Initialize engine version: 2019.4.40f1 (ffc62b691db5) [Subsystems] Discovering subsystems at path F:/SteamLibrary_QuickSSD/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5700 (ID=0x731f) Vendor: VRAM: 8151 MB Driver: 31.0.12027.7000 D3D11 device created for Microsoft Media Foundation video decoding. The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 199] (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() [ line 334] (Filename: Line: 334) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__110.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.InitializeNetworkManagers () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) LE.Services.d__110:MoveNext() LE.Services.ServiceProvider:InitializeNetworkManagers() LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+WaitUntilPromise.Create (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask.WaitUntil (System.Func`1[TResult] predicate, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__104.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__103.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider+d__103.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider.ResetInstances () [0x00000] in <00000000000000000000000000000000>:0 at LE.Services.ServiceProvider..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Networking.SceneGraphNetworkSyncManager.EditorReset () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() (Filename: currently not available on il2cpp Line: -1) [Instantiation] Loaded Serializers: PlayOneShotSound - Generated.PlayOneShotSoundSerializerGenerated SelfDestroyer - Generated.SelfDestroyerSerializerGenerated DestroyAfterDuration - Generated.DestroyAfterDurationSerializerGenerated RotatesToAngle - Generated.RotatesToAngleSerializerGenerated DetachParticleSystemsOnDeath - Generated.DetachParticleSystemsOnDeathSerializerGenerated StartsAtTarget - Generated.StartsAtTargetSerializerGenerated RFX1_LightCurves - Generated.RFX1_LightCurvesSerializerGenerated StartForwardsFromCreator - Generated.StartForwardsFromCreatorSerializerGenerated VelocityForDuration - Generated.VelocityForDurationSerializerGenerated RFX4_Turbulence - Generated.RFX4_TurbulenceSerializerGenerated ConstantRotation - Generated.ConstantRotationSerializerGenerated SceneObjectIndicator - Generated.SceneObjectIndicatorSerializerGenerated SubObjectsStretchToLocationCreatedFrom - Generated.SubObjectsStretchToLocationCreatedFromSerializerGenerated ActivateChildAfterRandomDuration - Generated.ActivateChildAfterRandomDurationSerializerGenerated TextureTilingOnScale - Generated.TextureTilingOnScaleSerializerGenerated RFX4_ShaderFloatCurve - Generated.RFX4_ShaderFloatCurveSerializerGenerated ActivateObjectsAfterDuration - Generated.ActivateObjectsAfterDurationSerializerGenerated RepeatedlyLookAtTransform - Generated.RepeatedlyLookAtTransformSerializerGenerated FT_LineHitPoint - Generated.FT_LineHitPointSerializerGenerated FT_LineRender - Generated.FT_LineRenderSerializerGenerated StartsTowardsTarget - Generated.StartsTowardsTargetSerializerGenerated MagicalFX.FX_Rotation - Generated.FX_RotationSerializerGenerated CreateOnDeath - Generated.CreateOnDeathSerializerGenerated StartsAboveTarget - Generated.StartsAboveTargetSerializerGenerated StartAwayFromTarget - Generated.StartAwayFromTargetSerializerGenerated UnityEngine.BoxCollider - LE.Caching.CustomSerializers.BoxColliderSerializer UnityEngine.CapsuleCollider - LE.Caching.CustomSerializers.CapsuleColliderSerializer UnityEngine.SphereCollider - LE.Caching.CustomSerializers.SphereColliderSerializer UnityEngine.Transform - LE.Caching.CustomSerializers.TransformSerializer UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Caching.Serialization:GetSerializers() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Initializing input. Input initialized. Initialized touch support. The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2373) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! (Filename: Line: 334) UnloadTime: 3.983100 ms game version: 0.9f UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 606] (Filename: Line: 606) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 606] (Filename: Line: 606) IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False GameServerIP = GameServerPort = PlayFabTitleId = Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Func`1:Invoke() System.Lazy`1:CreateValue() System.Lazy`1:LazyInitValue() System.Lazy`1:get_Value() LE.Services.ServiceProviderInitializer:UpdateClientSettingsFromCommandLineOptions() LE.Services.ServiceProviderInitializer:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7 Unused Serialized files (Serialized files now loaded: 3) UnloadTime: 3.542200 ms Unloading 572 unused Assets to reduce memory usage. Loaded Objects now: 563736. Total: 837.925700 ms (FindLiveObjects: 27.898800 ms CreateObjectMapping: 55.778100 ms MarkObjects: 752.967500 ms DeleteObjects: 1.280600 ms) No working integration, destroying EpochRGB UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState None -> CheckForSteam UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel AttemptingSteamLogin UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState CheckForSteam -> LoginPlayer UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LoginPlayer UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__1:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.NextFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() Crosstales.BWF.BWFManager:get_isReady() Crosstales.BWF.BWFManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController EnterState LoginPlayer -> LandingZone UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__26:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__27:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LoginController ShowPanel LandingZone UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__26:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) zEspJVZrnAxehExTCBdxzFBmHFed:aNuEzxHUlqYPcbbFTuLKhRhhUsf() LE.Services.d__27:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass0_0:b__1(LoginResult) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2023-03-25T12:15:07.9803140+00:00 LoginController EnterState LandingZone -> Queuing LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:07.9813145+00:00 LoginController ShowPanel Queue LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, Object, String, Object[]) UnityEngine.Debug:LogFormat(Object, String, Object[]) LE.UI.Login.UnityUI.LoginPanelBase:OnEnable() LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__16:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) All cloth particles are fixed so the Cloth component is not initialized d__34:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.Visuals.Items.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() [ line 376] (Filename: Line: 376) All cloth particles are fixed so the Cloth component is not initialized d__34:MoveNext() CharacterCreationSelection:applyGear(CharacterData, CancellationToken) d__10:MoveNext() d__15:MoveNext() CharacterTile:SelectTile(Boolean, CancellationToken) CharacterSelect:EnterState(CharacterSelectState) d__57:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__64:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__62:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__60:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__15:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__10:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__34:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.Visuals.Items.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() [ line 376] (Filename: Line: 376) All cloth particles are fixed so the Cloth component is not initialized d__34:MoveNext() CharacterCreationSelection:applyGear(CharacterData, CancellationToken) d__10:MoveNext() d__15:MoveNext() CharacterTile:SelectTile(Boolean, CancellationToken) CharacterSelect:EnterState(CharacterSelectState) d__57:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__64:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__62:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__60:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__15:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__10:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__34:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.Visuals.Items.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() [ line 376] (Filename: Line: 376) All cloth particles are fixed so the Cloth component is not initialized CharacterCreationSelection:SetPosition(PositionState, Boolean) d__10:MoveNext() d__15:MoveNext() CharacterTile:SelectTile(Boolean, CancellationToken) CharacterSelect:EnterState(CharacterSelectState) d__57:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__64:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__62:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__60:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__15:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__10:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__34:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.Visuals.Items.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() [ line 376] (Filename: Line: 376) All cloth particles are fixed so the Cloth component is not initialized CharacterCreationSelection:SetPosition(PositionState, Boolean) d__10:MoveNext() d__15:MoveNext() CharacterTile:SelectTile(Boolean, CancellationToken) CharacterSelect:EnterState(CharacterSelectState) d__57:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__64:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__62:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__60:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__15:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__10:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) d__34:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.Visuals.Items.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:Continuation(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:CompleteOperation() System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() [ line 376] (Filename: Line: 376) 2023-03-25T12:15:12.6092184+00:00 LoginController EnterState Queuing -> CharacterSelect LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LE.UI.Login.LoginController:OnEnterState(LoginUIState, LoginUIState) System.Action`2:Invoke(T1, T2) LE.UI.FSMController`1:InvokeStateChangeEvents(T) LE.UI.Login.UnityUI.d__8:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) LE.UI.Login.d__20:MoveNext() AfterBlockAction:Invoke() PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() AbilitySyncCreatedAction:Invoke() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:47.8463125+00:00 Matchmaking finished: {"Ip":"85.195.91.121","Port":7877}. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__3:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) EHG.Multiplayer.d__4:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() AfterBlockAction:Invoke() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__8:MoveNext() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() AfterBlockAction:Invoke() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) LE.Telemetry.d__20:MoveNext() System.ComponentModel.RefreshEventHandler:Invoke(RefreshEventArgs) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) LE.Services.<b__0_1>d:MoveNext() AfterBlockAction:Invoke() System.Action`1:Invoke(T) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) System.Action`1:Invoke(T) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() AfterBlockAction:Invoke() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:48.1042967+00:00 Bind Successful (IP=85.195.91.121;Port=7877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:48.1042967+00:00 Player 0 Connected (IP=85.195.91.121;Port=7877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:g__LogUDPClientMessageForPlayer|2(NetworkingPlayer, String) BeardedManStudios.Forge.Networking.NetworkBehaviorEvent:Invoke(INetworkBehavior, NetworkObject) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:49.6301138+00:00 Server Accepted (IP=85.195.91.121;Port=7877) LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.<>c__DisplayClass0_0:b__5(NetWorker) BeardedManStudios.Forge.Networking.BaseNetworkEvent:Invoke(NetWorker) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:50.3961899+00:00 PreLoading Scene: A30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:50.3971906+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:15:50.3971906+00:00 Finished Load Scene References, Time Taken: 0,0001220703 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 5 Unused Serialized files (Serialized files now loaded: 9) Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 701878. Total: 993.992900 ms (FindLiveObjects: 43.991200 ms CreateObjectMapping: 82.931500 ms MarkObjects: 865.771300 ms DeleteObjects: 1.298400 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 9) UnloadTime: 10.901600 ms 2023-03-25T12:15:53.0228693+00:00 Time to Single load 'A30' 2,64 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 107860 unused Assets to reduce memory usage. Loaded Objects now: 641070. Total: 935.040500 ms (FindLiveObjects: 40.528900 ms CreateObjectMapping: 82.098600 ms MarkObjects: 769.242300 ms DeleteObjects: 43.170400 ms) 2023-03-25T12:15:57.1489920+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:16:06.0153823+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:16:06.0193832+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:21:34.1979565+00:00 PreLoading Scene: A10 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:21:34.1979565+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:21:37.0464274+00:00 Finished Load Scene References, Time Taken: 2,847717 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 13) Unloading 1551 unused Assets to reduce memory usage. Loaded Objects now: 690371. Total: 1009.864800 ms (FindLiveObjects: 41.404100 ms CreateObjectMapping: 71.539200 ms MarkObjects: 895.425500 ms DeleteObjects: 1.495700 ms) 2023-03-25T12:21:38.0853768+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 11 Unused Serialized files (Serialized files now loaded: 13) UnloadTime: 31.710700 ms 2023-03-25T12:21:38.8277337+00:00 Time to Single load 'A10' 4,63 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 6453 unused Assets to reduce memory usage. Loaded Objects now: 685006. Total: 1008.337300 ms (FindLiveObjects: 39.607600 ms CreateObjectMapping: 50.558800 ms MarkObjects: 912.187000 ms DeleteObjects: 5.983400 ms) 2023-03-25T12:21:41.0843894+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:21:50.0976835+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:21:50.0976835+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:22:25.6336600+00:00 PreLoading Scene: A30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:22:25.6336600+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:22:25.6336600+00:00 Finished Load Scene References, Time Taken: 6,103516E-05 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 16) Unloading 2054 unused Assets to reduce memory usage. Loaded Objects now: 788699. Total: 1088.003400 ms (FindLiveObjects: 47.369900 ms CreateObjectMapping: 75.897100 ms MarkObjects: 962.225300 ms DeleteObjects: 2.510400 ms) Unloading 12 Unused Serialized files (Serialized files now loaded: 16) 2023-03-25T12:22:26.9899357+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 51.649300 ms 2023-03-25T12:22:27.5445188+00:00 Time to Single load 'A30' 1,92 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 787 unused Assets to reduce memory usage. Loaded Objects now: 689711. Total: 1045.602100 ms (FindLiveObjects: 39.401900 ms CreateObjectMapping: 78.250700 ms MarkObjects: 925.675800 ms DeleteObjects: 2.273300 ms) 2023-03-25T12:22:28.7596648+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:22:29.5917925+00:00 No working integration, destroying EpochRGB LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Integrations.RGB.EpochRGB:UpdateRGBState() LE.Integrations.RGB.EpochRGB:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LE.Core.MonoBehaviourSingleton`1:get_Instance() Settings.SoundMixSetting:OnEnable() SettingsPanelTabUIController:Select(TabUIElement) TabUIElement:OnPointerClick(PointerEventData) System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() [ line 606] (Filename: Line: 606) 2023-03-25T12:22:37.7686052+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:22:37.7686052+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:32.0421594+00:00 PreLoading Scene: B25 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:32.0431595+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:32.0431595+00:00 Finished Load Scene References, Time Taken: 0,0001220703 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 14) Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 688415. Total: 1054.234800 ms (FindLiveObjects: 37.975900 ms CreateObjectMapping: 76.576900 ms MarkObjects: 938.603800 ms DeleteObjects: 1.077700 ms) 2023-03-25T12:23:33.1153816+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 14) UnloadTime: 32.840200 ms 2023-03-25T12:23:33.9209705+00:00 Time to Single load 'B25' 1,88 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 954 unused Assets to reduce memory usage. Loaded Objects now: 653525. Total: 1038.848300 ms (FindLiveObjects: 38.733400 ms CreateObjectMapping: 53.269900 ms MarkObjects: 942.425700 ms DeleteObjects: 4.418900 ms) 2023-03-25T12:23:35.1851663+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:35.1871668+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:35.1901679+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:44.1718973+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:44.1728973+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:46.2568804+00:00 PreLoading Scene: B7S10 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:46.2578811+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) 2023-03-25T12:23:47.2560982+00:00 Finished Load Scene References, Time Taken: 0,9981689 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 661343. Total: 1056.474600 ms (FindLiveObjects: 37.035900 ms CreateObjectMapping: 71.383800 ms MarkObjects: 947.058700 ms DeleteObjects: 0.995900 ms) 2023-03-25T12:23:48.3228300+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 21 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 15.336000 ms 2023-03-25T12:23:48.9141354+00:00 Time to Single load 'B7S10' 2,66 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 3901 unused Assets to reduce memory usage. Loaded Objects now: 670974. Total: 1069.252700 ms (FindLiveObjects: 39.462000 ms CreateObjectMapping: 65.595500 ms MarkObjects: 960.589800 ms DeleteObjects: 3.604800 ms) 2023-03-25T12:23:50.7293044+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:59.6668696+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:23:59.6668696+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:26:18.3496998+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:26:25.1676081+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:26:31.9919794+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:26:38.8352647+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:26:45.6386659+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:09.8333759+00:00 PreLoading Scene: B25 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:09.8343763+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:09.8343763+00:00 Finished Load Scene References, Time Taken: 0,0001220703 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 15) Unloading 377 unused Assets to reduce memory usage. Loaded Objects now: 685685. Total: 1126.039200 ms (FindLiveObjects: 43.047700 ms CreateObjectMapping: 61.621100 ms MarkObjects: 1019.613900 ms DeleteObjects: 1.756200 ms) 2023-03-25T12:27:11.1107312+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 20.232400 ms 2023-03-25T12:27:11.6940994+00:00 Time to Single load 'B25' 1,87 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 661796. Total: 1081.488000 ms (FindLiveObjects: 36.851900 ms CreateObjectMapping: 39.212000 ms MarkObjects: 1003.812800 ms DeleteObjects: 1.611100 ms) 2023-03-25T12:27:12.9269124+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:12.9279122+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:12.9289126+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:21.9299825+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:21.9299825+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:23.3088282+00:00 PreLoading Scene: B30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:23.3088282+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:23.6130541+00:00 Finished Load Scene References, Time Taken: 0,3037109 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 0 Unused Serialized files (Serialized files now loaded: 15) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 671594. Total: 1090.771500 ms (FindLiveObjects: 38.051100 ms CreateObjectMapping: 40.606500 ms MarkObjects: 1011.086100 ms DeleteObjects: 1.027400 ms) 2023-03-25T12:27:24.7146644+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 21 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 14.642500 ms 2023-03-25T12:27:25.5387931+00:00 Time to Single load 'B30' 2,23 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 8565 unused Assets to reduce memory usage. Loaded Objects now: 690758. Total: 1132.849500 ms (FindLiveObjects: 40.154000 ms CreateObjectMapping: 59.357400 ms MarkObjects: 1028.219400 ms DeleteObjects: 5.118500 ms) 2023-03-25T12:27:30.4629013+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:39.4453328+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:27:39.4453328+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:36:36.2432124+00:00 PreLoading Scene: B33 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:36:36.2432124+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:36:36.3242139+00:00 Finished Load Scene References, Time Taken: 0,08032227 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 803364. Total: 1461.714800 ms (FindLiveObjects: 50.776100 ms CreateObjectMapping: 77.729600 ms MarkObjects: 1331.286700 ms DeleteObjects: 1.922100 ms) 2023-03-25T12:36:38.0265231+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 23 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 32.390500 ms 2023-03-25T12:36:38.7459526+00:00 Time to Single load 'B33' 2,51 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 720236. Total: 1434.719800 ms (FindLiveObjects: 43.695600 ms CreateObjectMapping: 70.316800 ms MarkObjects: 1318.439700 ms DeleteObjects: 2.267400 ms) 2023-03-25T12:36:41.2989144+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:36:50.2941219+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:36:50.2941219+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:13.3661967+00:00 PreLoading Scene: B25 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:13.3661967+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:13.3671968+00:00 Finished Load Scene References, Time Taken: 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 727926. Total: 1460.279500 ms (FindLiveObjects: 44.007800 ms CreateObjectMapping: 62.986300 ms MarkObjects: 1352.003200 ms DeleteObjects: 1.281500 ms) 2023-03-25T12:40:14.8592032+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 18.077800 ms 2023-03-25T12:40:15.8644683+00:00 Time to Single load 'B25' 2,50 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 717364. Total: 1430.644800 ms (FindLiveObjects: 41.199800 ms CreateObjectMapping: 40.472400 ms MarkObjects: 1347.360900 ms DeleteObjects: 1.611400 ms) 2023-03-25T12:40:17.4604467+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:17.4604467+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:17.4614470+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:25.8241045+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:25.9577915+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:26.4462122+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:26.4472127+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:44.4642557+00:00 PreLoading Scene: B36 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:44.4642557+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:44.6122906+00:00 Finished Load Scene References, Time Taken: 0,1477051 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 719332. Total: 1500.867800 ms (FindLiveObjects: 41.857500 ms CreateObjectMapping: 76.761600 ms MarkObjects: 1381.112400 ms DeleteObjects: 1.136000 ms) 2023-03-25T12:40:46.1246299+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 14.372300 ms 2023-03-25T12:40:47.7168486+00:00 Time to Single load 'B36' 3,25 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1682 unused Assets to reduce memory usage. Loaded Objects now: 717695. Total: 1527.711100 ms (FindLiveObjects: 55.767100 ms CreateObjectMapping: 79.924300 ms MarkObjects: 1389.372400 ms DeleteObjects: 2.646700 ms) 2023-03-25T12:40:49.5173682+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:58.4297654+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:40:58.4297654+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:41:42.6077628+00:00 Exception occured while capturing prefab state for Amalgamation Lightning Beam Cast VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:41:42.6097634+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:29.4579826+00:00 PreLoading Scene: B40 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:29.4579826+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:29.6770118+00:00 Finished Load Scene References, Time Taken: 0,2185059 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 724095. Total: 1499.741900 ms (FindLiveObjects: 46.904600 ms CreateObjectMapping: 46.942000 ms MarkObjects: 1404.572200 ms DeleteObjects: 1.322400 ms) 2023-03-25T12:43:31.1929848+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 25 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 15.916200 ms 2023-03-25T12:43:32.6848599+00:00 Time to Single load 'B40' 3,23 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2087 unused Assets to reduce memory usage. Loaded Objects now: 748640. Total: 1520.891200 ms (FindLiveObjects: 43.703100 ms CreateObjectMapping: 67.353400 ms MarkObjects: 1405.066400 ms DeleteObjects: 4.767800 ms) 2023-03-25T12:43:35.8172814+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:44.8177616+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:44.8177616+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:52.0742115+00:00 PreLoading Scene: B1S30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:52.0742115+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:43:52.4262265+00:00 Finished Load Scene References, Time Taken: 0,3513184 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 0 Unused Serialized files (Serialized files now loaded: 17) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 843157. Total: 1558.153800 ms (FindLiveObjects: 53.174800 ms CreateObjectMapping: 79.050700 ms MarkObjects: 1424.766600 ms DeleteObjects: 1.161400 ms) Unloading 21 Unused Serialized files (Serialized files now loaded: 17) 2023-03-25T12:43:54.4623500+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 39.041600 ms 2023-03-25T12:43:55.1244987+00:00 Time to Single load 'B1S30' 3,05 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2341 unused Assets to reduce memory usage. Loaded Objects now: 747487. Total: 1557.201100 ms (FindLiveObjects: 50.720500 ms CreateObjectMapping: 79.771400 ms MarkObjects: 1422.255700 ms DeleteObjects: 4.453100 ms) 2023-03-25T12:43:58.2616781+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:44:07.1714204+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:44:07.1714204+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:49:59.4046920+00:00 PreLoading Scene: B1S40 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:49:59.4046920+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:49:59.6377537+00:00 Finished Load Scene References, Time Taken: 0,2319336 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 787911. Total: 1654.035100 ms (FindLiveObjects: 56.506400 ms CreateObjectMapping: 79.864600 ms MarkObjects: 1515.943000 ms DeleteObjects: 1.720800 ms) 2023-03-25T12:50:01.3268304+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 37.001700 ms 2023-03-25T12:50:02.5053367+00:00 Time to Single load 'B1S40' 3,11 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2830 unused Assets to reduce memory usage. Loaded Objects now: 770931. Total: 1637.452400 ms (FindLiveObjects: 51.532100 ms CreateObjectMapping: 69.617600 ms MarkObjects: 1513.193800 ms DeleteObjects: 3.108500 ms) 2023-03-25T12:50:05.7807627+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:50:08.2301396+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:50:08.7851589+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:50:14.7711498+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:50:14.7711498+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:12.6072603+00:00 PreLoading Scene: B40 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:12.6082602+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:12.6082602+00:00 Finished Load Scene References, Time Taken: 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 375 unused Assets to reduce memory usage. Loaded Objects now: 792328. Total: 1718.166700 ms (FindLiveObjects: 52.766400 ms CreateObjectMapping: 93.032700 ms MarkObjects: 1570.728800 ms DeleteObjects: 1.638200 ms) 2023-03-25T12:52:14.5966891+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 25 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 35.880200 ms 2023-03-25T12:52:15.9057161+00:00 Time to Single load 'B40' 3,30 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 440 unused Assets to reduce memory usage. Loaded Objects now: 760168. Total: 1691.292900 ms (FindLiveObjects: 50.508900 ms CreateObjectMapping: 64.944300 ms MarkObjects: 1573.973400 ms DeleteObjects: 1.865800 ms) 2023-03-25T12:52:17.7583970+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at ActorSync.ReceiveSyncSummonData (System.Boolean singleCardForAllMinions, Ability minionSpriteAbility, Ability creatorAbility) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.SyncSummonData (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:18.4641936+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:27.4534342+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:27.4534342+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:33.1787714+00:00 PreLoading Scene: B40TR LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:33.1797716+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:33.5991996+00:00 Finished Load Scene References, Time Taken: 0,4191895 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 861653. Total: 1707.485100 ms (FindLiveObjects: 53.714200 ms CreateObjectMapping: 66.824700 ms MarkObjects: 1585.807400 ms DeleteObjects: 1.138600 ms) 2023-03-25T12:52:35.6260977+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 24 Unused Serialized files (Serialized files now loaded: 17) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? UnloadTime: 32.026100 ms 2023-03-25T12:52:37.1424305+00:00 Time to Single load 'B40TR' 3,96 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 7119 unused Assets to reduce memory usage. Loaded Objects now: 765975. Total: 1750.829200 ms (FindLiveObjects: 51.605500 ms CreateObjectMapping: 109.744600 ms MarkObjects: 1583.769200 ms DeleteObjects: 5.709600 ms) 2023-03-25T12:52:39.8518700+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:48.8380220+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:52:48.8380220+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:57:55.9146725+00:00 Exception occured while capturing prefab state for Ancient Dragon Magma Explosion Charge Up VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:57:55.9156732+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:59:31.6025802+00:00 PreLoading Scene: A30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:59:31.6035802+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:59:31.6035802+00:00 Finished Load Scene References, Time Taken: 0,0002441406 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 847325. Total: 1862.823400 ms (FindLiveObjects: 62.712300 ms CreateObjectMapping: 118.037900 ms MarkObjects: 1680.183200 ms DeleteObjects: 1.889500 ms) 2023-03-25T12:59:33.5672218+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 12 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 48.883400 ms 2023-03-25T12:59:35.2796683+00:00 Time to Single load 'A30' 3,69 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 666 unused Assets to reduce memory usage. Loaded Objects now: 771692. Total: 1782.611500 ms (FindLiveObjects: 59.731200 ms CreateObjectMapping: 99.241000 ms MarkObjects: 1621.315400 ms DeleteObjects: 2.323500 ms) 2023-03-25T12:59:37.2695734+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:59:46.2563757+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T12:59:46.2573759+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:00:45.6986484+00:00 PreLoading Scene: B40 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:00:45.6986484+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:00:45.6986484+00:00 Finished Load Scene References, Time Taken: 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 771918. Total: 1754.401600 ms (FindLiveObjects: 51.941100 ms CreateObjectMapping: 69.917600 ms MarkObjects: 1631.470800 ms DeleteObjects: 1.071800 ms) 2023-03-25T13:00:47.4728919+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 25 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 37.516900 ms 2023-03-25T13:00:49.5276282+00:00 Time to Single load 'B40' 3,83 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1155 unused Assets to reduce memory usage. Loaded Objects now: 764747. Total: 1810.509300 ms (FindLiveObjects: 50.587000 ms CreateObjectMapping: 91.355000 ms MarkObjects: 1663.814500 ms DeleteObjects: 4.752400 ms) 2023-03-25T13:00:52.6978014+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:01:01.6984474+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:01:01.6984474+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:26.3032916+00:00 PreLoading Scene: B50 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:26.3032916+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:26.4643929+00:00 Finished Load Scene References, Time Taken: 0,1604004 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 847112. Total: 1869.172500 ms (FindLiveObjects: 59.777000 ms CreateObjectMapping: 99.587200 ms MarkObjects: 1708.368500 ms DeleteObjects: 1.439500 ms) 2023-03-25T13:03:28.7554590+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 25 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 36.433900 ms 2023-03-25T13:03:30.1928835+00:00 Time to Single load 'B50' 3,90 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1145 unused Assets to reduce memory usage. Loaded Objects now: 789205. Total: 2037.153500 ms (FindLiveObjects: 56.122700 ms CreateObjectMapping: 92.797800 ms MarkObjects: 1884.526700 ms DeleteObjects: 3.705700 ms) 2023-03-25T13:03:32.4163612+00:00 Actor Not Found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) AbilitySync:RecieveAttachToActor(UInt32, Boolean) AbilitySync:AttachToActor(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:32.4173703+00:00 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.RecieveAttachToActor (System.UInt32 netID, System.Boolean resetPosition) [0x00000] in <00000000000000000000000000000000>:0 at AbilitySync.AttachToActor (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) AbilitySync:RecieveAttachToActor(UInt32, Boolean) AbilitySync:AttachToActor(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:33.3580506+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:42.4127187+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:03:42.4127187+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:06:25.7677357+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:06:32.4022266+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:06:39.6034297+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) AnimationSoundBehaviour:OnStateUpdate(Animator, AnimatorStateInfo, Int32) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:10:13.5043328+00:00 v_GiantWeatheredStatue is trying to instantiate a null object on death LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) InstantiateOnActorDeath:createObjects() JBooth.MicroSplat.MaterialSync:Invoke(Material) ActorSync:ReceiveTriggerDeath(DamageType) ActorSync:TriggerDeath(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:14:47.6932572+00:00 PreLoading Scene: B60 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:14:47.6942573+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:14:47.9875416+00:00 Finished Load Scene References, Time Taken: 0,2932129 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 1282 unused Assets to reduce memory usage. Loaded Objects now: 840635. Total: 2161.958700 ms (FindLiveObjects: 61.037800 ms CreateObjectMapping: 55.389300 ms MarkObjects: 2041.358900 ms DeleteObjects: 4.172400 ms) 2023-03-25T13:14:50.2921318+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 46.011300 ms 2023-03-25T13:14:51.3177476+00:00 Time to Single load 'B60' 3,64 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1130 unused Assets to reduce memory usage. Loaded Objects now: 762918. Total: 2133.535800 ms (FindLiveObjects: 51.528700 ms CreateObjectMapping: 69.070500 ms MarkObjects: 2007.207700 ms DeleteObjects: 5.728800 ms) 2023-03-25T13:14:56.7651898+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:05.8130059+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:05.8130059+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:52.0867081+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:53.4251394+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:53.6600003+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:54.9864764+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:55.4234064+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:55.5239341+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:56.6496546+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:56.7510166+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:57.1874967+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:58.3288532+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:58.4307033+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:58.9819764+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:59.8216171+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:15:59.9902043+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:00.0903678+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:00.9140445+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:01.4522997+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:02.3276457+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:02.9652270+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:03.6515552+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:16:03.7862234+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:28.1141761+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:29.6905698+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:31.0201885+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:31.3899533+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:32.6841787+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:33.6149657+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:17:34.3555787+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:54.2466212+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:54.8344621+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:55.5909127+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:56.1471321+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:57.2562137+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:57.8103874+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:58.9356574+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:18:59.5053376+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:01.1529271+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:03.0836658+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:18.5412139+00:00 PreLoading Scene: B80 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:18.5412139+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:18.7279450+00:00 Finished Load Scene References, Time Taken: 0,1860352 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 781590. Total: 2226.741800 ms (FindLiveObjects: 56.715500 ms CreateObjectMapping: 84.786900 ms MarkObjects: 2082.818000 ms DeleteObjects: 2.421000 ms) 2023-03-25T13:19:21.0615994+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 23 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 28.002300 ms 2023-03-25T13:19:22.4764676+00:00 Time to Single load 'B80' 3,94 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 812278. Total: 2214.556300 ms (FindLiveObjects: 53.907900 ms CreateObjectMapping: 86.715700 ms MarkObjects: 2072.458500 ms DeleteObjects: 1.473700 ms) 2023-03-25T13:19:31.0445764+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:39.9375769+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:19:39.9375769+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:48.2212175+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:48.5912893+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:49.5359799+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:50.3754744+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:51.1989944+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:51.7397180+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:53.0683437+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:54.7700352+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:55.8780595+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:57.5392973+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:20:58.3132985+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:00.2487028+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:16.9924724+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:18.3351425+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:21.4965772+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:22.7610613+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:24.1024554+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:49.0152134+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:49.1164674+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:50.7955516+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:51.0803185+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:52.4584228+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:52.7614376+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:57.0042214+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:21:59.0557120+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:22:01.0373858+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:22:02.7029562+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:24.3365547+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:25.6782207+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:27.4098776+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:27.8491835+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:28.7402216+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:23:30.4035428+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:34.0486369+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:35.3906374+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:37.0440469+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:38.6554808+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:38.7219745+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:39.9821532+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:25:43.9165092+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:28:11.1328696+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:28:12.4618851+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:30:02.0077372+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:30:03.3367696+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:30:04.9959279+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:12.2653552+00:00 PreLoading Scene: A30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:12.2663563+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:12.2663563+00:00 Finished Load Scene References, Time Taken: 0,0004882813 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 2023 unused Assets to reduce memory usage. Loaded Objects now: 892794. Total: 2649.378400 ms (FindLiveObjects: 64.187500 ms CreateObjectMapping: 86.534400 ms MarkObjects: 2494.638900 ms DeleteObjects: 4.017100 ms) 2023-03-25T13:33:15.0469936+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 12 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 64.014500 ms 2023-03-25T13:33:16.7114776+00:00 Time to Single load 'A30' 4,47 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1195 unused Assets to reduce memory usage. Loaded Objects now: 786806. Total: 2403.773800 ms (FindLiveObjects: 51.664900 ms CreateObjectMapping: 80.087600 ms MarkObjects: 2269.173300 ms DeleteObjects: 2.847800 ms) 2023-03-25T13:33:19.2916247+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:27.6793196+00:00 PreLoading Scene: B80 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:27.6803205+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:27.7204092+00:00 Finished Load Scene References, Time Taken: 0,04003906 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 0 Unused Serialized files (Serialized files now loaded: 15) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 786416. Total: 2366.608300 ms (FindLiveObjects: 50.053600 ms CreateObjectMapping: 64.867900 ms MarkObjects: 2250.669200 ms DeleteObjects: 1.016900 ms) 2023-03-25T13:33:30.1003772+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:30.2709788+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:30.2709788+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 23 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 33.357000 ms 2023-03-25T13:33:31.6890422+00:00 Time to Single load 'B80' 4,01 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1171 unused Assets to reduce memory usage. Loaded Objects now: 817000. Total: 2481.505800 ms (FindLiveObjects: 54.522300 ms CreateObjectMapping: 79.942800 ms MarkObjects: 2342.952400 ms DeleteObjects: 4.088000 ms) 2023-03-25T13:33:40.9439813+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:49.8545208+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:33:49.8545208+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:01.5400320+00:00 GameObject wasn't set on SceneState SetGOActive Action! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.SceneState.Actions.Objects.SetGOActive:Enter(PlayerActorSync, InstantiatedContext) LE.SceneState.Nodes.StateNode:Enter(Context, InstantiatedContext) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:02.6945088+00:00 GameObject wasn't set on SceneState SetGOActive Action! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.SceneState.Actions.Objects.SetGOActive:Enter(PlayerActorSync, InstantiatedContext) LE.SceneState.Nodes.StateNode:Enter(Context, InstantiatedContext) AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:07.7294731+00:00 PreLoading Scene: B90 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:07.7294731+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:08.0232972+00:00 Finished Load Scene References, Time Taken: 0,2929688 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 979935. Total: 2538.841000 ms (FindLiveObjects: 62.047600 ms CreateObjectMapping: 77.161300 ms MarkObjects: 2398.368600 ms DeleteObjects: 1.263300 ms) 2023-03-25T13:34:10.5889853+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 104.678900 ms 2023-03-25T13:34:12.0146601+00:00 Time to Single load 'B90' 4,29 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 6999 unused Assets to reduce memory usage. Loaded Objects now: 779518. Total: 2469.988500 ms (FindLiveObjects: 51.650700 ms CreateObjectMapping: 80.372300 ms MarkObjects: 2333.010300 ms DeleteObjects: 4.954800 ms) 2023-03-25T13:34:16.7887157+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:25.7713240+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:34:25.7713240+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:35:45.2701605+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:35:51.8454288+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:35:53.1716141+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:25.3238565+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:26.2500113+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:27.4293331+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:50.2119879+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:54.4882820+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:36:55.6475007+00:00 [FMOD] Event not found: LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) ActorSync:ReceiveRaiseHitEvent(Nullable`1, Nullable`1, String, Nullable`1, Nullable`1) ActorSync:RaiseHitEvent(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:26.3072868+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.SceneState.Actions.Sound.PlayOneShotSoundAction.Enter (PlayerActorSync playerActorSync, LE.SceneState.Core.InstantiatedContext instantiatedContext) [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Nodes.StateNode.Enter (LE.SceneState.Core.Context context, LE.SceneState.Core.InstantiatedContext instantiatedContext) [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:30.5458152+00:00 PreLoading Scene: B100 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:30.5458152+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:30.6749482+00:00 Finished Load Scene References, Time Taken: 0,1289063 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 713 unused Assets to reduce memory usage. Loaded Objects now: 788394. Total: 2584.682700 ms (FindLiveObjects: 56.116700 ms CreateObjectMapping: 49.176400 ms MarkObjects: 2477.395500 ms DeleteObjects: 1.993700 ms) 2023-03-25T13:37:33.2944687+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 20 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 33.395800 ms 2023-03-25T13:37:34.6335026+00:00 Time to Single load 'B100' 4,09 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 739879. Total: 2465.262300 ms (FindLiveObjects: 49.195600 ms CreateObjectMapping: 76.523000 ms MarkObjects: 2337.704700 ms DeleteObjects: 1.838600 ms) 2023-03-25T13:37:37.3253593+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:46.2019923+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:37:46.2019923+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:38:50.3127449+00:00 PreLoading Scene: EoT LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:38:50.3137456+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:38:50.3137456+00:00 Finished Load Scene References, Time Taken: 0,0004882813 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 560 unused Assets to reduce memory usage. Loaded Objects now: 739752. Total: 2552.373800 ms (FindLiveObjects: 49.715400 ms CreateObjectMapping: 45.325100 ms MarkObjects: 2455.439700 ms DeleteObjects: 1.893100 ms) 2023-03-25T13:38:52.8834992+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 10.478400 ms 2023-03-25T13:38:54.5101469+00:00 Time to Single load 'EoT' 4,20 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 763522. Total: 2541.563900 ms (FindLiveObjects: 50.243700 ms CreateObjectMapping: 76.696400 ms MarkObjects: 2413.067300 ms DeleteObjects: 1.556200 ms) 2023-03-25T13:38:57.3067537+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:38:57.3077539+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:38:57.3107543+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:39:06.2489681+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:39:06.2489681+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:57:07.0372286+00:00 PreLoading Scene: C10 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:57:07.0372286+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:57:07.0372286+00:00 Finished Load Scene References, Time Taken: 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 15) Unloading 2978 unused Assets to reduce memory usage. Loaded Objects now: 775961. Total: 2609.912700 ms (FindLiveObjects: 59.459800 ms CreateObjectMapping: 69.120300 ms MarkObjects: 2474.485900 ms DeleteObjects: 6.846400 ms) 2023-03-25T13:57:09.7056723+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 30 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 33.356900 ms 2023-03-25T13:57:11.7687663+00:00 Time to Single load 'C10' 4,73 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 912 unused Assets to reduce memory usage. Loaded Objects now: 785330. Total: 2533.281600 ms (FindLiveObjects: 52.954900 ms CreateObjectMapping: 95.347200 ms MarkObjects: 2381.438700 ms DeleteObjects: 3.540500 ms) 2023-03-25T13:57:14.6063723+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:57:23.5793024+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T13:57:23.5793024+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Coroutine couldn't be started because the the game object 'Search' is inactive! PassiveSearch:Search() AfterBlockAction:Invoke() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.UnityEvent`1:Invoke(T0) TMPro.TMP_InputField:SetText(String, Boolean) PassiveSearch:ResetSearch() PassiveSearch:OnDisable() UIBase:closePassiveTree() AfterBlockAction:Invoke() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() [ line 743] (Filename: Line: 743) 2023-03-25T14:12:35.5863928+00:00 PreLoading Scene: C20 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:12:35.5863928+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:12:36.0442553+00:00 Finished Load Scene References, Time Taken: 0,4570313 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 789333. Total: 2712.866800 ms (FindLiveObjects: 60.735500 ms CreateObjectMapping: 108.200600 ms MarkObjects: 2542.748800 ms DeleteObjects: 1.181700 ms) 2023-03-25T14:12:38.7720319+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 31 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 36.736600 ms 2023-03-25T14:12:40.5995998+00:00 Time to Single load 'C20' 5,01 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2249 unused Assets to reduce memory usage. Loaded Objects now: 785872. Total: 2629.354500 ms (FindLiveObjects: 58.726700 ms CreateObjectMapping: 99.602200 ms MarkObjects: 2462.886400 ms DeleteObjects: 8.138800 ms) 2023-03-25T14:12:44.7784792+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:12:53.7564175+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:12:53.7564175+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:13:35.1805579+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:00.0457265+00:00 Exception occured while capturing prefab state for Flame Captain Beam Cast VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:00.0467266+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:07.3315158+00:00 Exception occured while capturing prefab state for Flame Captain Beam Cast VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:07.3325157+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:14.7225311+00:00 Exception occured while capturing prefab state for Flame Captain Beam Cast VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:14.7235313+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:22.1261405+00:00 Exception occured while capturing prefab state for Flame Captain Beam Cast VFX(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:22.1271408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:38.0085311+00:00 PreLoading Scene: C30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:38.0085311+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:38.2906156+00:00 Finished Load Scene References, Time Taken: 0,28125 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 815834. Total: 2816.019700 ms (FindLiveObjects: 56.322300 ms CreateObjectMapping: 114.963000 ms MarkObjects: 2643.440500 ms DeleteObjects: 1.293500 ms) 2023-03-25T14:16:41.1398313+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 33 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 28.558400 ms 2023-03-25T14:16:42.7859299+00:00 Time to Single load 'C30' 4,78 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 539 unused Assets to reduce memory usage. Loaded Objects now: 816339. Total: 2707.234000 ms (FindLiveObjects: 57.006200 ms CreateObjectMapping: 104.126900 ms MarkObjects: 2543.753700 ms DeleteObjects: 2.346900 ms) 2023-03-25T14:16:47.5570576+00:00 These are gameplay objects are should be removed in the future LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) StartQuestInteraction:Interaction(GameObject) PlayFab.Events.PlayFabResultEvent`1:Invoke(TResult) ConditionHandler:TryTriggerInteraction(GameObject) WorldAreaEnterListener:OnTriggerEnter(Collider) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:47.5580575+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:49.0743856+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:56.5465009+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:16:56.5465009+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:18.9811004+00:00 PreLoading Scene: C1S10 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:18.9811004+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:19.0521317+00:00 Finished Load Scene References, Time Taken: 0,0703125 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 921410. Total: 2769.984500 ms (FindLiveObjects: 59.823100 ms CreateObjectMapping: 91.126600 ms MarkObjects: 2618.014100 ms DeleteObjects: 1.020300 ms) Unloading 34 Unused Serialized files (Serialized files now loaded: 17) 2023-03-25T14:17:22.2745352+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 57.148000 ms 2023-03-25T14:17:23.3607793+00:00 Time to Single load 'C1S10' 4,38 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 782891. Total: 2686.913900 ms (FindLiveObjects: 52.847000 ms CreateObjectMapping: 83.816000 ms MarkObjects: 2546.484500 ms DeleteObjects: 3.765900 ms) 2023-03-25T14:17:26.6450820+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:27.6830279+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:35.5486627+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:35.5486627+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:41.8479848+00:00 PreLoading Scene: C30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:41.8479848+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:41.8770415+00:00 Finished Load Scene References, Time Taken: 0,02832031 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 811764. Total: 2657.955700 ms (FindLiveObjects: 52.241900 ms CreateObjectMapping: 84.029000 ms MarkObjects: 2520.599300 ms DeleteObjects: 1.084900 ms) 2023-03-25T14:17:44.5679734+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.5919788+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6214259+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6363812+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6511292+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6663898+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6833946+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.6993981+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.7174010+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.7334055+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.7504094+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.7674129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 33 Unused Serialized files (Serialized files now loaded: 17) 2023-03-25T14:17:44.7864172+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8014206+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8184239+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8344293+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8514316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8684364+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.8834400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9004448+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9222577+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9405041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9534590+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9714630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:44.9864987+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:45.0036613+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at RelayAnimationManager.stopMoving () [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.onExit (ClientState nextState) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.switchCurrentState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientStateController.forceChangeState (ClientState state) [0x00000] in <00000000000000000000000000000000>:0 at ClientMovingPlayer.whileActive () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) UnloadTime: 20.263100 ms 2023-03-25T14:17:46.3014194+00:00 Time to Single load 'C30' 4,46 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 295 unused Assets to reduce memory usage. Loaded Objects now: 818530. Total: 2721.084000 ms (FindLiveObjects: 54.417800 ms CreateObjectMapping: 78.834300 ms MarkObjects: 2586.200000 ms DeleteObjects: 1.631800 ms) 2023-03-25T14:17:50.3270867+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:51.8416757+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:59.3134183+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:17:59.3144186+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:02.0504175+00:00 PreLoading Scene: C35 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:02.0514177+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:02.2603000+00:00 Finished Load Scene References, Time Taken: 0,2089844 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 901507. Total: 2826.322100 ms (FindLiveObjects: 58.359600 ms CreateObjectMapping: 88.499700 ms MarkObjects: 2678.077900 ms DeleteObjects: 1.384500 ms) 2023-03-25T14:21:05.1272829+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 33 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 60.572300 ms 2023-03-25T14:21:06.8554334+00:00 Time to Single load 'C35' 4,81 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2414 unused Assets to reduce memory usage. Loaded Objects now: 769032. Total: 2801.094400 ms (FindLiveObjects: 52.445700 ms CreateObjectMapping: 94.732100 ms MarkObjects: 2650.142200 ms DeleteObjects: 3.774100 ms) 2023-03-25T14:21:09.9299311+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:11.4279982+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:16.5773272+00:00 Exception occured while capturing prefab state for Soul Warden Slam Indicator(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:16.5786874+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:18.8972149+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:21:18.8972149+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:22:43.2487083+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:23:55.7942622+00:00 PreLoading Scene: C40 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:23:55.7942622+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:23:55.8901923+00:00 Finished Load Scene References, Time Taken: 0,09570313 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 15) Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 783571. Total: 2853.315500 ms (FindLiveObjects: 57.033800 ms CreateObjectMapping: 78.024100 ms MarkObjects: 2717.059200 ms DeleteObjects: 1.198200 ms) 2023-03-25T14:23:58.8263238+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 36 Unused Serialized files (Serialized files now loaded: 15) UnloadTime: 14.808300 ms 2023-03-25T14:24:00.7156001+00:00 Time to Single load 'C40' 4,93 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 813192. Total: 2756.517300 ms (FindLiveObjects: 57.226900 ms CreateObjectMapping: 59.046600 ms MarkObjects: 2638.325100 ms DeleteObjects: 1.918300 ms) 2023-03-25T14:24:06.3070803+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:24:07.7730480+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:24:15.2948568+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:24:15.2958564+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:27:55.3817682+00:00 Exception occured while capturing prefab state for Soul Warden Slam Indicator(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:27:55.3817682+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:29:34.6726774+00:00 Exception occured while capturing prefab state for Marsh Beetle Slam Indicator(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:29:34.6736777+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:30:45.4140449+00:00 PreLoading Scene: C50 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:30:45.4140449+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:30:45.5290929+00:00 Finished Load Scene References, Time Taken: 0,1142578 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 17) Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 888676. Total: 2969.243800 ms (FindLiveObjects: 61.470100 ms CreateObjectMapping: 96.202200 ms MarkObjects: 2809.511800 ms DeleteObjects: 2.059300 ms) 2023-03-25T14:30:48.6377754+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 36 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 63.561500 ms 2023-03-25T14:30:50.4297855+00:00 Time to Single load 'C50' 5,03 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1321 unused Assets to reduce memory usage. Loaded Objects now: 782407. Total: 2931.889900 ms (FindLiveObjects: 58.823900 ms CreateObjectMapping: 98.225500 ms MarkObjects: 2771.529300 ms DeleteObjects: 3.311000 ms) 2023-03-25T14:30:54.5933222+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:30:56.1383483+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:31:03.5707522+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:31:03.5707522+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:31:40.9372837+00:00 Exception occured while capturing prefab state for Marsh Beetle Slam Indicator(Clone)! LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:31:40.9382837+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.Caching.ObjectState.RecursiveCaptureFromObjectInfo (LE.Caching.CachedObjectInfo info) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.Serialization.StorePrefabState (System.Guid prefabID, LE.Caching.CachedPrefab prefabData) [0x00000] in <00000000000000000000000000000000>:0 at LE.Caching.CachedPrefab.Awake () [0x00000] in <00000000000000000000000000000000>:0 at AutoPoolManager.instantiate (UnityEngine.GameObject prefab, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean instantiateInactive, PooledPrefabType prefabType) [0x00000] in <00000000000000000000000000000000>:0 at ActorVisualsVFXHandler.CreateCastingVFX (ActorVisuals actorVisuals, Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceivePlayCastingVFX (Ability ability, System.Byte castingVFXIndex, UnityEngine.Vector3 location, UnityEngine.Vector3 targetLocation, System.Single increasedSpeed, System.Boolean destroyCastingVFXOnAbilityObjectConstructed) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.PlayCastingVFX (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LE.Caching.Serialization:StorePrefabState(Guid, CachedPrefab) LE.Caching.CachedPrefab:Awake() AutoPoolManager:instantiate(GameObject, Vector3, Quaternion, Boolean, PooledPrefabType) ActorVisualsVFXHandler:CreateCastingVFX(ActorVisuals, Ability, Byte, Vector3, Vector3, Single) ActorSync:ReceivePlayCastingVFX(Ability, Byte, Vector3, Vector3, Single, Boolean) ActorSync:PlayCastingVFX(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:33:54.4455750+00:00 PreLoading Scene: C60 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:33:54.4455750+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:33:54.5238010+00:00 Finished Load Scene References, Time Taken: 0,078125 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 295 unused Assets to reduce memory usage. Loaded Objects now: 802610. Total: 3393.151800 ms (FindLiveObjects: 56.199900 ms CreateObjectMapping: 111.702900 ms MarkObjects: 3223.781500 ms DeleteObjects: 1.467200 ms) 2023-03-25T14:33:57.9612522+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 25.937900 ms 2023-03-25T14:33:59.8940407+00:00 Time to Single load 'C60' 5,46 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 795530. Total: 3344.951900 ms (FindLiveObjects: 52.545000 ms CreateObjectMapping: 92.588500 ms MarkObjects: 3197.877600 ms DeleteObjects: 1.940700 ms) 2023-03-25T14:34:04.4162649+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:34:05.9658119+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:34:13.3837468+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:34:13.3837468+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:37:57.5276335+00:00 PreLoading Scene: C65 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:37:57.5276335+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:37:58.0542255+00:00 Finished Load Scene References, Time Taken: 0,5263672 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 871611. Total: 3468.828700 ms (FindLiveObjects: 57.622900 ms CreateObjectMapping: 79.558400 ms MarkObjects: 3330.306200 ms DeleteObjects: 1.340900 ms) 2023-03-25T14:38:01.5604997+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 32 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 28.370600 ms 2023-03-25T14:38:03.1755374+00:00 Time to Single load 'C65' 5,65 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 772547. Total: 3359.746100 ms (FindLiveObjects: 50.855000 ms CreateObjectMapping: 89.887600 ms MarkObjects: 3216.206100 ms DeleteObjects: 2.797000 ms) 2023-03-25T14:38:06.8218109+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:07.5297744+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:15.7122744+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:15.7132747+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:31.6842216+00:00 PreLoading Scene: C70 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:31.6852211+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:31.7140735+00:00 Finished Load Scene References, Time Taken: 0,02832031 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 0 Unused Serialized files (Serialized files now loaded: 19) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 778260. Total: 3401.584100 ms (FindLiveObjects: 49.329400 ms CreateObjectMapping: 70.971800 ms MarkObjects: 3280.356300 ms DeleteObjects: 0.926300 ms) 2023-03-25T14:38:35.1356045+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 26 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 14.035100 ms 2023-03-25T14:38:36.7681564+00:00 Time to Single load 'C70' 5,08 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 362 unused Assets to reduce memory usage. Loaded Objects now: 788587. Total: 3394.175800 ms (FindLiveObjects: 55.490900 ms CreateObjectMapping: 74.198000 ms MarkObjects: 3262.700500 ms DeleteObjects: 1.785900 ms) 2023-03-25T14:38:41.2567171+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:41.7057185+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:50.2390791+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:38:50.2390791+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:41:55.4118652+00:00 PreLoading Scene: C80 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:41:55.4128662+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:41:55.6029084+00:00 Finished Load Scene References, Time Taken: 0,1894531 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 863710. Total: 3503.628100 ms (FindLiveObjects: 65.545100 ms CreateObjectMapping: 81.908200 ms MarkObjects: 3354.751900 ms DeleteObjects: 1.422600 ms) 2023-03-25T14:41:59.1393873+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 37 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 26.159500 ms 2023-03-25T14:41:59.5831022+00:00 DOTWEEN â–º Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) DG.Tweening.Core.Debugger:LogWarning(Object, Tween) DG.Tweening.Core.TweenManager:GetTweener() DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3) DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector3, Single) DG.Tweening.ShortcutExtensions:DOLocalRotate(Transform, Vector3, Single, RotateMode) DG.Tweening.DOTweenAnimation:CreateTween() DG.Tweening.DOTweenAnimation:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:42:00.8379066+00:00 Time to Single load 'C80' 5,43 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 4124 unused Assets to reduce memory usage. Loaded Objects now: 798547. Total: 3374.958300 ms (FindLiveObjects: 52.959300 ms CreateObjectMapping: 85.127400 ms MarkObjects: 3234.120700 ms DeleteObjects: 2.750300 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-03-25T14:42:04.5856239+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:42:05.6646601+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:42:13.4523659+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:42:13.4523659+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:42:49.0945250+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:34.5732197+00:00 PreLoading Scene: D05 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:34.5742196+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:34.6434525+00:00 Finished Load Scene References, Time Taken: 0,06933594 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 1049 unused Assets to reduce memory usage. Loaded Objects now: 844094. Total: 3530.516300 ms (FindLiveObjects: 57.658700 ms CreateObjectMapping: 112.131800 ms MarkObjects: 3358.437400 ms DeleteObjects: 2.288100 ms) 2023-03-25T14:45:38.2217063+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 29 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 25.757500 ms 2023-03-25T14:45:40.4476524+00:00 Time to Single load 'D05' 5,88 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 775541. Total: 3433.873600 ms (FindLiveObjects: 52.090000 ms CreateObjectMapping: 91.987200 ms MarkObjects: 3287.784300 ms DeleteObjects: 2.011700 ms) 2023-03-25T14:45:44.3431590+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:44.3451594+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:53.2567827+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:53.2567827+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:45:53.5594361+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LE.SceneState.Conditions.ObjectiveStateCondition.Check (LE.SceneState.Core.InstantiatedContext context, PlayerActorSync stateOwner) [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Nodes.BaseStateNode.TryProcessTrigger (LE.SceneState.Core.Trigger targetTrigger, LE.SceneState.Core.InstantiatedContext context, PlayerActorSync stateOwner) [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Core.StateGraph.TryProcessTrigger (LE.SceneState.Core.Trigger trigger, PlayerActorSync stateOwner) [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Core.SceneStateGraph.ProcessTrigger (LE.SceneState.Core.Trigger trigger, PlayerActorSync triggeringPlayer) [0x00000] in <00000000000000000000000000000000>:0 at LE.SceneState.Interaction.StateTransitionInteraction.Interaction (UnityEngine.GameObject interactionSource) [0x00000] in <00000000000000000000000000000000>:0 at PlayFab.Events.PlayFabEvents+PlayFabResultEvent`1[TResult].Invoke (TResult result) [0x00000] in <00000000000000000000000000000000>:0 at ConditionHandler.TryTriggerInteraction (UnityEngine.GameObject interactingObject) [0x00000] in <00000000000000000000000000000000>:0 at WorldAreaEnterListener.OnTriggerEnter (UnityEngine.Collider enteringObject) [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:26.7294319+00:00 PreLoading Scene: D10 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:26.7294319+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:27.0034958+00:00 Finished Load Scene References, Time Taken: 0,2724609 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 781719. Total: 3621.489100 ms (FindLiveObjects: 60.853800 ms CreateObjectMapping: 94.340700 ms MarkObjects: 3465.152800 ms DeleteObjects: 1.141300 ms) 2023-03-25T14:48:30.6917114+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 31 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 19.604400 ms 2023-03-25T14:48:32.8578150+00:00 Time to Single load 'D10' 6,13 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1754 unused Assets to reduce memory usage. Loaded Objects now: 785459. Total: 3584.351300 ms (FindLiveObjects: 64.121300 ms CreateObjectMapping: 103.239000 ms MarkObjects: 3414.279300 ms DeleteObjects: 2.711600 ms) 2023-03-25T14:48:36.7798524+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:37.8083900+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:45.7102385+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:48:45.7102385+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:49:12.7424663+00:00 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at NetworkedGlobalVFXManager+<>c__DisplayClass21_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:10.8355609+00:00 PreLoading Scene: D20 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:10.8365612+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:11.0989235+00:00 Finished Load Scene References, Time Taken: 0,2617188 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 2 Unused Serialized files (Serialized files now loaded: 19) Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 822488. Total: 3663.522100 ms (FindLiveObjects: 51.643800 ms CreateObjectMapping: 83.159600 ms MarkObjects: 3527.650000 ms DeleteObjects: 1.068200 ms) 2023-03-25T14:50:14.8000996+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 39 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 17.706000 ms 2023-03-25T14:50:16.8824572+00:00 Time to Single load 'D20' 6,05 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 454 unused Assets to reduce memory usage. Loaded Objects now: 804762. Total: 3588.995000 ms (FindLiveObjects: 53.879300 ms CreateObjectMapping: 98.991600 ms MarkObjects: 3434.338300 ms DeleteObjects: 1.785400 ms) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() [ line 648] (Filename: Line: 648) 2023-03-25T14:50:23.4859742+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:24.9811819+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:32.4753040+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:50:32.4753040+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:53:46.1540366+00:00 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at NetworkedGlobalVFXManager+<>c__DisplayClass7_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:55:33.0126685+00:00 System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at NetworkedGlobalVFXManager+<>c__DisplayClass7_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:57:40.7423456+00:00 PreLoading Scene: D30 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:57:40.7433464+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:57:40.8619298+00:00 Finished Load Scene References, Time Taken: 0,1181641 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 342 unused Assets to reduce memory usage. Loaded Objects now: 849215. Total: 3793.450100 ms (FindLiveObjects: 61.636600 ms CreateObjectMapping: 73.501200 ms MarkObjects: 3656.733000 ms DeleteObjects: 1.579100 ms) 2023-03-25T14:57:44.7344112+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 49 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 32.897500 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2023-03-25T14:57:47.3739083+00:00 Time to Single load 'D30' 6,64 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 825241. Total: 3763.794100 ms (FindLiveObjects: 83.050200 ms CreateObjectMapping: 106.264300 ms MarkObjects: 3572.707400 ms DeleteObjects: 1.771800 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2023-03-25T14:57:51.4195839+00:00 Failed to place WanderAI on navmesh! Name: Critter_Raven_Walking LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) WanderAI:Initialize() WanderAI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:57:53.5184247+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:57:53.6794606+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:58:02.4024831+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T14:58:02.4024831+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:44.5139687+00:00 PreLoading Scene: D35 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:44.5139687+00:00 Attempting Load Scene References LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:44.5139687+00:00 Finished Load Scene References, Time Taken: 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.AssetManagement.SceneReferenceManager:PreloadScene(String) d__16:MoveNext() SceneService:LoadSceneAsync(String, LoadSceneMode) <>c__DisplayClass12_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1 Unused Serialized files (Serialized files now loaded: 19) Unloading 751 unused Assets to reduce memory usage. Loaded Objects now: 882506. Total: 3901.188000 ms (FindLiveObjects: 64.226600 ms CreateObjectMapping: 96.370700 ms MarkObjects: 3737.493500 ms DeleteObjects: 3.096800 ms) 2023-03-25T15:08:48.5750204+00:00 playerActorSync not found LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.UI.Party.UnityUI.PartyOverviewPanel:OnPlayerGameplayActorLeft(PlayerActorSync) System.Action`1:Invoke(T) PlayerActorSync:OnDestroy() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 42 Unused Serialized files (Serialized files now loaded: 19) UnloadTime: 43.212600 ms 2023-03-25T15:08:50.5603968+00:00 Time to Single load 'D35' 6,07 s LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__16:MoveNext() AfterBlockAction:Invoke() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) System.Action`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 742 unused Assets to reduce memory usage. Loaded Objects now: 823986. Total: 3795.405600 ms (FindLiveObjects: 54.715200 ms CreateObjectMapping: 59.529200 ms MarkObjects: 3677.178100 ms DeleteObjects: 3.982900 ms) 2023-03-25T15:08:54.9313754+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.NotifyEquippedAbility (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9323755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.NotifyEquippedAbility (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9323755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.NotifyEquippedAbility (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9323755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.NotifyEquippedAbility (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9333759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.NotifyEquippedAbility (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9333759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.SyncFullLocalTreeData (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:54.9333759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at PlayerActorSync.InitialiseStatefulQuestList (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:55.0952733+00:00 Length of received additional max points array is 3, but length of specialised skill trees list is 0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LocalTreeData:receiveAdditionalMaxPointsFromStatsOnClient(Byte[]) PlayerActorSync:SyncAdditionalMaxSkillPointsFromStatsFromServer(RpcArgs) System.Action`1:Invoke(T) BeardedManStudios.Forge.Networking.<>c__DisplayClass16_0:b__0() AfterBlockAction:Invoke() BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:55.1022865+00:00 Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:55.1873084+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainer.TryAddItem (ItemData data, System.Int32 amount, Context context) [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainer.Deserialize (System.Byte[] bytes) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncItemContainerContents (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:55.1873084+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainer.TryAddItem (ItemData data, System.Int32 amount, Context context) [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainer.Deserialize (System.Byte[] bytes) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncItemContainerContents (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:56.3340977+00:00 actor visuals reference missing, may need to run get references LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:58.3469383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:58.7682482+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:59.1363743+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:59.2542731+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:59.5059078+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:59.6400855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:08:59.8748660+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:00.0080884+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:00.7465125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:01.0484450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:01.1160925+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:01.4697555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:01.8707419+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:02.2732524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:02.6426822+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:03.0462975+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:03.1818502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:03.4003264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:04.0020445+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:04.0020445+00:00 Cannot Find Camera Follow Sub Target LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:08.6437836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:12.1952178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:12.4462129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:12.4964740+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:13.0666016+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:13.4694049+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:13.7532711+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:14.1721829+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:14.2561062+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:14.5418532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:14.6089272+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:14.9102960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:15.0447893+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:15.0947887+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:17.7480663+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:17.8822415+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:18.1002461+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:18.5041149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:19.1440601+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.g__WhenHit|391_2 (System.Boolean crit, ActorSync+<>c__DisplayClass391_0& ) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.ReceiveRaiseHitEvent (System.Nullable`1[T] damageEventType, System.Nullable`1[T] damage, System.String sound, System.Nullable`1[T] damageType1, System.Nullable`1[T] vfxRotation1) [0x00000] in <00000000000000000000000000000000>:0 at ActorSync.RaiseHitEvent (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:19.2940519+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:19.6472142+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:20.0350697+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:20.4058349+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:20.5058525+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:20.7749425+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:21.1442563+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:21.2799330+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:21.9932182+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItem.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvents () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:22.1211942+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItem.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvents () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:29.4802340+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:32.9369767+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.CharacterStatsKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:CharacterStatsKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:33.2570556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:34.3020760+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:35.3285576+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:36.3556206+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:36.6370530+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.Initialize (UnityEngine.RectTransform parent, ItemContainerEntry item, UnityEngine.Vector2 slotSize, CharacterInfoProvider characterInfoProvider, System.Boolean lockItem, System.Nullable`1[T] sizeOverride) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.AddItemUI (ItemContainerEntry content) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at InventoryContainerUI.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:37.4007317+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:38.4280504+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:39.4662654+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:40.4900387+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:41.5334632+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:42.0759127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:42.0779140+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.Initialize (UnityEngine.RectTransform parent, ItemContainerEntry item, UnityEngine.Vector2 slotSize, CharacterInfoProvider characterInfoProvider, System.Boolean lockItem, System.Nullable`1[T] sizeOverride) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.AddItemUI (ItemContainerEntry content) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at InventoryContainerUI.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:42.5521419+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:43.5952838+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:44.6242123+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:45.6712092+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:46.7140425+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:47.7407286+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:48.3300430+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItem.OnPointerEnter (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.BaseInputModule.HandlePointerExitAndEnter (UnityEngine.EventSystems.PointerEventData currentPointerData, UnityEngine.GameObject newEnterTarget) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvent (System.Int32 playerId, System.Int32 pointerIndex) [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.ProcessMouseEvents () [0x00000] in <00000000000000000000000000000000>:0 at Rewired.Integration.UnityUI.RewiredStandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:48.7672127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:49.3302011+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:49.3302011+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:49.3332029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.Initialize (UnityEngine.RectTransform parent, ItemContainerEntry item, UnityEngine.Vector2 slotSize, CharacterInfoProvider characterInfoProvider, System.Boolean lockItem, System.Nullable`1[T] sizeOverride) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.AddItemUI (ItemContainerEntry content) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at InventoryContainerUI.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:49.7930297+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:50.8561203+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:51.8663844+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:52.9050577+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:53.9304533+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:54.9732462+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:56.0171243+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:56.9323177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:56.9333179+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:56.9343183+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:56.9363186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.Initialize (UnityEngine.RectTransform parent, ItemContainerEntry item, UnityEngine.Vector2 slotSize, CharacterInfoProvider characterInfoProvider, System.Boolean lockItem, System.Nullable`1[T] sizeOverride) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.AddItemUI (ItemContainerEntry content) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at InventoryContainerUI.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.0405405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.6503521+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.6642277+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.6802348+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.6975477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.7136697+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.7306595+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.7476638+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.8643968+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.8809109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.8979150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9149773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9322386+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9487589+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9658025+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9818063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:57.9987977+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0158102+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0328137+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0498179+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0662138+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0822621+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:58.0842625+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:09:59.1060597+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:00.1292051+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:01.1708102+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:01.9801397+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:01.9961438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0131511+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0302152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0474136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0631571+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0800168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.0980248+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1137175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1307261+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1477352+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1647378+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1817422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.1987532+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2147570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2167573+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2321624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2491663+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2661701+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2820212+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.2990152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.3160188+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.3328793+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.3490386+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.3658881+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.3825558+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:02.4002136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.0528114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.0698208+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.0868279+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1028316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1198356+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1368423+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1538938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1698988+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.1869050+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.2039102+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.2196136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.2526209+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6041056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6201092+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6370903+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6540943+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6710987+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.6880900+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7050935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7219375+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7381667+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7551727+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7721759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.7882129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8052173+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8222208+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8382301+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8552331+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8722369+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.8882461+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9052495+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9222566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9382606+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9562784+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9732634+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:03.9892670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0061402+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0237622+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0410126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0580179+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0745540+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.0915578+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1082147+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1255705+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1426019+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1586073+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1756135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.1926201+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2090145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2256265+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2426253+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2590123+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2750159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2770168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.2930404+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3100467+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3261332+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3427208+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3597245+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3767300+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.3933907+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4104239+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4264273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4434339+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4604373+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4775363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.4945429+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5105485+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5277271+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5440131+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5610168+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5780324+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.5948259+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6118346+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6279139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6449176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6619212+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6788387+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.6952136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.7122264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.7292427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.7457022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.7627232+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:04.7787268+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.1632212+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.1800211+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.1970273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.2978562+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.3129993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.3149996+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.8166759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.8329830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.8499985+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.8670427+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.8830177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9000218+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9169824+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9340180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9510227+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9671007+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:05.9841039+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.0011076+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.0181458+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.0351494+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.0511538+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.0681573+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.2700242+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.2870281+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3030318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3200403+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3370469+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3524453+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3544452+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3704519+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.3874555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4040129+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4210456+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4380570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4550719+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4720765+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.4879669+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5049699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5219745+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5386343+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5556382+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5721936+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.5891972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6062024+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6230121+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6400470+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6564935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6735085+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.6900959+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7070997+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7244928+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7404963+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7575117+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7740187+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.7907151+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8077230+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8247289+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8412558+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8582627+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8752139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.8922177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9092247+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9252289+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9421924+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9591962+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9762070+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:06.9927550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0097619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0262315+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0432352+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0602409+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0772451+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.0932581+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1102668+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1272146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1431930+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1602004+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1770637+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.1940674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2110715+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2280755+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2450524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2620588+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2792249+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.2962299+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.3132339+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.3302383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.3472411+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.3632461+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:07.3962524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:08.4201955+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.1252139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.1422173+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.1591363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.1762127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.1926638+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2100116+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2260241+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2430096+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2600134+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2760216+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.2935230+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.3105284+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.4767985+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.6120915+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.6290958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.6461023+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:09.6621626+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2141727+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2310078+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2480127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2650155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2823760+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.2998028+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.3162146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.3332156+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.3502332+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.3672375+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.3842408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4008191+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4168240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4339505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4509632+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4679815+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4835314+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.4855318+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5015353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5177578+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5352130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5521897+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5691949+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.5862130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6032171+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6200069+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6370177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6540169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6710391+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.6880575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7050613+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7220682+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7380746+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7561186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7731224+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.7891259+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.8061352+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:10.8231391+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.1430497+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.1594680+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.1764714+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.1933558+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2094194+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2264285+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2434357+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2605511+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2772126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.2942166+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3106000+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3276110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3441068+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3612155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3782232+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.3949594+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4119632+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4284140+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4448994+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4617159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4777316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.4952139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5102178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5123449+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5292272+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5461781+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5631826+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5796717+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.5966757+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6136855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6296890+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6465198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6635271+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6795325+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.6961992+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7132132+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7298841+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7465495+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7635573+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7805704+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.7975761+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8140037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8310046+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8480090+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8650157+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8818109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.8984065+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9154096+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9314166+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9482660+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9650062+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9816090+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:11.9986169+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0156245+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0326283+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0486436+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0656477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0826511+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.0986547+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1156644+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1326679+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1490035+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1653836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1823876+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.1983909+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2163949+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2333989+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2494024+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2662143+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2834110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.2994116+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3164184+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3334226+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3504529+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3662150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3837801+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.3997827+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.4167933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.4337970+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.4500083+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.4670159+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.4840319+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5005774+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5175982+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5343110+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5513175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5662128+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5682135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.5842827+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6003308+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6183349+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6353411+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6523449+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6683514+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.6853660+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7023695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7190070+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7361867+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7526452+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7696517+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.7866440+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8026649+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8196686+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8366728+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8526764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8696806+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.8866867+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9026904+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9200050+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9368133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9538284+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9698408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:12.9868582+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0038620+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0198683+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0370418+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0540452+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0710489+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.0880533+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1050598+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1221852+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1392209+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1562279+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1732330+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.1903826+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2071877+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2241952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2412006+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2582010+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2749705+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.2922879+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.3427041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.3597095+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.3769574+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.3936369+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4101549+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4271605+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4441630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4612688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4780394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.4950426+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5121098+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5291172+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5461244+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5623715+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5793792+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5953892+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.5973901+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6126972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6297056+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6467092+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6635236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6800046+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:13.6958839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.0981050+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1147958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1310052+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1481610+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1653268+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1815550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.1985586+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2155666+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2325734+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2485771+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2655816+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2822496+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.2982378+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3154364+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3324399+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3490058+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3660066+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3831688+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.3992498+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.4172664+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.4342699+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.4512738+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.4682776+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.4853246+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5013449+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5183542+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5353579+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5523618+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5683706+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.5852142+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6022204+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6188824+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6348856+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6368867+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6528904+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6698938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.6859006+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7024322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7194400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7362127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7532183+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7702938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.7861855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8032911+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8202322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8372225+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8542653+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8710050+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.8880116+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9050150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9220189+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9390299+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9552130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9722167+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:14.9892238+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0062290+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0231836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0401873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0572035+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0739889+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.0902952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1073808+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1240063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1400682+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1571326+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1741365+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.1912254+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2072315+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2242352+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2402388+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2575494+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2746612+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.2916632+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3086670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3246735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3416773+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3586809+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3746848+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.3916883+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.6762126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.9450367+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.9620404+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.9790479+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:15.9960517+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0130610+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0292759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0462133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0632659+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0792695+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.0972742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1142785+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1307675+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1477714+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1647746+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1807789+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.1977830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2139642+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2312135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2482178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2652840+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2815935+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.2976085+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3146142+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3316390+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3483036+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3653167+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3813831+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.3983886+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4153943+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4324848+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4494901+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4654993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4825058+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.4990044+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.5158663+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.5325958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.5489621+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.5662149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.5831885+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.6001961+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.6170501+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.6340818+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.6509817+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:16.7001431+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.0360216+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.0530289+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.0690333+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.0860384+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1030419+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1200430+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1370521+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1540681+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1711814+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.1881896+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2050143+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2220178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2380262+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2552133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2722259+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.2890326+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3050372+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3220399+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3380470+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3550502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3720561+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.3890596+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4060635+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4220670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4392125+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4562177+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4724109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.4894144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5062153+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5231819+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5391889+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5561944+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5731986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.5892022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6062057+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6232309+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6392344+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6562383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6732422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.6896609+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7067182+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7227233+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7243801+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7407267+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7577360+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7747395+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.7917570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8087652+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8257691+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8421630+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8582041+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8751760+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.8921797+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9091893+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9251955+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9421993+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9592050+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9762111+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:17.9932175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0102256+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0272839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0432875+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0602927+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0772139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.0942181+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.1110013+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.4962139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5131794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5301836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5471871+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5641929+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5811961+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.5982045+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6152077+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6321800+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6489525+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6656327+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6821809+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.6991902+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7161960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7329989+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7502138+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7652170+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7672175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.7832207+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.8002246+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:18.8172322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.1860047+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2030533+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2200572+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2370650+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2538173+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2706228+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.2870937+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3040987+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3211794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3381835+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3551791+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3711830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.3882349+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4051791+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4220028+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4384006+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4552123+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4722144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.4882198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.5050628+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.6560032+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.6725515+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.6891098+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7057697+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7224198+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7391152+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7569368+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7731952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7889984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.7909983+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8070109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8239986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8402092+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8572134+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8736284+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.8899979+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9072830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9242863+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9407873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9578028+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9744321+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:19.9910052+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0073093+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0243132+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0413171+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0583215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0751794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.0911832+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1085750+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1255086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1425202+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1585340+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1755486+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.1925524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2095389+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2265429+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2425479+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2596243+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2762140+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.2932181+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3102215+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3262253+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3432294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3592327+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3762363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.3932405+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.4092438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.4262521+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.8280668+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.8630863+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.8790933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.8970987+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9142518+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9309966+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9480312+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9650382+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9820422+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:20.9990149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.0160590+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.0330629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.0499962+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.0670005+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.0840037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1010075+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1180111+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1350149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1510204+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1680331+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.1850431+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.2010467+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.2180523+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.2350556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.2520595+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.2690632+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.6032225+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.6202139+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.6372190+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.8529669+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.8710238+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:21.8877624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:22.9160251+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:23.9251555+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:24.9709958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:26.0119471+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:26.5652165+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLineOnClientOrInSingleplayer (CharacterInfoProvider characterInfoProvider, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerVoiceEventManager.playVoiceLine (Actor player, PlayerVoiceEventManager+VoiceLineEvent voiceLineEvent) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.PlayPlayerVoiceLine (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:27.0352155+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:28.0750454+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:29.1012165+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:30.1421879+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:31.1640308+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:32.2030236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:33.2441646+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:34.2679810+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:35.3098288+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:36.3481855+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:37.3737414+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:38.4131311+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:39.4526356+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:40.4903927+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:41.5160294+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:42.5461554+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:43.5860022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:44.6084072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:45.6625636+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:46.6849713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:47.7231256+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:48.7630582+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:49.7891767+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:50.8271481+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:51.8569029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:52.8861621+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:53.9159748+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:54.9769829+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:55.9904826+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:57.0331452+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:58.0542167+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:10:59.0818190+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:00.1212340+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:01.1648063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:02.1889499+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:03.2273983+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:04.2712148+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:05.2964097+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:06.3244195+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:07.3662300+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:08.3909658+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:09.4331426+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:10.4732236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:11.5154640+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:12.5233866+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:13.5639472+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:14.5883874+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:15.6362135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:16.6939408+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:17.7164794+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:18.7554377+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:19.7952135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:20.8009533+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:21.8406333+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:22.8678686+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:23.9111639+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:24.9411291+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:25.9819357+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:27.0079247+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:28.0442174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:29.0838240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:30.1061214+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:31.1413271+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:32.1959519+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:33.2152124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:34.2523550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:35.2892869+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:36.3091333+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:37.3457095+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:38.3858516+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:39.4099390+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:40.4513998+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:41.4730109+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:42.5135104+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:43.5528425+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:44.5931646+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:45.6350626+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:46.6450949+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:47.6851298+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:48.7137673+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:49.7533281+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7147730+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7157733+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7157733+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7167736+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7187735+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.SetCanNotEquipIcon (CharacterInfoProvider characterInfo) [0x00000] in <00000000000000000000000000000000>:0 at InventoryItemUI.Initialize (UnityEngine.RectTransform parent, ItemContainerEntry item, UnityEngine.Vector2 slotSize, CharacterInfoProvider characterInfoProvider, System.Boolean lockItem, System.Nullable`1[T] sizeOverride) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.AddItemUI (ItemContainerEntry content) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at InventoryContainerUI.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIBase.openInventory (System.Boolean closeOverlapping, System.Boolean showCosmetics, System.Boolean dontOpenAnyTab) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.InventoryKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) UIBase:openInventory(Boolean, Boolean, Boolean) UIBase:InventoryKeyDown() EpochInputManager:HandleButtonPress(Vector3) EpochInputManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:50.7902518+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:51.8234811+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:52.8505185+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:53.8886780+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.0281921+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.0446233+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.0629336+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.0781383+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.0954058+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1124454+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1289822+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1452635+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1622674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1782716+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.1953091+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2123130+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2283894+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2453978+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2624071+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2794114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.2964149+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3138949+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3308987+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3469068+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3639156+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3809335+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.3972883+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4142924+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4312956+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4483080+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4654085+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4816651+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.4986717+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.5156852+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.5326889+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.5496929+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.5667018+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.5837053+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6007086+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6177136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6347333+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6517388+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6682143+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.6852179+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7021088+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7191122+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7361193+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7531226+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7701263+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.7861363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8030800+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8190960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8361314+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8531348+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8702134+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.8872124+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9032197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9203186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9352432+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9372436+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9542515+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9710742+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:54.9879982+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0049439+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0220145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0384760+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0544941+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0715003+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.0885039+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1055226+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1226150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1386541+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1556629+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1726672+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.1896713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2057073+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2229338+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2399376+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2569424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2738374+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.2898412+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3068448+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3238481+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3408938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3574530+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3739691+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.3912157+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4072237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4244072+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4404101+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4574146+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4739736+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.4909772+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5076894+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5242493+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5402571+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5571361+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5738946+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.5909526+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6079563+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6250619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6410650+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6579799+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6749846+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.6919873+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.7087706+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at OneSlotItemContainerWithCharacterRequirements.CanReceiveItem (ItemData item, System.Int32 amount) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithBorder.ItemContainerUIWithHighlight_OnItemHovered (System.Object sender, ItemContainerEntryHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithHighlight.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUIWithNotYetHovered.OnItemHoveredChangedInternal (UnityEngine.EventSystems.PointerEventData data, ItemContainerEntry entry, UnityEngine.Vector2Int cursorPosInInventory) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.7257789+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:55.9766037+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:56.9857088+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.0206745+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.0375311+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.0541330+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.2058771+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.2725795+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:57.2897265+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:58.0277778+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:11:59.0712400+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:00.1020759+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:00.6762254+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:00.7102372+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:00.9290933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:01.1299941+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:02.1556297+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:03.1852186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:04.2258899+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:05.2669297+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:06.3142143+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:07.3262116+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:08.3692473+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:09.3944508+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:10.4414931+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:11.4658781+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:12.5098482+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:13.5358811+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.0750275+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.0915252+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.1080375+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.1258834+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.1429306+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.1589344+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.1760191+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at ItemList.GetBaseTypeDisplayNameWithClassRequirement (System.Int32 baseType, System.Int32 subType, System.Boolean addFormatting, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.MakeTypeString (ItemDataUnpacked passedItem, CharacterInfoProvider info) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked item, System.Byte altTextType, TooltipItemManager+SlotType slotType, UITooltipItem+ItemTooltipInfo& tooltipInfo, System.Boolean updateExistingTooltip, ItemDataUnpacked overrideItem) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetText (ItemDataUnpacked overrideItem, System.Boolean updateExistingTooltip, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.OpenTooltip (ItemDataUnpacked data, TooltipItemManager+SlotType type, UnityEngine.Vector2 _offset, UnityEngine.Vector3 position, UnityEngine.GameObject opener) [0x00000] in <00000000000000000000000000000000>:0 at ConainerUITooltipItem.ItemContainerUI_OnItemHovered (System.Object sender, ItemContainerHoverHandler e) [0x00000] in <00000000000000000000000000000000>:0 at System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) [0x00000] in <00000000000000000000000000000000>:0 at ItemContainerUI.Update () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:14.5610539+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:15.6128998+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:16.6500389+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:17.6884938+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:18.6908884+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:19.7301317+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:20.7687456+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:21.8069783+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:22.8462114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:23.8849498+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:24.9229144+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:25.9599283+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:26.9645353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:28.0018570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:29.0403972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:30.0785575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:31.1183885+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:32.1558551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:33.1606768+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:34.2022517+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:35.2428389+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:36.2818491+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:37.3190524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:38.3562115+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:39.3639437+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:40.4053468+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:41.4463316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:42.4860273+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:43.5254923+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:44.5328398+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:45.5709934+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:46.6087923+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:47.6472145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:48.6842402+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:49.7236734+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:50.7260986+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:51.7624121+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:52.7985551+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:53.8362363+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:54.8742142+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:55.9127205+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:56.9522998+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:57.9897677+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:12:58.9933172+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:00.0312516+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:01.0672292+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:02.1049704+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:03.1438619+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:04.1822614+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:05.2190296+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:06.2559933+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:07.2585670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:08.2967697+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:09.3677721+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:10.3718151+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:11.4081747+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:12.4462133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:13.4852644+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:14.5244598+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:15.5290333+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:16.5668030+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:17.6073859+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:18.6478393+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:19.6898000+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:20.7294114+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:21.7378122+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:22.7792079+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:23.8198197+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:24.8602312+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:25.8988138+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:26.9042703+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:27.9451299+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:28.9877897+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:30.0301236+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:31.0678830+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:32.0749626+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:33.1159175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:34.1534664+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:35.1922424+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:36.2309117+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:37.2692254+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:38.3070713+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:39.3127975+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:40.3517997+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:41.3885107+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:42.4272221+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:43.4667096+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:44.5083764+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:45.5499534+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:46.5541956+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:47.5968305+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:48.6342136+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:49.6704839+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:50.7092583+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:51.7152174+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:52.7536621+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:53.7927702+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:54.8292599+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:55.8676832+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:56.9077604+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:57.9487763+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:58.9862601+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:13:59.9913524+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:01.0300426+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:02.0709351+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:03.1112304+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:04.1512133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:05.1557570+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:06.2280261+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:07.2351316+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:08.2738134+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:09.3163515+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:10.3552502+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:11.3939265+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:12.4018782+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:13.4417115+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:14.4794777+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:15.5187394+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:16.5562722+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:17.6002171+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:18.6053062+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:19.6472225+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:20.6872175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:21.7260638+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:22.7661509+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:23.7698089+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:24.8433659+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:25.8503323+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:26.8885373+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:27.9254624+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:28.9642141+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:30.0042128+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:31.0427564+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:32.0476981+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:33.0904546+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:34.1299004+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:35.1724521+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:36.2112784+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:37.2524972+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:38.2586835+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:39.2978192+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:40.3382240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:41.3792180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:42.4168732+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:43.4558382+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:44.4942113+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:45.4994310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:46.5372350+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:47.5760108+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:48.6159438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:49.6582173+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:50.6965348+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:51.7032566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:52.7426931+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:53.7846984+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:54.8234806+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:55.8617589+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:56.9017153+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:57.9393958+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:58.9442239+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:14:59.9809244+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:01.0176295+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:02.0553353+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:03.0932322+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:04.1321663+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:05.1723956+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:06.2114076+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:07.2149556+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:08.2544561+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:09.2926824+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:10.3306510+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:11.3688912+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:12.4083148+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:13.4458737+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:14.4862495+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:15.4917805+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:16.5302704+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:17.5704296+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:18.6093135+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:19.6502297+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:20.6569240+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:21.6953237+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:22.7354111+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:23.7762450+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:24.8157022+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:25.8556803+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:26.8596834+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:27.8999264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:28.9378539+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:29.9734477+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:31.0119093+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:32.0512356+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:33.0886558+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:34.0921500+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:35.1306490+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:36.1726653+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:37.2124575+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:38.2517359+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:39.2896690+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:40.2965638+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:41.3347745+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:42.3736515+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:43.4106964+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:44.4490009+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:45.4864851+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:46.5229255+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:47.5265576+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:48.5676541+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:49.6067209+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:50.6436670+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:51.6806466+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:52.7182580+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:53.7566785+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:54.7951499+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:55.8332753+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:56.8351856+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:57.8762438+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:58.9142150+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:15:59.9532573+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:00.9886429+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:02.0306227+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:03.0681455+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:04.0732665+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:05.1440088+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:06.1519706+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:07.1909122+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:08.2288772+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:09.2682303+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:10.3056293+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:11.3428164+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:12.3496311+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:13.4211071+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:14.4285837+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:15.4656692+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:16.5042293+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:17.5405508+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:18.5782186+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:19.6172843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:20.6527843+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:21.6893127+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:22.7254068+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:23.7616876+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:24.7632175+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:25.8006004+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:26.8389550+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:27.8763147+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:28.9116891+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:29.9481180+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:30.9861756+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:32.0253068+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:33.0632165+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:34.0992042+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:35.1396548+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:36.1445836+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:37.1812674+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:38.2196580+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:39.2569029+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:40.2950321+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:41.3337249+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:42.3719749+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:43.4115904+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:44.4162163+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:45.4546899+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:46.4939456+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:47.5342126+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:48.5722507+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:49.6125752+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:50.6217577+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:51.6592151+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:52.6972133+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:53.7362566+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:54.7734063+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:55.8143967+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:56.8526992+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:57.8556441+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:58.8962264+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:16:59.9351822+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:00.9729513+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:02.0116310+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:03.0506903+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:04.0882952+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:05.0926549+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:06.1302176+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:07.1682145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:08.2036369+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:09.2437452+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:10.2831761+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:11.3228328+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:12.3627776+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:13.3995506+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:14.4032099+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:15.4744193+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:16.4775505+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:17.5160145+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:18.5551960+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:19.5937320+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:20.6319603+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:21.6372204+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:22.7064227+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:23.7127359+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:24.7526285+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:25.7917178+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:26.8325366+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:27.8731721+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:28.8784358+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:29.9152331+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2023-03-25T15:17:30.9558433+00:00 System.NullReferenceException: Object reference not set to an instance of an object. at LocalTreeData.getClassID () [0x00000] in <00000000000000000000000000000000>:0 at CharacterSheet.UpdateSheet () [0x00000] in <00000000000000000000000000000000>:0 at AbilityObjectIndicator+AbilitySyncCreatedAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BaseStats.UpdateStats () [0x00000] in <00000000000000000000000000000000>:0 at ClientPlayerStats.decodeStats (System.Int32 numberOfEncodedStatChanges, System.Byte[] encodedStatChanges, System.Int32 numberOfEncodedStatRemovals, System.Byte[] encodedStatRemovals) [0x00000] in <00000000000000000000000000000000>:0 at PlayerActorSync.SyncStatChanges (BeardedManStudios.Forge.Networking.RpcArgs args) [0x00000] in <00000000000000000000000000000000>:0 at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Rpc+<>c__DisplayClass16_0.b__0 () [0x00000] in <00000000000000000000000000000000>:0 at ProtectionClass+AfterBlockAction.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.HandleActions (BeardedManStudios.Forge.Networking.Unity.MainThreadManager+UpdateType updateType) [0x00000] in <00000000000000000000000000000000>:0 at BeardedManStudios.Forge.Networking.Unity.MainThreadManager.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 LE.Telemetry.PrependTimestampLogHandler:LogFormat(LogType, Object, String, Object[]) LE.Telemetry.PrependTimestampLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:HandleActions(UpdateType) BeardedManStudios.Forge.Networking.Unity.MainThreadManager:FixedUpdate() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)