Preloaded 'cimgui.so' Preloaded 'libProcessStart.so' Preloaded 'lib_burst_generated.so' Preloaded 'libfmodstudio.so' Preloaded 'libfmodstudioL.so' Preloaded 'libresonanceaudio.so' Preloaded 'libsteam_api.so' Preloaded 'cimgui-freetype.so' Display 0 'XWAYLAND0 27"': 3840x2160 (primary device). Desktop is 3840 x 2160 @ 60 Hz Initialize engine version: 2019.4.23f1 (3f4e01f1a5ec) [Subsystems] Discovering subsystems at path /home/craig/.local/share/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Renderer: AMD Radeon RX 5700 (NAVI10, DRM 3.42.0, 5.14.8-203-tkg-cacule, LLVM 12.0.1) Vendor: AMD Version: 4.6 (Core Profile) Mesa 21.2.3 GLES: 0 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB _tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT _texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level ; Context handle 35334496 The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found [Instantiation] Loaded Serializers: PlayOneShotSound - Generated.PlayOneShotSoundSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated RFX1_LightCurves - Generated.RFX1_LightCurvesSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated MagicalFX.FX_Rotation - Generated.FX_RotationSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer LE.Caching.Serialization:GetSerializers() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Default vsync count 0 requesting resize 3840 x 2160 Using native desktop resolution 3840 x 2160 requesting fullscreen 3840 x 2160 at 0 Hz Desktop is 3840 x 2160 @ 60 Hz The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'ChatTextTagged') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2337) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2337) The referenced script on this Behaviour (Game Object 'GUI') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'SceneLoader') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GeneralGameManager') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'AbilityManager') is missing! (Filename: Line: 334) UnloadTime: 3.324721 ms game version: 0.8.3e GameVersionManager:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script (NetworkedDebug) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'NetworkedDebugManager') is missing! (Filename: Line: 334) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 606) reactivating main camera CharacterPreviewManager:DeactivatePreview() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 606) IMGUI OnEnable ImGuiNET.Unity.DearImGui:OnEnable() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7 Unused Serialized files (Serialized files now loaded: 8) UnloadTime: 4.436041 ms Setting breakpad minidump AppID = 899770 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198046122334 [API loaded no] Unloading 593 unused Assets to reduce memory usage. Loaded Objects now: 646909. Total: 823.066876 ms (FindLiveObjects: 28.095948 ms CreateObjectMapping: 54.476834 ms MarkObjects: 739.110814 ms DeleteObjects: 1.382610 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2337) The referenced script on this Behaviour (Game Object 'CharacterSelectCamera') is missing! (Filename: Line: 334) ERROR: ld.so: object '/home/craig/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Input Mode : Mouse & Keyboard EpochInputManager:set_IsControllerActive(Boolean) d__58:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Deactivating main camera after delay CharacterPreviewManager:ActivatePreview() CharacterPreviewManager:SetPrefab(Int32, CharacterData) CharacterTile:SelectTile() CharacterSelect:FilterCharacterTiles(Int32) CharacterSelect:PopulateCharacterTiles() CharacterSelect:Start() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Game Log in Success! AuthenticateLogin:OnLoginAccelByte(Result) AccelByte.Core.ResultCallback:Invoke(Result) AccelByte.Api.d__14:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Deactivating main camera d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) executeLoginEvent UserLoginInformation:ExecuteLoginEvent(String, String, String, String, String) AuthenticateLogin:b__84_0(Result`1) AccelByte.Core.ResultCallback`1:Invoke(Result`1) AccelByte.Api.d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Login Status Error: HTTP/1.1 405 Method Not Allowed d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) full path | /home/craig/.config/unity3d/Eleventh Hour Games/Last Epoch/Saves/Epoch_Local_Global_Data_Beta GlobalSavingManager:deserialiseGlobalData(String, Boolean&) GlobalDataTracker:LoadGlobalDataFromDisk() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) LE.AssetManagement.SceneReferenceManager:Instantiate(AssetReferenceGameObject, Vector3, Quaternion) ActorData:spawn(Vector3, Single, NetworkingPlayer, GameObject) PlayerUtility:InstantiatePlayerActor(ActorData, NetworkingPlayer) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'CapitalizationManager' to the current scene? (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'PunctuationManager' to the current scene? (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) PreLoading Scene: Z30 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Load Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Load Scene References, Time Taken: 0.8609047 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unload scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() CharacterDataTracker:InitializeCharacter() CharacterDataTracker:SetupCharacterFromData(CharacterData1) CharacterDataTracker:LoadAndSetupCharacterFromSave(String) LocalCharacterSlots:InitializeSPCharacter(String, Int32) LocalCharacterSlots:LoadCharacterBySlotIndex(Int32) LocalCharacterSlots:LoadCharacterByData(CharacterData) CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 11) reactivating main camera CharacterPreviewManager:DeactivatePreview() CharacterSelect:LoadCharacterClick() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Joining the default global chat channel AccelByte.Core.ResultCallback`1:Invoke(Result`1) AccelByte.Core.ResultCallback`1:Invoke(Result`1) System.Action:Invoke() AccelByte.Core.d__10:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 711923. Total: 1022.946648 ms (FindLiveObjects: 41.995811 ms CreateObjectMapping: 58.263035 ms MarkObjects: 921.274042 ms DeleteObjects: 1.413180 ms) Unload assets/previous scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading Scene Z30 d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Time to load Z30 2.20 s d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) The referenced script on this Behaviour (Game Object 'TouchReactSystem') is missing! (Filename: Line: 334) Unloading 8 Unused Serialized files (Serialized files now loaded: 11) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) UnloadTime: 13.454464 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 734571. Total: 1014.948326 ms (FindLiveObjects: 37.313220 ms CreateObjectMapping: 56.947085 ms MarkObjects: 917.619590 ms DeleteObjects: 3.067601 ms) Shrine spawn rate multiplier from zone size | 0.9491729 ShrinePlacementManager:Start() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 4096x4096 format 28 mips 13) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) PreLoading Scene: Z20 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Load Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Load Scene References, Time Taken: 3.363899 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unload scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 12) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 744773. Total: 1052.605956 ms (FindLiveObjects: 45.756652 ms CreateObjectMapping: 61.343126 ms MarkObjects: 944.562768 ms DeleteObjects: 0.942720 ms) Unload assets/previous scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading Scene Z20 d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Time to load Z20 4.43 s d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object 'TouchReactSystem') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 56.307585 ms Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 720409. Total: 1011.093725 ms (FindLiveObjects: 36.486059 ms CreateObjectMapping: 56.445085 ms MarkObjects: 912.897240 ms DeleteObjects: 5.264111 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 720409. Total: 1010.920925 ms (FindLiveObjects: 35.672829 ms CreateObjectMapping: 56.552695 ms MarkObjects: 917.764451 ms DeleteObjects: 0.930080 ms) PreLoading Scene: Z30 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Load Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Load Scene References, Time Taken: 0.3343506 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unload scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 12) Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 722952. Total: 1036.687402 ms (FindLiveObjects: 38.332360 ms CreateObjectMapping: 56.424565 ms MarkObjects: 940.710366 ms DeleteObjects: 1.219381 ms) Unload assets/previous scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading Scene Z30 d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Time to load Z30 1.38 s d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) The referenced script on this Behaviour (Game Object 'TouchReactSystem') is missing! (Filename: Line: 334) Unloading 8 Unused Serialized files (Serialized files now loaded: 12) UnloadTime: 43.874392 ms Unloading 10912 unused Assets to reduce memory usage. Loaded Objects now: 729353. Total: 1042.077913 ms (FindLiveObjects: 37.061110 ms CreateObjectMapping: 61.713576 ms MarkObjects: 929.294664 ms DeleteObjects: 14.007813 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 12) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 729353. Total: 1028.977680 ms (FindLiveObjects: 39.553760 ms CreateObjectMapping: 55.870025 ms MarkObjects: 932.648124 ms DeleteObjects: 0.904531 ms) Shrine spawn rate multiplier from zone size | 0.9492655 ShrinePlacementManager:Start() (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 4096x4096 format 28 mips 13) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) PreLoading Scene: Z40 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Unload Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Attempting Load Scene References LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Finished Load Scene References, Time Taken: 0.1238403 LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unload scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:RecursiveSceneQueueLoading() LoadSceneInteraction:Interaction(GameObject) InteractAction:Invoke(GameObject) ConditionHandler:TryTriggerInteraction(GameObject) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 12) Unloading 1075 unused Assets to reduce memory usage. Loaded Objects now: 746444. Total: 1061.714258 ms (FindLiveObjects: 38.525720 ms CreateObjectMapping: 66.264247 ms MarkObjects: 952.189370 ms DeleteObjects: 4.734191 ms) Unload assets/previous scene complete d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading Scene Z40 d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Time to load Z40 1.20 s d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 155208 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 24960 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 125804 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 57176 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 18012 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 196796 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 164528 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 318216 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 47696 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 91700 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 159608 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 13652 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 6616 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 151300 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 47820 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 232016 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 4248 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 1872 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 36588 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 6032 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 9196 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 10952 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 27476 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 3112 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 10952 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 6628 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Mesh'. (Read 288 bytes but expected 15456 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Shader'. (Read 64 bytes but expected 27016 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Shader'. (Read 64 bytes but expected 1628360 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Shader'. (Read 64 bytes but expected 1873140 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'AnimationClip'. (Read 540 bytes but expected 97164 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'AnimationClip'. (Read 540 bytes but expected 126744 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'AnimationClip'. (Read 540 bytes but expected 38444 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'AnimationClip'. (Read 540 bytes but expected 54564 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Cubemap'. (Read 100 bytes but expected 220 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Avatar'. (Read 264 bytes but expected 53468 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Avatar'. (Read 264 bytes but expected 54168 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'AnimatorController'. (Read 68 bytes but expected 14104 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'Texture2DArray'. (Read 84 bytes but expected 8388884 bytes) (Filename: Line: 2344) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Mismatched serialization in the builtin class 'NavMeshData'. (Read 132 bytes but expected 77848 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'LightProbes'. (Read 32 bytes but expected 40 bytes) (Filename: Line: 2344) Mismatched serialization in the builtin class 'OcclusionCullingData'. (Read 12 bytes but expected 2148800 bytes) (Filename: Line: 2344) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Mismatched serialization in the builtin class 'TerrainData'. (Read 8921336 bytes but expected 13399796 bytes) (Filename: Line: 2344) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 4096x4096 format 28 mips 13) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 4096x4096 format 29 mips 13) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 28 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 28 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x256 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x256 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 28 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 4096x4096 format 29 mips 13) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 28 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 128x128 format 29 mips 8) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 28 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 2048x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) DoDeCruncherJob failed. (Filename: Line: 215) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 256x256 format 29 mips 9) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x2048 format 29 mips 12) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 128x128 format 29 mips 8) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x256 format 29 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 64x64 format 29 mips 7) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 28 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 512x512 format 28 mips 10) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) Failed getting crunch texture info. (Filename: Line: 26) Failed to decompress Crunch texture data (size 1024x1024 format 29 mips 11) (Filename: Line: 739) AsyncResourceUpload failed. (Filename: Line: 685) The referenced script on this Behaviour (Game Object 'Graph Manager') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'TouchReactSystem') is missing! (Filename: Line: 334) Unloading 9 Unused Serialized files (Serialized files now loaded: 12) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) GetGPUWidth() != GetGPUHeight() || GetImageCount() != 6 (Filename: Line: 78) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) No supported upload format found for format None (0) UnloadTime: 39.017830 ms