Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 (ID=0x2507) Vendor: VRAM: 8070 MB Driver: 30.0.15.1179 The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__110.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.InitializeNetworkManagers () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) LE.Services.d__110:MoveNext() LE.Services.ServiceProvider:InitializeNetworkManagers() LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__103.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__103.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) [Instantiation] Loaded Serializers: PlayOneShotSound - Generated.PlayOneShotSoundSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated RFX1_LightCurves - Generated.RFX1_LightCurvesSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated MagicalFX.FX_Rotation - Generated.FX_RotationSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Caching.Serialization:GetSerializers() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) UnloadTime: 2.474800 ms game version: 0.9f UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False GameServerIP = GameServerPort = PlayFabTitleId = Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() LE.Services.ServiceProviderInitializer:UpdateClientSettingsFromCommandLineOptions() LE.Services.ServiceProviderInitializer:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 2.743000 ms Unloading 572 unused Assets to reduce memory usage. Loaded Objects now: 563737. Total: 558.979200 ms (FindLiveObjects: 16.957000 ms CreateObjectMapping: 45.828400 ms MarkObjects: 495.215400 ms DeleteObjects: 0.976800 ms) LoginController EnterState None -> CheckForSteam UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel AttemptingSteamLogin UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState CheckForSteam -> LoginPlayer UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LoginPlayer UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Ping: Error performing ICMP transmission. Possibly because of a timeout Ping: Error performing ICMP transmission. Possibly because of a timeout LoginController EnterState LoginPlayer -> LandingZone UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__26:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__27:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LandingZone UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__26:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__27:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2023-03-23T21:54:33.9464668+00:00 LoginController EnterState LandingZone -> Queuing LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:54:33.9474593+00:00 LoginController ShowPanel Queue LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:54:37.3416879+00:00 LoginController EnterState Queuing -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__8:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() AfterBlockAction:Invoke() PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:29.7452693+00:00 Matchmaking finished: {"Ip":"34.127.92.233","Port":10077}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() AfterBlockAction:Invoke() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__8:MoveNext() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() AfterBlockAction:Invoke() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__20:MoveNext() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:29.8329262+00:00 Bind Successful (IP=34.127.92.233;Port=10077) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:29.8329262+00:00 Player 0 Connected (IP=34.127.92.233;Port=10077) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:30.2286088+00:00 Server Accepted (IP=34.127.92.233;Port=10077) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:b__5(NetWorker) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:30.4182921+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:30.4187963+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:31.1936120+00:00 Finished Load Scene References, Time Taken: 0.7756119 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 703178. Total: 624.640900 ms (FindLiveObjects: 24.882600 ms CreateObjectMapping: 23.876500 ms MarkObjects: 574.964300 ms DeleteObjects: 0.916900 ms) Unloading 26 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 6.757900 ms 2023-03-23T21:55:32.5200457+00:00 Time to Single load 'EoT' 2.11 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 107897 unused Assets to reduce memory usage. Loaded Objects now: 625099. Total: 587.039600 ms (FindLiveObjects: 23.119500 ms CreateObjectMapping: 23.490600 ms MarkObjects: 513.694900 ms DeleteObjects: 26.734100 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-03-23T21:55:33.7007343+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:35.9086010+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:35.9086010+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:42.5457057+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:55:42.5457057+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.0236832+00:00 PreLoading Scene: MonolithHub LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.0236832+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.0236832+00:00 Finished Load Scene References, Time Taken: 0.0001525879 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 663552. Total: 676.860200 ms (FindLiveObjects: 22.396200 ms CreateObjectMapping: 32.937400 ms MarkObjects: 620.801400 ms DeleteObjects: 0.724600 ms) 2023-03-23T21:56:50.7246207+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.7526924+00:00 PreLoading Scene: M_Rest LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.7526924+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:50.7526924+00:00 Finished Load Scene References, Time Taken: 9.155273E-05 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 52 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 12.862800 ms 2023-03-23T21:56:51.1971192+00:00 Time to Single load 'MonolithHub' 1.17 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 738 unused Assets to reduce memory usage. Loaded Objects now: 669099. Total: 693.963500 ms (FindLiveObjects: 22.195000 ms CreateObjectMapping: 32.783400 ms MarkObjects: 635.838700 ms DeleteObjects: 3.145800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 11) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 669099. Total: 648.938800 ms (FindLiveObjects: 21.164100 ms CreateObjectMapping: 21.449700 ms MarkObjects: 605.492400 ms DeleteObjects: 0.831600 ms) 2023-03-23T21:56:52.6868314+00:00 There is currently more than one instance of ZoneChapterManager LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZoneChapterManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:52.7123527+00:00 Time to Additive load 'M_Rest' 1.96 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:52.8122184+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:52.8132182+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:53.2273952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LENetworkManager+<>c__DisplayClass15_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) <>c__DisplayClass15_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:56.6705019+00:00 [FMOD] Event not found: sfx_ui_monolithlaunch LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.ButtonSounds:OnClick() AfterBlockAction:Invoke() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:59.7789652+00:00 PreLoading Scene: M_E20 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:59.7789652+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-23T21:56:59.7789652+00:00 Finished Load Scene References, Time Taken: 9.155273E-05 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 33 Unused Serialized files (Serialized files now loaded: 14) Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 684847. Total: 666.315700 ms (FindLiveObjects: 22.280900 ms CreateObjectMapping: 21.524000 ms MarkObjects: 621.802400 ms DeleteObjects: 0.707900 ms) The file 'D:/Steam/steamapps/common/Last Epoch/Last Epoch_Data/sharedassets148.assets' is corrupted! Remove it and launch unity again! [Position out of bounds!] (Filename: Line: 214) Crash!!! SymInit: Symbol-SearchPath: '.;D:\Steam\steamapps\common\Last Epoch;D:\Steam\steamapps\common\Last Epoch;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Admin' OS-Version: 10.0.0 D:\Steam\steamapps\common\Last Epoch\Last Epoch.exe:Last Epoch.exe (00007FF64A980000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.40.50731 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFAEF290000), size: 2179072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFAED7A0000), size: 798720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFAEC8E0000), size: 3784704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1413 D:\Steam\steamapps\common\Last Epoch\UnityPlayer.dll:UnityPlayer.dll (00007FFA9EBE0000), size: 27131904 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.40.50731 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFAEE9A0000), size: 1757184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFAECE90000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1413 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFAEE6F0000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFAECF80000), size: 1126400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFAECDF0000), size: 630784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFAEC7C0000), size: 1118208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFAEE550000), size: 1687552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFAEEB50000), size: 3706880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFAEF130000), size: 1134592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1413 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFAE66C0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFAEE2D0000), size: 684032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.608 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFAEE940000), size: 385024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFAED0A0000), size: 4669440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFAEE400000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFAED6F0000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFAED870000), size: 8323072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFAED610000), size: 880640 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFAEF0F0000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFAE6680000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFAECC80000), size: 1466368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.674 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFAEE1F0000), size: 462848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFACDCA0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFAE6500000), size: 1241088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFAEAF60000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFAEC020000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFAE9260000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFAE9D80000), size: 221184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 D:\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFAC0D40000), size: 1609728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.93.32.43 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFAED530000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFAEB6E0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFAEC6D0000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFAE9C60000), size: 700416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFAEE0F0000), size: 987136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.900 C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFAEA690000), size: 9232384 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFAEA550000), size: 1302528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFAEC600000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 D:\Steam\steamapps\common\Last Epoch\GameAssembly.dll:GameAssembly.dll (00007FFA98F70000), size: 96886784 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFAEB1B0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFAEE820000), size: 1171456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFAE8C90000), size: 2453504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFAE9DE0000), size: 1011712 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll:directxdatabasehelper.dll (00007FFAE6630000), size: 299008 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1132172440abf4e0\nvldumdx.dll:nvldumdx.dll (00007FFAE1AC0000), size: 1077248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 30.0.15.1179 C:\WINDOWS\SYSTEM32\msasn1.dll:msasn1.dll (00007FFAEBE30000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.819 C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFAE59E0000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\drvstore.dll:drvstore.dll (00007FFAE2340000), size: 1409024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\devobj.dll:devobj.dll (00007FFAEC390000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (00007FFAEC3C0000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\wldp.dll:wldp.dll (00007FFAEBED0000), size: 294912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\cryptbase.dll:cryptbase.dll (00007FFAEBD70000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\WINTRUST.DLL:WINTRUST.DLL (000001C7098B0000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1194 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFAED540000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFAEBD50000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFAEB650000), size: 217088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1132172440abf4e0\nvwgf2umx.dll:nvwgf2umx.dll (00007FFAAB070000), size: 43175936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 30.0.15.1179 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFAED560000), size: 720896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFAE4AF0000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFAE4A70000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFADE6E0000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFADE920000), size: 1015808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFAE1870000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFAEBBF0000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2301.6-0\MpOav.dll:MpOav.dll (00007FFAE17F0000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.18.2301.6 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFAE4760000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFACB2E0000), size: 1986560 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.900 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFAEA150000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFAEC340000), size: 315392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFAEC150000), size: 77824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFAEE530000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFAE66D0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFAE6350000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFAEBB40000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFAEB220000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1194 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFAE2AC0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFAE4CD0000), size: 536576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1105 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFAEBBB0000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.944.0 C:\WINDOWS\SYSTEM32\dcomp.dll:dcomp.dll (00007FFAE8EF0000), size: 2371584 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFAE9EF0000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFADB880000), size: 1236992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFAD5DB0000), size: 1523712 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\bthprops.cpl:bthprops.cpl (00007FFAD6920000), size: 274432 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.608_none_a9444ca7c10bb01d\comctl32.dll:comctl32.dll (00007FFADA7D0000), size: 2678784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.22621.608 C:\WINDOWS\SYSTEM32\bluetoothapis.dll:bluetoothapis.dll (00007FFAE4B40000), size: 196608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\xinput1_4.DLL:xinput1_4.DLL (00007FFACDFF0000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\inputhost.dll:inputhost.dll (00007FFADA1B0000), size: 2101248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFAE96A0000), size: 1257472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 D:\Steam\steamapps\common\Last Epoch\Last Epoch_Data\Plugins\x86_64\cimgui.dll:cimgui.dll (00007FFABAAA0000), size: 679936 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFACF360000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.29.30133.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFACF340000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.29.30133.0 D:\Steam\steamapps\common\Last Epoch\Last Epoch_Data\Plugins\x86_64\steam_api64.dll:steam_api64.dll (00007FFABD100000), size: 278528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 5.69.73.98 D:\Steam\steamclient64.dll:steamclient64.dll (00007FFA963E0000), size: 22761472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.93.32.43 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFAD0D00000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 D:\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFABA450000), size: 733184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.93.32.43 D:\Steam\tier0_s64.dll:tier0_s64.dll (00007FFAA5690000), size: 1662976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.93.32.43 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFAEB930000), size: 270336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.674 C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFACD700000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFACCB70000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFAC9820000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FFAC9A20000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\nlansp_c.dll:nlansp_c.dll (00007FFAB7B50000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\icmp.dll:icmp.dll (000001C70A970000), size: 12288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFAE9C50000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 D:\Steam\steamapps\common\Last Epoch\Last Epoch_Data\Plugins\x86_64\fmodstudio.dll:fmodstudio.dll (00007FFA960B0000), size: 3305472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 0.2.0.21 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFABB260000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FFABB2F0000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFABB2A0000), size: 286720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFABB290000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFAE6B20000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFABB280000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFABB250000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFADFBE0000), size: 2285568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 ========== OUTPUTTING STACK TRACE ================== 0x00007FFA9F9BCFCB (UnityPlayer) UnityMain 0x00007FFA9F9BCADA (UnityPlayer) UnityMain 0x00007FFA9F39DD7A (UnityPlayer) UnityMain 0x00007FFA9F39E113 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFA9ECAA2B6) 0x00007FFA9ECAA2B6 (UnityPlayer) (function-name not available) 0x00007FFA9F9BE663 (UnityPlayer) UnityMain 0x00007FFA9F9C616E (UnityPlayer) UnityMain 0x00007FFA9F9C535E (UnityPlayer) UnityMain 0x00007FFA9F9C5AFB (UnityPlayer) UnityMain 0x00007FFA9F9C701E (UnityPlayer) UnityMain 0x00007FFA9F4F1C63 (UnityPlayer) UnityMain 0x00007FFA9F4E8FF5 (UnityPlayer) UnityMain 0x00007FFA9F4E7586 (UnityPlayer) UnityMain 0x00007FFA9F394C56 (UnityPlayer) UnityMain 0x00007FFA9F395710 (UnityPlayer) UnityMain 0x00007FFA9F395A2C (UnityPlayer) UnityMain 0x00007FFA9F395A99 (UnityPlayer) UnityMain 0x00007FFA9F427978 (UnityPlayer) UnityMain 0x00007FFAED7B26BD (KERNEL32) BaseThreadInitThunk 0x00007FFAEF2EA9F8 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/Admin/AppData/Local/Temp/Eleventh Hour Games/Last Epoch/Crashes