[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Initialize engine version: 2021.3.42f1 (f1197811e8ce) [Subsystems] Discovering subsystems at path D:/Programme/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 6900 XT (ID=0x73bf) Vendor: ATI VRAM: 16312 MB Driver: 32.0.13031.3015 D3D11 device created for Microsoft Media Foundation video decoding. Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled). UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Serialization.GlobalSerializationConfig:get_Logger() Sirenix.Serialization.BinaryDataReader:EnterArray(Int64&) Sirenix.Serialization.ListFormatter`1:DeserializeImplementation(List`1&, IDataReader) Sirenix.Serialization.BaseFormatter`1:Deserialize(IDataReader) Sirenix.Serialization.BaseFormatter`1:Sirenix.Serialization.IFormatter.Deserialize(IDataReader) Sirenix.Serialization.AnySerializer:ReadValueWeak(IDataReader) Sirenix.Serialization.ReflectionFormatter`1:DeserializeImplementation(T&, IDataReader) Sirenix.Serialization.BaseFormatter`1:Deserialize(IDataReader) Sirenix.Serialization.BaseFormatter`1:Sirenix.Serialization.IFormatter.Deserialize(IDataReader) Sirenix.Serialization.AnySerializer:ReadValueWeak(IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, IDataReader) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, Byte[]&, List`1&, DataFormat, DeserializationContext) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext, Boolean, List`1) Sirenix.Serialization.UnitySerializationUtility:DeserializeUnityObject(Object, SerializationData&, DeserializationContext) Sirenix.OdinInspector.SerializedMonoBehaviour:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() UnityEngine.Resources:Load(String) AbilityManager:get() AbilityManager:EditorReset() Command line options: IsDiagnosticLoggingEnabled = False ConnectDirectlyToGameServer = False DisableAutoLoginWithSteam = False GraphicsOptionsFile = UseLidgren = False OfflineMode = False GameServerIP = GameServerPort = PlayFabTitleId = LidgrenPort = EnableQueues = False UseNativeProfiler = False NativeProfilerConfig = NetworkMessageLogging = False Profile = UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Core.CommandLine:GetCommandLineOptions(IEnumerable`1) System.Lazy`1:ViaFactory(LazyThreadSafetyMode) System.Lazy`1:ExecutionAndPublication(LazyHelper, Boolean) System.Lazy`1:CreateValue() System.Lazy`1:get_Value() LE.Core.CommandLine:get_Options() EHG.Multiplayer.GameplayEnvironment:.cctor() EngineFeatures:.ctor() Features:.cctor() SystemAnnouncementService:.ctor() LE.Services.ServiceProvider:ResetInstances() LE.Services.ServiceProvider:.cctor() LE.SceneState.Networking.SceneGraphNetworkSyncManager:EditorReset() Initializing input. Input initialized. Initialized touch support. UnloadTime: 9.424700 ms Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at Cysharp.Threading.Tasks.PlayerLoopHelper.AddAction (Cysharp.Threading.Tasks.PlayerLoopTiming timing, Cysharp.Threading.Tasks.IPlayerLoopItem action) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions+AsyncOperationHandleConfiguredSource`1[T].Create (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.IProgress`1[T] progress, System.Threading.CancellationToken cancellationToken, System.Int16& token) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions.ToUniTask[T] (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle, System.IProgress`1[T] progress, Cysharp.Threading.Tasks.PlayerLoopTiming timing, System.Threading.CancellationToken cancellationToken) [0x00000] in <00000000000000000000000000000000>:0 at Cysharp.Threading.Tasks.AddressablesAsyncExtensions.GetAwaiter[T] (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] handle) [0x00000] in <00000000000000000000000000000000>:0 at Localization.InitializeTableCaching () [0x00000] in <00000000000000000000000000000000>:0 at Localization.InitializeTableCaching () [0x00000] in <00000000000000000000000000000000>:0 at Localization..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.UI.MultiPicker.AffixContentGenerator.OnBeforeAssembliesLoaded () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00000] in <00000000000000000000000000000000>:0 at Localization..cctor () [0x00000] in <00000000000000000000000000000000>:0 at LE.UI.MultiPicker.AffixContentGenerator.OnBeforeAssembliesLoaded () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) Localization:.cctor() LE.UI.MultiPicker.AffixContentGenerator:OnBeforeAssembliesLoaded() Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Serialization.ArchitectureInfo:SetRuntimePlatform(RuntimePlatform) Sirenix.Serialization.UnitySerializationInitializer:Initialize() Local build hash: 72bc1a22b64dd340e6f96b0a814693da5e7f76b3 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Tools.Runtime.Utility.DevCommitHashProvider:Initialize() Locale changed to English (en) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Localization:OnTableChanged(StringTable) UnityEngine.Localization.LocalizedTable`2:InvokeChangeHandler(TTable) UnityEngine.Localization.LocalizedTable`2:AutomaticLoadingCompleted(AsyncOperationHandle`1) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String, Boolean) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String) UnityEngine.Localization.LoadTableOperation`2:TableLoaded(AsyncOperationHandle`1) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, Exception, Boolean) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(T, Boolean, Exception) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:ActionComplete(AsyncOperation) UnityEngine.AsyncOperation:InvokeCompletionEvent() The referenced script (LE.Dev.DevImGUIRenderer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! The referenced script on this Behaviour (Game Object '!ftraceLightmaps') is missing! The referenced script on this Behaviour (Game Object 'PlayOfflineButtonNew') is missing! The referenced script on this Behaviour (Game Object 'PlayOnlineButton') is missing! Unloading 7 Unused Serialized files (Serialized files now loaded: 10) game version: 1.1.7.14 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() DeathScreen opened: -infoProvider: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) DeathScreen:OnEnable() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform) UIPanel:GetInstance(Boolean) UIBase:Awake() Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform) UIPanel:GetInstance(Boolean) UIBase:Awake() Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at ControllerMenu.OnDisable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UIPanel:GetInstance(Boolean) UIBase:Awake() DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. GraphicsBackend.Options.GraphicsConfiguration:Awake() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform) UIPanel:GetInstance(Boolean) UIBase:Awake() [ line 672063960] Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at LE.UI.Bazaar.MinMaxSelector.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform) UIPanel:GetInstance(Boolean) UIBase:Awake() Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at LE.UI.Bazaar.BazaarGoldCostMinMaxSelector.Awake () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.GetInstance (System.Boolean autoDisable) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.Awake () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform) UIPanel:GetInstance(Boolean) UIBase:Awake() DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. Rewired.UI.ControlMapper.ControlMapper:Awake() [ line 672066872] IMGUI OnEnable UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ImGuiNET.Unity.DearImGui:OnEnable() _scalableGO must not contain null entries. 1 null entries found in UISubScaler on GameObject Tooltip. UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UISubScaler:RemoveNullEntriesAndLogErrorIfFound(List`1, String) UISubScaler:Awake() EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.Utils.EventQueue`1:b__6_0() Cysharp.Threading.Tasks.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) AdditiveLoadingStatusUI:Awake() EchoLoadingStatusUI.OnStateChange Uninitialized -> None UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EchoLoadingStatusUI:OnStateChange(VisualState) LE.Utils.EventQueue`1:b__6_0() Cysharp.Threading.Tasks.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() EpochInputManager.ButtonPressBlocked has been changed from 'False to 'False' UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.Utils.EventQueue`1:b__6_0() Cysharp.Threading.Tasks.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) Cysharp.Threading.Tasks.UniTaskExtensions:ContinueWith(UniTask, Action) LE.Utils.EventQueue`1:checkQueue() LE.Utils.EventQueue`1:Enqueue(T, UniTask) EchoLoadingStatusUI:Awake() UnloadTime: 4.722000 ms Unloading 22119 unused Assets to reduce memory usage. Loaded Objects now: 866162. Total: 702.120800 ms (FindLiveObjects: 53.512500 ms CreateObjectMapping: 70.382500 ms MarkObjects: 568.001200 ms DeleteObjects: 10.224200 ms) The referenced script on this Behaviour (Game Object 'PlayOfflineButtonNew') is missing! The referenced script on this Behaviour (Game Object 'PlayOnlineButton') is missing! Unloading 5 Unused Serialized files (Serialized files now loaded: 11) UnloadTime: 7.716400 ms Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 866167. Total: 672.703500 ms (FindLiveObjects: 50.719000 ms CreateObjectMapping: 72.134900 ms MarkObjects: 545.442100 ms DeleteObjects: 4.406600 ms) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() 'filter' is null! Did you add the 'DomainManager' to the current scene? UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.DomainManager:logFilterIsNull() The referenced script on this Behaviour (Game Object '') is missing! 2025-03-14T17:56:25.9861150+00:00 Log ClientSessionID=d61b7b4a92ff4503b9599cc0478c123c LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Telemetry.ClientMetrics:.ctor(String, String, Func`1, Func`3, Boolean) LE.Telemetry.MetricsPlugin:Initialize(Func`1, Func`3, Boolean, String) LE.Services.TelemetryInitializer:Initialize() System.Lazy`1:ViaFactory(LazyThreadSafetyMode) System.Lazy`1:ExecutionAndPublication(LazyHelper, Boolean) System.Lazy`1:CreateValue() System.Lazy`1:get_Value() LE.Services.ServiceProvider:get_Telemetry() EHG.Multiplayer.d__19:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T17:56:26.4002077+00:00 Log Matched player '2F73B90DAF2CB6B9' to region 'deu-central' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.d__37:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__44:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass1_0:b__1(GetObjectsResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) The referenced script on this Behaviour (Game Object '') is missing! 2025-03-14T17:56:27.5574680+00:00 Log Mapped region 'deu-central' to endpoint 'https://lastepoch-data-nld-prod.documents.azure.com/' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.<>c__DisplayClass15_0:b__0(String) System.Collections.Concurrent.ConcurrentDictionary`2:GetOrAdd(TKey, Func`2) LE.Services.CosmosClientCharacterService:AddRegionDataStore(String, Uri) LE.Services.d__152:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__154:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__0:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T17:56:29.2337134+00:00 Log Connected to chat as 'ToxDwarf' (ID: '2F73B90DAF2CB6B9') LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Chat.d__91:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) StreamChat.Core.d__57:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) StreamChat.Core.LowLevelClient.d__306:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult(TResult) System.Threading.Tasks.TaskCompletionSource`1:SetResult(TResult) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:HandleHealthCheckEvent(EventHealthCheck, HealthCheckEventInternalDTO) StreamChat.Core.LowLevelClient.<>c__DisplayClass345_0`2:b__0(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:HandleNewWebsocketMessage(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:Update(Single) StreamChat.Libs.ChatInstanceRunner.d__4:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T17:56:36.1924387+00:00 Error Error getting the chat moderator status. Error: /CloudScript/ExecuteFunction: Invocation of cloud script function IsModerator failed with HTTP status Unauthorized and response body {"type":"https://tools.ietf.org/html/rfc9110#section-15.5.2","title":"Unauthorized","status":401,"traceId":"00-b82e4ffba822481107a5dce9d115938e-e2eadaba7bd67514-01"} LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) LE.Services.d__13:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:00.4193918+00:00 Warning 'filter' is null! Did you add the 'CapitalizationManager' to the current scene? LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.CapitalizationManager:logFilterIsNull() Crosstales.BWF.Manager.CapitalizationManager:Contains(String) Crosstales.BWF.BWFManager:Contains(String, ManagerMask, String[]) CharacterSelect:CharacterNameSubmit() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() 2025-03-14T18:01:00.4193918+00:00 Warning 'filter' is null! Did you add the 'PunctuationManager' to the current scene? LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Crosstales.BWF.Manager.PunctuationManager:logFilterIsNull() Crosstales.BWF.Manager.PunctuationManager:Contains(String) CharacterSelect:CharacterNameSubmit() UnityEngine.Events.InvokableCall:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() 2025-03-14T18:01:32.1996911+00:00 Log Region after character create: deu-central LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__9:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__0:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:32.2016923+00:00 Log LoadingScreen.SetCharacterCreationScreen(Z12) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:SetCharacterCreationScreen() d__36:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__9:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__0:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:32.2076939+00:00 Log LoadingScreen.OnEnable(Z12) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() d__36:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__9:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__0:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:32.2086936+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() d__36:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__26:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__9:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.d__0:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:39.6978945+00:00 Log Requesting game server in region eu-west LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) EHG.Multiplayer.Matchmaker:PreMatchmake(UserIdentity, String) LocalCharacterSlots:g__OnVideoFinished|36_0() d__32:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T18:01:41.0757805+00:00 Log Enter Game: Matchmaking... LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) LE.Services.Transitions.ClientTransitionService:EnterGame(UserIdentity) LE.Services.d__14:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass10_0:b__1(UpdateUserDataResult) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:41.1749121+00:00 Log Received game server info in matchmaking request response; skipping status endpoint polling LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__8:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:41.1749121+00:00 Log Matchmaking finished: {"Ip":"37.48.96.245","Port":13523,"LidgrenPort":12263,"AllocationId":null}. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EHG.Multiplayer.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) EHG.Multiplayer.d__8:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(T) d__1`1:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__10:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:41.3779559+00:00 Log Enter Game: Connecting to 37.48.96.245:13523 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.Transitions.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) EHG.Multiplayer.d__6:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) Cysharp.Threading.Tasks.AsyncLazy`1:SetCompletionSource(Object) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) EHG.Multiplayer.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__9:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:41.4449719+00:00 Log CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:44.5413786+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Connected Connected to BF646F312472C162 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:44.5413786+00:00 Log CLIENT: Setting RemoteConnectionId to -3884231975137929707 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:44.5463799+00:00 Log Server Accepted (IP=37.48.96.245;Port=13523) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:44.5473792+00:00 Warning Value for key serverRegion was null, it will not be included in event CharacterSessionStarted. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Unity.Services.Analytics.AnalyticsServiceInstance:SerializeObject(String, String, Object) Unity.Services.Analytics.AnalyticsServiceInstance:CustomData(String, IDictionary`2, Nullable`1, Boolean, Boolean, String) Unity.Services.Analytics.AnalyticsServiceInstance:CustomData(String, IDictionary`2) LE.Telemetry.ClientSessionAnalytics:RecordEvent(String, Dictionary`2, Boolean) LE.Telemetry.ClientSessionAnalytics:CharacterSessionStarted(CharacterData, String) LE.Services.d__21:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() LE.Services.d__14:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.Transitions.d__7:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:44.7424270+00:00 Warning [FMOD] Event not found: LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:PlayOneShot(String, Vector3) LE.Audio.Fmod.AudioService:PlayOneShot(String, Vector3) d__36:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() d__37:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() LE.Services.d__21:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__22:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task`1:TrySetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) LE.Telemetry.d__26:MoveNext() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(T) <>f__AnonymousType19`2:.ctor(j__TPar, j__TPar) LE.Services.<b__0_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySignalCompletion(UniTaskStatus) Cysharp.Threading.Tasks.UniTaskCompletionSource`1:TrySetResult(T) LE.Wrapper.PlayFab.<>c__DisplayClass14_0:b__1(WriteEventResponse) PlayFab.Internal.<>c__DisplayClass23_0`1:<_MakeApiCall>b__1() PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer) PlayFab.Internal.d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2025-03-14T18:01:45.3423000+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z12, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() Unloading 5 Unused Serialized files (Serialized files now loaded: 16) Unloading 97867 unused Assets to reduce memory usage. Loaded Objects now: 898215. Total: 619.839900 ms (FindLiveObjects: 56.738100 ms CreateObjectMapping: 62.896100 ms MarkObjects: 473.959700 ms DeleteObjects: 26.245600 ms) The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! Unloading 6 Unused Serialized files (Serialized files now loaded: 16) UnloadTime: 8.545800 ms The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 672064584] The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 672065224] The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() [ line 672065288] The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 672064152] The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 672064792] The referenced script on this Behaviour (Game Object 'flower_daisy') is missing! UnityEngine.Object:Instantiate(T) AwesomeTechnologies.MeshUtils:CalculateBoundsInstantiate(GameObject) AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo:.ctor(VegetationItemInfoPro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo:.ctor(VegetationPackagePro, EnvironmentSettings, List`1, Int32) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationItemModels() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupVegetationSystem() GraphicsBackend.GraphicsConfigurationProcessor:ApplyVegetationSettings() GraphicsBackend.GraphicsConfigurationProcessor:ApplyInLoadedScene(Boolean) UnityEngine.SceneManagement.SceneManager:Internal_ActiveSceneChanged(Scene, Scene) [ line 672064856] 2025-03-14T18:01:47.7270300+00:00 Log PlayerSync.Initialize 2F73B90DAF2CB6B9 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:01:48.1251253+00:00 Log PlayerActorSync.Initialize(2F73B90DAF2CB6B9, NetObjectKey - Full uint packedKey: 4194306 | SceneIndex 1 | ObjectId 2) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:01:48.1571331+00:00 Log LoadingScreen.OnSceneLoaded(Z12, Single Z12) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:01:48.1941405+00:00 Warning Expected loadCharacterButton to be interactable. Race condition? LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) CharacterSelect:OnSceneChanged(String, String) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() 2025-03-14T18:01:48.1971424+00:00 Log Time to Single load 'Z12' 2,90 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() 2025-03-14T18:01:48.2111438+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() 2025-03-14T18:01:48.2281478+00:00 Log OnChannelInviteReceived: '283400c0-7c1f-4ce4-a008-ed1701791d2e' by '2F73B90DAF2CB6B9' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Chat.d__116:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Chat.StreamChatSystem:OnChannelInviteReceived(IStreamChannel, IStreamUser) StreamChat.Core.StreamChatClient:OnInvitedNotification(NotificationInvitedEventInternalDTO) StreamChat.Core.LowLevelClient.<>c__DisplayClass345_0`2:b__0(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:HandleNewWebsocketMessage(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:Update(Single) StreamChat.Libs.ChatInstanceRunner.d__4:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 1531 unused Assets to reduce memory usage. Loaded Objects now: 945312. Total: 578.123500 ms (FindLiveObjects: 56.393800 ms CreateObjectMapping: 57.730200 ms MarkObjects: 458.093800 ms DeleteObjects: 5.905200 ms) 2025-03-14T18:01:48.9453093+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:48.9453093+00:00 Log RtmClientPartyManager PartySettingsChanged LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:48.9663146+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z12) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:48.9673149+00:00 Log LoadingScreen.DisableAsync(Z12, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:49.0053228+00:00 Log Received remote sha: 72bc1a22b64dd340e6f96b0a814693da5e7f76b3 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:01:49.0063229+00:00 Log Received remote host: prod-prod-a-eu-west-4qrg6-5d9c6 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "SceneObjects/Visuals/Foreground/Rocks Folder/QXL_Quarry Cliff_uchoab3fa (8)" 2025-03-14T18:01:49.2823850+00:00 Log LoadingScreen.OnDisable(Z12) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T18:01:49.2823850+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() Uploading Crash Report 2025-03-14T18:02:32.4679802+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:02:50.5324161+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:02:51.0054087+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:02:51.6454084+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:09.7432158+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:11.6058191+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:21.8293506+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:28.3621481+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:48.1473562+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:52.1833095+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:53.0273718+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:53.7024553+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:54.2100311+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:54.7997928+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:55.4232528+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:56.0500497+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:58.6423164+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:59.2828757+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:03:59.9764783+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:00.8897872+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:01.5824357+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:02.7653633+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:19.0403688+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:19.6153554+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:20.2928783+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:20.8861663+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:21.4268683+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:38.9828220+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:39.3896141+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:42.6267581+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:43.8768014+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:44.7743554+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:46.7716952+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:04:47.7169505+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart 2025-03-14T18:04:48.9342998+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z22, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:04:48.9342998+00:00 Log LoadingScreen.OnBeforeSceneUnloaded assign sceneDetails LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:04:48.9342998+00:00 Log LoadingScreen.OnBeforeSceneUnloaded enable LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:04:48.9342998+00:00 Log LoadingScreen.OnEnable(Z22) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:04:48.9353000+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientHandleSceneLoadStart|30_0>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneLoadStart(MessageSceneLoadStart, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() Unloading 2 Unused Serialized files (Serialized files now loaded: 18) Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 956463. Total: 612.199200 ms (FindLiveObjects: 59.042700 ms CreateObjectMapping: 59.914300 ms MarkObjects: 488.157100 ms DeleteObjects: 5.084600 ms) 2025-03-14T18:04:50.9190984+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() 2025-03-14T18:04:50.9331012+00:00 Log Received remote sha: 72bc1a22b64dd340e6f96b0a814693da5e7f76b3 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:04:50.9331012+00:00 Log Received remote host: prod-prod-a-eu-west-4qrg6-5d9c6 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() Unloading 7 Unused Serialized files (Serialized files now loaded: 18) UnloadTime: 11.662500 ms 2025-03-14T18:04:52.2943702+00:00 Log PlayerSync.Initialize 2F73B90DAF2CB6B9 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.2943702+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) Failed to create agent because it is not close enough to the NavMesh UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(T, Vector3, Quaternion) PlayerActorSync:ReceiveCreateLocalPlayer() PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) [ line 672063784] 2025-03-14T18:04:52.3023734+00:00 Log PlayerActorSync.Initialize(2F73B90DAF2CB6B9, NetObjectKey - Full uint packedKey: 4194382 | SceneIndex 1 | ObjectId 78) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.3053729+00:00 Warning ObjectPool reached max size (64), calling destroy action instead LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ObjectPool`1:Release(T) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSyncItemContainerContents(MessageSyncItemContainerContents) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.3123756+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z22) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.3123756+00:00 Log LoadingScreen.DisableAsync(Z22, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.5853901+00:00 Log LoadingScreen.OnSceneLoaded(Z22, Single Z22) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:04:52.6304026+00:00 Log Time to Single load 'Z22' 3,70 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() 2025-03-14T18:04:52.6554079+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() Unloading 12349 unused Assets to reduce memory usage. Loaded Objects now: 975631. Total: 625.099200 ms (FindLiveObjects: 72.133900 ms CreateObjectMapping: 60.944500 ms MarkObjects: 482.658900 ms DeleteObjects: 9.361400 ms) 2025-03-14T18:04:53.3806903+00:00 Log LoadingScreen.OnDisable(Z22) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T18:04:53.3816905+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() Uploading Crash Report 2025-03-14T18:06:19.9337079+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:06:20.4432948+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:06:38.6019081+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:06:39.5667591+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:07:57.8808991+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:08:54.3580842+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:09:00.8176033+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:09:06.8938792+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:09:42.0735903+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:09:45.1198321+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart 2025-03-14T18:09:51.2620176+00:00 Log Received new game server info{ Ip = 95.211.144.46, Port = 13558 } LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:ReceiveGameServerInfo(MessageGameServerInfo) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageGameServerInfo(MessageGameServerInfo) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2630179+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Disconnecting Client shutting down LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2630179+00:00 Log CLIENT: Found a message of type StatusChanged with contents: InitiatedConnect user called connect LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2910243+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Disconnected Closing existing server connection and creating new connection LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2930245+00:00 Log LoadingScreen.OnExpectedDisconnect Z32 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnExpectedDisconnect() LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2930245+00:00 Log LoadingScreen.OnEnable(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Enable() LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.2940249+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'False to 'True' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Enable() LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:51.3071409+00:00 Log PlayerSync.local destroyed LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerSync:OnDestroyInternal() LE.Networking.Core.NetBehaviour`2:OnDestroy() 2025-03-14T18:09:53.5912541+00:00 Log CLIENT: Found a message of type StatusChanged with contents: Connected Connected to 0E30DC0410B3A86F LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:53.5922540+00:00 Log CLIENT: Setting RemoteConnectionId to -3884231975137929707 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:53.5922540+00:00 Log Server Accepted (IP=95.211.144.46;Port=13558) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.ConnectionHelpers:OnPlayerConnected(Int64) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:53.6452165+00:00 Log LoadingScreen.OnBeforeSceneUnloaded(Z32, Single) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnBeforeSceneUnloaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:LoadSceneAsync(String, LoadSceneMode) <g__ClientInitLoadScenes|32_1>d:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) ClientSceneService:HandleSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.SceneEvents:ReceiveSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageSceneInitialState(MessageSceneInitialState, NetPlayer) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() Unloading 1 Unused Serialized files (Serialized files now loaded: 17) Unloading 1241 unused Assets to reduce memory usage. Loaded Objects now: 959190. Total: 628.963300 ms (FindLiveObjects: 55.793400 ms CreateObjectMapping: 62.638400 ms MarkObjects: 505.236700 ms DeleteObjects: 5.294400 ms) 2025-03-14T18:09:54.4453966+00:00 Log Received remote sha: 72bc1a22b64dd340e6f96b0a814693da5e7f76b3 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Networking.Multiplayer.ServerInfoProvider:ReceiveRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoRemoteSha(MessageServerInfoRemoteSha) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:54.4453966+00:00 Log Received remote host: prod-prod-a-towns-eu-west-dgbng-fxs9x LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageServerInfoHost(MessageServerInfoHost) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:09:54.8375964+00:00 Log OnChannelInviteReceived: '184d54cd-9e0f-4b1e-ac38-e5b75cd29214' by '2F73B90DAF2CB6B9' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Chat.d__116:MoveNext() System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&) LE.Chat.StreamChatSystem:OnChannelInviteReceived(IStreamChannel, IStreamUser) StreamChat.Core.StreamChatClient:OnInvitedNotification(NotificationInvitedEventInternalDTO) StreamChat.Core.LowLevelClient.<>c__DisplayClass345_0`2:b__0(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:HandleNewWebsocketMessage(String) StreamChat.Core.LowLevelClient.StreamChatLowLevelClient:Update(Single) StreamChat.Libs.ChatInstanceRunner.d__4:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) Unloading 8 Unused Serialized files (Serialized files now loaded: 17) UnloadTime: 17.519400 ms 2025-03-14T18:09:55.6962491+00:00 Log PlayerSync.Initialize 2F73B90DAF2CB6B9 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.6972500+00:00 Log RtmClientPartyManager.TriggerUpdate id: leader: members: 0 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Services.RtmClientPartyManager:TriggerUpdate(String, PartySettings, PartyMember_Full, PartyMember_Full[]) PlayerSync:PartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessagePartyUpdate(MessagePartyUpdate) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.6992503+00:00 Log PlayerActorSync.Initialize(2F73B90DAF2CB6B9, NetObjectKey - Full uint packedKey: 4194349 | SceneIndex 1 | ObjectId 45) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7172536+00:00 Log LoadingScreen.OnLocalPlayerInitialized(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7172536+00:00 Log LoadingScreen.DisableAsync(Z32, False) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(TStateMachine&) LE.UI.LoadingScreen:DisableAsync(Boolean) LE.UI.LoadingScreen:OnLocalPlayerInitialized(PlayerActorSync) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`1, TArg) WaterConeMonsterMod:get_followerChance() PlayerActorSync:ReceiveCreateVisuals(ActorData, ActorSync, PositionSyncType) ActorSync:ProcessCreateVisuals(Int32, UInt32, PositionSyncType) ActorSync:HandleMessageCreateVisuals(MessageCreateVisuals) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:TriggerBufferedMessages(UInt32) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7562625+00:00 Log PlayerSync.Initialize B9434261174DC04 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7562625+00:00 Log PlayerActorSync.Initialize(B9434261174DC04, NetObjectKey - Full uint packedKey: 4194322 | SceneIndex 1 | ObjectId 18) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7592633+00:00 Log PlayerSync.Initialize D3DBD25F0C8C38E2 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7592633+00:00 Log PlayerActorSync.Initialize(D3DBD25F0C8C38E2, NetObjectKey - Full uint packedKey: 4194343 | SceneIndex 1 | ObjectId 39) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Core.NetObjectInstantiator:HandleCreateInternal(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:HandleCreate(IMessage, NetObjectKey) LE.Networking.Core.NetObjectInstantiator:OnSceneLoadsComplete() ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.7622638+00:00 Log LoadingScreen.OnSceneLoaded(Z32, Single Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:OnSceneLoaded(String, LoadSceneMode) LE.Networking.PlayerEvents:InvokeEventWithErrorHandling(Action`2, TArg1, TArg2) ClientSceneService:FinalizeSceneLoad(String, LoadSceneMode) ClientSceneService:OnPostLoadScene(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) 2025-03-14T18:09:55.8012724+00:00 Log Time to Single load 'Z32' 2,16 s LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__38:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() Cysharp.Threading.Tasks.Internal.PooledDelegate`1:Run(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() 2025-03-14T18:09:55.8112756+00:00 Log Initialising NonInteractableItemContainerUI Cursor, which was already active before its content was non-null. LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) NonInteractableItemContainerUI:OnUpdateTick(Single) LE.CustomUpdate.UpdateSystemCallbackManager:InternalUpdate(List`1, Single) LE.CustomUpdate.UpdateSystem:Update() Unloading 2480 unused Assets to reduce memory usage. Loaded Objects now: 987878. Total: 658.001800 ms (FindLiveObjects: 88.895600 ms CreateObjectMapping: 70.381200 ms MarkObjects: 493.223000 ms DeleteObjects: 5.501500 ms) 2025-03-14T18:09:56.5349526+00:00 Log LoadingScreen.OnDisable(Z32) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T18:09:56.5359535+00:00 Log EpochInputManager.ButtonPressBlocked has been changed from 'True to 'False' LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_ButtonPressBlocked(Boolean) LE.UI.LoadingScreen:Disable() LE.UI.d__27:MoveNext() Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult) Cysharp.Threading.Tasks.DelayFramePromise:MoveNext() Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() 2025-03-14T18:10:11.1705622+00:00 Log PlayerSync.Initialize 1CDD5BCB62821804 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataPlayerSync(MessageFieldDataPlayerSync) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:10:11.1715624+00:00 Log PlayerActorSync.Initialize(1CDD5BCB62821804, NetObjectKey - Full uint packedKey: 4194351 | SceneIndex 1 | ObjectId 47) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataActorSyncAttributes(MessageFieldDataActorSyncAttributes) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() Uploading Crash Report 2025-03-14T18:10:57.4674416+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:10:58.0137170+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:11:48.0100076+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:11:48.6225452+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:11:49.5764598+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:11:50.1068293+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LE.Core.MonoBehaviourSingleton`1:get_Instance() Settings.SoundMixSetting:UpdateVisuals() SettingsUIManager:EnableSoundTab() TabUIElement:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() [ line 672064824] Uploading Crash Report 2025-03-14T18:13:02.1865064+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart Uploading Crash Report 2025-03-14T18:13:02.7993621+00:00 Exception System.NullReferenceException: Object reference not set to an instance of an object. at UISubScaler.UpdateTextScale (System.Single scale) [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.UpdateScale () [0x00000] in <00000000000000000000000000000000>:0 at UISubScaler.OnEnable () [0x00000] in <00000000000000000000000000000000>:0 at UIPanel.Open (System.Boolean useCanvas) [0x00000] in <00000000000000000000000000000000>:0 at UIBase.OverlayMapKeyDown () [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.HandleButtonPress (UnityEngine.Vector3 hitVector) [0x00000] in <00000000000000000000000000000000>:0 at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0 0x00007ffa1a01af5d (UnityPlayer) UnityMain 0x00007ffa1a01ff93 (UnityPlayer) UnityMain 0x00007ffa1a00a555 (UnityPlayer) UnityMain 0x00007ffa1a5d70de (UnityPlayer) UnityMain 0x00007ffa1982e03e (UnityPlayer) 0x00007ffa149f9256 (GameAssembly) mono_type_is_struct 0x00007ffa149f902c (GameAssembly) mono_type_is_struct 0x00007ffa16ecde1c (GameAssembly) mono_type_is_struct 0x00007ffa16ea883c (GameAssembly) mono_type_is_struct 0x00007ffa13ef9233 (GameAssembly) mono_domain_set 0x00007ffa1408b8d8 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e04eca (UnityPlayer) 0x00007ffa19e96b88 (UnityPlayer) UnityMain 0x00007ffa19e076a1 (UnityPlayer) 0x00007ffa19e071d7 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e23c61 (UnityPlayer) 0x00007ffa19e23f6f (UnityPlayer) 0x00007ffa19e70f66 (UnityPlayer) 0x00007ffa19a759d2 (UnityPlayer) 0x00007ffa198983c3 (UnityPlayer) 0x00007ffa14b86420 (GameAssembly) mono_type_is_struct 0x00007ffa14bae998 (GameAssembly) mono_type_is_struct 0x00007ffa158778ad (GameAssembly) mono_type_is_struct 0x00007ffa1587ba17 (GameAssembly) mono_type_is_struct 0x00007ffa1408b876 (GameAssembly) SystemNative_UTime 0x00007ffa1408b344 (GameAssembly) SystemNative_UTime 0x00007ffa19e03f58 (UnityPlayer) 0x00007ffa19e07182 (UnityPlayer) 0x00007ffa19e24203 (UnityPlayer) 0x00007ffa19e242e6 (UnityPlayer) 0x00007ffa19b2c7b0 (UnityPlayer) 0x00007ffa19c83fda (UnityPlayer) 0x00007ffa19c84080 (UnityPlayer) 0x00007ffa19c86d58 (UnityPlayer) 0x00007ffa19e7f83a (UnityPlayer) 0x00007ffa19e7e56b (UnityPlayer) 0x00007ffa19e82f07 (UnityPlayer) 0x00007ffa19e84dbb (UnityPlayer) UnityMain 0x00007ff727b511f2 (Last Epoch) 0x00007ffae6a27374 (KERNEL32) BaseThreadInitThunk 0x00007ffae73bcc91 (ntdll) RtlUserThreadStart 2025-03-14T18:13:17.0470875+00:00 Log PlayerSync.Initialize 9692FBEAD8D5DE36 LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataPlayerSync(MessageFieldDataPlayerSync) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:13:17.0480884+00:00 Log PlayerActorSync.Initialize(9692FBEAD8D5DE36, NetObjectKey - Full uint packedKey: 4194353 | SceneIndex 1 | ObjectId 49) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataActorSyncAttributes(MessageFieldDataActorSyncAttributes) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:16:48.4054162+00:00 Log PlayerSync.Initialize 68288ED0BA60ACDF LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataPlayerSync(MessageFieldDataPlayerSync) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:16:48.4064108+00:00 Log PlayerActorSync.Initialize(68288ED0BA60ACDF, NetObjectKey - Full uint packedKey: 4194355 | SceneIndex 1 | ObjectId 51) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataActorSyncAttributes(MessageFieldDataActorSyncAttributes) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:16:48.7737742+00:00 Log PlayerSync.Initialize 9CBA6E27CFB54B2F LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataPlayerSync(MessageFieldDataPlayerSync) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run() 2025-03-14T18:16:48.7737742+00:00 Log PlayerActorSync.Initialize(9CBA6E27CFB54B2F, NetObjectKey - Full uint packedKey: 4194357 | SceneIndex 1 | ObjectId 53) LE.Telemetry.ClientLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayerActorSync:Initialize(NetObjectKey) LE.Networking.Core.NetObjectRegistry:Register(NetObjectT, NetBehaviourV, UInt16, MessageU) LE.Networking.Core.NetObjectInstantiator:Instantiate(NetBehaviourV, MessageU, UInt16, NetPlayer) LE.Networking.Core.NetObjectInstantiator:Instantiate(MessageU, UInt16, Int32, NetPlayer, Transform) LE.Networking.Generated.GeneratedMessageRouter:RouteMessageFieldDataActorSyncAttributes(MessageFieldDataActorSyncAttributes) LE.Networking.Generated.GeneratedMessageRouter:RouteMessage(IMessage&, MessageKey, NetPlayer) LE.Networking.Core.Networking.BaseNetworkService:ProcessIncomingMessage(NetIncomingMessage, Object) LE.Networking.Core.Networking.ClientNetworkService:ReceiveCallback(Object) Cysharp.Threading.Tasks.Callback:Invoke() Cysharp.Threading.Tasks.UniTaskSynchronizationContext:Run()