnityMain 0x00007FFAB82BFC07 (UnityPlayer) UnityMain 0x00007FFAB52A8448 (GameAssembly) WriteZStream 0x00007FFAB52A823C (GameAssembly) WriteZStream 0x00007FFAB4271E27 (GameAssembly) WriteZStream 0x00007FFAB4734345 (GameAssembly) WriteZStream 0x00007FFAB124DC68 (GameAssembly) 0x00007FFAB1605CD0 (GameAssembly) UnityPalGetTimeZoneDataForID 0x00007FFAB823D4D0 (UnityPlayer) UnityMain 0x00007FFAB8240073 (UnityPlayer) UnityMain 0x00007FFAB823DF9A (UnityPlayer) UnityMain 0x00007FFAB7A10AEE (UnityPlayer) 0x00007FFAB8240585 (UnityPlayer) UnityMain 0x00007FFAB82400C8 (UnityPlayer) UnityMain 0x00007FFAB8258C33 (UnityPlayer) UnityMain 0x00007FFAB8258CF5 (UnityPlayer) UnityMain 0x00007FFAB7FCEA50 (UnityPlayer) UnityMain 0x00007FFAB811E3F7 (UnityPlayer) UnityMain 0x00007FFAB811E493 (UnityPlayer) UnityMain 0x00007FFAB81208EC (UnityPlayer) UnityMain 0x00007FFAB7ECE4DE (UnityPlayer) 0x00007FFAB7ECD23A (UnityPlayer) 0x00007FFAB7ED1418 (UnityPlayer) 0x00007FFAB7ED4F1B (UnityPlayer) UnityMain 0x00007FF6908711F2 (Last Epoch) 0x00007FFB2DDE257D (KERNEL32) BaseThreadInitThunk 0x00007FFB2ED2AF28 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Setting up 8 worker threads for Enlighten. Thread -> id: 24f4c -> priority: 1 Thread -> id: 23d08 -> priority: 1 Thread -> id: 242cc -> priority: 1 Thread -> id: 248b0 -> priority: 1 Thread -> id: 24b48 -> priority: 1 Thread -> id: 23d8c -> priority: 1 Thread -> id: 23598 -> priority: 1 Thread -> id: 233a4 -> priority: 1 2024-10-04T00:10:28.1574592+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)