Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path E:/program files/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 Ti (ID=0x2482) Vendor: VRAM: 8031 MB Driver: 31.0.15.2824 The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__108.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.InitializeNetworkManagers () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) LE.Services.d__108:MoveNext() LE.Services.ServiceProvider:InitializeNetworkManagers() LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__102.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.InitializeCosmosConfiguration () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__101.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) [Instantiation] Loaded Serializers: PlayOneShotSound - Generated.PlayOneShotSoundSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated RFX1_LightCurves - Generated.RFX1_LightCurvesSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated MagicalFX.FX_Rotation - Generated.FX_RotationSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Caching.Serialization:GetSerializers() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) UnloadTime: 4.888800 ms Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at WindowFocusManager.OnApplicationFocus (System.Boolean focus) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) NullReferenceException: Object reference not set to an instance of an object. at WindowFocusManager.OnApplicationFocus (System.Boolean focus) [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) game version: 0.9i2 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False GameServerIP = GameServerPort = PlayFabTitleId = Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) DG.Tweening.Core.DOGetter`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() LE.Services.ServiceProviderInitializer:UpdateClientSettingsFromCommandLineOptions() LE.Services.ServiceProviderInitializer:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 3.258000 ms Unloading 572 unused Assets to reduce memory usage. Loaded Objects now: 563482. Total: 820.035000 ms (FindLiveObjects: 25.571100 ms CreateObjectMapping: 56.629600 ms MarkObjects: 736.288600 ms DeleteObjects: 1.545200 ms) No working integration, destroying EpochRGB UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState None -> CheckForSteam UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel AttemptingSteamLogin UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState CheckForSteam -> LoginPlayer UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() SimpleAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LoginPlayer UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() SimpleAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState LoginPlayer -> LandingZone UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__26:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__27:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() FinishedPlacingSpawnersAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LandingZone UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__26:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.d__27:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() FinishedPlacingSpawnersAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2023-04-14T07:34:54.7483281+00:00 LoginController EnterState LandingZone -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() FinishedPlacingSpawnersAction:Invoke() PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() SimpleAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:07.0843159+00:00 Matchmaking finished: {"Ip":"117.120.11.29","Port":8477}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__3:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__4:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() FinishedPlacingSpawnersAction:Invoke() OnUnlockIndexChangedAction:Invoke(Boolean[,]) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__10:MoveNext() OnUnlockIndexChangedAction:Invoke(Boolean[,]) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() FinishedPlacingSpawnersAction:Invoke() OnUnlockIndexChangedAction:Invoke(Boolean[,]) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__22:MoveNext() OnUnlockIndexChangedAction:Invoke(Boolean[,]) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() FinishedPlacingSpawnersAction:Invoke() PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() FinishedPlacingSpawnersAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:07.2965087+00:00 Bind Successful (IP=117.120.11.29;Port=8477) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) OnUnlockIndexChangedAction:Invoke(Boolean[,]) FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:07.2975093+00:00 Player 0 Connected (IP=117.120.11.29;Port=8477) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) System.Net.WriteStreamClosedEventHandler:Invoke(Object, WriteStreamClosedEventArgs) FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:08.8919596+00:00 Server Accepted (IP=117.120.11.29;Port=8477) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:b__5(NetWorker) OnUnlockIndexChangedAction:Invoke(Boolean[,]) FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:09.6656630+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:09.6666642+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:10.6015142+00:00 Finished Load Scene References, Time Taken: 0.9345169 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 702201. Total: 907.220300 ms (FindLiveObjects: 35.181300 ms CreateObjectMapping: 58.514000 ms MarkObjects: 811.860000 ms DeleteObjects: 1.664800 ms) Unloading 26 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 9.161100 ms 2023-04-14T07:35:12.5995073+00:00 Time to Single load 'EoT' 2.95 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() FinishedPlacingSpawnersAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 107900 unused Assets to reduce memory usage. Loaded Objects now: 624422. Total: 856.988500 ms (FindLiveObjects: 41.004200 ms CreateObjectMapping: 42.041500 ms MarkObjects: 736.528300 ms DeleteObjects: 37.414000 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-04-14T07:35:15.6510831+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:18.5448980+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:18.5469002+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:18.7801127+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:19.1564547+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:20.3000023+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:21.1938154+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:21.3869910+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:21.5741612+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:23.2566914+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:24.0048760+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:24.2651127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:24.5003266+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:24.5013274+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:25.1979611+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:25.3000542+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:25.7454590+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:28.1056054+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:28.7151601+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:29.3307200+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:29.7040597+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:30.3616577+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:30.5748513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:30.8551059+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:31.3135233+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:31.4746698+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:33.0420954+00:00 PreLoading Scene: MonolithHub LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:33.0430963+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:33.0430963+00:00 Finished Load Scene References, Time Taken: 0.0001029968 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 12) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 661819. Total: 948.427100 ms (FindLiveObjects: 34.971100 ms CreateObjectMapping: 65.913300 ms MarkObjects: 846.656800 ms DeleteObjects: 0.885400 ms) 2023-04-14T07:35:34.0265268+00:00 PreLoading Scene: M_Rest LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:34.0265268+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:34.0265268+00:00 Finished Load Scene References, Time Taken: 0.0001106262 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:34.0285296+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object 'PalisadeNew (7)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (1)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (4)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (5)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (8)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (2)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (3)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (9)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (6)') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PalisadeNew (10)') is missing! (Filename: Line: 334) Unloading 53 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 19.168200 ms 2023-04-14T07:35:34.9443621+00:00 Time to Single load 'MonolithHub' 1.90 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() FinishedPlacingSpawnersAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 917 unused Assets to reduce memory usage. Loaded Objects now: 667099. Total: 949.385800 ms (FindLiveObjects: 40.502700 ms CreateObjectMapping: 49.925600 ms MarkObjects: 855.841900 ms DeleteObjects: 3.115300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 11) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 667099. Total: 953.150700 ms (FindLiveObjects: 36.088600 ms CreateObjectMapping: 59.814500 ms MarkObjects: 856.254000 ms DeleteObjects: 0.993000 ms) 2023-04-14T07:35:37.0873112+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:37.1173382+00:00 Time to Additive load 'M_Rest' 3.09 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() FinishedPlacingSpawnersAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:37.3415424+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:37.3415424+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:37.3415424+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:37.3445444+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:38.1533045+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:38.8969806+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:42.5172735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:46.1811560+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:35:46.1821567+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:07.2276550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:07.3968215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:07.5509617+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:07.7251202+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:08.7400431+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:10.7558768+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:11.8969144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.0740754+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.2352220+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.4123834+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.5645214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.7086525+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:12.8788076+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:13.0569694+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:13.2331296+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:13.4603362+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:14.1149317+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:14.7329993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:14.9111612+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:15.0963292+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:15.9180770+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:17.8128003+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:17.9939650+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:18.9418270+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:19.4312722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:21.5892346+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:21.7663959+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:21.9885981+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:22.1657591+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:23.7361878+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:24.7466124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:25.0428821+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:25.5873773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:27.2258672+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:27.2258672+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:28.1296894+00:00 Finished Load Scene References, Time Taken: 0.9036102 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 32 Unused Serialized files (Serialized files now loaded: 13) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 677631. Total: 958.546600 ms (FindLiveObjects: 36.752300 ms CreateObjectMapping: 43.243700 ms MarkObjects: 877.765100 ms DeleteObjects: 0.784900 ms) 2023-04-14T07:36:29.1025747+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 25.673500 ms 2023-04-14T07:36:29.7487069+00:00 Time to Single load 'EoT' 2.53 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() FinishedPlacingSpawnersAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) PixelCrushers.DialogueSystem.AcceptedTextDelegate:Invoke(String) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1484 unused Assets to reduce memory usage. Loaded Objects now: 663697. Total: 973.057300 ms (FindLiveObjects: 41.138500 ms CreateObjectMapping: 60.365300 ms MarkObjects: 869.333100 ms DeleteObjects: 2.220300 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() FinishedPlacingSpawnersAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-04-14T07:36:30.9017555+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:31.1309643+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:31.1309643+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:31.7710890+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:31.7881045+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:32.5287781+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:33.5547107+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:33.8629915+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.1327432+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.3269196+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.4900679+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.6502136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.8293765+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:34.9975295+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:35.1656824+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:35.3258278+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:35.4939809+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:35.6541280+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:35.8312881+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:36.0014427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:36.1786043+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:36.3377484+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:36.4898866+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:37.3496687+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:37.5598598+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:37.9412067+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.1093598+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.2815159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.4606793+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.6138186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.7649561+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:38.9671400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.1433001+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.2934365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.4665941+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.6697787+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.8229177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.8399336+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:39.8399336+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:40.6987149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:40.8688695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.0810624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.2422090+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.4003528+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.5695067+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.7476688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:41.9178234+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.1059947+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.2831558+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.4613178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.6224643+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.7926194+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:42.9787883+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.1399349+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.3030834+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.4732382+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.6253765+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.7855223+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:43.9716916+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:44.1748763+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:44.3690528+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:44.5707424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:44.7489046+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:44.9180582+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.1122350+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.3154198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.4615527+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.6216984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.7998603+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:45.9680133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:46.1521808+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:46.3313441+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:46.5105066+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:47.2191513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:47.3873040+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:47.5564580+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:47.7186053+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:47.8867584+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:48.0649205+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:48.2761126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:48.5373501+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:49.0087787+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:49.5863039+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:49.7534561+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:49.9736564+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:50.1187882+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:50.2899442+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:50.6482699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:50.8444482+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.0286157+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.2137849+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.3859408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.5641025+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.7322559+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:51.9164232+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:52.0855771+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:52.2457227+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:52.4078703+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:52.5620104+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:36:52.7561871+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:10.2746383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:10.4357983+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:10.9022226+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:11.3236056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:11.5518132+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:11.7269725+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:11.9131421+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.0642792+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.2244250+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.4005847+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.5687383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.7298846+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:12.8910311+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.0351627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.2133247+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.3584565+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.5196029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.6897576+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:13.8338890+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:14.0275701+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:14.2297540+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:14.4569606+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:14.5490440+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:14.6951773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:15.5519566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:15.7211109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:15.8802555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.0584174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.2375800+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.3907193+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.5678805+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.7050052+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:16.8811656+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:17.0333038+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:17.1934495+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:17.3465888+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:17.4977265+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:20.8007305+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:21.5103757+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:21.7125594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:21.9347616+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.1289383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.2990933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.4522322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.6494117+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.6654264+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.8095572+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:22.9777103+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:23.1368549+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:23.3130154+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:23.4821689+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:23.7454080+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:23.8745258+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:25.0541040+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:32.7511161+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:32.9633091+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.1424717+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.2856019+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.4557569+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.6179042+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.7865625+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:33.9637240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.1508944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.3190474+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.4711859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.6223231+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.7824688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:34.9606308+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.0416142+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.2207770+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.3879289+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.5550811+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.7492575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:36.9094033+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.0605407+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.2457100+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.3307861+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.4068556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.5750084+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.7101314+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:37.8882939+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:38.0644533+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:38.2155914+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:39.3105869+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:39.4547180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:39.5968471+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:39.7670022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:39.9451642+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.1123159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.2724619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.4416158+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.6017612+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.7619071+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:40.9140450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:41.0681856+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:41.2453469+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:41.4225080+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:43.4723725+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:43.6435279+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:43.8046748+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:43.9728274+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.1499884+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.3286567+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.4647804+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.6239251+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.7760636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:44.9201944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:45.0883476+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:45.2725150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:46.6377565+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:46.8089123+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:46.9600497+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:47.2803414+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:47.4404867+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:47.6016336+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:47.7527705+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:47.8808869+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:48.0500412+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:37:50.2100054+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabRequestEvent`1:Invoke(TRequest) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:00.7146496+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:00.9588722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:01.1620567+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:01.3312110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:01.5013651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:01.6875346+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:01.8747048+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.0528668+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.2050056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.3811653+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.5663334+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.7274803+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:02.8956335+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.0968159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.2659702+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.4351241+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.6032771+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.7934502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:03.9786184+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:04.1477729+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:04.3409477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:04.5351250+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:19.2757540+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:19.4399992+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:21.3016925+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:23.2089335+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:40:24.1077508+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:03.4416722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.0732465+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.2413992+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.4355759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.6127374+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.7738836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:04.9380329+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:05.0661495+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:05.2353032+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:05.4034564+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:05.5796166+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:05.7908086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:22.0210877+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:22.3854189+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:41:25.1739551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:42.5884337+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:42.9367505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.1159136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.3100901+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.4882520+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.6393893+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.8085434+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:43.9877063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.1308365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.3250127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.4941669+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.6538180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.8329813+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:44.9951286+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:45.1472668+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:46.6486324+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:46.8328004+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:46.9939464+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.1320719+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.3172406+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.4773861+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.6465400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.8066855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:47.9848476+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:48.1479960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:48.2861216+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:48.4562764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:48.6164217+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:51.4199719+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:52.2026838+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-04-14T07:42:53.5509099+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ClientSideCastingDataHolder.TryGetCastingData (Ability ability, CastingData& castingData) [0x00000] in <00000000000000000000000000000000>:0 at ClientUsingAbilityState.AbilityUseCanInterruptExistingAbility (System.Int32 abilityIndex, System.Boolean isPressed) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.PlayerCanUseAbilityInsteadOfMoving (System.Int32 abilityIndex, System.Boolean keyPressed, UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.UseAbilityInsteadOfMove (UnityEngine.Transform hitTransform, UnityEngine.Vector3 hitVector, System.Boolean moveButtonDown, System.Boolean dontMove) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Uploading Crash Report Setting up 8 worker threads for Enlighten. Thread -> id: 1724 -> priority: 1 Thread -> id: 1268 -> priority: 1 Thread -> id: 17ac -> priority: 1 Thread -> id: 5288 -> priority: 1 Thread -> id: 35f4 -> priority: 1 Thread -> id: 369c -> priority: 1 Thread -> id: 51c4 -> priority: 1 Thread -> id: 33a8 -> priority: 1 2023-04-14T07:43:57.5208915+00:00 Attempted to get IsControllerActive but EpochInputManager is null LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) EpochInputManager:get_IsControllerActive() VerticalNavigable:EnableSelectableHighlight() VerticalNavigable:OnSelected() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Curl error 42: Callback aborted (Filename: Line: 867)